"I'm still not seeing the point" is exactly why I keep responding, well that and you keep responding. Secondly, I have said nothing that is insult worthy, so not sure why you are getting upset. Perhaps you are reading the incorrect emption into my words.VaranisArano wrote: »Raideen, I said I didn't think there was any point to continuing the argument, and frankly, I'm still not seeing the point. You're getting a little insulting and its just not worth fighting over.Base game and chapters should be charged for (like other games do it, well except Hello Games and No Mans Sky). If someone is opting into ESO+ (a subscription) everything available in the crown store should be able to be obtained in game by doing content. It is absolutely ridiculous, and extremely greedy for a company to charge a retail copy, a sub (sub IS required for crafting contrary to what you say, and everyone knows this), and the insane prices in the crown store, on TOP of gamble crates. Blizzard Entertainment charges and has charged $14.99 USD since 2004 to access their game. Everything in game is available to the player for the price of the retail copy (base or expansions) and the sub. If a player chooses NOT to sub, they can purchase a game token for 30 days for in game gold. This is an ethical business model. Its upfront, and the player knows what they are getting. When I started ESO I did not know I would not get cool mounts in game, or cool pets. I did not know that I would have to pay for DLC throughout the year on top of a yearly chapter on top of 15 a month to craft because bag space is paltry and their are 400+ crafting items in game alone. None of this is up front, and some of it is very misleading.VaranisArano wrote: »There's only one point I'm still a little confused on. The "free" thing.
You said: "Every single item in the crown store should be available in game, acquired by playing the game, for the base price of the retail copy."
The retail copy of ESO, base game, is like $10, right?
So if I understand you correctly, you want everything that ZOS currently sells for extra money to be added into the retail copy of ESO, still for $10.
How is that NOT wanting the DLC, Chapter, and all other cosmetic items that you would otherwise pay money for to become free? Sure, you have to buy the game for $10, but all that extra stuff is now a freebie tacked on to the same cost of the base game.I expect ZOS to treat their customers ethically. Blizzard can make money hand over fist for 15 bucks a month, Hello Games is making money hand over fist for retail box copies alone with No Many Sky, how come ZOS has to charge a retail copy, AND 15 a month, AND gamble crates to get cool mounts because they are not offered in game, AND DLC? Its pure greed.VaranisArano wrote: »Or were you expecting ZOS to jack up the price on the retail copy to account for all the things they are no longer charging extra money for, and just didn't say so? In that case, what do you expect the cost of the base game to go up to once ZOS adds in all the items they are adding to the game for sale? I mean, the 3 Quarterly DLC + Greymoor work out to just shy of $80 for this year alone if you buy them for real money.If you read through my posts and take the lesson as a whole, and not cherry pick sentences, it makes lot more sense.VaranisArano wrote: »So I guess I'm confused about how we get from "Every single item in the crown store should be available in game, acquired by playing the game, for the base price of the retail copy." To "I never asked for anything for free." Unless we are paying the price ZOS would otherwise be charging us for those items in the retail copy price, we're either talking freebies tacked onto the base game retail price or a very, very deep discount. Right?
There is nothing to be confused about.
[snip] You need to consider all my posts in context because you are arguing points I did not make, taking things I said WAAY out of context and ignoring the original point.You have yet to explain what specific mechanism prevents some people from making enough gold to buy things, while still allowing other people to do just that, even though everyone starts out at exactly the same place with exactly the same opportunities. How do you think the first guy who made a million gold did it? Do you believe the devs said "Hey, we like you, here's a million gold that we took from everyone else who's playing rn"?
I used gold repair AS AN EXAMPLE of gold sinks that exist in game. It's just one example of the many that exist. But thank you for taking what I said and spinning it to fit YOUR narrative, not the truth.You can't make gold because you have to repair your gear? Seriously? You can't make more money than it takes to repair your stuff? Are you level 6? I make 3x my repair costs just doing zone quests for a couple hours. How are you even playing this game, that you can't make 500g in a full day of playtime? And more importantly, how is it our fault you can't make more than 500g in a full day of playtime? Nobody else has that problem. That is 100% a "you"-specific problem.
