SeaGtGruff wrote: »I finally played a Novice NPC tonight after winning 3 matches against Expert NPCs for the daily.
Wow, I see what you all mean! I won the first 2 matches, but both of them were close. I lost the third match because the NPC kept using the Hlaalu patron to get way ahead and I couldn't catch up. In all 3 matches he started out by trying to get a patron victory, so that meant I had to work to stop him from winning that way while also trying to keep up with his spamming of the Hlaalu patron. It was unreal.
MidniteOwl1913 wrote: »SeaGtGruff wrote: »I finally played a Novice NPC tonight after winning 3 matches against Expert NPCs for the daily.
Wow, I see what you all mean! I won the first 2 matches, but both of them were close. I lost the third match because the NPC kept using the Hlaalu patron to get way ahead and I couldn't catch up. In all 3 matches he started out by trying to get a patron victory, so that meant I had to work to stop him from winning that way while also trying to keep up with his spamming of the Hlaalu patron. It was unreal.
Yup! I avoid Hlaalu if at all possible. Even if I win in the end, it's just no fun to play.
MidniteOwl1913 wrote: »SeaGtGruff wrote: »I finally played a Novice NPC tonight after winning 3 matches against Expert NPCs for the daily.
Wow, I see what you all mean! I won the first 2 matches, but both of them were close. I lost the third match because the NPC kept using the Hlaalu patron to get way ahead and I couldn't catch up. In all 3 matches he started out by trying to get a patron victory, so that meant I had to work to stop him from winning that way while also trying to keep up with his spamming of the Hlaalu patron. It was unreal.
Yup! I avoid Hlaalu if at all possible. Even if I win in the end, it's just no fun to play.
Having played against Expert NPCs today after seeing how buffed up Novice and Proficient NPCs were, I'd put money down that ZOS accidentally applied the buff that was intended for Expert NPCs to Novice NPCs instead. The Expert NPCs still had the same old habits like spamming coin upgrades and largely ignoring patrons. I'm not complaining, since it's nice to get a daily done in less than an hour, but it would make way more sense for the Novice opponents to be the ones you can readily beat.
Having played against Expert NPCs today after seeing how buffed up Novice and Proficient NPCs were, I'd put money down that ZOS accidentally applied the buff that was intended for Expert NPCs to Novice NPCs instead. The Expert NPCs still had the same old habits like spamming coin upgrades and largely ignoring patrons. I'm not complaining, since it's nice to get a daily done in less than an hour, but it would make way more sense for the Novice opponents to be the ones you can readily beat.
Yep, I definitely agree with this - there is no way the novice NPC is a 'novice'.
It does seem that expert and novice have been swapped.
Necrotech_Master wrote: »Having played against Expert NPCs today after seeing how buffed up Novice and Proficient NPCs were, I'd put money down that ZOS accidentally applied the buff that was intended for Expert NPCs to Novice NPCs instead. The Expert NPCs still had the same old habits like spamming coin upgrades and largely ignoring patrons. I'm not complaining, since it's nice to get a daily done in less than an hour, but it would make way more sense for the Novice opponents to be the ones you can readily beat.
Yep, I definitely agree with this - there is no way the novice NPC is a 'novice'.
It does seem that expert and novice have been swapped.
from my experience playing the different level npcs, they all appear to be using the same AI, they all tend to play the cards the same (if your playing novice you can select other than the basic decks and the novice uses those decks the same as the expert/proficient npcs)
the ones above novice just have access to more decks to select than the basic 4
which is actually funny because the basic 4 decks are all reasonably strong, the only basic deck the npcs are really bad with is hlaalu because they indiscriminately sacrifice every card they buy
Necrotech_Master wrote: »Having played against Expert NPCs today after seeing how buffed up Novice and Proficient NPCs were, I'd put money down that ZOS accidentally applied the buff that was intended for Expert NPCs to Novice NPCs instead. The Expert NPCs still had the same old habits like spamming coin upgrades and largely ignoring patrons. I'm not complaining, since it's nice to get a daily done in less than an hour, but it would make way more sense for the Novice opponents to be the ones you can readily beat.
Yep, I definitely agree with this - there is no way the novice NPC is a 'novice'.
