I was opposed to faction locks at the start, but now I'm not so opposed. I will give it more time for final judgement though.
I also have characters in all factions that no longer can go into to 30 day campaigns but I am fine with that. I had already decided to be loyal to one faction months before faction locks happened and found a guild that plays that faction.
I also now believe and agree that the 30 day campaigns were the correct ones to lock. However since most seem to want to play in the 30 day ones, they should make the 7 day into a 30 dayor just add a 30 day unlocked and see what happens then. It would be a fairer comparison.
If unlocked is the most popular then that campaign will take off and the locked ones will die. If locked is most desired then things will stay the same.
I was opposed to faction locks at the start, but now I'm not so opposed. I will give it more time for final judgement though.
I also have characters in all factions that no longer can go into to 30 day campaigns but I am fine with that. I had already decided to be loyal to one faction months before faction locks happened and found a guild that plays that faction.
I also now believe and agree that the 30 day campaigns were the correct ones to lock. However since most seem to want to play in the 30 day ones, they should make the 7 day into a 30 dayor just add a 30 day unlocked and see what happens then. It would be a fairer comparison.
If unlocked is the most popular then that campaign will take off and the locked ones will die. If locked is most desired then things will stay the same.
Tell me, where's the fun in logging in with your buddies and seeing the map completely run over by your faction and not being able to do anything about it because you can't help the factions being gated/run over?
Also I never switched factions once I chose and decided to be loyal to one.
The only reason I played other factions was to unlock alliance skills on my alts.
Once that was done, I chose a faction and have played there ever since.
Also I never switched factions once I chose and decided to be loyal to one.
The only reason I played other factions was to unlock alliance skills on my alts.
Once that was done, I chose a faction and have played there ever since.
There's your problem right there. You incorrectly assume that people don't pvp for the sake of pvp itself. I actually go into cyrodiil because I want to engage in pvp. Faction locks limit that by disallowing people to swap to an underdog faction to get the fights they want.
If you want to be loyal to a single faction then go ahead, go nuts, but don't impose your ideals on others who simply want to enjoy good fights and playing with their friends, regardless of faction choice.
Also I never switched factions once I chose and decided to be loyal to one.
The only reason I played other factions was to unlock alliance skills on my alts.
Once that was done, I chose a faction and have played there ever since.
There's your problem right there. You incorrectly assume that people don't pvp for the sake of pvp itself. I actually go into cyrodiil because I want to engage in pvp. Faction locks limit that by disallowing people to swap to an underdog faction to get the fights they want.
If you want to be loyal to a single faction then go ahead, go nuts, but don't impose your ideals on others who simply want to enjoy good fights and playing with their friends, regardless of faction choice.
Also I never switched factions once I chose and decided to be loyal to one.
The only reason I played other factions was to unlock alliance skills on my alts.
Once that was done, I chose a faction and have played there ever since.
There's your problem right there. You incorrectly assume that people don't pvp for the sake of pvp itself. I actually go into cyrodiil because I want to engage in pvp. Faction locks limit that by disallowing people to swap to an underdog faction to get the fights they want.
If you want to be loyal to a single faction then go ahead, go nuts, but don't impose your ideals on others who simply want to enjoy good fights and playing with their friends, regardless of faction choice.
I didn't impose anything on you.
ZoS made a decision. Some people disagree with it but a lot of people also wanted and asked for it. By the way faction lock was a thing in all factions when the game started. There was no switching, period. If you wanted to switch you had to go to anothe campaign.
I disagreed at first but have since changed my mind. Right now I am thinking faction lock was a good thing.
Sorry you don't like the fact that I'm here saying it but that is what the forums are for, not just for you and your opinion.
And for the record, I DO go to Cyrodiil for PvP and even occasionally lead groups for PvP. I also go there to play the map and fight for my faction and with my PvP guild who are also my friends.
In the campaign I play, I never have a problem finding good fights no matter what the map looks like.
If all you want is fights and care nothing for the map or faction, battlegrounds has this mode called death match that should be perfect for you.
.
I think the problem is that you think that a game mode that was designed to be AvAvA should cater to people who care nothing for it and just care about pvp for its own sake. There is a game mode for those people as well called battle grounds. If you are looking for good fights with friends and just want straight up pvp try that. AvAvA Cyrodiil is more than just pvp for its own sake. So don't impose those ideals on a game mode that was not designed to feature them.
Thinking that BGs and Open-World Cyrodiil are perfectly identical and interchangeable sequences, quite the big brain assumption lmao.I didn't impose anything on you.
ZoS made a decision. Some people disagree with it but a lot of people also wanted and asked for it. By the way faction lock was a thing in all factions when the game started. There was no switching, period. If you wanted to switch you had to go to anothe campaign.
I disagreed at first but have since changed my mind. Right now I am thinking faction lock was a good thing.
Sorry you don't like the fact that I'm here saying it but that is what the forums are for, not just for you and your opinion.
And for the record, I DO go to Cyrodiil for PvP and even occasionally lead groups for PvP. I also go there to play the map and fight for my faction and with my PvP guild who are also my friends.
In the campaign I play, I never have a problem finding good fights no matter what the map looks like.
If all you want is fights and care nothing for the map or faction, battlegrounds has this mode called death match that should be perfect for you.
.
I think the problem is that you think that a game mode that was designed to be AvAvA should cater to people who care nothing for it and just care about pvp for its own sake. There is a game mode for those people as well called battle grounds. If you are looking for good fights with friends and just want straight up pvp try that. AvAvA Cyrodiil is more than just pvp for its own sake. So don't impose those ideals on a game mode that was not designed to feature them.Thinking that BGs and Open-World Cyrodiil are perfectly identical and interchangeable sequences, quite the big brain assumption lmao.I didn't impose anything on you.
