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Ramping Cost for Nightblade Cloak

  • ShadowProc
    ShadowProc
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    StaticWave wrote: »
    relog wrote: »
    Shadowy Disguise is not any close to mechanic of streak and mist form. Besides game give you many ways to counter it. Its like adding ramping cost to any other skill, that you dont like such as Elemental Susceptibility (still 0 cost lol), Vigor etc.

    And only 1 of them is actually reliable enough to be used, which is Detect Potions, which just recently got buffed. Even then, you are wasting 45s of better potions like Tripots or Armor pots, or an entire skill slot that has no use out side of countering 1 class that so happens to be obnoxiously common in Cyrodiil PvP

    Meanwhile, Streak and Mist Form are easily countered by slotting a gap closer, which also has multiple uses outside of countering Streak and Mist users (for example, Rushing Agony with Stampede is widely used to bomb zergs). Heck, even sprinting is sufficient to counter a Streak/Mist user. I mean just look at this video where I chased down a magsorc with just sprinting.

    https://youtu.be/tfWfyBZbFfg

    Not true. You are not wasting 45 seconds. The new buff to pots is awful. If you can't kill the nb when you reveal them then that's on bad players.

    Asking for yet another nerf to cloak is absurd.

    Most nbs hiding in stealth and using cloak are squishy like glass. [snip]

    [edited for baiting]
    Edited by ZOS_Icy on 14 July 2023 17:41
  • ShadowProc
    ShadowProc
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    Tyrant_Tim wrote: »
    Mayrael wrote: »
    Tyrant_Tim wrote: »
    @Mayrael, put Ambush on where you had Camo Hunter and you’ll be on top of the Sorcerer all day, what else is there to test?

    I’m at Belkarth right now if you want some duels, but I’m not doing all of that redundant extra stuff.

    I’ll be on a MagSorc.

    So you want to do the test as I wrote or not?

    The only verification you need, is when you connect your Minor Vulnerability + Minor Berserk Ambush on my Sorcerer that’s supposed to have escaped your damage, like what happens when you activate Cloak.

    We can post a clip of the results, of you on top of my Sorcerer with Ambush, and me aimlessly trying to find you with Magelight.

    Or pop a detect pop and see him literally anywhere rendered almost and Streak towards him.
  • ShadowProc
    ShadowProc
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    StaticWave wrote: »
    Mayrael wrote: »
    For anyone who has the courage to prove their claims, I propose an experiment. Let's meet on the PTS. Characters cannot use any sets, consumables, or CP, just naked characters with all the available skills for them (tomake sure its about skills), and then we try to escape an NB from a Sorc and a Sorc from an NB. Is anyone willing to participate in the testing?

    Bruh what do you mean lol? I play a full speed stamsorc in Cyrodiil and I see NBs in my faction going into stealth successfully all the time. Meanwhile I’m getting DK chained back to back on top of Crit Rush spam.

    There are just as many counters for Streak as there are for Cloak. Don’t try to make it sound like Cloak is taking it worse lol.

    So your admitting there are a ton of counters.

    We agree. Ty
  • ShadowProc
    ShadowProc
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    StaticWave wrote: »
    relog wrote: »
    StaticWave wrote: »
    relog wrote: »
    Shadowy Disguise is not any close to mechanic of streak and mist form. Besides game give you many ways to counter it. Its like adding ramping cost to any other skill, that you dont like such as Elemental Susceptibility (still 0 cost lol), Vigor etc.

    And only 1 of them is actually reliable enough to be used, which is Detect Potions, which just recently got buffed. Even then, you are wasting 45s of better potions like Tripots or Armor pots, or an entire skill slot that has no use out side of countering 1 class that so happens to be obnoxiously common in Cyrodiil PvP

    Meanwhile, Streak and Mist Form are easily countered by slotting a gap closer, which also has multiple uses outside of countering Streak and Mist users (for example, Rushing Agony with Stampede is widely used to bomb zergs). Heck, even sprinting is sufficient to counter a Streak/Mist user. I mean just look at this video where I chased down a magsorc with just sprinting.

    https://youtu.be/tfWfyBZbFfg

    If Detect Potion is only reliable way for you to counter Shadow Disguise, then you don't know the really ways to counter it. In real life nb use cloak a then it break by an enemy aoe in 1 sec. Result - cloak did nothing, nb take damage.

