bulbousb16_ESO wrote: »Sure, and that is because of Faction Lock, not the bug with the new Daedric Artifact, right?ellahellabella wrote: »Meanwhile in PC NA: EP, on the most the most popular server that is the 30 day CP, now has all 6 scrolls and there's nothing any balance players can do since most of us home EP.
Faction lock has started with a bang. GG guys!
ellahellabella wrote: »ellahellabella wrote: »
Thats not my problem, again alot of people DONT want to play with faction hopping... ZOS fixes this... and no your not forced to do anything, you can play with likeminded on the servers that dosent have faction locks...
To give you a example this is your reasoning, i want to pvp, but i have no peopel to pvp with, so lets force all pve peopel to pvp also ?... do you understand that people have difren preference off play ?
wut?
If I read the above correctly, my problem is I am spoilt for choice for people to play with.I hav a preference, like alot of other people, we dont wat to play with faction hoppers, now what you do, is entirly up to you, you will have campaigns where you can faction hop inside, and what you do there i dont care...
Don't hate me because I have friends in different factions. Blame god for making me so damn lovable.
Given the lack of population (and this applies to off peak only, so large chunks of the world), I ask this hypothetical. When critical mass happens, and the map is painted, at that point you're either gating or gated, it doesn't matter, what are you going to do for PvP?
Again, don't suggest Shor. Or Sotha. They're PvDoor.
Thats still not my problem... you have a preference of play, deal with it, dont force others...
Why don't you take a dose of your own advice.
The hypocrisy is so realBlackMadara wrote: »If people want to play with friends, wouldn't an unlocked campaign suffice? Locking campaigns should make it more competitive. I believe one should stick to their team/alliance, without flipping for any reason.
ZoS needs to add a 7 day noCP campaign for the population that wants an unlocked noCP campaign.
@BlackMadara an alliance is not a team by any definition that I know - it is a large mass of players most of whom do not know each other. Locking the factions doesn't make PvP more competitive but rather the contrary as it prevents groups / raids from going where the best fights can be had (usually on the underdog side)
An alliance is greater than a team. It is a collection of teams all fighting for a common goal under one banner. Some of these teams will never see or know each other as you point out, and yet they still fight for the same thing. Their actions impact each other even if they are never side by side on the battlefield. This is what makes AvAvA so much more grand than small scale team based pvp. It overarches it.
Yes this is only a game, but it is a game about a war, the 3 banner war. Faction hopping allows individuals, and small groups of individuals to throw that whole concept of the war under the bus so that they can pursue their own small skirmishes wherever and whenever they want. Cyrodiil is not small scale pvp it is large scale pvp across all time zones. It allows for small scale pvp but should not cater to it. The more it caters to it the more it undermines its large scale tenets. Faction locking is the first great step to making Cyrodiil a meaningful large scale AvAvA experience.
Meanwhile in PC NA: EP, on the most the most popular server that is the 30 day CP, now has all 6 scrolls and there's nothing any balance players can do since most of us home EP.
Faction lock has started with a bang. GG guys!
Sarcasm aside, hopefully balance can be made but I don't see that happening easy with month locks. Maybe if flexibility presents itself which most us old players agreed would be best if we would actually be heard...
***Edited to remove confusion. Before you ask, (and it was in the post before), we couldn't find it in any of us to leave EP.
To be fair, the map was painted red last night thanks in part to Volendrung. Whichever faction is lucky enough to pick it up is going to be hard to stop overnight. It's too early to tell but I believe it has no small part to play in what happened.
Dude, you back doored (or pvdoored) with an artifact that you probably read on the forums was powerful. you can't back down from this now...
Agrippa_Invisus wrote: »ellahellabella wrote: »
Thats not my problem, again alot of people DONT want to play with faction hopping... ZOS fixes this... and no your not forced to do anything, you can play with likeminded on the servers that dosent have faction locks...
To give you a example this is your reasoning, i want to pvp, but i have no peopel to pvp with, so lets force all pve peopel to pvp also ?... do you understand that people have difren preference off play ?
wut?
If I read the above correctly, my problem is I am spoilt for choice for people to play with.I hav a preference, like alot of other people, we dont wat to play with faction hoppers, now what you do, is entirly up to you, you will have campaigns where you can faction hop inside, and what you do there i dont care...
Don't hate me because I have friends in different factions. Blame god for making me so damn lovable.
