N O I S E T H R E A D
we already have 5 pages on this and that snares are capped with the largest value overriding the lowest lol
N O I S E T H R E A D
we already have 5 pages on this and that snares are capped with the largest value overriding the lowest lol
N O I S E T H R E A D
we already have 5 pages on this and that snares are capped with the largest value overriding the lowest lol
It doesn't hurt to have a few more imo. Being pigeon holed into spamming forward momentum, wearing a set like ranger's gait, or being a vamp with mist form isn't the greatest for open world pvp.
quality over quantity. Youll get your change that way but it wont solve anything lolN O I S E T H R E A D
we already have 5 pages on this and that snares are capped with the largest value overriding the lowest lol
It doesn't hurt to have a few more imo. Being pigeon holed into spamming forward momentum, wearing a set like ranger's gait, or being a vamp with mist form isn't the greatest for open world pvp.
I agree. But lately everyone's not understanding the issue sp we will get a rush fix like when speed was nerfed.
Hearts_Wake wrote: »
quality over quantity. Youll get your change that way but it wont solve anything lolN O I S E T H R E A D
we already have 5 pages on this and that snares are capped with the largest value overriding the lowest lol
It doesn't hurt to have a few more imo. Being pigeon holed into spamming forward momentum, wearing a set like ranger's gait, or being a vamp with mist form isn't the greatest for open world pvp.
I agree. But lately everyone's not understanding the issue sp we will get a rush fix like when speed was nerfed.
I feel you.
Seems you’ve been here long enough.
We have to keep bringing it up again and again and again. It takes an ungodly amount of posts for them to simply bat an eye at what we’re saying.
We got the rush fix with the speed nerf. Now we need the real fix.
I think the move speed wouldn’t be bad with the changes to snares I initially said. I’m not the community as a whole, just as long as we all agree it needs to be changed for the better.
If it keeps up we’ll be stationary, in turn based combat, gaming with on eye open hitting macros.
Synapsis123 wrote: »Make the other morph of shuffle give something that isn't major evasion and the snare immunity lasts twice as long.
and the community wonders why zos rushes some changes to the point where they dont make sense lol
and the community wonders why zos rushes some changes to the point where they dont make sense lol
I would rather have mobility rampant than snares rampant. Snares are completely anti fun and benefit zergs while mobility benefits solo / small scale and is very fun to use.
and the community wonders why zos rushes some changes to the point where they dont make sense lol
I would rather have mobility rampant than snares rampant. Snares are completely anti fun and benefit zergs while mobility benefits solo / small scale and is very fun to use.
usmcjdking wrote: »lol @ coming into PLAYER VERSUS PLAYER and the immediate QQ is about flight response.
Movespeed and snares are fine.
and the community wonders why zos rushes some changes to the point where they dont make sense lol
I would rather have mobility rampant than snares rampant. Snares are completely anti fun and benefit zergs while mobility benefits solo / small scale and is very fun to use.