Crafts_Many_Boxes wrote: »One of the key points of this discussion is that they can't make upgrading to gold cheaper than the gold vendor. If anything, for the system to make any sense at all, it needs to stay more expensive than the gold vendor.
Right now it's 400-450K to take a ring to gold from base, about 330-350K for just purple to gold. It is 250k for the expensive tier of rings from the gold vendor. So right now, upgrading yourself costs almost twice as much as buying from the golden.
BretonMage wrote: »Crafts_Many_Boxes wrote: »One of the key points of this discussion is that they can't make upgrading to gold cheaper than the gold vendor. If anything, for the system to make any sense at all, it needs to stay more expensive than the gold vendor.
Right now it's 400-450K to take a ring to gold from base, about 330-350K for just purple to gold. It is 250k for the expensive tier of rings from the gold vendor. So right now, upgrading yourself costs almost twice as much as buying from the golden.
If you reduce the number of grains required per plating, wouldn't the cost to upgrade also drop as materials become less rare?
Crafts_Many_Boxes wrote: »Alinhbo_Tyaka wrote: »Crafts_Many_Boxes wrote: »BretonMage wrote: »If they reduced the grain to plating requirement to 5 grains per plating, I think that should balance it out appropriately. It will still be much more of a grind compared to the other crafting skills, but it will at least be bearable. As I see it, this is probably the most straightforward fix that won't require too many other variables to be tweaked.
One of the key points of this discussion is that they can't make upgrading to gold cheaper than the gold vendor. If anything, for the system to make any sense at all, it needs to stay more expensive than the gold vendor.
Right now it's 400-450K to take a ring to gold from base, about 330-350K for just purple to gold. It is 250k for the expensive tier of rings from the gold vendor. So right now, upgrading yourself costs almost twice as much as buying from the golden.
That being said, having the freedom to upgrade whatever you want is far more useful than the RNG of the gold vendor, so it SHOULD be more expensive.
The real questions are
A) Should gold jewelry be ~twice as expensive to craft vs the gold vendor? What increase is considered "fair"?
Are the base prices of the gold vendor OK? That dictates to what degree JC needs to change, if at all.
The problem, at least from what I can see for some sets, is there is no predictability for the Gold Vendor availability. Some sets like Necropotence haven't had an item available across all platforms since June, 2017. You also have crafted sets that will never be available at the Gold Vendor so why should those require a premium? After all they don't really compete with it.
You're failing to understand my argument. I'm saying that you have to pay a premium for that convenience. Gold vendor is cheaper, but inconsistent. Crafting yourself should be more expensive from a game balance standpoint, because you can craft / upgrade whatever you want, whenever you want. You pay extra for that freedom. There isn't a single trial or dungeon that you can't easily get carried through to get at least blue jewelry, so you technically have all jewelry at your disposal.
Gold vendor should have a chance at crafted drops to make things consistent, yes.
The only questions are whether or not the prices of the gold vendor are reasonable, and what magnitude should that premium be? Methinks the current 80-100% extra is too high.
Crafts_Many_Boxes wrote: »BretonMage wrote: »Crafts_Many_Boxes wrote: »One of the key points of this discussion is that they can't make upgrading to gold cheaper than the gold vendor. If anything, for the system to make any sense at all, it needs to stay more expensive than the gold vendor.
Right now it's 400-450K to take a ring to gold from base, about 330-350K for just purple to gold. It is 250k for the expensive tier of rings from the gold vendor. So right now, upgrading yourself costs almost twice as much as buying from the golden.
If you reduce the number of grains required per plating, wouldn't the cost to upgrade also drop as materials become less rare?
Correct. However it's important to consider to what degree it is reduced. A 50% reduction in grains is essentially a 50% cost reduction. This puts it pretty much even with the golden vendor, which as I've been saying would defeat the purpose of the golden vendor.
IMO like 2 would be an appropriate grain cost reduction. Still more expensive than the golden, but not double the cost.
The golden vendor would still be worthwhile as an AP sink. Right now the golden is one of the few things worthwhile for people to spend AP on, especially those who trade AP for gold by buying the BoE jewelry (with AP) then selling to other players (for gold).
I haven't paid full price for a BoE jewelry piece out of the golden since... ever. I just message one of my PvP buddies and buy it off them for a 5:1 ratio (i.e. 60k gold for 300k AP).
The golden vendor would still be worthwhile as an AP sink. Right now the golden is one of the few things worthwhile for people to spend AP on, especially those who trade AP for gold by buying the BoE jewelry (with AP) then selling to other players (for gold).
I haven't paid full price for a BoE jewelry piece out of the golden since... ever. I just message one of my PvP buddies and buy it off them for a 5:1 ratio (i.e. 60k gold for 300k AP).
Which is exactly what The Golden should be, an AP sink. Cyrodiil vendors are Cyrodiil currency sinks. AP and Tel Var stones are currencies acquired in and used in Cyrodiil. The vendors there are sinks for them. Gold is acquired outside Cyrodiil and its vendors are sinks for it. The Golden sells for gold so that people who don’t want to pvp can get its items without having to PvP. Crafting is another option for getting around that need. That’s why on the whole I believe that the costs should be about equal.
To be fair, those costs should be on the higher end, meaning that within the economy, it should cost about 250k to upgrade a piece of jewelry to gold. Anyone who thinks that adjusting drop/reward/decon rates to bring this about would “tank” the economy needs to return to school and retake economics. At the most, what would happen is that we would see a market over-correction, but I doubt it would take long for prices to level off correctly.
Edit: correct errors
Taleof2Cities wrote: »Did you two just agree on something?