make it so they could mess with battle spirit buffs / debuffs and various campaign features to see how the game would play out.
pvp is literally at the most boring gameplay wise and horrid performance wise that its ever been, and I would love some place to test possible changes that could make it more interesting.
If you're finding pvp to be "the most boring", maybe it's time to take a break.
If you're finding pvp to be "the most boring", maybe it's time to take a break.
clearly your not in any kind of business position.
when people are not enjoying a product, the company should never answer "maybe you should take a break"
people playing pvp too much is at the opposite end of the problem spectrum in pvp right now.
I have no doubt that a large portion of this community would love it if ZOS just completely abandoned pvp altogether, however myself and an a few others still enjoy the concept.
and modifying pvp through battle spirit rather then through skill / set audits that only *** off the ENTIRE community would actually be far more simple and closer to the "balance pve and pvp separately" screaming we here so often.
or would you rather all pvp healing be gutted because its overperforming in pvp?
or maybe re tune ALL damage over time effects across the entire game because of pvp?
would it not be more simple to have a battle spirit modifier go from -50% dot damage to -60% and see how that plays?
crazy.
Bobby_V_Rockit wrote: »Thats actually a really good idea. A live test campaign. ZoS would have access to full stress tests, player power balance, set and skill balance. And if they could isolate to one “beta” campaign it’d far out weigh the current PTS only available on PC, which from what I can gather is mostly practice running new trials anyways
2) This idea assumes players will participate in large numbers.
We know they won't. Players are begging for Kaal to be unlocked because that's where pop is and the new highly asked for unlocked campaign can't fill. Do you honestly believe players would forgo the main campaign to run some test server on live? Players are complaining about 2 campaigns and how only one can be filled...you think some test sever will syphon off more when a highly requested campaign can't do that?