TheEndBringer wrote: »This is just one example out of countless over the last few weeks. Wardens, sorcs and necros are also easily out healing massive damage dumps.
Urzigurumash wrote: »I also believe many of the high damage procs were introduced to resolve the excessively strong offensive-stat scaled heals we were left with after Dragonhold, or whenever. So now that we have even more Weapon/Spell Damage, and we don't have these high damage procs, it's not a massive surprise that many heals are over-tuned.
I assume, at least when it comes to MagNecros and MagDens, it's mostly these offensive stat scaled heals which are giving you a problem, rather than the HP-scaled heals that were a problem for so many last patch? Or you think you have an issue with Arctic Blast, Clannfear heal, etc also?
If in fact those Soul Assaults weren't blocked, but that Templar was able to heal through them regardless, do you think it would have been any better if all of you had an additional strong DoT in the form of Oblivion's Foe? Did you guys have any single-target DoTs slotted besides Soul Assault?
Unless I'm missing something, it seems to me that DoTs were just buffed 10% relative to Direct Damage by virtue of the blue champion tree?
TheEndBringer wrote: »This is just one example out of countless over the last few weeks. Wardens, sorcs and necros are also easily out healing massive damage dumps.
Time to change your tactics.
TheEndBringer wrote: »The target was blocking. I also think soul Assault has been occasionally wonky because I've occasionally had a NB target stealth out of it which shouldn't be possible
We all landed poisons and the dot from poison injection. Other than that we currently don't have options for bow bow stamblades. We used to run Blackrose on the back bar to make Magnum shot a dot.
Oblivions Foe would be great if the 5th piece proc worked.
3 stam blades using a magic ult aren’t going to be effective. You’re lacking spell pen, crit, and cp passives even if the tooltip looks good.
Urzigurumash wrote: »TheEndBringer wrote: »The target was blocking. I also think soul Assault has been occasionally wonky because I've occasionally had a NB target stealth out of it which shouldn't be possible
We all landed poisons and the dot from poison injection. Other than that we currently don't have options for bow bow stamblades. We used to run Blackrose on the back bar to make Magnum shot a dot.
Oblivions Foe would be great if the 5th piece proc worked.
Ok, it's nice to see somebody else agree that Damage Procs can reduce excessive TTK in a way occasionally favorable to the flow of combat. The BRP bow is great, it's one of the few Damage Procs that actually does scale off offensive stats.
You do have Soul Trap and Caltrops on bow/bow StamBlade though, which can both scale off Weapon Damage, not that they're great skills overall for you but they're an option. Why are you running bow/bow though? What's the point if not to use 2 different proc sets of some kind or another? Enlighten me, I'm a clumsy tank who breaks the bowstring whenever he picks one up.
Perhaps Beams can be blocked these days, or maybe it's inconsistent, I'll try and test things out. I strongly believe Beam DoTs should not be purgeable - since they emanate from the caster and are not typical dots which afflict and are attached to the target - so maybe with that logic they should be blockable.
TheEndBringer wrote: »
TheEndBringer wrote: »TheEndBringer wrote: »This is just one example out of countless over the last few weeks. Wardens, sorcs and necros are also easily out healing massive damage dumps.
Time to change your tactics.
So hitting a target with 3 coordinated ultimates after dropping dots is a bad strategy? 🤔🤔🤔
TheEndBringer wrote: »We run a stealth ops strat which requires more bow skills than can go on one bar without losing critical chance and damage.
TheEndBringer wrote: »
But it’s still magic damage so you’re losing out on the penetration and damage bonuses. It’s not always about the tooltip.
For example, templars. As someone who used to main a magplar it's nice to see them and their stam brothers in arms doing so well
TheEndBringer wrote: »TheEndBringer wrote: »This is just one example out of countless over the last few weeks. Wardens, sorcs and necros are also easily out healing massive damage dumps.
Time to change your tactics.
So hitting a target with 3 coordinated ultimates after dropping dots is a bad strategy? 🤔🤔🤔
TheEndBringer wrote: »Ever since CP 2.0 group players have figured out how to save the tank meta while still being able to output high damage.
For example, templars. As someone who used to main a magplar it's nice to see them and their stam brothers in arms doing so well.
But the game working as intended shouldn't create importal characters.
Here's an example that happened last night.
Three stamblades hit a magplar with 3 soul assaults. We all run the same build. Buffed up our soul assaults do over 100k damage in the tooltip.
The magplar went to their sword and board, blocked, and healed through all of it, then hit us with a 15k radial sweep.
This is just one example out of countless over the last few weeks. Wardens, sorcs and necros are also easily out healing massive damage dumps.
I'm not a nerf advocate. But things do need to be balanced before they even think about bringing back procs. If players can out heal that now, imagine if they were wearing crimson or thews.
On a related note I think the duration of some poisons should be increased, such as resource drain. Many players have figured out how to never really run out of resources which adds to the above issue.
TheEndBringer wrote: »stealth ops strat
TheEndBringer wrote: »
But it’s still magic damage so you’re losing out on the penetration and damage bonuses. It’s not always about the tooltip.
TheEndBringer wrote: »stealth ops strat
It doesn't look like soul assault is the solution. Keep trying though, I'm sure you'll figure out how to Xv1 better players eventually.
Dont you think when you heal you should drop your block? Playing a Stamden for instance is *** easy mode I just hold block heal and still return Stam from the netch I can then go for my burst and drop a person.
What aspect of that is balanced?
TheEndBringer wrote: »I provided one example and half of these replies are trollish snarks trying to make this about soul assault. Anyone in Cyrodiil right now if they're being honest sees how a select number of OP classes are way over performing because they have access to a big burst heal AND they can bump blue cp into healing and not lose any ability to kill.
It's not enjoyable for a 12 man group to get wiped by a 4 man templar group. And before someone tries to take a swipe I only run in comp groups. I still happens because the immortal templar, warden, and sorc builds you can go watch on youtube right now are running all over the rest of the classes.