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need explanation about Sorc op mainly PvP

Edziu
Edziu
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can you people well explain me how and what is making sorc op in every or if not then in almost every aspect in pvp op in compare to every other class? I want to know your arguments
  • Riga_Mortis
    Riga_Mortis
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    I got killed by a sorc today and then that sorc hitched his robe and tbagged me, most op thing ive seen in forever :)
    Edited by Riga_Mortis on 6 April 2017 17:16
    XBOX 1X
    GT - TAGNUTZ
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    Every class is OP except the class you play. Every ability is OP except the abilities on your bar. Ever gear set is OP except the ones you wear. Every build is OP except the build you run.

    That is basically what the majority of players say even the really good ones that many people follow on here.
  • Alpheu5
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    Idk about being OP, but I find fighting a lot of Sorcerer fights incredibly boring. Bad players shield stacking is just delaying the inevitable, not turning the fight around in their favor.
    Every class is OP except the class you play. Every ability is OP except the abilities on your bar. Ever gear set is OP except the ones you wear. Every build is OP except the build you run.

    That is basically what the majority of players say even the really good ones that many people follow on here.

    Incorrect. Every class, ability, gear set, and build that beats you is OP.
    Edited by Alpheu5 on 6 April 2017 17:25
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
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  • Dark_Aether
    Dark_Aether
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    Shields
    - You cannot crit them and player can spam them as soon as they go down; and we're talking 25k in PVP/50k in PVE

    Dark Conversion
    - Why the heck an ability heals and restores 4k+ magicka? With a little bit of stam regen, you have infinite magicka sustain, which is why Amberplasm is op on them

    Curse
    - That really did not need the buff ZOS

    Mage's Fury
    - It actually goes off before the animation

    Pets
    - Not a problem in open world PVP but stupid op in PVE, and makes it impossible to target the player in 1v1
  • Jitterbug
    Jitterbug
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    They're not in particular. They are strong and that's good for them. I also think sorcerers have a higher rate of skilled players than other classes. DKs just talons and block. Templars just beam at 100% (wtf?). NBs just lie dead on the ground. More sorcerers try to actually play their class and it's easier to understand the idea behind the sorcerer. Just a theory.
  • DHale
    DHale
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    Sorc is really powerful... in a group but when solo they will dunk anything... except every stam build with a two hander. Which is everyone.... ok a lot of people. Honestly if you are even a half way decent player running a stambuild and run a two hander you can burst down sorc with two shields in about 4 seconds that is 20 k shield 100 in bastion 20 k health high elf 2 k crit resist. The only chance a sorc has is fragging you at close range but running immovable pots that is unlikely in open world.

    Most of the time I can kill a sorc before they get off the ground or finish the break free. It's really kinda easy to cheese a kill with a resource poison. Really good sorcs will play defensive and mine camp. But only three sorcs that currently on NAPC are not going to get out burst by a stam sorc or stam DK. There may be others but I have never run into them, yet.

    When I am on my sorc I have to really set up my combos watch the rally and vigor watch their feet for the cc immunity. Watch when they dodge roll I i.e. Curse frag mages wrath to proc that heavy attack into frag. That said, if you run into the typical 1 v x crew (all run stam toons) you are going to die.

    As said previously there are literally 4 one v xer sorcs on NAPC that I would consider good. That does not make a class powerful. Most new players are not going to be really good running a sorc.
    Edited by DHale on 6 April 2017 17:49
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • TBois
    TBois
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    Shields plus the skeleton dungeon helm is a really strong mag sorc setup. For stam sorc they can hit really hard but sustain with dark deal

    Edit: I wouldn't consider them op right now. we have a better balance than previous patches
    Edited by TBois on 6 April 2017 17:51
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • FlyLionel
    FlyLionel
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    Jitterbug wrote: »
    They're not in particular. They are strong and that's good for them. I also think sorcerers have a higher rate of skilled players than other classes. DKs just talons and block. Templars just beam at 100% (wtf?). NBs just lie dead on the ground. More sorcerers try to actually play their class and it's easier to understand the idea behind the sorcerer. Just a theory.

