you are playing a business, not a game. So why do you complain? Tell me an MMO that is not a business. I don't know any MMO that cares about balance and ingame activities rather than content to sell or stuff to sugar the eyes of the consumer
I know one though - which is done by passionate devs, experienced in proper balancing doing it really careful and well and it is around since 2003 not going anywhere anytime soon - I let you guess what MMO that is - hint: it's pvp everywhere.
asuitandtyb14_ESO wrote: »tsaescishoeshiner wrote: »I don't think a Chapter, a DLC, and 4 dungeons every year constitutes "very little maintenance," not to mention all the cosmetics each month, which bring in a lot of business. There are also combat and balance teams. Unless you define what you mean by "very little maintenance," and can prove it, there's not much to say that ESO is a cash cow as you've defined it. Are there other examples you could give that could help?
The Crown Crates were finished and scheduled for release way before the fencing bug, so releasing a previously-scheduled, previously-developed product separately from fixing a current bug (that they're working on and say will require a big fix) doesn't really represent anything IMO.
You mean a tiny zone, followed by a tinier zone? A zone with enough content for a few weeks, at best. Some dungeons and a raid yes, but again, much less content in comparison to other competitor's expansions.
I don't get how the new zone is considered "tiny" by so many, do you even count Blackreach underneat it? Overland area is probably about the size of Murkmire, but then you have Blackreach with quite some area underneath it. Saying it's "tiny" is simply not right, compared to previous zones. Summerset for example may be bigger, but then we are queued for another additional area this year - and if I'm not all wrong, this was not the case with Summerset. We had all of that at once.
ZOS has a lot to answer for, and this new chapter isn't perfect - but seriously, why can't we be factual?
What we really should focus at, is how they even let through bizarre glitches like harrowstorms being bugged for hours, trash mobs that can't be targeted nor killed, fencing that doesn't work, Cyrodiil performance and so on - and how they seriously can stomach to openly declare they have "hotfixed" a glitch where you could gain 100's of thousands of XP from glitched dwarven spiders in Blackreach, INSTEAD of focusing on hotfixing fencing, the harrowstorms or any of the other errors that really do affect the players in a negative way.
But people go on about complaining about the storyline going nowhere, Crown Store being greedy and the size of the new area. I mean, yeah....
itsfatbass wrote: »
Name a live service game that isn't designed to have a constant revenue stream.
TineaCruris wrote: »
Yes. ESO desperately needs a direct competitor that offers a nearly identical product/game (minus the crown crates and intense marketing).....and it sounds like that is only about a month away.
@Feric51 probably "New World" dev. by Amazon. But if one thinks that an Amazon game wont be a huge cash grab, then i dont know.. also there wont be a console release, where ESO is more or less the only decent MMO.
DreamsUnderStars wrote: »[snip]
You want a game to be a cash cow, especially if it's buy to play for f2p. Otherwise it goes poof.
DreamsUnderStars wrote: »You want a game to be a cash cow, especially if it's buy to play for f2p. Otherwise it goes poof.
Kittytravel wrote: »Genuine question because I absolutely do not understand and I've wanted to ask for awhile for anyone in this thread; what exactly makes New World a direct competitor with ESO over things like FFXIV, Black Desert, and WoW?
On topic: Yeah a game is a cash grab; that's always the goal. I think the only issue I have with ZOS and their microtransactions and why I don't partake in more than just the sub is because many of their "micro" transactions are "macro" transactions. I mean a dollar per crate is the normative for gambleboxes in most entertainment games but ZOS ramped them up to $4 for a digital piece of nothingness; only coming down to the $3.33 a piece if you buy them in bundles of 15. For digital content that has absolutely no limit on it their prices are excrutiatingly painful and I really wish they'd take advantage of their unlimited supply to realize they can use that to just mass sell $1-5 junk digital items instead of making them cost $15+
The amount of people I know who'd buy some of those crappy made mounts in their crown store for $3 is hilarious; but not many people want to pay $18 for a bland lion/wolf/bear/camel. And forget the $30 for the horse with a horn taped to its head.
Incase you need a quick run down in business basics, a cash cow is a product that offers a steady stream of income with very little maintenance. So for a long amount of time the game is gathering a larger income than it is outputting which is great for companies that are looking to progress into other streams of income or products that are coming to an end of their life cycle.
I've come to this conclusion as having been back playing for the last 3 months (played 2015-2018) I've noticed that the developer to player interaction almost seems to be non existent. There are hundreds if not thousands of threads asking for changes or even just asking for a simple answer that seem to go ignored time and time again (ironic that im writing a thread about it but what else can be done to get a point across?)
There also seems to be AN AMAZING amount of product placement and promotion going towards crown crates, these serve no purpose whatsoever in terms of game progression but are a quick cash grab for any developer. What astounded me the most is that there has been a major problem with fencing for PS4/XBOX users that has been going on for weeks that has been left broken yet ZOS will happily push out an update on crown crates.
I myself enjoy this game immensely but after only being back for a few months I feel that the playerbase is being somewhat ignored in terms of major issues (PVP) and things such as crown crates are just being churned out over and over again.
Just my 2 crowns.
Kittytravel wrote: »Genuine question because I absolutely do not understand and I've wanted to ask for awhile for anyone in this thread; what exactly makes New World a direct competitor with ESO over things like FFXIV, Black Desert, and WoW?
Kittytravel wrote: »Genuine question because I absolutely do not understand and I've wanted to ask for awhile for anyone in this thread; what exactly makes New World a direct competitor with ESO over things like FFXIV, Black Desert, and WoW?
I think the answer is an obvious yes. They add little content to the game, and add a lot of content to the crown store.
Edit: content isnt just quests and new zones. Its skins, costumes, mounts, pets, houses, etc.
That's why I pay my sub. And refuse to buy crowns and crown crates. If people keep spending thousands of dollars on crown crates nothing will ever change.
It's really sad to me that in the entire time I have played this game, every time I have seen a mount I wanted, I looked up how to get it and realised it is only available for cash, and a limited time at that.