    About your video, your just prove how streak efficient. You enemy walked after streak, while you couldnt reach him with sprint+minor expedition+major expedition.

    What AoE? Ever since they made AoE DoTs not break Cloak, AoEs aren’t an issue. And please don’t tell me I can pull NBs out with Whirling Blades, because it’s not going to work.

    How about Hurricane?
  • Tyrant_Tim
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    ShadowProc wrote: »
    Or pop a detect pop and see him literally anywhere rendered almost and Streak towards him.

    Or pop a speed pot and catch any escaping player with ease, rendering Streak useless defensively.

    You can find sets, and abilities, that counter ANYTHING in this game, completely.

    The difference is that you can passively build against Streak and Mist Form by building movement speed, only one class benefits from stealth gameplay so you’re suggesting everyone build specifically into shutting down Cloak?

    What about all 6 other classes you come across?

    Just drop Major Sorcery for 50 seconds to fit a few seconds of Detect? It’s the same argument you’re going to make about chugging Speed pots.
  • WreckfulAbandon
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    ShadowProc wrote: »

    How about Hurricane?

    Literally how dare you bring up Hurricane. Hurricane is not a counter to Cloak. It used to be and then it got ZOS'd.
    Edited by WreckfulAbandon on 14 July 2023 02:14
    PC NA

    All my comments are regarding PvP
  • StaticWave
    StaticWave
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    ShadowProc wrote: »
    StaticWave wrote: »
    relog wrote: »
    StaticWave wrote: »
    relog wrote: »
    Shadowy Disguise is not any close to mechanic of streak and mist form. Besides game give you many ways to counter it. Its like adding ramping cost to any other skill, that you dont like such as Elemental Susceptibility (still 0 cost lol), Vigor etc.

    And only 1 of them is actually reliable enough to be used, which is Detect Potions, which just recently got buffed. Even then, you are wasting 45s of better potions like Tripots or Armor pots, or an entire skill slot that has no use out side of countering 1 class that so happens to be obnoxiously common in Cyrodiil PvP

    Meanwhile, Streak and Mist Form are easily countered by slotting a gap closer, which also has multiple uses outside of countering Streak and Mist users (for example, Rushing Agony with Stampede is widely used to bomb zergs). Heck, even sprinting is sufficient to counter a Streak/Mist user. I mean just look at this video where I chased down a magsorc with just sprinting.

    https://youtu.be/tfWfyBZbFfg

    If Detect Potion is only reliable way for you to counter Shadow Disguise, then you don't know the really ways to counter it. In real life nb use cloak a then it break by an enemy aoe in 1 sec. Result - cloak did nothing, nb take damage.

    About your video, your just prove how streak efficient. You enemy walked after streak, while you couldnt reach him with sprint+minor expedition+major expedition.

    What AoE? Ever since they made AoE DoTs not break Cloak, AoEs aren’t an issue. And please don’t tell me I can pull NBs out with Whirling Blades, because it’s not going to work.

    How about Hurricane?

    Hurricane was a soft counter. My AoE Dot build with Quick Cloak, Caltrop, Hurricane was efficient at pulling NB out of stealth until ZoS buffed Cloak next patch to not get pulled out by all DoTs.

    Next patch Cloak is getting Savagery too, how wonderful!
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

  • StaticWave
    StaticWave
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    ShadowProc wrote: »
    StaticWave wrote: »
    relog wrote: »
    Shadowy Disguise is not any close to mechanic of streak and mist form. Besides game give you many ways to counter it. Its like adding ramping cost to any other skill, that you dont like such as Elemental Susceptibility (still 0 cost lol), Vigor etc.