ZoS made a decision. Some people disagree with it but a lot of people also wanted and asked for it. By the way faction lock was a thing in all factions when the game started. There was no switching, period. If you wanted to switch you had to go to anothe campaign.
I disagreed at first but have since changed my mind. Right now I am thinking faction lock was a good thing.
Sorry you don't like the fact that I'm here saying it but that is what the forums are for, not just for you and your opinion.
And for the record, I DO go to Cyrodiil for PvP and even occasionally lead groups for PvP. I also go there to play the map and fight for my faction and with my PvP guild who are also my friends.
In the campaign I play, I never have a problem finding good fights no matter what the map looks like.
If all you want is fights and care nothing for the map or faction, battlegrounds has this mode called death match that should be perfect for you.
.
Bfish22090 wrote: »i havent played cyrodil since faction lock was put in and neither has my guild.
worst change ever for this game
Alienoutlaw wrote: »Bfish22090 wrote: »i havent played cyrodil since faction lock was put in and neither has my guild.
worst change ever for this game
thats like saying i've not eaten pop-tarts since they changed the packaging worst thing ever..........if you not gone into PvP since then you have in all fairness have Zero validity to your statement
Alienoutlaw wrote: »Bfish22090 wrote: »i havent played cyrodil since faction lock was put in and neither has my guild.
worst change ever for this game
thats like saying i've not eaten pop-tarts since they changed the packaging worst thing ever..........if you not gone into PvP since then you have in all fairness have Zero validity to your statement
The two key elements of PvP are P and P.
Less P bad.
Alienoutlaw wrote: »Bfish22090 wrote: »i havent played cyrodil since faction lock was put in and neither has my guild.
worst change ever for this game
thats like saying i've not eaten pop-tarts since they changed the packaging worst thing ever..........if you not gone into PvP since then you have in all fairness have Zero validity to your statement
The two key elements of PvP are P and P.
Less P bad.
And the 3 key elements of AvAvA are A and A and A
Alienoutlaw wrote: »Bfish22090 wrote: »i havent played cyrodil since faction lock was put in and neither has my guild.
worst change ever for this game
thats like saying i've not eaten pop-tarts since they changed the packaging worst thing ever..........if you not gone into PvP since then you have in all fairness have Zero validity to your statement
The two key elements of PvP are P and P.
Less P bad.
And the 3 key elements of AvAvA are A and A and A
Alienoutlaw wrote: »Bfish22090 wrote: »i havent played cyrodil since faction lock was put in and neither has my guild.
worst change ever for this game
thats like saying i've not eaten pop-tarts since they changed the packaging worst thing ever..........if you not gone into PvP since then you have in all fairness have Zero validity to your statement
The two key elements of PvP are P and P.
Less P bad.
And the 3 key elements of AvAvA are A and A and A
Having no lock doesn't get rid of the AvAvA. It just means I have freedom between As.
Alienoutlaw wrote: »Bfish22090 wrote: »i havent played cyrodil since faction lock was put in and neither has my guild.
worst change ever for this game
thats like saying i've not eaten pop-tarts since they changed the packaging worst thing ever..........if you not gone into PvP since then you have in all fairness have Zero validity to your statement
The two key elements of PvP are P and P.
Less P bad.
And the 3 key elements of AvAvA are A and A and A
Having no lock doesn't get rid of the AvAvA. It just means I have freedom between As.
Having it locked doesn't get rid of the AvAvA or PvP either. Still plenty of both on the campaign I play. Nothing has really changed except the bandwagoners cant bandwagon to the winning side mid campaign any more, the trans stone farmers don't flip flop all over the place either and we get a lot less trolls in zone chat.
The other campaigns on PC don't seem to have changed much either. No CP was dominated by DC most of the time and the 7 day was dead before faction locks.
I’d seriously wonder where the majority of the population would go if ZoS did create one unlocked 30 and leave the current locked 30 day camps.
I’d seriously wonder where the majority of the population would go if ZoS did create one unlocked 30 and leave the current locked 30 day camps.
I also wonder this and think it should he tried at least.
I disagree with declaring yourself mercenary because it will just circumvent the faction lock. Unless there was no leaderboard or AP gain whatsoever and you couldn't get transmute stones.
Holycannoli wrote: »It's time to get rid of the alliances all together and just make blue/red/yellow teams you can join, much like battlegrounds.
They abandoned the alliance idea with One Tamriel.
Holycannoli wrote: »It's time to get rid of the alliances all together and just make blue/red/yellow teams you can join, much like battlegrounds.
They abandoned the alliance idea with One Tamriel.
Been saying this forever and a day. It never tracks and I thinks its because faction hopping only works if not everyone does it. Much like being a criminal.
@ZOS_GinaBruno @ZOS_BrianWheeler
I've been playing this game for five years now. In that time, I've developed a lot of relationships and friendships with many players.
Don't force me to abandon those friendships.
I have multiple guilds that I play with. My AD guild plays twice a week. My pals on DC play on two different nights. Both groups play the same server, because that's where the fights are.
Your re-introduction of faction locks will force me to choose one of those two groups to outright abandon and no longer play with. *** that. *** that so much.
Several years ago we had this debate. Your team elected to remove faction locks after recognizing that they didn't accomplish much beyond artificially preventing people from playing with their friends.
Since that time, many players have taken advantage of the freedom you chose to give back to us to make alts, play with new people, and join groups on different alliances.
Don't fragment your community even more than it already is. I can't believe you had to bring this back up, when the issue was settled years ago for the better.
Edit:
Lock rewards to the first faction you log in on, fine. I'll live with that. But don't outright block me from logging on and playing with my friends.