FinneganFroth wrote: »I wear a bucket on my head and have a broom for my front bar. Pulling about 900 dps on mudcrabs.
I have a character that runs with just the bucket and broom, both of which i upgraded to legendary.
I probably get double your dps ...
PS: Now i wonder if you can transmute them?
My mag blade build is similar/based on the Alcast one.
Front:
Merciless, crippling, impale, shock, inner light - ultimate building NB finisher (can’t recall the name)
Back bar is pretty much the same as alcast except I slot damaging path there.
5x mother’s sorrow, 5x Siroria, Asylum weapon front bar, no monster set.My mag blade build is similar/based on the Alcast one.
Front:
Merciless, crippling, impale, shock, inner light - ultimate building NB finisher (can’t recall the name)
Back bar is pretty much the same as alcast except I slot damaging path there.
5x mother’s sorrow, 5x Siroria, Asylum weapon front bar, no monster set.My mag blade build is similar/based on the Alcast one.
Front:
Merciless, crippling, impale, shock, inner light - ultimate building NB finisher (can’t recall the name)
Back bar is pretty much the same as alcast except I slot damaging path there.
5x mother’s sorrow, 5x Siroria, Asylum weapon front bar, no monster set.My mag blade build is similar/based on the Alcast one.
Front:
Merciless, crippling, impale, shock, inner light - ultimate building NB finisher (can’t recall the name)
Back bar is pretty much the same as alcast except I slot damaging path there.
5x mother’s sorrow, 5x Siroria, Asylum weapon front bar, no monster set.My mag blade build is similar/based on the Alcast one.
Front:
Merciless, crippling, impale, shock, inner light - ultimate building NB finisher (can’t recall the name)
Back bar is pretty much the same as alcast except I slot damaging path there.
5x mother’s sorrow, 5x Siroria, Asylum weapon front bar, no monster set.My mag blade build is similar/based on the Alcast one.
Front:
Merciless, crippling, impale, shock, inner light - ultimate building NB finisher (can’t recall the name)
Back bar is pretty much the same as alcast except I slot damaging path there.
5x mother’s sorrow, 5x Siroria, Asylum weapon front bar, no monster set.
5x mother’s sorrow, 5x Siroria, Asylum weapon front bar, no monster set.
Oh another thing, alcast doesn’t mention the moon hunter, bright throat, or scathing mage sets. They’re all excellent sets. He seems to be all about spell power in his builds, but in my mind magicka recovery is more valuable now. Magicka recovery in a set means you can do a jewellery spell power glyph.
JumpmanLane wrote: »Alcast himself don’t share his personal builds. Why would he? So ZOS can nerf them? I’d be surprised if he shares his best build. I respect the guy for sharing any at all; but beyond a certain point, don’t run that.
The very best players in the game (PvE or PvP) aren’t running cookie cutter builds.
I think so far I've seen one person post his/her DPS.
What's the point of posting your build if it performs like a potatoe?
Share the results of your build!
OneKhajiitCrimeWave wrote: »Like i said in the other thread, it's not the YouTubers that i take issue with. There are many that pump out solid content to aid the community.
The only thing i take issue with is people that take the word of the videos as pure gospel and shout it at anyone doing anything different.
I jokingly referred to it as "Alcastism" because it feels very much that way. Bunches of people screaming the word of Alcast at whoever crosses paths with them while not fully understanding what is actually meant.
Again, that's on the viewers, not the creators.
Pet Mag Sorc, solo PvE going for DPS:
5 x light armor + 2 x heavy monster
My (buffed) stats:
Magicka: ~40k
Health: ~18k
Stamina: ~10k
Spell damage: ~4k+ (with procs active)
Crit: ~65%
That gives me a hardened ward of around ~9k with base ~14k spell resistance and ~12k physical resistance.
I have Boundless Storm in my rotation so add that to my base resistances.
Sets are:
5 x Netch's Touch
5 x Spider Cultist
2 x Infernal Guardian
I use heavy attacks for sustain and the Clannfear for a 10k burst heal. I have to recast shields a *lot* which is why i'm running Infernal Guardian for the monster set, it procs on shield casts and does decent damage, i actually like the fact that the mortars target the furthest enemies, makes dealing with Adds a lot easier. (And all 3 mortars will go for the boss if there are no Adds)
My CP is basically all into buffing my AOE, critical, regen and heavy attacks plus some into basic resistances.
It's a niche build and as such probably not very useful to many since i came up with it to fit my preferred play-style and most people these days seem to want to adjust their play-style to fit some BiS setup instead.