    And only 1 of them is actually reliable enough to be used, which is Detect Potions, which just recently got buffed. Even then, you are wasting 45s of better potions like Tripots or Armor pots, or an entire skill slot that has no use out side of countering 1 class that so happens to be obnoxiously common in Cyrodiil PvP

    Meanwhile, Streak and Mist Form are easily countered by slotting a gap closer, which also has multiple uses outside of countering Streak and Mist users (for example, Rushing Agony with Stampede is widely used to bomb zergs). Heck, even sprinting is sufficient to counter a Streak/Mist user. I mean just look at this video where I chased down a magsorc with just sprinting.

    https://youtu.be/tfWfyBZbFfg

    Not true. You are not wasting 45 seconds. The new buff to pots is awful. If you can't kill the nb when you reveal them then that's on bad players.

    Asking for yet another nerf to cloak is absurd.

    Most nbs hiding in stealth and using cloak are squishy like glass. [snip]

    Nobody's saying anything about not being able to kill squishy NBs. Don't use a strawman argument against me dude.

    My argument is the counters for Streak/Mist are more effective and require less sacrifice than the counters for Cloak. Movement speed is abundant and easy to get without sacrificing a lot, and gap closer is useful for all scenarios, not just against Streak. Meanwhile, a detect potion is only useful against NB, and I have to sacrifice Major Prophecy because I'm getting it from pots. Camo Hunter/Inner Light is only useful against NB and don't even work most of the time. I can use a gap closer to chase someone down, or use it with Rushing Agony or other sets to deal extra damage. I can't do that with Camo Hunter/Inner Light.

    Cloak needs a ramping cost, and it's long overdue. If you can't play a NB without Cloak, then I could say it's something you need to improve on.

    [edited to remove quote]
    Edited by ZOS_Icy on 14 July 2023 17:42
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

  • birdik
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    Make ramping block cost, ramping healing cost then talk
  • Tyrant_Tim
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    birdik wrote: »
    Make ramping block cost, ramping healing cost then talk

    That would actually be fine, in my opinion. The only problem with this, would be it’s PvE application, and the obvious panic attack healers would have.
    Edited by Tyrant_Tim on 14 July 2023 07:55
  • StaticWave
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    birdik wrote: »
    Make ramping block cost, ramping healing cost then talk

    Nah, don't make block ramp in cost. Instead, make burst heals reduce in value when casted repeatedly while blocking. First cast is at 100% tooltip value, then each subsequent cast heals for 10-15% less. This won't affect PvE because heals aren't cut in half and it only requires 1-2 heals to get to full HP, but it would punish PvPers who block heal away from execute range. People who don't block won't get the penalty, so they're safe anyways.
    Edited by StaticWave on 14 July 2023 08:57
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

  • birdik
    birdik
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    StaticWave wrote: »
    birdik wrote: »
    Make ramping block cost, ramping healing cost then talk

    Nah, don't make block ramp in cost. Instead, make burst heals reduce in value when casted repeatedly while blocking. First cast is at 100% tooltip value, then each subsequent cast heals for 10-15% less. This won't affect PvE because heals aren't cut in half and it only requires 1-2 heals to get to full HP, but it would punish PvPers who block heal away from execute range. People who don't block won't get the penalty, so they're safe anyways.

    Sounds right, but you can unhold block and repeat)
    Edited by birdik on 14 July 2023 12:33
  • Turtle_Bot
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    sure, you could unblock to reset the healing reduction, but then you're also not getting the up to 98% mitigation that block gives when you do that either, so it would balance itself out anyway, they get more healing back but they also take a lot more damage too for doing so.
  • Foxtrot39
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    you dont get 98% mitigation without dedicating the whole build to heavy armor/block, as a tank I can't get that much without armor skill

    Best you can get is likely around 60% in PVP without loosing mobility
    Edited by Foxtrot39 on 14 July 2023 14:32
  • StaticWave
    StaticWave
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    birdik wrote: »
    StaticWave wrote: »
    birdik wrote: »
    Make ramping block cost, ramping healing cost then talk

    Nah, don't make block ramp in cost. Instead, make burst heals reduce in value when casted repeatedly while blocking. First cast is at 100% tooltip value, then each subsequent cast heals for 10-15% less. This won't affect PvE because heals aren't cut in half and it only requires 1-2 heals to get to full HP, but it would punish PvPers who block heal away from execute range. People who don't block won't get the penalty, so they're safe anyways.