Given the lack of population (and this applies to off peak only, so large chunks of the world), I ask this hypothetical. When critical mass happens, and the map is painted, at that point you're either gating or gated, it doesn't matter, what are you going to do for PvP?
Again, don't suggest Shor. Or Sotha. They're PvDoor.
Thats still not my problem... you have a preference of play, deal with it, dont force others...
Why don't you take a dose of your own advice.
The hypocrisy is so realBlackMadara wrote: »If people want to play with friends, wouldn't an unlocked campaign suffice? Locking campaigns should make it more competitive. I believe one should stick to their team/alliance, without flipping for any reason.
ZoS needs to add a 7 day noCP campaign for the population that wants an unlocked noCP campaign.
@BlackMadara an alliance is not a team by any definition that I know - it is a large mass of players most of whom do not know each other. Locking the factions doesn't make PvP more competitive but rather the contrary as it prevents groups / raids from going where the best fights can be had (usually on the underdog side)
An alliance is greater than a team. It is a collection of teams all fighting for a common goal under one banner. Some of these teams will never see or know each other as you point out, and yet they still fight for the same thing. Their actions impact each other even if they are never side by side on the battlefield. This is what makes AvAvA so much more grand than small scale team based pvp. It overarches it.
Yes this is only a game, but it is a game about a war, the 3 banner war. Faction hopping allows individuals, and small groups of individuals to throw that whole concept of the war under the bus so that they can pursue their own small skirmishes wherever and whenever they want. Cyrodiil is not small scale pvp it is large scale pvp across all time zones. It allows for small scale pvp but should not cater to it. The more it caters to it the more it undermines its large scale tenets. Faction locking is the first great step to making Cyrodiil a meaningful large scale AvAvA experience.
Meanwhile in PC NA: EP, on the most the most popular server that is the 30 day CP, now has all 6 scrolls and there's nothing any balance players can do since most of us home EP.
Faction lock has started with a bang. GG guys!
Sarcasm aside, hopefully balance can be made but I don't see that happening easy with month locks. Maybe if flexibility presents itself which most us old players agreed would be best if we would actually be heard...
***Edited to remove confusion. Before you ask, (and it was in the post before), we couldn't find it in any of us to leave EP.
The best way to show that a policy is bad is to adhere to it.
Seeing the main 30 day campaign fall flat on its face as a one sided mess is something I would be happy to see, as it would be proof of what's been said over the past several weeks.
If you dont like faction lock, you have a campaign that doesnt have it...
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »ellahellabella wrote: »
Thats not my problem, again alot of people DONT want to play with faction hopping... ZOS fixes this... and no your not forced to do anything, you can play with likeminded on the servers that dosent have faction locks...
To give you a example this is your reasoning, i want to pvp, but i have no peopel to pvp with, so lets force all pve peopel to pvp also ?... do you understand that people have difren preference off play ?
wut?
If I read the above correctly, my problem is I am spoilt for choice for people to play with.I hav a preference, like alot of other people, we dont wat to play with faction hoppers, now what you do, is entirly up to you, you will have campaigns where you can faction hop inside, and what you do there i dont care...
Don't hate me because I have friends in different factions. Blame god for making me so damn lovable.
Given the lack of population (and this applies to off peak only, so large chunks of the world), I ask this hypothetical. When critical mass happens, and the map is painted, at that point you're either gating or gated, it doesn't matter, what are you going to do for PvP?
Again, don't suggest Shor. Or Sotha. They're PvDoor.
Thats still not my problem... you have a preference of play, deal with it, dont force others...
Why don't you take a dose of your own advice.
The hypocrisy is so realBlackMadara wrote: »If people want to play with friends, wouldn't an unlocked campaign suffice? Locking campaigns should make it more competitive. I believe one should stick to their team/alliance, without flipping for any reason.
ZoS needs to add a 7 day noCP campaign for the population that wants an unlocked noCP campaign.
@BlackMadara an alliance is not a team by any definition that I know - it is a large mass of players most of whom do not know each other. Locking the factions doesn't make PvP more competitive but rather the contrary as it prevents groups / raids from going where the best fights can be had (usually on the underdog side)
An alliance is greater than a team. It is a collection of teams all fighting for a common goal under one banner. Some of these teams will never see or know each other as you point out, and yet they still fight for the same thing. Their actions impact each other even if they are never side by side on the battlefield. This is what makes AvAvA so much more grand than small scale team based pvp. It overarches it.
