Shield staking is fine. Yes, it's strong in 1vs1, especially against magicka builds (if you use harness), but when outnumbered shields are much more useless compared to other defenses like dodge roll or block.
Also, a lot of people here say that they don't have any problems to time the burst when the shields are about to expire. Yes, magsorc can prevent it going to fully defensive mode, but I don't see a problem here, other classes can be invincible too (and require a single button).
Curse buff is a problem only against cloaking NBs in my opinion, and it's really need to be adressed. In other cases 90% of sorcs reapply the curse after the first explosion.
The only OP skill is dark deal/conversion. With Faso build it gives magsorcs infinite sustain (yes, I'll get l2p and interrupt replies here, but some classes, like magNb or magDK, just can't reliably do it).
The other option is addressing purging it; the only counterplay. Lack of access to purges wasn't really an issue until we got poisons with up to 3 effects plus all the ability debuffs. A cheap Ritual ability for everyone -- buffing Efficient Purge to purge more things -- dilutes the templar class and decimates mag DKs. Removing poisons isn't going to happen, and buffing Purge seems unlikely to happen either.
The second I got to the discussion of "Sorc healing" I almost suffered an aneurysm. @HoloYoitsu
The second I got to the discussion of "Sorc healing" I almost suffered an aneurysm. @HoloYoitsu
But but but... you can use a pet!
That makes your self heals awesome!
Waffennacht wrote: »thankyourat wrote: »Should just be able to crit shields, bout it.
That would be a pretty big nerf for light armor users that aren't sorcs because 1 single damage shield is extremely easy to take down for instance a build with 38k magicka would have a damage shield of around a 6k harness or 8k dampen. Which would really only absorb 1 or 2 attacks so after a single combo your shield would be down. A couple days ago I had a nightblade who executed me with killers blade through my healing ward. So I've switched back to heavy lol because shields are weak unless you are a sorc or wear pirate skeleton
Honestly though, you should be able to execute someone through a Healing Ward. It's kind of ridiculous how tanky someone (even in 7 light) can become with only 2K health left.
You have to compare it to getting an instant burst heal instead. The heal will take you out of execute range but a shield won't.
And it shouldn't..
Care to elaborate?
Umm, a shield shouldn't take you out of execute range.
You are reiterating, I asked you to elaborate. That is, why do you think shields in general and Healing Ward specifically shouldn't take you out of execute range.
I think I'm slightly going off path from my original comment. So I will try to relate it to that.
Being able to throw on a ward which negates the opportunity for crit dmg, on top of passives like undeath, with 3K health left, makes executes hit like noodles. I think if you could crit shields (Healing Ward), then your executes may actually execute.
@FriedEggSandwich I know this.
But their point is that healing ward was designed this way, that it's a hard counter to executes. If you're trying to say that you should be able to execute through a healing ward, then they say you would be defeating the whole purpose of healing ward's existence.
thankyourat wrote: »Should just be able to crit shields, bout it.
That would be a pretty big nerf for light armor users that aren't sorcs because 1 single damage shield is extremely easy to take down for instance a build with 38k magicka would have a damage shield of around a 6k harness or 8k dampen. Which would really only absorb 1 or 2 attacks so after a single combo your shield would be down. A couple days ago I had a nightblade who executed me with killers blade through my healing ward. So I've switched back to heavy lol because shields are weak unless you are a sorc or wear pirate skeleton
Honestly though, you should be able to execute someone through a Healing Ward. It's kind of ridiculous how tanky someone (even in 7 light) can become with only 2K health left.
You have to compare it to getting an instant burst heal instead. The heal will take you out of execute range but a shield won't.
And it shouldn't..
Care to elaborate?
Umm, a shield shouldn't take you out of execute range.
You are reiterating, I asked you to elaborate. That is, why do you think shields in general and Healing Ward specifically shouldn't take you out of execute range.
I think I'm slightly going off path from my original comment. So I will try to relate it to that.
Being able to throw on a ward which negates the opportunity for crit dmg, on top of passives like undeath, with 3K health left, makes executes hit like noodles. I think if you could crit shields (Healing Ward), then your executes may actually execute.