    Sounds right, but you can unhold block and repeat)

    Yea and that split second of unblocking can mean death. At 20% HP, my Executioner with a 5.5k base tooltip will deal 240% more damage. That’s a 18700 tooltip non crit, or ~7000 non crit damage after Battle Spirit and mitigation. You can drop block, but unless you’re getting a crit heal, my Executioner will instantly cancel out your burst heal, letting my light attack damage drop you even lower. If I crit, you will be dead.
    Edited by StaticWave on 14 July 2023 15:57
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

  • StaticWave
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    Also, the point of burst heal diminishing with repeated use while blocking is to allow execute damage to go through while DoTs are chipping away at them.

    Another way is to make execute damage ignore 10-20% of block mitigation. I think this is much better than massively buffing the scaling of execute damage like Radiant Destruction. Think about it like this, you will die if you don’t block execute damage, even for an ability like Whirling Blades which only has a 100% scaling. Instead of giving executes a 500% scaling, why not just give it a 20% block penetration and standardize execute scaling? This will definitely impact PvE parses, but I don’t think it’s going to be a significant impact.
    Edited by StaticWave on 14 July 2023 15:34
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

  • infunite
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    StaticWave wrote: »
    birdik wrote: »
    StaticWave wrote: »
    birdik wrote: »
    Make ramping block cost, ramping healing cost then talk

    Nah, don't make block ramp in cost. Instead, make burst heals reduce in value when casted repeatedly while blocking. First cast is at 100% tooltip value, then each subsequent cast heals for 10-15% less. This won't affect PvE because heals aren't cut in half and it only requires 1-2 heals to get to full HP, but it would punish PvPers who block heal away from execute range. People who don't block won't get the penalty, so they're safe anyways.

    Sounds right, but you can unhold block and repeat)

    Yea and that split second of unblocking can mean death. You can’t really balance PvP in this game without hurting PvE in some ways.

    ESO has Battle Spirit, it's the perfect way to affect PvP exclusively, without affecting PvE at all. I wish it were used more.
  • ebix_
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    Here we go again !
    I'm more of a dark cloak person than shadow cloak but been using it since dark cloak is trash right now, but you have to use it to see how unreliable it can be sometime.
    as a melee blade against bad players its good but against good players who know how to counter it I give it a 30% chance to save your life when you need it.
    so IMO melee blade is easy to counter and punush but I feel most of the frustraition comes when you are against ranged blades which I also feel it sometimes but increasing the cost wont solve the problem.
    one way is for invisibility to break at the start of channeling or the moment you cast a damaging skill rather than when damage lands, this way its easier and faster to see where the blade is and since you cant spring in cloak it will be much easier to catch them.
  • NyassaV
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    Said it once I'll say it again:

    If you use streak 4+ times in a row, you will most likely get away from a fight.

    If you use cloak 4+ times in a row there is no guarantee that you will get away.

    While the skills have similarities they are not comparable and as such should be held to different standards. It's true that a lot of bad players crutch on cloak, yes it is annoying, but you can counter cloak and you cannot counter streak nearly as easily. Consider carrying detect potions.
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Tyrant_Tim
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    NyassaV wrote: »
    you can counter cloak and you cannot counter streak nearly as easily. Consider carrying detect potions.
    Did you read the whole thread before commenting that? @NyassaV?
    Tyrant_Tim wrote: »
    Or pop a speed pot and catch any escaping player with ease, rendering Streak useless defensively.

    You can find sets, and abilities, that counter ANYTHING in this game, completely.

    The difference is that you can passively build against Streak and Mist Form by building movement speed, only one class benefits from stealth gameplay so you’re suggesting everyone build specifically into shutting down Cloak?

    What about all 6 other classes you come across?

    Just drop Major Sorcery for 50 seconds to fit a few seconds of Detect? It’s the same argument you’re going to make about chugging Speed pots.

    You described Streak as “most likely” allowing you to escape after use in comparison to Cloak having “no guarantee” to escape, are you aware that “most likely” is “no guarantee”?

    That you have “no guarantee” to escape a player by using Streak while easily countering it by adding any increase of movement speed to your build or slotting any gap closer for the innumerable other buffs that they provide while building into Cloak detect you are putting abilities that are extremely lacking against the 6 other classes onto your bar, taking up much needed bar space.