Yes this is only a game, but it is a game about a war, the 3 banner war. Faction hopping allows individuals, and small groups of individuals to throw that whole concept of the war under the bus so that they can pursue their own small skirmishes wherever and whenever they want. Cyrodiil is not small scale pvp it is large scale pvp across all time zones. It allows for small scale pvp but should not cater to it. The more it caters to it the more it undermines its large scale tenets. Faction locking is the first great step to making Cyrodiil a meaningful large scale AvAvA experience.
Meanwhile in PC NA: EP, on the most the most popular server that is the 30 day CP, now has all 6 scrolls and there's nothing any balance players can do since most of us home EP.
Faction lock has started with a bang. GG guys!
Sarcasm aside, hopefully balance can be made but I don't see that happening easy with month locks. Maybe if flexibility presents itself which most us old players agreed would be best if we would actually be heard...
***Edited to remove confusion. Before you ask, (and it was in the post before), we couldn't find it in any of us to leave EP.
The best way to show that a policy is bad is to adhere to it.
Seeing the main 30 day campaign fall flat on its face as a one sided mess is something I would be happy to see, as it would be proof of what's been said over the past several weeks.
If you dont like faction lock, you have a campaign that doesnt have it...
Which is just as empty as everyone predicted due to not being a 30 day campaign, but a 7 day one like Shor was.
All my toons are EP, anyways. Faction lock does not personally affect me in any way. I have experienced it in the past, though, and know it does not work.
There is this guy in authority in this place, and the guy decides that things he doesn't like (because he didn't set them up) are bad. So this guy, he takes administrative action to weaken these things he doesn't like. And then when these things suffer the effects of his administrative actions, this guy, he says to everyone, "See how bad these things are"?CatchMeTrolling wrote: »The best way to answer zos is to gate both alliances until the campaign turns into a buff campaign.
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »ellahellabella wrote: »
Thats not my problem, again alot of people DONT want to play with faction hopping... ZOS fixes this... and no your not forced to do anything, you can play with likeminded on the servers that dosent have faction locks...
To give you a example this is your reasoning, i want to pvp, but i have no peopel to pvp with, so lets force all pve peopel to pvp also ?... do you understand that people have difren preference off play ?
wut?
If I read the above correctly, my problem is I am spoilt for choice for people to play with.I hav a preference, like alot of other people, we dont wat to play with faction hoppers, now what you do, is entirly up to you, you will have campaigns where you can faction hop inside, and what you do there i dont care...
Don't hate me because I have friends in different factions. Blame god for making me so damn lovable.
Given the lack of population (and this applies to off peak only, so large chunks of the world), I ask this hypothetical. When critical mass happens, and the map is painted, at that point you're either gating or gated, it doesn't matter, what are you going to do for PvP?
Again, don't suggest Shor. Or Sotha. They're PvDoor.
Thats still not my problem... you have a preference of play, deal with it, dont force others...
Why don't you take a dose of your own advice.
The hypocrisy is so realBlackMadara wrote: »If people want to play with friends, wouldn't an unlocked campaign suffice? Locking campaigns should make it more competitive. I believe one should stick to their team/alliance, without flipping for any reason.
ZoS needs to add a 7 day noCP campaign for the population that wants an unlocked noCP campaign.
@BlackMadara an alliance is not a team by any definition that I know - it is a large mass of players most of whom do not know each other. Locking the factions doesn't make PvP more competitive but rather the contrary as it prevents groups / raids from going where the best fights can be had (usually on the underdog side)
An alliance is greater than a team. It is a collection of teams all fighting for a common goal under one banner. Some of these teams will never see or know each other as you point out, and yet they still fight for the same thing. Their actions impact each other even if they are never side by side on the battlefield. This is what makes AvAvA so much more grand than small scale team based pvp. It overarches it.
Yes this is only a game, but it is a game about a war, the 3 banner war. Faction hopping allows individuals, and small groups of individuals to throw that whole concept of the war under the bus so that they can pursue their own small skirmishes wherever and whenever they want. Cyrodiil is not small scale pvp it is large scale pvp across all time zones. It allows for small scale pvp but should not cater to it. The more it caters to it the more it undermines its large scale tenets. Faction locking is the first great step to making Cyrodiil a meaningful large scale AvAvA experience.
