Holycannoli wrote: »
katanagirl1 wrote: »How do you silence a melee weapon?
drsalvation wrote: »It would be nice in some way, but to be fair, blocking, sprinting, roll-dodging, breaking free, that all costs stamina.
If I stun you and you break free, you still have all your magic, if you stun me and I break free, I'm out of stamina.
No need for a negate skill, you just need to CC stam users.
For some reason an coordinated attack from multiple enemies tend to kill you."As a magicka player, I find it unplayable when theirs a group of enemies that has 5 sorcs in the group, and they all throw down negates on me... essentially paralyzing me (stunning me,etc) from using any kind of skills .... killing me on sight."
Gee, imagine that.
If 5 different players drop an ultimate on you at the same time then you should probably die.
A disarm skill/ultimate is long overdue. But since ZOS hates adding new skills it will probably just be some gimmick set.
ZOS makesA disarm skill/ultimate is long overdue. But since ZOS hates adding new skills it will probably just be some gimmick set.
Agree, Wildstar had it and it was fun.
You could disarm an enemy for X seconds, time reduced if they ran to their weapon(s) to pick them up. It worked on all weapon types though, not just melee.
edward_frigidhands wrote: »katanagirl1 wrote: »How do you silence a melee weapon?
I believe OP is asking the very same question and suggesting we implement the answer.
katanagirl1 wrote: »How do you silence a melee weapon?
HumbleThaumaturge wrote: »I totally agree: We need a Negate Stamina. At the very least, Cyrodiil NPCs should be able to cast Negate Stamina.
See my old discussion on this topic:
http:/https://forums.elderscrollsonline.com/en/discussion/578035/dear-zos-isnt-time-for-a-negate-stamina-ability/p1/
HumbleThaumaturge wrote: »I totally agree: We need a Negate Stamina. At the very least, Cyrodiil NPCs should be able to cast Negate Stamina.
See my old discussion on this topic from June 2021: Dear ZOS: Isn't time for a "Negate Stamina" ability?
http:/https://forums.elderscrollsonline.com/en/discussion/578035/dear-zos-isnt-time-for-a-negate-stamina-ability/p1/
Or at least add or modify a skill that blocks people from using any kind of stamina skills for a duration of time like what negates do with Magicka users... theirs absolutely NO skills that punish stam players right now in PvP.
As a magicka player, I find it unplayable when theirs a group of enemies that has 5 sorcs in the group, and they all throw down negates on me... essentially paralyzing me (stunning me,etc) from using any kind of skills .... killing me on sight.
Where is the love for magika users in cyrodiil? Why can you only block magicka players from using skills and not touch stam players?
Or at least add or modify a skill that blocks people from using any kind of stamina skills for a duration of time like what negates do with Magicka users... theirs absolutely NO skills that punish stam players right now in PvP.
As a magicka player, I find it unplayable when theirs a group of enemies that has 5 sorcs in the group, and they all throw down negates on me... essentially paralyzing me (stunning me,etc) from using any kind of skills .... killing me on sight.
Where is the love for magika users in cyrodiil? Why can you only block magicka players from using skills and not touch stam players?
This is why I'm no longer playing a Magicka character, ZOS pushes all people towards STAM. Soon everyone is using stamina and the battles are endless. Kinda boring actually
Aardappelboom wrote: »I just want to point out that rolling, dodging and breaking free all cost a fair amount of stamina.
There's plenty of ways to drain stamina in Cyrodiil, not to mention a few poisons that have similar effects.
Stamina also almost always needs to get up close and personal, which means sprinting in and out combat is a must, also a stamina based skill.
When we're out of stamina, we die, by default. At least you can block, dodge or roll when magica is depleted, if you're ranged you can throw in a few heavy attacks to recover from a distance.
I don't think any punishment is needed for stamina.
Aardappelboom wrote: »I just want to point out that rolling, dodging and breaking free all cost a fair amount of stamina.
There's plenty of ways to drain stamina in Cyrodiil, not to mention a few poisons that have similar effects.
Stamina also almost always needs to get up close and personal, which means sprinting in and out combat is a must, also a stamina based skill.
When we're out of stamina, we die, by default. At least you can block, dodge or roll when magica is depleted, if you're ranged you can throw in a few heavy attacks to recover from a distance.
I don't think any punishment is needed for stamina.
It's easy to say this in a vacuum but in an actual scenario, a mag user that has to do any of those things with a stam user right on them will die extremely fast.