    I understand why you would have that opinion though, as a Nightblade you don’t have a want for bar space like every other class. Even Dragonknights have to have internal battles about where to put Molten Armaments.
    Edited by Tyrant_Tim on 14 July 2023 20:28
  • ShadowProc
    ShadowProc
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    StaticWave wrote: »
    ShadowProc wrote: »
    StaticWave wrote: »
    relog wrote: »
    Shadowy Disguise is not any close to mechanic of streak and mist form. Besides game give you many ways to counter it. Its like adding ramping cost to any other skill, that you dont like such as Elemental Susceptibility (still 0 cost lol), Vigor etc.

    And only 1 of them is actually reliable enough to be used, which is Detect Potions, which just recently got buffed. Even then, you are wasting 45s of better potions like Tripots or Armor pots, or an entire skill slot that has no use out side of countering 1 class that so happens to be obnoxiously common in Cyrodiil PvP

    Meanwhile, Streak and Mist Form are easily countered by slotting a gap closer, which also has multiple uses outside of countering Streak and Mist users (for example, Rushing Agony with Stampede is widely used to bomb zergs). Heck, even sprinting is sufficient to counter a Streak/Mist user. I mean just look at this video where I chased down a magsorc with just sprinting.

    https://youtu.be/tfWfyBZbFfg

    Not true. You are not wasting 45 seconds. The new buff to pots is awful. If you can't kill the nb when you reveal them then that's on bad players.

    Asking for yet another nerf to cloak is absurd.

    Most nbs hiding in stealth and using cloak are squishy like glass. [snip]

    Nobody's saying anything about not being able to kill squishy NBs. Don't use a strawman argument against me dude.

    My argument is the counters for Streak/Mist are more effective and require less sacrifice than the counters for Cloak. Movement speed is abundant and easy to get without sacrificing a lot, and gap closer is useful for all scenarios, not just against Streak. Meanwhile, a detect potion is only useful against NB, and I have to sacrifice Major Prophecy because I'm getting it from pots. Camo Hunter/Inner Light is only useful against NB and don't even work most of the time. I can use a gap closer to chase someone down, or use it with Rushing Agony or other sets to deal extra damage. I can't do that with Camo Hunter/Inner Light.

    Cloak needs a ramping cost, and it's long overdue. If you can't play a NB without Cloak, then I could say it's something you need to improve on.

    [edited to remove quote]

    Straw man argument? I haven't heard a single reason yet that justifies what you all are asking for. I might be wrong but don't you post different daily nerf posts?

    If your saying you have no trouble killing nbs then why are you asking for a nerf? Survive the opening. Pop a detect pot, mage light, camo hunter, or any or the other nerfs in game. How exactly is the nb getting away? Especially if it's a detect pot? You can literally see them anywhere. Streak towards/through them and they dead.

    Straw man argument? You mean like saying you shouldn't have to use the most powerful counter because you have to wait 45 seconds to use another? Like seriously. That's as strawman as it gets.
    Edited by ShadowProc on 14 July 2023 21:39
  • ShadowProc
    ShadowProc
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    Tyrant_Tim wrote: »
    NyassaV wrote: »
    you can counter cloak and you cannot counter streak nearly as easily. Consider carrying detect potions.
    Did you read the whole thread before commenting that? @NyassaV?
    Tyrant_Tim wrote: »
    Or pop a speed pot and catch any escaping player with ease, rendering Streak useless defensively.

    You can find sets, and abilities, that counter ANYTHING in this game, completely.

    The difference is that you can passively build against Streak and Mist Form by building movement speed, only one class benefits from stealth gameplay so you’re suggesting everyone build specifically into shutting down Cloak?

    What about all 6 other classes you come across?

    Just drop Major Sorcery for 50 seconds to fit a few seconds of Detect? It’s the same argument you’re going to make about chugging Speed pots.

    You described Streak as “most likely” allowing you to escape after use in comparison to Cloak having “no guarantee” to escape, are you aware that “most likely” is “no guarantee”?

