Lightspeedflashb14_ESO wrote: »Toc de Malsvi wrote: »Lightspeedflashb14_ESO wrote: »
The other morph of trap does almost double the damage and has almost double the buff duration for only 7% more cost.
From my testing:
Melee trap for 2750 stam:
18 seconds Minor Force
50k total damage
Ranged Trap for 2555 stam:
10 seconds minor force
26k total damage
So you need to spend almost twice the stam for the same value. Except Bow weapon damage is lower and Trap doesn't scale with Hawkeye so its actually worse.
sure sure, but you don't have to be in melee range to use lightweight.
DoonerSeraph wrote: »Yeah, lost 6k on my stamsorc setup, probably will swap razor caltrops for anti cavalry for the extra duration, and test arrow barrage... Losses seem huge yet again.
Lightspeedflashb14_ESO wrote: »
Soul trap, Trap Beast, Shadow Silk... You realize this is no longer a bow build, right? It's becoming a ranged stamina build. I love Bow/Bow build because I love Bow. I want to be an archer.
If I'm going to have to use other skills, can you give me a reason to not to be a magicka character instead?
SodanTok, I'm sure you're quite busy, but I am just wondering, would you be willing to estimate an approximate dps loss assuming no changes to ones build post patch?
So, after this nonsense goes live, and I keep on with Tzogvin, vma back bar and relequen, with the same skills (warden) as on live currently, what's the hit going to (approximately) be?
Would it be reasonable to replace caltrops with soul trap, and keep tzogvins? or would a different set coupled with trap really be that major an upgrade?
I only ask because ive always had a really difficult time placing trap properly, and Tzogvins was a real godssend for me to not have to muck about with it.
I mean, I have a master bow, so poison injection uptime and swapping to barrage aren't an issue.
I just don't want to have to give up my class abilities really, anything else is fair game. I know dw/bow setups are having to make a lot of changes, and I was worried that bow/bow would be similarly afflicted.
AcadianPaladin wrote: »I've always kind of liked the Fighters Guild Crossbow skill and even looked at it as a spam skill. Trouble was the cost vs damage was poor. I notice the PTS patch notes look like they are giving the crossbow more damage and lower cost. Is there any chance that the skill could become a valid consideration? My bow/bow sorc is not real impressed with the overall direction of Snipe and a sorc doesn't have too many alternatives to spam. Neither PI nor Barrage are ideal for that.
Big thanks to SodanTok for actively managing this thread. It has always been super valuable for my three bowbow girls and even more so now with the upcoming patch and its pervasive nerfs.
AcadianPaladin wrote: »Thanks for your insight. I'm glad you said something about lack of time for spammable because I've noticed the same thing and wondered if it was just me. My bow sorc is currently using Snipe but, in truth, it she usually only gets it off in conjunction with a bar swap as she swaps away from the bar with snipe on it.
The post still says that Khajiit are best for crit chance. Does this mean that khajiit work well with crit chance builds because of the crit damage passive or does this mean that that line wasn't updated when khajiit lost their crit chance bonuses?
I really want it to he the first one, but from what I've read elsewhere, I doubt it's the case.
I've tried a stamina necro and just couldn't get into it...maybe if I change her over to a bow/bow build, I'll actually be able to keep her alive! haha
I've tried a stamina necro and just couldn't get into it...maybe if I change her over to a bow/bow build, I'll actually be able to keep her alive! haha
Maybe, problem is, going bow doesnt change and in some ways even increases the impact of all the sluggish and buggy skills necro has But the passives are great for bow