@ZOS_BrianWheeler
@ZOS_GinaBruno
we have to now make and/or farm entire new sets, and gold them out, that will cost around 1 million gold to do that, just for a 3 week test. please return that 1 Million Gold to us for this test.
if we include rings necklace jewelry then it may cost 2 million, maybe more.
Wait, so even Swamp Raider and Witch-knight are going to be affected even though they are just raw stat gains? Are you really sure the first post contains a list of ALL non-affected sets?
@ZOS_BrianWheeler
@ZOS_GinaBruno
we have to now make and/or farm entire new sets, and gold them out, that will cost around 1 million gold to do that, just for a 3 week test. please return that 1 Million Gold to us for this test.
if we include rings necklace jewelry then it may cost 2 million, maybe more.
Don't forget folks, overland sets can be bought with AP. There's a vendor at your gate that sells them.
techyeshic wrote: »On a another note, when talking about condition checks; why not clear the in combat state after a couple minutes or so of not taking damage? Seems if I hit someone (or heal someone who has) and we both walk away; I am tied to them and enter and exit combat when they do, meaning there is a constant check with potentially a mass amount of players to get each others combat state.
Wait, so even Swamp Raider and Witch-knight are going to be affected even though they are just raw stat gains? Are you really sure the first post contains a list of ALL non-affected sets?
It's condition set, how hard is to understand that lol?How on earth is slimecraw considered a proc set? What causes the proc, equipping it?
Wait, so even Swamp Raider and Witch-knight are going to be affected even though they are just raw stat gains? Are you really sure the first post contains a list of ALL non-affected sets?
techyeshic wrote: »On a another note, when talking about condition checks; why not clear the in combat state after a couple minutes or so of not taking damage? Seems if I hit someone (or heal someone who has) and we both walk away; I am tied to them and enter and exit combat when they do, meaning there is a constant check with potentially a mass amount of players to get each others combat state.
ZOS_GinaBruno wrote: »To answer some questions that have appeared throughout this thread:
What happens to the sets not on the list that are affected by the test?
Any bonuses that are just stats will work, and you can still equip the items. This includes one-piece Monster sets if it just has stats such as Max Magicka, Max Stamina, Max Health, Penetration, Regen, etc.
Will the change to revert the current healing restrictions also go to console?
Yes, though this won't occur until Update 29 launch next month.
Confirming that the following sets, which were called out throughout the thread, ARE affected by the test:
- Eternal Vigor
- Footman’s Fortune
- Hawk Eye
- Mighty Chudan
- New Moon Acolyte
- Robes of Alteration mastery
- Slimecraw
- Twice-Born Star
- War Maiden
- Willow’s Path
- Arena Weapons
- Mythic Items
techyeshic wrote: »On a another note, when talking about condition checks; why not clear the in combat state after a couple minutes or so of not taking damage? Seems if I hit someone (or heal someone who has) and we both walk away; I am tied to them and enter and exit combat when they do, meaning there is a constant check with potentially a mass amount of players to get each others combat state.
Funny you should mention this.... they have tried previously to fix this. They implemented a fix and it worked for a while, but then got broken again in whatever the next update was, and has been broken ever since.
ZOS_GinaBruno wrote: »To answer some questions that have appeared throughout this thread:
What happens to the sets not on the list that are affected by the test?
Any bonuses that are just stats will work, and you can still equip the items. This includes one-piece Monster sets if it just has stats such as Max Magicka, Max Stamina, Max Health, Penetration, Regen, etc.
Will the change to revert the current healing restrictions also go to console?
Yes, though this won't occur until Update 29 launch next month.
Confirming that the following sets, which were called out throughout the thread, ARE affected by the test:
- Eternal Vigor
- Footman’s Fortune
- Hawk Eye
- Mighty Chudan
- New Moon Acolyte
- Robes of Alteration mastery
- Slimecraw
- Twice-Born Star
- War Maiden
- Willow’s Path
- Arena Weapons
- Mythic Items
Sandman929 wrote: »@ZOS_BrianWheeler
@ZOS_GinaBruno
we have to now make and/or farm entire new sets, and gold them out, that will cost around 1 million gold to do that, just for a 3 week test. PLEASE return that 1 Million Gold to us for this test.