    That you have “no guarantee” to escape a player by using Streak while easily countering it by adding any increase of movement speed to your build or slotting any gap closer for the innumerable other buffs that they provide while building into Cloak detect you are putting abilities that are extremely lacking against the 6 other classes onto your bar, taking up much needed bar space.

    I understand why you would have that opinion though, as a Nightblade you don’t have a want for bar space like every other class. Even Dragonknights have to have internal battles about where to put Molten Armaments.

    So do what every decent player does. Pop a detect pot. Good players have no trouble tackling and killing a nb with a pot.
  • BlueRaven
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    Another “I want a change in pvp, I don’t care how it effects pve” thread.
  • Tyrant_Tim
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    ShadowProc wrote: »
    Tyrant_Tim wrote: »
    NyassaV wrote: »
    you can counter cloak and you cannot counter streak nearly as easily. Consider carrying detect potions.
    Did you read the whole thread before commenting that? @NyassaV?
    Tyrant_Tim wrote: »
    Or pop a speed pot and catch any escaping player with ease, rendering Streak useless defensively.

    You can find sets, and abilities, that counter ANYTHING in this game, completely.

    The difference is that you can passively build against Streak and Mist Form by building movement speed, only one class benefits from stealth gameplay so you’re suggesting everyone build specifically into shutting down Cloak?

    What about all 6 other classes you come across?

    Just drop Major Sorcery for 50 seconds to fit a few seconds of Detect? It’s the same argument you’re going to make about chugging Speed pots.

    You described Streak as “most likely” allowing you to escape after use in comparison to Cloak having “no guarantee” to escape, are you aware that “most likely” is “no guarantee”?

    That you have “no guarantee” to escape a player by using Streak while easily countering it by adding any increase of movement speed to your build or slotting any gap closer for the innumerable other buffs that they provide while building into Cloak detect you are putting abilities that are extremely lacking against the 6 other classes onto your bar, taking up much needed bar space.

    I understand why you would have that opinion though, as a Nightblade you don’t have a want for bar space like every other class. Even Dragonknights have to have internal battles about where to put Molten Armaments.

    So do what every decent player does. Pop a detect pot. Good players have no trouble tackling and killing a nb with a pot.

    I’m not a decent player? Do you have PTS?
    My in-game is Tyrant_Tim, kill my MagBlade with any of your characters.
    Edited by Tyrant_Tim on 14 July 2023 22:32
  • ShadowProc
    ShadowProc
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    Tyrant_Tim wrote: »
    ShadowProc wrote: »
    Tyrant_Tim wrote: »
    NyassaV wrote: »
    you can counter cloak and you cannot counter streak nearly as easily. Consider carrying detect potions.
    Did you read the whole thread before commenting that? @NyassaV?
    Tyrant_Tim wrote: »
    Or pop a speed pot and catch any escaping player with ease, rendering Streak useless defensively.

    You can find sets, and abilities, that counter ANYTHING in this game, completely.

    The difference is that you can passively build against Streak and Mist Form by building movement speed, only one class benefits from stealth gameplay so you’re suggesting everyone build specifically into shutting down Cloak?

    What about all 6 other classes you come across?

    Just drop Major Sorcery for 50 seconds to fit a few seconds of Detect? It’s the same argument you’re going to make about chugging Speed pots.

    You described Streak as “most likely” allowing you to escape after use in comparison to Cloak having “no guarantee” to escape, are you aware that “most likely” is “no guarantee”?

    That you have “no guarantee” to escape a player by using Streak while easily countering it by adding any increase of movement speed to your build or slotting any gap closer for the innumerable other buffs that they provide while building into Cloak detect you are putting abilities that are extremely lacking against the 6 other classes onto your bar, taking up much needed bar space.

    I understand why you would have that opinion though, as a Nightblade you don’t have a want for bar space like every other class. Even Dragonknights have to have internal battles about where to put Molten Armaments.

    So do what every decent player does. Pop a detect pot. Good players have no trouble tackling and killing a nb with a pot.

    I’m not a decent player? Do you have PTS?
    My in-game is Tyrant_Tim, kill my MagBlade with any of your characters.