Meanwhile in PC NA: EP, on the most the most popular server that is the 30 day CP, now has all 6 scrolls and there's nothing any balance players can do since most of us home EP.
Faction lock has started with a bang. GG guys!
Sarcasm aside, hopefully balance can be made but I don't see that happening easy with month locks. Maybe if flexibility presents itself which most us old players agreed would be best if we would actually be heard...
***Edited to remove confusion. Before you ask, (and it was in the post before), we couldn't find it in any of us to leave EP.
The best way to show that a policy is bad is to adhere to it.
Seeing the main 30 day campaign fall flat on its face as a one sided mess is something I would be happy to see, as it would be proof of what's been said over the past several weeks.
If you dont like faction lock, you have a campaign that doesnt have it...
Which is just as empty as everyone predicted due to not being a 30 day campaign, but a 7 day one like Shor was.
All my toons are EP, anyways. Faction lock does not personally affect me in any way. I have experienced it in the past, though, and know it does not work.
You're correct that the campaign doesn't have much to offer raid groups of 6+. But for anyone who solos or runs under 4 in group, YOLO was a blast last night.
i love the faction locks. i hope it stays.
i hated seeing one side win everything, then they all logg out and logg back into the other side and win everything back in one HUGE zerg.
bulbousb16_ESO wrote: »There is this guy in authority in this place, and the guy decides that things he doesn't like (because he didn't set them up) are bad. So this guy, he takes administrative action to weaken these things he doesn't like. And then when these things suffer the effects of his administrative actions, this guy, he says to everyone, "See how bad these things are"?CatchMeTrolling wrote: »The best way to answer zos is to gate both alliances until the campaign turns into a buff campaign.
I forget his name.
So now that spais and faction hoppers can't be blamed, the Volendrung is bugged? That's the new excuse? LOL.
So now that spais and faction hoppers can't be blamed, the Volendrung is bugged? That's the new excuse? LOL.
It will be some time alot of people still level their necros, and do they new content... but im hopfull, iwe even seen some old old people comming back...
I love the faction lock, I understand friendships have been formed, however reality is whether it's in a game or in real life, that one true constant is; change.
And when you start anchoring yourself to has beens, instead of moving on and seeing the good that come out of this, you're lost.
For once we will have balanced fights. Where people won't simply hop on whatever faction is winning the zergs, instead, people are locked into having to fight for the alliance they choose to fight for. Deal with it.
Friendsships in real life also come and go, so do alliances, and any form of organisation.
Love to see how this adaption to Cyrodill will shape the battleground.
I love the faction lock, I understand friendships have been formed, however reality is whether it's in a game or in real life, that one true constant is; change.
And when you start anchoring yourself to has beens, instead of moving on and seeing the good that come out of this, you're lost.
For once we will have balanced fights. Where people won't simply hop on whatever faction is winning the zergs, instead, people are locked into having to fight for the alliance they choose to fight for. Deal with it.
Friendsships in real life also come and go, so do alliances, and any form of organisation.
Love to see how this adaption to Cyrodill will shape the battleground.
I love the faction lock, I understand friendships have been formed, however reality is whether it's in a game or in real life, that one true constant is; change.
And when you start anchoring yourself to has beens, instead of moving on and seeing the good that come out of this, you're lost.
For once we will have balanced fights. Where people won't simply hop on whatever faction is winning the zergs, instead, people are locked into having to fight for the alliance they choose to fight for. Deal with it.
Friendsships in real life also come and go, so do alliances, and any form of organisation.
Love to see how this adaption to Cyrodill will shape the battleground.
DisgracefulMind wrote: »I love the faction lock, I understand friendships have been formed, however reality is whether it's in a game or in real life, that one true constant is; change.
And when you start anchoring yourself to has beens, instead of moving on and seeing the good that come out of this, you're lost.
For once we will have balanced fights. Where people won't simply hop on whatever faction is winning the zergs, instead, people are locked into having to fight for the alliance they choose to fight for. Deal with it.
Friendsships in real life also come and go, so do alliances, and any form of organisation.
Love to see how this adaption to Cyrodill will shape the battleground.
Friendships irl aren't restricted from hanging out with each other because "reasons."
DisgracefulMind wrote: »I love the faction lock, I understand friendships have been formed, however reality is whether it's in a game or in real life, that one true constant is; change.
