Saint-Ange wrote: »[snip]TheForFeeF wrote: »..
Just accept that you're not good at it and either try to improve or move on
..
you and people like you keep telling us 'git gud'
while us we do not want to use animation canceling and we want it gone
because we like video games hence animations
because we'd prefer to avoid carpal tunnel syndroma
we're the majority, it shows here already but if ZoS polled all the players through a mass mailing then we'd be the vast majority
so you're the one that can leave while we stay. good ridance!
and it's not about changing the game, it's about fixing an exploit that has too long been overlooked. to make the game better, fairer, and open the gate to hundreds of thousands people that would love to play ESO but refuse animation canceling.
exploits and cheats have always been a big no no in gaming culture and ZoS crossed the red line by making it a feature. Funcom understood the uproar about Age of Conan and fixed the combo weaving .. too late for the game but in time to rebuild their reputation.
it's time Zenimax rebuild its reputation because it is seriously stained with that 'feature' [snip]
Saint-Ange wrote: »I doubt you have the capacity to understand hence your need to oversimplify everythingTheForFeeF wrote: »..
Just accept that you're not good at it and either try to improve or move on
..
you and people like you keep telling us 'git gud'
while us we do not want to use animation canceling and we want it gone
because we like video games hence animations
because we'd prefer to avoid carpal tunnel syndroma
we're the majority, it shows here already but if ZoS polled all the players through a mass mailing then we'd be the vast majority
so you're the one that can leave while we stay. good ridance!
and it's not about changing the game, it's about fixing an exploit that has too long been overlooked. to make the game better, fairer, and open the gate to hundreds of thousands people that would love to play ESO but refuse animation canceling.
exploits and cheats have always been a big no no in gaming culture and ZoS crossed the red line by making it a feature. Funcom understood the uproar about Age of Conan and fixed the combo weaving .. too late for the game but in time to rebuild their reputation.
it's time Zenimax rebuild its reputation because it is seriously stained with that 'feature', agressive monetization and poor working conditions.
Somber97866 wrote: »Light attack weaving is the thing that separates this game from all the other ones and is probably the reason why this game is still playing but all the other ones have already been forgotten about. Light attack weaving is so crucial to the uniqueness of this game. If they take it away I guarantee you half the people are gone unless they find a very very unique way to replace it
isadoraisacat wrote: »Saint-Ange wrote: »I doubt you have the capacity to understand hence your need to oversimplify everythingTheForFeeF wrote: »..
Just accept that you're not good at it and either try to improve or move on
..
you and people like you keep telling us 'git gud'
while us we do not want to use animation canceling and we want it gone
because we like video games hence animations
because we'd prefer to avoid carpal tunnel syndroma
we're the majority, it shows here already but if ZoS polled all the players through a mass mailing then we'd be the vast majority
so you're the one that can leave while we stay. good ridance!
and it's not about changing the game, it's about fixing an exploit that has too long been overlooked. to make the game better, fairer, and open the gate to hundreds of thousands people that would love to play ESO but refuse animation canceling.
exploits and cheats have always been a big no no in gaming culture and ZoS crossed the red line by making it a feature. Funcom understood the uproar about Age of Conan and fixed the combo weaving .. too late for the game but in time to rebuild their reputation.
it's time Zenimax rebuild its reputation because it is seriously stained with that 'feature', agressive monetization and poor working conditions.
To be honest, just Google reasons why people don’t like this game and the majority has to do with the combat (weaving / animation canceling). I personally hate it. I don’t want to be a hypocrite and see it removed because it doesn’t affect my life. My issue is my HA attack play style being butchered. I think there needs to be room for all play styles and as long as people are hitting the damage that is needed who cares how it’s done.
