Kittytravel wrote: »Genuine question because I absolutely do not understand and I've wanted to ask for awhile for anyone in this thread; what exactly makes New World a direct competitor with ESO over things like FFXIV, Black Desert, and WoW?
On topic: Yeah a game is a cash grab; that's always the goal. I think the only issue I have with ZOS and their microtransactions and why I don't partake in more than just the sub is because many of their "micro" transactions are "macro" transactions. I mean a dollar per crate is the normative for gambleboxes in most entertainment games but ZOS ramped them up to $4 for a digital piece of nothingness; only coming down to the $3.33 a piece if you buy them in bundles of 15. For digital content that has absolutely no limit on it their prices are excrutiatingly painful and I really wish they'd take advantage of their unlimited supply to realize they can use that to just mass sell $1-5 junk digital items instead of making them cost $15+
The amount of people I know who'd buy some of those crappy made mounts in their crown store for $3 is hilarious; but not many people want to pay $18 for a bland lion/wolf/bear/camel. And forget the $30 for the horse with a horn taped to its head.
Bradyfjord wrote: »In my opinion, Greymoor feels much smaller than Morrowind or Summerset, which I would hold as the better examples of how ESO should have it's chapters.
Orsinium is the only good example of how a chapter should look like. Awesome and big map that invites for exploring with multiple worldbosses, public dungeons and even an Arena. Also nice costumes that were gained through playing not purchasing. That all accessible with ESO+.
you are playing a business, not a game. So why do you complain? Tell me an MMO that is not a business. I don't know any MMO that cares about balance and ingame activities rather than content to sell or stuff to sugar the eyes of the consumer
I know one though - which is done by passionate devs, experienced in proper balancing doing it really careful and well and it is around since 2003 not going anywhere anytime soon - I let you guess what MMO that is - hint: it's pvp everywhere.
Spreadsheets in spaaaaaaaaaaace
you are playing a business, not a game. So why do you complain? Tell me an MMO that is not a business. I don't know any MMO that cares about balance and ingame activities rather than content to sell or stuff to sugar the eyes of the consumer
I know one though - which is done by passionate devs, experienced in proper balancing doing it really careful and well and it is around since 2003 not going anywhere anytime soon - I let you guess what MMO that is - hint: it's pvp everywhere.
Spreadsheets in spaaaaaaaaaaace
YOu guys are talking about game that lost over 50% of DEV-s ?
Community team dissembled ?
Lost best talent to RIOT ?
Has a CEO that is textbook definition of narcissist disorder ?
Got sold to a Chinese publisher after a series of poor business investments that were in line with minimal investing into base game and all of that led to half of concurrent loged in accounts ?
Yeah... Im afraid you guys kinda missed the best part of that game.
And it was a cash cow for a long time and payed the price with almost ruining CCP in process.
Neglect your property and it will go to ruin.
ZOS' business philosphy in case of ESO definitely is NOT:
"Let's make this an as fun as possibe game for people who pay subscription and buy our expanions"
So, that said, if you want to impact the future of the game, stop paying.
Since ESO is (currently) free-to-play, then by all means continue playing, but don't give the company one dime of your funds.
Don't buy anything.
Nothing.
Do that en masse, and watch how quickly they start "communicating".