TL:DR
Pet Mag Sorc running Spider Cultist, Netch's Touch and Infernal Guarding for solo PvE
With this being a pet build, you would be better off switching either netch or spider cultist for necro. I use to run a dual pet necro/netch, x2 illambries, 5-1-1 build. Survibeability is insane (still really good after nerfmire since you have a magicka pool that allows for shield spam, and an awesome burst heal with the twilight). You can swap illambries for zaan for more single target dps, or for skoria for a little more health. It can be upgraded from netch to sororia to gain more dps. It is about a 34-35k dps build with a rotation you could do using your feet on an upside down keyboard/controller.
Alcast is primarily a DPS, his entering in the realm of support has bothered me since his Healer (and Tank) builds are awful for my group/guild set-up, however his DPS builds are perfect for new players, returning players and even old players (But, they should always try to improve upon the build, like any build they see in an MMO). Do remember that Alcast's builds are designed for the group he usually runs with. Don't ridicule him for setting up his build for the way he does.
I am a Healer, I run an Argonian Magicka Nightblade currently as Templar doesn't have things in its kit which I want and Warden is a healer I still need to flesh out (I've had this Nightblade for a long time).
I currently run 5/5 Spellpower Cure and 5/5 Bright-Throat's Boast. I've avoided Worm's Raiment since the Damage Dealers I usually run with are a blend between Stamina and Magicka, Worm's Raiment doesn't offer any support to stamina classes. For my head and shoulder I usually either run The Troll Kings....I know you're laughing, but Earthgore is very situational and due to my HoTs, my Damage Dealers which I run with rarely fall below 70% to even proc it.
On my Restoration Staff Bar I run...
Rapid Regeneration - Mutagen rarely ever procs due to that comment above.
Harness Magicka - This can be easily swapped out for anything, but this is primarily for self-survivability.
Healing Springs - A must have.
Shrewd Offering - Which seems to operate as a better Breath of Life at the cost of a DoT applied on you which can be easily ignored or can be purged (if I recall correctly).
Energy Orb - Better than shards if you ask me.
ULT: Reviving Barrier/Aggressive Warhorn - This all depends on what is needed most or what the tank is running. My friend who tanks usually runs Aggressive Warhorn, so I tend to run Reviving Barrier myself...Unless, we need to rotate Barriers or Warhorns.
On my Lightning Staff Bar (Which is use to proc Off-Balance to increase damage) I run...
Funnel Health - Does a fair yet laughable bit of damage while applying yet another HoT.
Refreshing Path - Gives Major Expedition and serves as almost an additional healing springs.
Blockade of Storms - For Off-Balance.
Sap Essence (Good for trash or close boss counters) or Entropy [I personally prefer Structured].
Elemental Drain or Effecient Purge - This all depends on the group since the Minor Magicksteal is more important. The Major Breach for Spell Resistance is useless since the Tank will most likely be using Pierce Armor.
ULT: Soul Harvest - I don't actually use this skill, but I have it slotted so that I may gain ultimate when helping with annoying add from mechanics or trash. (Yields 10 Ult per kill) This can be easily replaced for something else.
I disagree with Alcast's support builds solely because like other "Healer" builds, they seem very "locked in place" when being a healer or tank is all about adjusting to your team's needs unless their needs are unrealistic (Healers shouldn't sacrifice all their healing or support for damage). You're welcome to disagree with my build as well, as my build has been set up to cater to specifically my group's needs and this is an important thing to note for any build out there. You must learn how that build will coincide with the builds of your groupmates and adjust accordingly (And yes, I do have a 5/5 Worm's Raiment chilling in my inventory just in case).
RavenSworn wrote: »i run Lich and Worms for my sorc healer. to me, as long as i have mana, i can heal pretty much anything. I also help CC the mobs and use Lightning staff. also i pump put balls and liquid lightning for those juicy synergies. hell sometimes i dont even use resto ult, i just use the atronach for group dps ( even if they dont want to click on the synergy, it deals a heck of some damage on its own.
For *** and giggles i change to bone shield for more added protection for the group since i dont use my stamina at all during healing phases. /shrug. works for me.
I think so far I've seen one person post his/her DPS.
What's the point of posting your build if it performs like a potatoe?
Share the results of your build!
What DPS?
- Target dummy? If so, which one? Self buffed (just you and nobody else but you)? Self buffed with hidden friends help? Group buffed?
- Trials? Vet or normal? If so, with a organized group or with a pug?
- Dungeon DPS? Vet or normal? If so, with a organized group or with a pug or solo?
- MA/vMA?
- Dancing naked in front of a drunk mammoth?