And when you start anchoring yourself to has beens, instead of moving on and seeing the good that come out of this, you're lost.
For once we will have balanced fights. Where people won't simply hop on whatever faction is winning the zergs, instead, people are locked into having to fight for the alliance they choose to fight for. Deal with it.
Friendsships in real life also come and go, so do alliances, and any form of organisation.
Love to see how this adaption to Cyrodill will shape the battleground.
Friendships irl aren't restricted from hanging out with each other because "reasons."
If you want to hang with your friends without faction locks, there is a campaign for that...
DisgracefulMind wrote: »DisgracefulMind wrote: »I love the faction lock, I understand friendships have been formed, however reality is whether it's in a game or in real life, that one true constant is; change.
And when you start anchoring yourself to has beens, instead of moving on and seeing the good that come out of this, you're lost.
For once we will have balanced fights. Where people won't simply hop on whatever faction is winning the zergs, instead, people are locked into having to fight for the alliance they choose to fight for. Deal with it.
Friendsships in real life also come and go, so do alliances, and any form of organisation.
Love to see how this adaption to Cyrodill will shape the battleground.
Friendships irl aren't restricted from hanging out with each other because "reasons."
If you want to hang with your friends without faction locks, there is a campaign for that...
Not in the time zone I play in. As people have endlessly said.
DisgracefulMind wrote: »DisgracefulMind wrote: »I love the faction lock, I understand friendships have been formed, however reality is whether it's in a game or in real life, that one true constant is; change.
And when you start anchoring yourself to has beens, instead of moving on and seeing the good that come out of this, you're lost.
For once we will have balanced fights. Where people won't simply hop on whatever faction is winning the zergs, instead, people are locked into having to fight for the alliance they choose to fight for. Deal with it.
Friendsships in real life also come and go, so do alliances, and any form of organisation.
Love to see how this adaption to Cyrodill will shape the battleground.
Friendships irl aren't restricted from hanging out with each other because "reasons."
If you want to hang with your friends without faction locks, there is a campaign for that...
Not in the time zone I play in. As people have endlessly said.
Its NA time zone, i dident know there was any other one ?, have you tried EU if their faction less works better ?
DisgracefulMind wrote: »DisgracefulMind wrote: »I love the faction lock, I understand friendships have been formed, however reality is whether it's in a game or in real life, that one true constant is; change.
And when you start anchoring yourself to has beens, instead of moving on and seeing the good that come out of this, you're lost.
For once we will have balanced fights. Where people won't simply hop on whatever faction is winning the zergs, instead, people are locked into having to fight for the alliance they choose to fight for. Deal with it.
Friendsships in real life also come and go, so do alliances, and any form of organisation.
Love to see how this adaption to Cyrodill will shape the battleground.
Friendships irl aren't restricted from hanging out with each other because "reasons."
If you want to hang with your friends without faction locks, there is a campaign for that...
Not in the time zone I play in. As people have endlessly said.
Its NA time zone, i dident know there was any other one ?, have you tried EU if their faction less works better ?
She means oceanic time zone Australians ect only 1 server has population during this time[/qu
People are free to play where they wish, i guess there is very little interest for faction less then ?
DisgracefulMind wrote: »DisgracefulMind wrote: »I love the faction lock, I understand friendships have been formed, however reality is whether it's in a game or in real life, that one true constant is; change.
And when you start anchoring yourself to has beens, instead of moving on and seeing the good that come out of this, you're lost.
For once we will have balanced fights. Where people won't simply hop on whatever faction is winning the zergs, instead, people are locked into having to fight for the alliance they choose to fight for. Deal with it.
Friendsships in real life also come and go, so do alliances, and any form of organisation.
Love to see how this adaption to Cyrodill will shape the battleground.
Friendships irl aren't restricted from hanging out with each other because "reasons."
If you want to hang with your friends without faction locks, there is a campaign for that...
Not in the time zone I play in. As people have endlessly said.
Its NA time zone, i dident know there was any other one ?, have you tried EU if their faction less works better ?
She means oceanic time zone Australians ect only 1 server has population during this time[/qu
People are free to play where they wish, i guess there is very little interest for faction less then ?
Noooo, there's very little interest in playing lower populated servers, and more interest in playing on the main campaign, because of the 30 day rewards.