I don't think you have to gold them out, but some of the best remaining sets are crafted and even purple jewelry isn't cheap
that is just not true at all.
just about everyone is going to max out and Gold all their new jewelry and armor sets for pvp.
you specificly and at most 5 people "wont" Gold out thier jewelry and weapons and armors but the rest of us will and i am asking we get compensation for that which could go over 2 Million Gold
techyeshic wrote: »On a another note, when talking about condition checks; why not clear the in combat state after a couple minutes or so of not taking damage? Seems if I hit someone (or heal someone who has) and we both walk away; I am tied to them and enter and exit combat when they do, meaning there is a constant check with potentially a mass amount of players to get each others combat state.
Soul_Demon wrote: »ZOS_GinaBruno wrote: »To answer some questions that have appeared throughout this thread:
What happens to the sets not on the list that are affected by the test?
Any bonuses that are just stats will work, and you can still equip the items. This includes one-piece Monster sets if it just has stats such as Max Magicka, Max Stamina, Max Health, Penetration, Regen, etc.
Will the change to revert the current healing restrictions also go to console?
Yes, though this won't occur until Update 29 launch next month.
Confirming that the following sets, which were called out throughout the thread, ARE affected by the test:
- Eternal Vigor
- Footman’s Fortune
- Hawk Eye
- Mighty Chudan
- New Moon Acolyte
- Robes of Alteration mastery
- Slimecraw
- Twice-Born Star
- War Maiden
- Willow’s Path
- Arena Weapons
- Mythic Items
Gina, you all will simply have to compile a complete list for the players of the only sets that will be working. Several times here in this thread alone things stated have been contradicted later on. This is more than just a tad frustrating and smacks of another not only poorly planned test, but one even you all don't seem to know the parameters for.
I would not even bother to say a word, except I read the thread in its entirety earlier and crafted sets based on what was said here to see later you stating they would in fact NOT be working- This is not simply sets that have 'conditions' that will be disabled then, its some hybridized version of that seemingly sprinkled with a few 'non conditional sets' in there arbitrarily.
At a basic level the community deserves to have a clear listing of what will work- no need to do anything but supply that one list of what will work or further complicate it....to do so is rather costly to the players when the test is not made completely clear from jump.
alainjbrennanb16_ESO wrote: »ZOS_GinaBruno wrote: »To answer some questions that have appeared throughout this thread:
What happens to the sets not on the list that are affected by the test?
Any bonuses that are just stats will work, and you can still equip the items. This includes one-piece Monster sets if it just has stats such as Max Magicka, Max Stamina, Max Health, Penetration, Regen, etc.
Will the change to revert the current healing restrictions also go to console?
Yes, though this won't occur until Update 29 launch next month.
Confirming that the following sets, which were called out throughout the thread, ARE affected by the test:
- Eternal Vigor
- Footman’s Fortune
- Hawk Eye
- Mighty Chudan
- New Moon Acolyte
- Robes of Alteration mastery
- Slimecraw
- Twice-Born Star
- War Maiden
- Willow’s Path
- Arena Weapons
- Mythic Items
@ZOS_GinaBruno iam not trying to cause probs but why is mighty chudan on the list when it has no proc element attached to it, its a flat base item, which is ment to be unaffected
alainjbrennanb16_ESO wrote: »ZOS_GinaBruno wrote: »To answer some questions that have appeared throughout this thread:
What happens to the sets not on the list that are affected by the test?
Any bonuses that are just stats will work, and you can still equip the items. This includes one-piece Monster sets if it just has stats such as Max Magicka, Max Stamina, Max Health, Penetration, Regen, etc.
Will the change to revert the current healing restrictions also go to console?
Yes, though this won't occur until Update 29 launch next month.
Confirming that the following sets, which were called out throughout the thread, ARE affected by the test:
- Eternal Vigor
- Footman’s Fortune
- Hawk Eye
- Mighty Chudan
- New Moon Acolyte
- Robes of Alteration mastery
- Slimecraw
- Twice-Born Star
- War Maiden
- Willow’s Path
- Arena Weapons
- Mythic Items
@ZOS_GinaBruno iam not trying to cause probs but why is mighty chudan on the list when it has no proc element attached to it, its a flat base item, which is ment to be unaffected
Just guessing, but similar to why Rattlecage isn’t going to work. All of the sets that provide Major/Minor buffs still involve a condition at some point that increases the server calculations