@ZOS_GinaBruno Bring back the proc sets in Cyrodiil! I've paid good money and spent hundreds of hours running all that stupid hard-mode PvE content just to get the gear! Bring back what I've worked for!
StarOfElyon wrote: »Me being a player who never chased a meta or relied on proc sets: ☺
Look, proc sets got out of hand (especially in the last couple of years). They're really gimmicky, they make the sets more important than the player, and they have very little counterplay (other than to run out of range, if possible). I don't mind them one little bit in PVE, but in PVP they are a blight. Let's rip the band-aid off and do something about them. A return to more stat-based sets and game play is what is more healthy for the game.
Dr_Ganknstein wrote: »StarOfElyon wrote: »Me being a player who never chased a meta or relied on proc sets: ☺
Look, proc sets got out of hand (especially in the last couple of years). They're really gimmicky, they make the sets more important than the player, and they have very little counterplay (other than to run out of range, if possible). I don't mind them one little bit in PVE, but in PVP they are a blight. Let's rip the band-aid off and do something about them. A return to more stat-based sets and game play is what is more healthy for the game.
There are other sets unable to be used that arent "meta". Welp time to go flat line some more sorcs.
StarOfElyon wrote: »@ZOS_GinaBruno Bring back the proc sets in Cyrodiil! I've paid good money and spent hundreds of hours running all that stupid hard-mode PvE content just to get the gear! Bring back what I've worked for!
Would have been better time spent learning to play without procs.
hands0medevil wrote: »Dr_Ganknstein wrote: »StarOfElyon wrote: »Me being a player who never chased a meta or relied on proc sets: ☺
Look, proc sets got out of hand (especially in the last couple of years). They're really gimmicky, they make the sets more important than the player, and they have very little counterplay (other than to run out of range, if possible). I don't mind them one little bit in PVE, but in PVP they are a blight. Let's rip the band-aid off and do something about them. A return to more stat-based sets and game play is what is more healthy for the game.
There are other sets unable to be used that arent "meta". Welp time to go flat line some more sorcs.
you mean magprocs
Dr_Ganknstein wrote: »hands0medevil wrote: »Dr_Ganknstein wrote: »StarOfElyon wrote: »Me being a player who never chased a meta or relied on proc sets: ☺
Look, proc sets got out of hand (especially in the last couple of years). They're really gimmicky, they make the sets more important than the player, and they have very little counterplay (other than to run out of range, if possible). I don't mind them one little bit in PVE, but in PVP they are a blight. Let's rip the band-aid off and do something about them. A return to more stat-based sets and game play is what is more healthy for the game.
There are other sets unable to be used that arent "meta". Welp time to go flat line some more sorcs.
you mean magprocs
No I'm on PC so cyrodiil is proc-less and full of sorcs. We killed so many yesterday it was crazy. Wonder why there are so many now, huh..
I get the same satisfaction from killing sorcs now as I did when I killed crimson or other proc heavy players
ZOS_GinaBruno wrote: »Please crate a separate Cyrodiil campaign for the tests and let those, who like to play without proc sets, have all the joy and fun in this campaign.
That's part of the work we're currently doing for U31. We'll make it so certain campaigns can allow proc sets or not (including IC and BGs) and we can also better fine tune the existing item sets. At this time, proc sets are an all-or-nothing deal for all Cyrodiil campaigns.
As for those asking about console, we don't have a date yet when this will be implemented but you can expect to see what PC currently has, including the current list of item sets that are not affected (listed on page 1 of this thread).
ZOS_GinaBruno wrote: »Please crate a separate Cyrodiil campaign for the tests and let those, who like to play without proc sets, have all the joy and fun in this campaign.
That's part of the work we're currently doing for U31. We'll make it so certain campaigns can allow proc sets or not (including IC and BGs) and we can also better fine tune the existing item sets. At this time, proc sets are an all-or-nothing deal for all Cyrodiil campaigns.
As for those asking about console, we don't have a date yet when this will be implemented but you can expect to see what PC currently has, including the current list of item sets that are not affected (listed on page 1 of this thread).
balancing the game around having CP and nonCP combat was already an impossible task, now you are going to amplify the complexity by adding different variants based on campain rulesets? This is just a way of keep digging the hole of unbalance deeper and deeper.
Don't aim to please everyone by providing 45 different combat variantions, it will only futher segment the PvP playerbase, add complexity and making the whole experiencie more confusing for new players (With a higher entry barried by forcing them to have multiple setups/builds for the different rulesets). And after all this, people will still be displeased, it wont achive anything.
Aim to have an unified combat experiencied and a single mess to balance. In the last few years it has been pretty evident that any balance attemps just resulted in more mess and unbalanced across CP and nonCP combat, and to solve that, you are adding more variantions?
Stop going around the problem, FIX THE CORE COMBAT SYSTEM and BALANCE IT. Dont create rulesets to strip out things that you dont know/dont want to balance.
Hi Gina,ZOS_GinaBruno wrote: »We'll make it so certain campaigns can allow proc sets or not (including IC and BGs) and we can also better fine tune the existing item sets.
https://forums.elderscrollsonline.com/en/trackeris there any separate thread only for news from ZOS about those tests? i recently found out about extra test months from cryings in "General discussion". it's really hard to find official news in this thread.
is there any separate thread only for news from ZOS about those tests? i recently found out about extra test months from cryings in "General discussion". it's really hard to find official news in this thread.
silvereyes wrote: »https://forums.elderscrollsonline.com/en/trackeris there any separate thread only for news from ZOS about those tests? i recently found out about extra test months from cryings in "General discussion". it's really hard to find official news in this thread.