People take it too serious where you need to play guitar hero with your fingers to be a “real player” against something that originally wasn’t even intended to be in the game and is such an awkward / strange thing to do and horrible for people with hand issues.
akredon_ESO wrote: »light attack weaving IS clunky, I think light attacks really should have more impact in game play other than filler in the gap in-between spells and abilities. I know a lot of people that have tried ESO complain about this and it tends to turn them off. Wish they could do something to improve that but as of late zos improving anything is questionable
Dark_Lord_Kuro wrote: »Im really happy with the new mythic as it allow those who want it to get rid of that horrendous bug turned mechanic to do it while keeping a relatively good dps
Dark_Lord_Kuro wrote: »Im really happy with the new mythic as it allow those who want it to get rid of that horrendous bug turned mechanic to do it while keeping a relatively good dps
Funnily enough with that new mythic many people will realise that it's not light attack weaving that was holding them back from doing good DPS and even with that mythic their DPS will remain lower than expected. Keeping good uptimes on multiple abilities, recasting skills as fast as possible, playing each class mini game properly and monitoring buffs and debuffs will be still there and these things are responsible for way more DPS than light attacks.
isadoraisacat wrote: »Saint-Ange wrote: »I doubt you have the capacity to understand hence your need to oversimplify everythingTheForFeeF wrote: »..
Just accept that you're not good at it and either try to improve or move on
..
you and people like you keep telling us 'git gud'
while us we do not want to use animation canceling and we want it gone
because we like video games hence animations
because we'd prefer to avoid carpal tunnel syndroma
we're the majority, it shows here already but if ZoS polled all the players through a mass mailing then we'd be the vast majority
so you're the one that can leave while we stay. good ridance!
and it's not about changing the game, it's about fixing an exploit that has too long been overlooked. to make the game better, fairer, and open the gate to hundreds of thousands people that would love to play ESO but refuse animation canceling.
exploits and cheats have always been a big no no in gaming culture and ZoS crossed the red line by making it a feature. Funcom understood the uproar about Age of Conan and fixed the combo weaving .. too late for the game but in time to rebuild their reputation.
it's time Zenimax rebuild its reputation because it is seriously stained with that 'feature', agressive monetization and poor working conditions.
To be honest, just Google reasons why people don’t like this game and the majority has to do with the combat (weaving / animation canceling). I personally hate it. I don’t want to be a hypocrite and see it removed because it doesn’t affect my life. My issue is my HA attack play style being butchered. I think there needs to be room for all play styles and as long as people are hitting the damage that is needed who cares how it’s done.
People take it too serious where you need to play guitar hero with your fingers to be a “real player” against something that originally wasn’t even intended to be in the game and is such an awkward / strange thing to do and horrible for people with hand issues.
And then when You ask people why they like the game many will tell You that's because of combat. ESO combat is one of these where You either love it or hate it and the split seems to be pretty even. Some people like faster combat some don't. And like with basically every subject in the world those who don't like something will be way more vocal about it and will present their opinion way more often than those who like that thing.
Light attack weaving is also a perfect escape goat argument for people to hate on ESO combat. There are already parses that do 105-110k with no light attacks at all just with abilities and I guarantee You majority of people won't be able to repeat these parses. Thing is combat in ESO is dynamic and fast paced by its nature even without light attack weaving but some people wont accept that they can't handle clicking proper ability once every second so they are looking for excuses. New mythic coming with new chapter will expose that.
And please stop with this "HA setup is being butchered". It does way more damage than it's needed to complete every vet and majority of HM content right now. It's just getting a slight nerf. You are criticising people for taking things too serious so maybe You should also calm down a bit and stop overreacting. It's a miniscule DPS loss it's not the end of the world, You will still be able to do everything You were able to do before.
ACamaroGuy wrote: »Light attack weaving is a pain...so I don't use it. I only play the HA builds now. It's easier and I don't have or want the time to get sweaty on a video game.
Somber97866 wrote: »Light attack weaving is the thing that separates this game from all the other ones and is probably the reason why this game is still playing but all the other ones have already been forgotten about. Light attack weaving is so crucial to the uniqueness of this game. If they take it away I guarantee you half the people are gone unless they find a very very unique way to replace it
You're 100% wrong. ESO's uniqueness its connection to the Elder Scrolls universe, rather than its combat mechanics. Every single release of Elder Scrolls Series has received numerous awards and recognition for its gameplay, storytelling, and world-building.
Not even one because LA weaving.Blizzard found out that players were using animation cancelling in Diablo 4 open beta to gain an unfair advantage. They fixed the game so that exploit no longer works, and players cannot use it to cheat. Blizzard has taken action to prevent people from exploiting the game and have solved the problem.While some players may believe that this technique is what sets the game apart from others, it is important to note that LA weaving is actually a bug that has not been fixed by Zenimax.
What's even more concerning is that Zenimax not only failed to fix the LA weaving bug but also appears to be rewarding players who can exploit it to gain an advantage, while punishing those who can't by nerfing their abilities.