FriedEggSandwich I know this.
thankyourat wrote: »Should just be able to crit shields, bout it.
That would be a pretty big nerf for light armor users that aren't sorcs because 1 single damage shield is extremely easy to take down for instance a build with 38k magicka would have a damage shield of around a 6k harness or 8k dampen. Which would really only absorb 1 or 2 attacks so after a single combo your shield would be down. A couple days ago I had a nightblade who executed me with killers blade through my healing ward. So I've switched back to heavy lol because shields are weak unless you are a sorc or wear pirate skeleton
Honestly though, you should be able to execute someone through a Healing Ward. It's kind of ridiculous how tanky someone (even in 7 light) can become with only 2K health left.
You have to compare it to getting an instant burst heal instead. The heal will take you out of execute range but a shield won't.
Can people stop talking about sorc and what is op or needs a nerf. I can guarantee that 90% of the people commenting on what needs a change have no idea what they are saying.
Get the **** off my sorc that you know nothing about.
A few people in here are providing correct information and they know who they are. The people who think matriarch is a viable heal. gtfo
Anti_Virus wrote: »Can people stop talking about sorc and what is op or needs a nerf. I can guarantee that 90% of the people commenting on what needs a change have no idea what they are saying.
Get the **** off my sorc that you know nothing about.
A few people in here are providing correct information and they know who they are. The people who think matriarch is a viable heal. gtfo
Do you need some salt for your fries?
And yes Matriarch is a viable heal L2P.
Like someone said before the issues currently is set and CP. Some sets now make it so sorc never run out of magic and with CP they can have good stam recovery.Personally I don't want Sorcs nerf but something have to happen they are a head of other classes by a lot in multiple parts of the game be it pvp and pve.1 shield is weak multiple which only magic sorcs have access to are pretty strong combo.thankyourat wrote: »Should just be able to crit shields, bout it.
That would be a pretty big nerf for light armor users that aren't sorcs because 1 single damage shield is extremely easy to take down for instance a build with 38k magicka would have a damage shield of around a 6k harness or 8k dampen. Which would really only absorb 1 or 2 attacks so after a single combo your shield would be down. A couple days ago I had a nightblade who executed me with killers blade through my healing ward. So I've switched back to heavy lol because shields are weak unless you are a sorc or wear pirate skeleton
Can we all agree that pirate skeleton is the biggest problem with shields now? Without pirate, you can usually CC a sorc at the end of one shield and burst through the other.
With pirate, and the 30% damage decrease its kind of ridiculous.
Next patch the cost reduction CP will be gone, and stamina/Magicka CP is cut in half.
Everyone is going to be skint on resources, including mag Sorcs. The whole 'infinite sustain' that both block builds and shield stackers enjoy is going away.
Anti_Virus wrote: »Can people stop talking about sorc and what is op or needs a nerf. I can guarantee that 90% of the people commenting on what needs a change have no idea what they are saying.
Get the **** off my sorc that you know nothing about.
A few people in here are providing correct information and they know who they are. The people who think matriarch is a viable heal. gtfo
Do you need some salt for your fries?
And yes Matriarch is a viable heal L2P.
Anti_Virus wrote: »Can people stop talking about sorc and what is op or needs a nerf. I can guarantee that 90% of the people commenting on what needs a change have no idea what they are saying.
Get the **** off my sorc that you know nothing about.
A few people in here are providing correct information and they know who they are. The people who think matriarch is a viable heal. gtfo
Do you need some salt for your fries?
And yes Matriarch is a viable heal L2P.
Duel? I'll show you that you are the one who needs to l2p
Double barring a pet that easily dies, gets confused. Has a 1.5 sec cast that can be bashed is not a viable option for a pvp heal.
Malamar1229 wrote: »Anti_Virus wrote: »Can people stop talking about sorc and what is op or needs a nerf. I can guarantee that 90% of the people commenting on what needs a change have no idea what they are saying.
Get the **** off my sorc that you know nothing about.
A few people in here are providing correct information and they know who they are. The people who think matriarch is a viable heal. gtfo
Do you need some salt for your fries?
And yes Matriarch is a viable heal L2P.
Come at me with that pet heal build, and you like all the others will die.