This discussion is not about me making gold. You once again fail to address the point.The gold is literally created out of thin air, and (except for your specific, unique, baffling circumstance, I guess) we all can create gold faster than we're forced to spend it. That's how we get a couple million gold in the bank before we're 810CP. That's how it happens. That's the ONLY WAY it happens. The gold is literally infinite. There is no reason you can't do your daily crafting writs every day and eventually buy a 13k crown house with it. Literally no reason except you CHOOSE not to spend the time to do it. That, again, is not a system problem, it's a you problem.
Ya, I have and ESO is 100x worse.You think ESO is p2w? Tell you what. Go play Neverwinter for a couple hours so you can see what actual p2w games look like, then come back here. To start with, ESO lets you buy all the extra classes with in-game gold. Neverwinter charges you $50 each.
and what YOU are not understanding is that there is LITTERALLY NOT ENOUGH TIME in the day for a player to kill/collect enough gold to sustain all of the necessary purchases in the crown store to put this game on par with the monetization model of other MMORPGS.and what YOU are not understanding is that nothing, absolutely NOTHING other then available time that is stopping you from adding to this amount.No you can not farm 24/7 to get enough told this way. You can literally die if you try doing so.you can keep looting items and selling them to vendors you can farm 24/7 if you are so inclined and the vendors will not tell you to stop vendoring.and none of this will allow the player to make the LITERAL millions of gold needed to sustain the player through the crown store.stealing has individual character limits per day, but stealing is not the only source of gold. I mean... there are infinite thieves guild missions that you can just keep doing... and doing... and doing for laundered vendor trash so its not even subject to fence limits.Your entire argument is moot because you never ONCE addressed the context of the argument.what gold currently exists in game has NO bearing on any individuals ability to generate more gold through gameplay. so you can literally just generate enough gold to exchange with other players - out of thin air. you are NOT limited by existing in game gold. you. can make. MORE.
context of the argument is that yes you CAN make the gold. yes you CAN generate it. yes you CAN make enough to make a good number of crown purchases via gold. i mean.. i did. and I don't even farm extensively at all. I farm occasionally for specific things, get bored after less then an hour and move on to something else, and i STILl end up with enough stuff to get me more then enough gold. does it happen fast? now. can you afford EVERYTHING in crown store? absolutely not, and neither can you do so in other games, unless you are a gold making savant. does it make it pay to win? ABSOLUTELY NOT. cosmetics are NOT. PAY. TO WIN. no matter how much you try to insist otherwise, they are NOT. PAY. TO WIN. they are cosmetics. they have no bearing on player power
why? because even when you look at things that are convenience based that do have bearing on player power? you can still just earn them in game. for less total time investment than it would take to make enough gold to buy them via crown store.
the context of your argument is apparently just becasue you cannot buy 100% of all things, its pay to win? that is not even in the same city, let alone ballpark of pay to win. in a game where through gameplay ALONE, WITHOUT having to farm 24/7 or even having max level characters, let alone high CP characters - you can make enough gold to purchase a DLC within a week of farming few hours a day each day? what is your context about limited gold again?
No, you still miss the context. In order to suggest (as others have) that the game does not require anyone to purchase crowns, that the ENTIRE game can be had with gold alone, is a fallacy. It is 100% impossible for the entire player base to purchase the entirety of ESO with gold alone. This is the argument.
its impossible, not becasue gold is not infinite, but becasue crowns. are NOT infinite. moreover. what are you considering entirety of ESO. all the DLC's? or ALL of the cosmetics? and are we accounting for the fact that as a subscriber, you GET crowns for each month you subscribe along with acess to entire ESO minus most recent expansion? (which is pretty standard for pay to PLAY games - which is what ESO is. its PAY TO PLAY, NOT PAY TO WIN). and therein lays a rub. subscription crowns constitute a good chunk of crown selling. and subscription crowns are more then enough to acess entirety of ESO eventually, especially if you wait for DLC sales.
