TequilaFire wrote: »Drakelowe is a home keep and an AP boost keep.now. And AD having it gives them faster access to Farragut, Arrius and Kingscrest. It is also key to transit just like AD Brindle if Fare goes down.
So yes live and learn, totally the same thing.
TequilaFire wrote: »Drakelowe is a home keep and an AP boost keep.now. And AD having it gives them faster access to Farragut, Arrius and Kingscrest. It is also key to transit just like AD Brindle if Fare goes down.
So yes live and learn, totally the same thing.
Yeah ... expect that holding Vlastrus allows to bypass Brindle and directly attack AD gate keeps accessing scrolls (both AD and stolen) and cutting transport. While Cropsford at best serves as a staging ground fors on Drake. But even that isn't the case in most scenarios as Drake is usually attacked via the Alessia bridge or Sejanus since it offers little strategic value. And Crops is usually take afterwards or burned simultaneously to prevent EP respawning behind AD lines.
TequilaFire wrote: »TequilaFire wrote: »Drakelowe is a home keep and an AP boost keep.now. And AD having it gives them faster access to Farragut, Arrius and Kingscrest. It is also key to transit just like AD Brindle if Fare goes down.
So yes live and learn, totally the same thing.
Yeah ... expect that holding Vlastrus allows to bypass Brindle and directly attack AD gate keeps accessing scrolls (both AD and stolen) and cutting transport. While Cropsford at best serves as a staging ground fors on Drake. But even that isn't the case in most scenarios as Drake is usually attacked via the Alessia bridge or Sejanus since it offers little strategic value. And Crops is usually take afterwards or burned simultaneously to prevent EP respawning behind AD lines.
Balony, AD comes up the middle bridge flips Crops and then takes Drake.
I see why you guys have trouble, you are obsessed with Alessia bridge.
As an EP the long ride to Valastrus is the last thing on our minds unless we need Elfbane armor. lol
Your buddies on DC might be another story.
The Cyrodiil is ZOS SIEGE SIMULATOR 2018 at the moment and these changes will just "improve" that name.
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Darkmage1337 wrote: »WaltherCarraway wrote: »Map seems fine for me also I believe lots of us are ready for challenge
AD's new Outpost faces DC. DC's new Outpost faces EP.
EP's new Outpost faces EP.
Do you see the discrepancy now?
Luckylancer wrote: »Everyone believe in 1 scenario: cap outpost/town first then go to keep. But what if they go direcly to keep? NOTHING changes compared to current cyro when they attack like this. Outposts and towns are useless when keep is flagged. Atacking outlying outpost/town will give enemy time and you will lose suprise factor. Be halpy for a good change rather than thrash talk about everything.Darkmage1337 wrote: »WaltherCarraway wrote: »Map seems fine for me also I believe lots of us are ready for challenge
AD's new Outpost faces DC. DC's new Outpost faces EP.
EP's new Outpost faces EP.
Do you see the discrepancy now?
Ep already have a town. DC and AD got better placed outpost because their towns's position is worse than EP's. Outpost's existence is tied to EP's town.
Darkmage1337 wrote: »
Yet DC has the best Fort/Town placement.
Luckylancer wrote: »Darkmage1337 wrote: »
Yet DC has the best Fort/Town placement.
What makes DC's locations better if atackers by pass them?