It does seem that expert and novice have been swapped.
from my experience playing the different level npcs, they all appear to be using the same AI, they all tend to play the cards the same (if your playing novice you can select other than the basic decks and the novice uses those decks the same as the expert/proficient npcs)
the ones above novice just have access to more decks to select than the basic 4
which is actually funny because the basic 4 decks are all reasonably strong, the only basic deck the npcs are really bad with is hlaalu because they indiscriminately sacrifice every card they buy
Hmmm... I'm not so sure, although admittedly I've only ever played the experts. Now, and previously, I've noticed that the (expert) NPC will sacrifice all of their single gold cards in order to build their coin before picking any other card from the tavern, all the while leaving very worthwhile and powerful cards in the tavern for me to pick.
Since the update, this has stayed the same. After noticing these posts where people are saying the NPCs are now too strong, even novice, I thought I'd put it to the test. So, I've played a few novice games and the NPC will immediately choose powerful cards from the tavern, restricting my access to them. Not only this, but they are VERY proficient with the patrons - all patrons. In the past year, every time we get an update where the NPCs are supposed to a bit stronger, I have found that all that happens is that a new patron becomes the focus. For example, early on when ToT was released, the Crow patron was used by NPCs. In updates since then, they didn't use it at all, they would focus on another patron. Now, in these 'novice' matches, the NPCs know exactly what they're doing as far as patrons AND picking cards from the tavern goes.
Now, to be honest, I really don't have a problem with this, but just assign these advanced strategies to the 'expert' NPC and maybe adjust the reward to reflect a win against the more advanced AI?? What do you think?
Thanks for your reply.
Necrotech_Master wrote: »i was playing against an npc like that, they were actually beating me at the time (they got to around 32 prestige when i still had less than 10), and they had 3 of the reach agents to remove cards from their deck, when they got to around 32 prestige, they had no cards left in their deck except the 3 agents, and then the following turn they removed those agents and literally had 0 cards to play with, i was sitting there playing by myself effectively because at that point it was impossible for me to lose
Necrotech_Master wrote: »i was playing against an npc like that, they were actually beating me at the time (they got to around 32 prestige when i still had less than 10), and they had 3 of the reach agents to remove cards from their deck, when they got to around 32 prestige, they had no cards left in their deck except the 3 agents, and then the following turn they removed those agents and literally had 0 cards to play with, i was sitting there playing by myself effectively because at that point it was impossible for me to lose
That's fantastic.
Ya TOT is not fun anymore with the thing's that have been put in.And lack of any deves responce is telling @ZOS_Kevin
Necrotech_Master wrote: »Necrotech_Master wrote: »Having played against Expert NPCs today after seeing how buffed up Novice and Proficient NPCs were, I'd put money down that ZOS accidentally applied the buff that was intended for Expert NPCs to Novice NPCs instead. The Expert NPCs still had the same old habits like spamming coin upgrades and largely ignoring patrons. I'm not complaining, since it's nice to get a daily done in less than an hour, but it would make way more sense for the Novice opponents to be the ones you can readily beat.
Yep, I definitely agree with this - there is no way the novice NPC is a 'novice'.
It does seem that expert and novice have been swapped.
from my experience playing the different level npcs, they all appear to be using the same AI, they all tend to play the cards the same (if your playing novice you can select other than the basic decks and the novice uses those decks the same as the expert/proficient npcs)
the ones above novice just have access to more decks to select than the basic 4
which is actually funny because the basic 4 decks are all reasonably strong, the only basic deck the npcs are really bad with is hlaalu because they indiscriminately sacrifice every card they buy
Hmmm... I'm not so sure, although admittedly I've only ever played the experts. Now, and previously, I've noticed that the (expert) NPC will sacrifice all of their single gold cards in order to build their coin before picking any other card from the tavern, all the while leaving very worthwhile and powerful cards in the tavern for me to pick.
Since the update, this has stayed the same. After noticing these posts where people are saying the NPCs are now too strong, even novice, I thought I'd put it to the test. So, I've played a few novice games and the NPC will immediately choose powerful cards from the tavern, restricting my access to them. Not only this, but they are VERY proficient with the patrons - all patrons. In the past year, every time we get an update where the NPCs are supposed to a bit stronger, I have found that all that happens is that a new patron becomes the focus. For example, early on when ToT was released, the Crow patron was used by NPCs. In updates since then, they didn't use it at all, they would focus on another patron. Now, in these 'novice' matches, the NPCs know exactly what they're doing as far as patrons AND picking cards from the tavern goes.