But how can everyone just buy their WoW subscription with gold?!?! <insert your argument about the infinite gold supply actually being limited>Ya, I have and ESO is 100x worse.
How about you go play World of Warcraft. Spend 15 bucks a month, or none if you choose to purchase an in game token for the month. Blizzard makes money hand over fist, more than ESO. They have a MUCH more expensive infrastructure, more employees, more overhead overall, have a MUCH more stable game, more content and charge less by MAGNITUDES than ZOS...and still make more money.
It is 100% impossible for a new player, who does not understand the mechanics of the game, who does not understand how anything works, who still has paltry bag space to make enough gold through base game alone to purchase crown store items at the same rate those items can be had in other MMORPGS for simply playing the game. That is what you assert, and that is what I say is BS.VaranisArano wrote: »Raideen, I'm glad to hear you werent trying to insult me when you said: "Unless you can list, in detail how you make gold, how many hours a day you play to prove your assertion, I call BS." That's a relief, since I'm not lying about the time I spend farming nor the money I make, nor that any base-game-only, non-subscribing player could have the same success. It requires time and effort, but putting in time and effort to succeed is a hallmark of the MMORPG genre.
I dont need details because I know for a new player, what you do is 100% impossible.VaranisArano wrote: »If you would like more details, well, I'd like to be asked more politely.
I did not suggest that ZOS return to a sub model. Hello Games and No Mans Sky makes more money than ESO by a large magnitude and in the 4 years the game has been out they have charged for a base retail copy only. Not ONE penny for updates/DLC, not ONE penny for server costs.VaranisArano wrote: »But I do want to thank you for clarifying how you see us paying ZOS for all those cosmetics. Your idea makes a lot more sense now that you've spelled it out for me in detail. It was not clear from the first that you intended ZOS to return to a subscription model and still charge for expansions when they removed the crown store and added those cosmetic items to the game. Thank you for explaining that. I think that sounds reasonable.
VaranisArano wrote: »
VaranisArano wrote: »I'm not lying about the time I spend farming nor the money I make, nor that any base-game-only, non-subscribing player could have the same success. It requires time and effort, but putting in time and effort to succeed is a hallmark of the MMORPG genre.
and what YOU are not understanding is that there is LITTERALLY NOT ENOUGH TIME in the day for a player to kill/collect enough gold to sustain all of the necessary purchases in the crown store to put this game on par with the monetization model of other MMORPGS.and what YOU are not understanding is that nothing, absolutely NOTHING other then available time that is stopping you from adding to this amount.No you can not farm 24/7 to get enough told this way. You can literally die if you try doing so.you can keep looting items and selling them to vendors you can farm 24/7 if you are so inclined and the vendors will not tell you to stop vendoring.and none of this will allow the player to make the LITERAL millions of gold needed to sustain the player through the crown store.stealing has individual character limits per day, but stealing is not the only source of gold. I mean... there are infinite thieves guild missions that you can just keep doing... and doing... and doing for laundered vendor trash so its not even subject to fence limits.Your entire argument is moot because you never ONCE addressed the context of the argument.what gold currently exists in game has NO bearing on any individuals ability to generate more gold through gameplay. so you can literally just generate enough gold to exchange with other players - out of thin air. you are NOT limited by existing in game gold. you. can make. MORE.
context of the argument is that yes you CAN make the gold. yes you CAN generate it. yes you CAN make enough to make a good number of crown purchases via gold. i mean.. i did. and I don't even farm extensively at all. I farm occasionally for specific things, get bored after less then an hour and move on to something else, and i STILl end up with enough stuff to get me more then enough gold. does it happen fast? now. can you afford EVERYTHING in crown store? absolutely not, and neither can you do so in other games, unless you are a gold making savant. does it make it pay to win? ABSOLUTELY NOT. cosmetics are NOT. PAY. TO WIN. no matter how much you try to insist otherwise, they are NOT. PAY. TO WIN. they are cosmetics. they have no bearing on player power
why? because even when you look at things that are convenience based that do have bearing on player power? you can still just earn them in game. for less total time investment than it would take to make enough gold to buy them via crown store.
the context of your argument is apparently just becasue you cannot buy 100% of all things, its pay to win? that is not even in the same city, let alone ballpark of pay to win. in a game where through gameplay ALONE, WITHOUT having to farm 24/7 or even having max level characters, let alone high CP characters - you can make enough gold to purchase a DLC within a week of farming few hours a day each day? what is your context about limited gold again?