Edit:
While I cannot guarantee the accuracy of this statement, I strongly believe that if Zenimax were to fix the animation cancelling bug, the game would likely lose almost every players base who rely on this exploit for selling rides because this small group of elite players are the ones who dominate the game.
i brought it up earlier in the thread but i'll reiterate. just because you're bad at animation cancelling doesn't mean animation cancelling is bad
i brought it up earlier in the thread but i'll reiterate. just because you're bad at animation cancelling doesn't mean animation cancelling is bad
And as many many comments on this thread have pointed out, the objection most people are raising to animation cancelling is *not* that they are bad at it but that they *do not like it*.
isadoraisacat wrote: »isadoraisacat wrote: »Saint-Ange wrote: »I doubt you have the capacity to understand hence your need to oversimplify everythingTheForFeeF wrote: »..
Just accept that you're not good at it and either try to improve or move on
..
you and people like you keep telling us 'git gud'
while us we do not want to use animation canceling and we want it gone
because we like video games hence animations
because we'd prefer to avoid carpal tunnel syndroma
we're the majority, it shows here already but if ZoS polled all the players through a mass mailing then we'd be the vast majority
so you're the one that can leave while we stay. good ridance!
and it's not about changing the game, it's about fixing an exploit that has too long been overlooked. to make the game better, fairer, and open the gate to hundreds of thousands people that would love to play ESO but refuse animation canceling.
exploits and cheats have always been a big no no in gaming culture and ZoS crossed the red line by making it a feature. Funcom understood the uproar about Age of Conan and fixed the combo weaving .. too late for the game but in time to rebuild their reputation.
it's time Zenimax rebuild its reputation because it is seriously stained with that 'feature', agressive monetization and poor working conditions.
To be honest, just Google reasons why people don’t like this game and the majority has to do with the combat (weaving / animation canceling). I personally hate it. I don’t want to be a hypocrite and see it removed because it doesn’t affect my life. My issue is my HA attack play style being butchered. I think there needs to be room for all play styles and as long as people are hitting the damage that is needed who cares how it’s done.
People take it too serious where you need to play guitar hero with your fingers to be a “real player” against something that originally wasn’t even intended to be in the game and is such an awkward / strange thing to do and horrible for people with hand issues.
And then when You ask people why they like the game many will tell You that's because of combat. ESO combat is one of these where You either love it or hate it and the split seems to be pretty even. Some people like faster combat some don't. And like with basically every subject in the world those who don't like something will be way more vocal about it and will present their opinion way more often than those who like that thing.
Light attack weaving is also a perfect escape goat argument for people to hate on ESO combat. There are already parses that do 105-110k with no light attacks at all just with abilities and I guarantee You majority of people won't be able to repeat these parses. Thing is combat in ESO is dynamic and fast paced by its nature even without light attack weaving but some people wont accept that they can't handle clicking proper ability once every second so they are looking for excuses. New mythic coming with new chapter will expose that.
And please stop with this "HA setup is being butchered". It does way more damage than it's needed to complete every vet and majority of HM content right now. It's just getting a slight nerf. You are criticising people for taking things too serious so maybe You should also calm down a bit and stop overreacting. It's a miniscule DPS loss it's not the end of the world, You will still be able to do everything You were able to do before.
Look at the poll results it speaks for its self.
Many people are unhappy with weaving and this style of rhythm combat In an elder scrolls game.
It’s not fun, it looks like your character is having a mental brain freeze freak out. It does not fit the elder scrolls universe. It’s not good for the disabled. The list goes on.
It’s not about the “minuscule” loss it’s about people begging for an alternative play style to be nerfed in the first place, and the fact that they will
Continue to ask for more changes until
It’s useless.
You have been saying these same things over and over in various threads you have made your stance clear. Enough already.
It's almost funny how many people think that if you hate it -- you must be an ESO pleb with 0 skill. Listen, some of us are skilled (it doesn't matter btw..) and still see weaving for what it is: an engine bug that has to be fixed. I wish ZOS found the courage to finally remove it, it's better for the game long-term.
@ZOS_GinaBruno @ZOS_Kevin I promise, people won't really miss it, however -- a revamp of old classes is necessary, make them more akin to Arcanist and weaving will be forgotten within a week.