Now, to be honest, I really don't have a problem with this, but just assign these advanced strategies to the 'expert' NPC and maybe adjust the reward to reflect a win against the more advanced AI?? What do you think?
Thanks for your reply.
i pretty much only play novice, and i wouldnt call them "proficient" with the patrons, they will just spam whichever one they have the ability to do so
in games with the crow, the npcs will frequently hit the crow patron with only 1-2 coins, gaining little or nothing and then locking them out of the patron
in games with hlaalu, the npcs will sacrifice every card they buy, so even if they get a good card, you 100% for sure know they are going to sacrifice it the next time it comes up in their draw, its insanely predictable
the novice npcs rarely use the treasury unless they havent burned their patron use, and dont have enough coin to buy anything from the tavern (though they prioritize buying from the tavern regardless of the type of card, for example if they have 2 coin left and the only 2 coin card is a black sacrament card to knock out an agent, they will buy it even if you have no agents available to knock out)
playing with rahjin and hlaalu is an excellent way to win against the npcs with the current AI, with hlaalu they sacrifice every card they buy and rarely use the treasury thus making their economy and power generation pretty low, with rahjin you can stall them further with bewilderments (the npc may occasionally use the rahjin patron on you now, but the npc will not prioritize getting rid of the bewilderments, if they buy like ragpicker or another card remover, they remove gold coin instead of bewilderments)
if the reach deck is in play and they get one or 2 of the agents that can remove cards from their deck, they will actually 100% just remove every card from their own deck
i was playing against an npc like that, they were actually beating me at the time (they got to around 32 prestige when i still had less than 10), and they had 3 of the reach agents to remove cards from their deck, when they got to around 32 prestige, they had no cards left in their deck except the 3 agents, and then the following turn they removed those agents and literally had 0 cards to play with, i was sitting there playing by myself effectively because at that point it was impossible for me to lose
MidniteOwl1913 wrote: »Honestly the daily against the NPC isn't worth anymore. The rewards aren't bad, but now it takes 40-45 minutes to complete. And in addition to that the game just isn't as much fun. Luck plays much more a role in winning. It only takes a few bad rounds at the start and there is no recovering. I don't enjoy having to play multiple additional games to finish the quest.
I don't understand who benefits by these changes.
Necrotech_Master wrote: »Necrotech_Master wrote: »i was playing against an npc like that, they were actually beating me at the time (they got to around 32 prestige when i still had less than 10), and they had 3 of the reach agents to remove cards from their deck, when they got to around 32 prestige, they had no cards left in their deck except the 3 agents, and then the following turn they removed those agents and literally had 0 cards to play with, i was sitting there playing by myself effectively because at that point it was impossible for me to lose
That's fantastic.
i was actually discussing that situation with a friend in game
if you removed all of the cards in your deck, it might as well be considered an auto-loss because you have nothing to play, so you couldnt gain coin, power, or prestige to do anything and at that point it would be impossible to win
against players it is very very unlikely to happen, but still technically possible
SeaGtGruff wrote: »The other night I finally had a match where the Expert NPC eliminated every single card in its deck. I was behind by about 10 Prestige (something like 17 to 7) when I suddenly noticed that the NPC had only 1 card. I was like, "Wut?" I took my turn and then it was the NPC's turn. It played its card, which was 3 coins (the 2-cost Hlaalu card). One of the cards in the tavern was a 3-cost contract card that lets you remove one of your played cards-- so it bought that card, removed the Hlaalu card from its played cards pile, and was left with 0 cards. Needless to say, I came up from behind and won the match.
Necrotech_Master wrote: »SeaGtGruff wrote: »The other night I finally had a match where the Expert NPC eliminated every single card in its deck. I was behind by about 10 Prestige (something like 17 to 7) when I suddenly noticed that the NPC had only 1 card. I was like, "Wut?" I took my turn and then it was the NPC's turn. It played its card, which was 3 coins (the 2-cost Hlaalu card). One of the cards in the tavern was a 3-cost contract card that lets you remove one of your played cards-- so it bought that card, removed the Hlaalu card from its played cards pile, and was left with 0 cards. Needless to say, I came up from behind and won the match.
this just further makes me believe that the NPC AI is identical regardless if its novice, proficient, or expert lol
the only real difference between the NPCs is the availability of decks