DebaZapelo wrote: »This game is not P2W in no way!
There is nothing in the Ingame store to give you an edge over another player
DebaZapelo wrote: »This game is not P2W in no way!
There is nothing in the Ingame store to give you an edge over another player
There isn't?
So paying for riding lessons to max doesn't give one an edge?
Paying for skill points doesn't give one an edge?
Paying for skill lines to max doesn't give one an edge?
Paying to shortcut research doesn't give one an edge?
Having cool looking stuff doesn't give one an edge?
Paying for experience boosters doesn't give one an edge?
Paying to win event rewards with tickets doesn't give one an edge?
Having a big, cool, fully furnished house doesn't give one an edge?
Pet-exclusive inventory space doesn't give one an edge?
Really? I mean, really? None of that stuff gives one an edge? Really?
No I am not wrong. I am 100% correct. The gold supply of ESO is infinite meaning that gold comes in at no cost. But gold sinks also take that gold out of the game.
However, the amount of gold that can be EXCHANGED from one player to another at any point in time IS FINITE. Players can not create gold out of thin air. Gold exchange is what is necessary for players to purchase crowns. When a player hands you gold for crowns, that gold is not made out of thin air for the crown seller, its exchanged. The gold is MOVED, not created. This is the point. Not all players in game can simultaneously purchase the large amounts of crowns necessary to give legitimacy to the idea that "you dont have to pay for crowns with IRL money". That statement can only be true if its the same for all players, but the amount of gold available in game does not allow for that, because the exchange supply of gold is finite.
Kiralyn2000 wrote: »"Pay to Win" has to be stuff you can only get for cash, that are better than what people not paying that cash can get. Which means (even ignoring the fact that ESO doesn't have that in it's crown store) that the fact you can get cash shop things with Gold via Gifting, insulates the game further from any "p2w" accusations. Because the things in the cash shop are not "only available with cash".
No, its not. There is not an infinite amount of gold, as I already stated. Just like real life, not everyone in game can be a multi millionaire. There literally is not enough gold to go around.
There is, LITERALLY, an infinite amount of gold in ESO. As in, not "a whole lot of gold that may as well be infinite", but very literally an infinite amount of gold. Crafting writs don't stop paying out, monsters don't stop handing over their lunch money, vendors don't have a lockbox with a set amount of cash in it, and chests don't stop spawning.
Your entire position rests on the idea that there is a finite amount of gold in ESO, and that could not possibly be less true.
Incorrect. This is why game devs in every game that has an economy implement "gold sinks", I am sure you have heard of the term. These are designed to take gold out of the economy.
When a player harvests and sells tempars/wax/rosin/platings, or sells armor, or gets paid for running someone through a dungeon, the gold is being exchanged, or transferring hands, it is NOT created.
There is not a single gold looting activity in this game that will allow a single to amass the millions necessary to purchase crown crates during the duration of their sale.
Kiralyn2000 wrote: »"Pay to Win" has to be stuff you can only get for cash, that are better than what people not paying that cash can get. Which means (even ignoring the fact that ESO doesn't have that in it's crown store) that the fact you can get cash shop things with Gold via Gifting, insulates the game further from any "p2w" accusations. Because the things in the cash shop are not "only available with cash".
Hmm... could you point me in the direction of the in-game vendor that sells the cash shop mounts then? How about those inventory pets? Where's the fighter's guild trainer that will max out my skill lines for in-game gold after I've already done it on one character? Does the Prophet come back in a special location to sell me skill points (skyshards) for in-game gold? Did I miss these somewhere?