    What are you talking about. It was a statement of fact. Do you have trouble killing nbs? If not why would you think that was referenced at you. I am defending nbs.

    If they introduce ramping costs that will force all stamblades into brawlers. No ty.
  • Tyrant_Tim
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    ShadowProc wrote: »
    Tyrant_Tim wrote: »
    ShadowProc wrote: »
    Tyrant_Tim wrote: »
    NyassaV wrote: »
    you can counter cloak and you cannot counter streak nearly as easily. Consider carrying detect potions.
    Did you read the whole thread before commenting that? @NyassaV?
    Tyrant_Tim wrote: »
    Or pop a speed pot and catch any escaping player with ease, rendering Streak useless defensively.

    You can find sets, and abilities, that counter ANYTHING in this game, completely.

    The difference is that you can passively build against Streak and Mist Form by building movement speed, only one class benefits from stealth gameplay so you’re suggesting everyone build specifically into shutting down Cloak?

    What about all 6 other classes you come across?

    Just drop Major Sorcery for 50 seconds to fit a few seconds of Detect? It’s the same argument you’re going to make about chugging Speed pots.

    You described Streak as “most likely” allowing you to escape after use in comparison to Cloak having “no guarantee” to escape, are you aware that “most likely” is “no guarantee”?

    That you have “no guarantee” to escape a player by using Streak while easily countering it by adding any increase of movement speed to your build or slotting any gap closer for the innumerable other buffs that they provide while building into Cloak detect you are putting abilities that are extremely lacking against the 6 other classes onto your bar, taking up much needed bar space.

    I understand why you would have that opinion though, as a Nightblade you don’t have a want for bar space like every other class. Even Dragonknights have to have internal battles about where to put Molten Armaments.

    So do what every decent player does. Pop a detect pot. Good players have no trouble tackling and killing a nb with a pot.

    I’m not a decent player? Do you have PTS?
    My in-game is Tyrant_Tim, kill my MagBlade with any of your characters.

    What are you talking about. It was a statement of fact. Do you have trouble killing nbs? If not why would you think that was referenced at you. I am defending nbs.

    If they introduce ramping costs that will force all stamblades into brawlers. No ty.

    There are three classes in the game giving anyone trouble and it’s Dragonknight, Nightblade, and now Arcanist.

    It’s not a player-skill issue when you’re a great player fighting another great player when you’re running 30k health at cap resistances getting hit for a 15k patient roll-catch Spectral Bow after a 10k+ Incap.

    Detect Pots overperform at killing Blades running Shadowy Disguise, but they are useless at everything else. Like I’ve said prior, that is 1/7 classes and not even considering the fact that most duelists are running the other morph of it for the heal. So that’s 33-50% of 1/7, you’re suggesting that to equalize the unfairness of invisibility, you need to run a pot that works on upwards of 1/14th of the playerbase.

    That’s less than 10% of people you run into.
    While…
    • Major Sorcery/Brutality impacts 100% of players
    • Major Expedition impacts 100% of players
    • Immovability impacts 100% of players
    • Major Vitality impacts 100% of players
    • Minor Heroism impacts 100% of players
    • The list of buffs at 100% effectiveness impact goes on and on.
    So please, by all means continue down this train of thought, while insinuating that after having my heavy attack resource return zeroed out by a CloakBlade that I’m a bad player for not going out of my way to waste hours farming for mats that make up a potion that impacts 1/14th of the playerbase and in doing so, giving up an essential buff like 20% of all of my damage to counter one of your 12 abilities that each do about 4 different things while triggering a passive.
    Edited by Tyrant_Tim on 14 July 2023 23:27
  • Weckless
    Weckless
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    Tyrant_Tim wrote: »
    NyassaV wrote: »
    you can counter cloak and you cannot counter streak nearly as easily. Consider carrying detect potions.
    Did you read the whole thread before commenting that? @NyassaV?
    Tyrant_Tim wrote: »
    Or pop a speed pot and catch any escaping player with ease, rendering Streak useless defensively.

    You can find sets, and abilities, that counter ANYTHING in this game, completely.

    The difference is that you can passively build against Streak and Mist Form by building movement speed, only one class benefits from stealth gameplay so you’re suggesting everyone build specifically into shutting down Cloak?

