Response from Telstra Global to mu ISP.
Routing was changed from across the pacific to through Asia and Europe as their testing suggests latency would be 100ms worse if they continued routing to Akamai's servers across the Pacific.
So what's everyone else from our lonely islands going to be playing instead?????
So what's everyone else from our lonely islands going to be playing instead?????
ZOS has added around +100ms to the ping times of Oceania as a consequence of Akamai routing our traffic to Europe.
Pretty stupid to route North America traffic to Europe only to return it to North America again.
Of course with all those extra hops, there is a random increase of lost packets too causing very high latency spikes, +999.
The 380ms ping below is consistent with pings to Europe from New Zealand.
(@DanteYoda @StackonClown)
You guys get much of the storm last night, Gold Coast here .
Yeah, prior to summerset ping was 230 - 250
Response from Telstra Global to mu ISP.
Routing was changed from across the pacific to through Asia and Europe as their testing suggests latency would be 100ms worse if they continued routing to Akamai's servers across the Pacific.
While this will seem dyslexic to those of us affected, either A they've *** up and someone is reading the numbers backwards (cause we're all about 100 - 150ms worse off since this change) or B Akamai's pacific servers are far worse than anyone imagined. Eitherway, it's game over boys and girls, because Telstra Global won't be undoing these changes....
So what's everyone else from our lonely islands going to be playing instead?????
I'm still not entirely convinced the Europe detour is 100% legit as opposed to a byproduct of some form of MPLS routing.ZOS has added around +100ms to the ping times of Oceania as a consequence of Akamai routing our traffic to Europe.
Pretty stupid to route North America traffic to Europe only to return it to North America again.
Of course with all those extra hops, there is a random increase of lost packets too causing very high latency spikes, +999.
The 380ms ping below is consistent with pings to Europe from New Zealand.
Response from Telstra Global to mu ISP.
Routing was changed from across the pacific to through Asia and Europe as their testing suggests latency would be 100ms worse if they continued routing to Akamai's servers across the Pacific.
While this will seem dyslexic to those of us affected, either A they've *** up and someone is reading the numbers backwards (cause we're all about 100 - 150ms worse off since this change) or B Akamai's pacific servers are far worse than anyone imagined. Eitherway, it's game over boys and girls, because Telstra Global won't be undoing these changes....
So what's everyone else from our lonely islands going to be playing instead?????
Technically Telstra are correct - Akamai are shouting 'hey, ESO servers live here' from both Pacific and Asia, and so Telstra says 'oh, Asia is closer, lets go there'. The problem is that the servers don't actually exist in both places, and the route back to USA is masked by Akamai.I'm still not entirely convinced the Europe detour is 100% legit as opposed to a byproduct of some form of MPLS routing.ZOS has added around +100ms to the ping times of Oceania as a consequence of Akamai routing our traffic to Europe.
Pretty stupid to route North America traffic to Europe only to return it to North America again.
Of course with all those extra hops, there is a random increase of lost packets too causing very high latency spikes, +999.
The 380ms ping below is consistent with pings to Europe from New Zealand.
If it was 100% consistently used for the route, then the ping tests in this post would have higher pings for the final server IP at each hop, but they don't.
No, I'm following along just fine. We know the servers aren't in the pacific region. We also know that obviously people that take a direct route to USA are going to have a better ping than detouring via Asia. What I'm saying is that with Akamai DDOS protection, Akamai has to advertise that it is an endpoint for the ESO server IPs. If it didn't advertise in that manner, there is no guarantee that traffic would even go via them enroute to the server. They do this across multiple regions because 99% of the time they're protecting resources that are not latency specific, and means they can split the target traffic across their own CDN before routing it onwards. Note image at bottom of page 1 hereResponse from Telstra Global to mu ISP.
Routing was changed from across the pacific to through Asia and Europe as their testing suggests latency would be 100ms worse if they continued routing to Akamai's servers across the Pacific.
While this will seem dyslexic to those of us affected, either A they've *** up and someone is reading the numbers backwards (cause we're all about 100 - 150ms worse off since this change) or B Akamai's pacific servers are far worse than anyone imagined. Eitherway, it's game over boys and girls, because Telstra Global won't be undoing these changes....
So what's everyone else from our lonely islands going to be playing instead?????
Technically Telstra are correct - Akamai are shouting 'hey, ESO servers live here' from both Pacific and Asia, and so Telstra says 'oh, Asia is closer, lets go there'. The problem is that the servers don't actually exist in both places, and the route back to USA is masked by Akamai.I'm still not entirely convinced the Europe detour is 100% legit as opposed to a byproduct of some form of MPLS routing.ZOS has added around +100ms to the ping times of Oceania as a consequence of Akamai routing our traffic to Europe.
Pretty stupid to route North America traffic to Europe only to return it to North America again.
Of course with all those extra hops, there is a random increase of lost packets too causing very high latency spikes, +999.
The 380ms ping below is consistent with pings to Europe from New Zealand.
If it was 100% consistently used for the route, then the ping tests in this post would have higher pings for the final server IP at each hop, but they don't.
I'm not quite sure you are completely following. Of course the server's arn't hosted in the Pacific Ocean.
Facts: When ping was 240 trace route from Gold Coast Australia would go Sydney> USA (ie across the Pacific Ocean )> Akamai network > Game server
Current 380 - 400 ping. Gold Coast Australia goes Sydney > Adelaide> Melbourne> Perth> Akamai's Hong Kong servers > bounced all around the world, usually via netherlands > USA Game server.
New Zealand use to go straight to the USA too but they're now being routed back to us and then tagging onto that same route making it even worse for them.
Sure, Telstra may know something we don't, but I struggle to buy their assessment because EVERY trace route I've done with a decent in game latency showed my connection utilizing the direct route, every poor one uses the Asia route. I Left MyRepublic specifically because they would only use the Asia route and my latency was about 100 -150ms slower than guys I was playing with using Telstra's direct to the USA route. Unforuntately, this route is no longer available to anybody at the moment.
If I was a betting man I would put my house on saying that diverting the traffic across Asia must be somehow cheaper than using the Australia -> US ocean cable.
^ Ahhhhh I see what you're saying now. So that's why Telstra Global believes HK is 100ms faster even though it still has quite a trip to get to the US gaming Server after it hits?
Surely they're not that dumb to realize the first Akamai hop is not the final destination??
People in my guild are reporting that this issue can be fixed with mudfish
StackonClown wrote: »Hi,
In in Australia - and my lag is way worse than a few months ago (took a break) - anyone else face this also?
I wonder if its local or a global issue ?
By using a VPN your packet will make a additional stop making the milliseconds it takes longer. It's like you want to go to a friends house you'll drive straight there, but you remembered you need to pick something up at the store, by stopping at the store it wont make your trip faster it will make it take longer. It's the same with a VPN it will make a EXTRA stop and encrypt your packet.
That part I definitely agree with.STAY AWAY FROM FREE VPNS IF YOU WANT PROTECTION ONLINE YOU HAVE TO PAY.