OP do yourself a favor and never look for anything resembling difficulty in this game. It will never happen since this game is catered to people that like easy games. Instead think of PvE as an interactive book. If you want good PvE then play something else like monster hunter, dark souls or Bloodborne.
Bonzodog01 wrote: »Start a brand new Breton Stamplar and don't allocate any CP. You will soon know the meaning of pain!
OP do yourself a favor and never look for anything resembling difficulty in this game. It will never happen since this game is catered to people that like easy games. Instead think of PvE as an interactive book. If you want good PvE then play something else like monster hunter, dark souls or Bloodborne.
Hey you! Still waiting on that vid of you beating a world boss with a lvl 4 toon, naked with zero cp and a starter weapon! It's been months now, still too busy to back up that claim of yours?
They need to just bump up the buffing that low level players get and ramp up the difficulty overall. The result would leave new players the same and increase the difficulty for max cp.
Priyasekarssk wrote: »
every mob and critter on Summerset should have a one shot mechanic to any players who ever said game is too easy. There. Problem solved!
jedtb16_ESO wrote: »
MehrunesFlagon wrote: »jedtb16_ESO wrote: »
Stop designing overland for scrubs that only light attack.Or at least make a damn vet instance.
One of my guildies recently went around questing with no gear on but weapons by accident, and they didn't notice until hours laters.
Apache_Kid wrote: »Can someone please explain to me the appeal of the concept of "vet over-land content"
All it would be is souped up mobs and mini-bosses. It wont actually be a real challenge because the only difficulties in this game are the mechanics. Mobs and bosses doing more damage and having more health will just give the illusion of increased difficulty and it will be boring as hell. If you want vet over-land style game-play go play dark souls or something because this game will NEVER have it.
Fleshreaper wrote: »Apache_Kid wrote: »Can someone please explain to me the appeal of the concept of "vet over-land content"
All it would be is souped up mobs and mini-bosses. It wont actually be a real challenge because the only difficulties in this game are the mechanics. Mobs and bosses doing more damage and having more health will just give the illusion of increased difficulty and it will be boring as hell. If you want vet over-land style game-play go play dark souls or something because this game will NEVER have it.
It would be OG Craglorn. Which is exactly what Craglorn use to be. And only probably about 1/2 the player base got to experience it before the nerf. You would spend hours looking for a group on the same stage of a quest as you. Took me close to a year to complete lower Craglorn because no one wanted to repeat the same quest. Can't tell you how many time I did the first few quests of the chain over and over, each time the group would brake up before getting to the quest I needed. Which is why ZoS has said, they will never do that, again (meaning vet adventure zones). And I personally agree, that was a nightmare. However, I would be good with some sort of difficulty slider. The harder the setting the more gold and other items you could get, you would get the same items but more of them. So for example. Three points on the slider, easy, medium, and hard. Easy mod would give 23 gold and one items for the loot table. Medium would give 46 gold and two items from the loot table. Hard would give 69 gold and three items from the loot table.
Most people are missing the point of the people who are asking for a more challenging experience.
When literally every single piece of content they release is the exact same difficulty there is no reason for existing players to stay engaged with the game.
We are not asking for a difficulty slider. We are not asking for crabs to one shot us. We are asking for new, engaging, and more difficult content to be released. As it stands now, outside of the quests and artwork, there is almost no differentiation between Morrowind, Summerset, or any of the other DLCs when it comes to difficulty.
boombazookajd wrote: »pretend I went through the trouble to insert the beaten horse meme
I got you!
Priyasekarssk wrote: »
It's literally the opposite of " L2P " when someone ask for a dungeon/content nerf.
Both answers are useless.
Some want " nerfs " because they want to play the way they want, using their hybrid dk and mephala monster set + pelinal. but they can't because it's too hard, at least they can have fun in normal dungeons/trials.
Same thing for those who ask for some difficulty, some creates their own challenge and play without cp and gear like you said, but some wants ( like me ) to keep their gold stuff and cp because it's a part of their char ... and they want the game to give them a challenge .. my self i don't want to play naked just because it's an ELDER SCROLLS, the customization of your char is an important thing .. and i want to have fun with it.
Now please just stop with these useless replies ... I understand that my english is pretty bad ... but I'm sure my answer is more useful than yoursevery mob and critter on Summerset should have a one shot mechanic to any players who ever said game is too easy. There. Problem solved!
I want this.