    What about all 6 other classes you come across?

    Just drop Major Sorcery for 50 seconds to fit a few seconds of Detect? It’s the same argument you’re going to make about chugging Speed pots.

    You described Streak as “most likely” allowing you to escape after use in comparison to Cloak having “no guarantee” to escape, are you aware that “most likely” is “no guarantee”?

    That you have “no guarantee” to escape a player by using Streak while easily countering it by adding any increase of movement speed to your build or slotting any gap closer for the innumerable other buffs that they provide while building into Cloak detect you are putting abilities that are extremely lacking against the 6 other classes onto your bar, taking up much needed bar space.

    I understand why you would have that opinion though, as a Nightblade you don’t have a want for bar space like every other class. Even Dragonknights have to have internal battles about where to put Molten Armaments.
    Nb definitely has to make decisions on what skills to use. Every class does so can we stop using fake arguments. The change to cloak next patch will finally allow us to run a stun lol
  • Tyrant_Tim
    Tyrant_Tim
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    Weckless wrote: »
    Tyrant_Tim wrote: »
    NyassaV wrote: »
    you can counter cloak and you cannot counter streak nearly as easily. Consider carrying detect potions.
    Did you read the whole thread before commenting that? @NyassaV?
    Tyrant_Tim wrote: »
    Or pop a speed pot and catch any escaping player with ease, rendering Streak useless defensively.

    You can find sets, and abilities, that counter ANYTHING in this game, completely.

    The difference is that you can passively build against Streak and Mist Form by building movement speed, only one class benefits from stealth gameplay so you’re suggesting everyone build specifically into shutting down Cloak?

    What about all 6 other classes you come across?

    Just drop Major Sorcery for 50 seconds to fit a few seconds of Detect? It’s the same argument you’re going to make about chugging Speed pots.

    You described Streak as “most likely” allowing you to escape after use in comparison to Cloak having “no guarantee” to escape, are you aware that “most likely” is “no guarantee”?

    That you have “no guarantee” to escape a player by using Streak while easily countering it by adding any increase of movement speed to your build or slotting any gap closer for the innumerable other buffs that they provide while building into Cloak detect you are putting abilities that are extremely lacking against the 6 other classes onto your bar, taking up much needed bar space.

    I understand why you would have that opinion though, as a Nightblade you don’t have a want for bar space like every other class. Even Dragonknights have to have internal battles about where to put Molten Armaments.
    Nb definitely has to make decisions on what skills to use. Every class does so can we stop using fake arguments. The change to cloak next patch will finally allow us to run a stun lol

    Like an Off-Balance medium weave? Nightblades have a stun baked into their spammable, something that was taken away from Crystal Frag and Uppercut as ZOS determined that having stuns tied to those abilities to be broken.

    In the clip I posted earlier in the thread, I clearly stunned the guy I was fighting with a medium weave right before I executed him, and I didn’t hit them with Hysteria, Incap(another stun), or that crazy overloaded Soul Tether.
    Edited by Tyrant_Tim on 14 July 2023 23:33
  • infunite
    infunite
    ✭✭✭
    BlueRaven wrote: »
    Another “I want a change in pvp, I don’t care how it effects pve” thread.

    How do people use shadowy disguise in pve?
  • StaticWave
    StaticWave
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    ✭✭✭
    NyassaV wrote: »
    Said it once I'll say it again:
    If you use streak 4+ times in a row, you will most likely get away from a fight.

    No, you don't. Even if you do, you've just spent 20k worth of magicka for maybe 8-9 seconds of breathing room, then whoever was chasing you will be right up your arse, like me in this video:

    https://youtu.be/tfWfyBZbFfg

    He streaked 3x in a row, and I caught up to him in 7 seconds. Make it 9 seconds if he streaked 4 times. He probably wasted 15k mag right there. I wasted 2k stam from sprinting. I wasn't even in 3x swift, nor should I have refreshed Hurricane that early, but the point is I wasted much less resources than he did.

    The argument that Streaking multiple times in a row allows you to get away is outdated. You could in the past. You can't in the present.
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

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