And here I need to agree with some other players. Currently we have 8 campaigns total. Consider also this:ZOS_GinaBruno wrote: »Please crate a separate Cyrodiil campaign for the tests and let those, who like to play without proc sets, have all the joy and fun in this campaign.
That's part of the work we're currently doing for U31. We'll make it so certain campaigns can allow proc sets or not (including IC and BGs) and we can also better fine tune the existing item sets. At this time, proc sets are an all-or-nothing deal for all Cyrodiil campaigns.
As for those asking about console, we don't have a date yet when this will be implemented but you can expect to see what PC currently has, including the current list of item sets that are not affected (listed on page 1 of this thread).
SimonThesis wrote: »Because of the no-proc set decision in Cyrodiil for 6 months, I have used the money I would have spent on the expansion to instead pre-order New World. This decision makes so many peoples playstyles impossible and it flushed down the drain all of the time, money, and research people have put into their builds and playstyles.
SimonThesis wrote: »Because of the no-proc set decision in Cyrodiil for 6 months, I have used the money I would have spent on the expansion to instead pre-order New World. This decision makes so many peoples playstyles impossible and it flushed down the drain all of the time, money, and research people have put into their builds and playstyles.
SimonThesis wrote: »Because of the no-proc set decision in Cyrodiil for 6 months, I have used the money I would have spent on the expansion to instead pre-order New World. This decision makes so many peoples playstyles impossible and it flushed down the drain all of the time, money, and research people have put into their builds and playstyles.
ZOS_ConnorG wrote: »Greetings all,
I don't know man. Why am I even here.
You are not alone man. This is why. We, pvp community have one common enemy, no matter what alliance we play for.
Canned_Apples wrote: »So people are mad because they can’t stack 40k health and three procs sets to face roll people?
Do you all really think those other games are going to have such a massive crutch?
Those crazy damage proc sets were the only problem. The stat ones were fine.
People cry about “build diversity “ but everyone was running the same proc sets. Where’s the diversity in that?
OneKhajiitCrimeWave wrote: »Canned_Apples wrote: »So people are mad because they can’t stack 40k health and three procs sets to face roll people?
Do you all really think those other games are going to have such a massive crutch?
Those crazy damage proc sets were the only problem. The stat ones were fine.
People cry about “build diversity “ but everyone was running the same proc sets. Where’s the diversity in that?
Most people are mad because so many sets which have no damage or healing proc have had to be sidelined because of this change. Instead of hitting the cause of the current proc meta (Malacath, Crimson etc) they decided to sweep them all up.
For example, please tell me if you have EVER seen a "Nerf Darloc Brae" tread, or similar for War Maiden, Swamp Raider, Sun, Automaton etc.
How about a thread for Seducer, or any other number of the crafted sets in this game (both base and DLC)
ALL of the above have been hit because ZOS thinks every problem is a nail to hammer, instead of showing any level of nuance. As such it has wiped away not only many people's builds but the hours of farming for gear, the mats to improve them, the transmutes etc.
I will say it here for the millionth time: MALACATH IS THE PROBLEM. ZOS should look at changing how it works so it doesn't increase the damage of proc sets as proc sets already can't crit. Also, ZOS has created these pushed proc sets in order to sell DLC and Chapters. Adjust the problem sets, not remove all but 19 sets because of their "marketing strategy."
Canned_Apples wrote: »So people are mad because they can’t stack 40k health and three procs sets to face roll people?
Do you all really think those other games are going to have such a massive crutch?
Those crazy damage proc sets were the only problem. The stat ones were fine.
People cry about “build diversity “ but everyone was running the same proc sets. Where’s the diversity in that?
OneKhajiitCrimeWave wrote: »Canned_Apples wrote: »So people are mad because they can’t stack 40k health and three procs sets to face roll people?
Do you all really think those other games are going to have such a massive crutch?
Those crazy damage proc sets were the only problem. The stat ones were fine.
People cry about “build diversity “ but everyone was running the same proc sets. Where’s the diversity in that?
Most people are mad because so many sets which have no damage or healing proc have had to be sidelined because of this change. Instead of hitting the cause of the current proc meta (Malacath, Crimson etc) they decided to sweep them all up.
For example, please tell me if you have EVER seen a "Nerf Darloc Brae" tread, or similar for War Maiden, Swamp Raider, Sun, Automaton etc.
How about a thread for Seducer, or any other number of the crafted sets in this game (both base and DLC)
ALL of the above have been hit because ZOS thinks every problem is a nail to hammer, instead of showing any level of nuance. As such it has wiped away not only many people's builds but the hours of farming for gear, the mats to improve them, the transmutes etc.
I will say it here for the millionth time: MALACATH IS THE PROBLEM. ZOS should look at changing how it works so it doesn't increase the damage of proc sets as proc sets already can't crit. Also, ZOS has created these pushed proc sets in order to sell DLC and Chapters. Adjust the problem sets, not remove all but 19 sets because of their "marketing strategy."
Canned_Apples wrote: »So people are mad because they can’t stack 40k health and three procs sets to face roll people?
Do you all really think those other games are going to have such a massive crutch?
Those crazy damage proc sets were the only problem. The stat ones were fine.
People cry about “build diversity “ but everyone was running the same proc sets. Where’s the diversity in that?