    I can confirm the NB part. Sorcerer/DK just an overall stronger class to put it simply.
    The Flyers
  • Edziu
    Edziu
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    so as I know as I have seen in pvp

    magica sorc have the biggest possible burst without proc sets, just curse, mages wrath on you and crystal frag, with good timing everything will just rekt you, if you fall below 20% helth its insta death for you because on stupid passive mages wrath explosion waiting for you to just fall below 20% health


    shields, healing, everytime when you will burst sorc just under 50% health he will spam shield with wart and it impossible to destory all those shields and in moment he will get 100% health just with crit surge active with shields (without zerging ofc)


    streak, the best reliable mobility skill, no any other class have that good mobility as sorc with his big survivability with his shields and with still great sustain on regens, with most of sorcs as I have meet almost none of them was burned out of stam or mag in very long fights

    ah and forgot, defensive rune also with combine of everything else which have sorc...its to much


    templar and dk have no mobility, nb have only until cloak is working, so no aoe skills and det pots while streak while work always and can be pretty spammed to run long way from your enemy

    templar and dk have grear survivability..but not great as sorc, sorc have his shields and he very rarely is falling below 50% health while templar need to heal through every damage and cant burst in this same time while sorc will just apply 2-3 shield and he is free
    nb have survivability until he is dodging most of incomming attack, then he will get full combe he will die instantly because of his squishy nature as he isnt created to be a tank

    sustain...now its relative concept because everyone have this

    so from my perspective whiel sorc have everything, survivability, mobility ans relative sustain dk and templar lack in mobility, nb have limited mobility because of many counters to cloak
    sorc have the best survivability while can with same moment deal damage while dk is just tankly, teamplar same and just healing it and nb just cant take hits to survive


    so can someone correct me if I wrote something wrong? dont blame me, its just what I see now what is on pvp from my perspective but maybe I dont see everything
  • Voxicity
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    Alpheu5 wrote: »
    Idk about being OP, but I find fighting a lot of Sorcerer fights incredibly boring. Bad players shield stacking is just delaying the inevitable, not turning the fight around in their favor.
    Every class is OP except the class you play. Every ability is OP except the abilities on your bar. Ever gear set is OP except the ones you wear. Every build is OP except the build you run.

    That is basically what the majority of players say even the really good ones that many people follow on here.

    Incorrect. Every class, ability, gear set, and build that beats you is OP.

    That's a lie. Even the ones you crush are OP, because you're so strong you can even kill OP players playing OP classes with OP builds
  • andreasranasen
    andreasranasen
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    YASSSSSS COME THRU MY LOVELY MAG SORCS <3
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • Fodore
    Fodore
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    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.
    Before judging a man walk a mile in his shoes.
    After that who cares?
    They're a mile away and you've got their shoes.
  • Edziu
    Edziu
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    Fodore wrote: »
    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.

    I see you are talking about pve while I mainly about pvp where I see how stam sorc is more tankly than dk and have much better burst with mobility than dk as stam sorc and mag sorc which also have better survivability than dk/templar with his shields and always reliable mobility which is viable on on sorcs and nb but on nb it depend if someone will use det pot or reapers matk then you have no mobility tu run away on nb, I just see how sorc stam and magica have everything what is need on pvp at once while any other class cant have this all at once
  • Betheny
    Betheny
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    Thread starter got killed by a Sorc therefore Sorc must be OP because only OP things can kill him he's so pro :trollface:

    Cue pvp nerf thread.

    (another angry and depressed pvper thread) <--- for easier future searching
    Edited by Betheny on 6 April 2017 21:31
  • Edziu
    Edziu
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    Betheny wrote: »
    Thread starter got killed by a Sorc therefore Sorc must be OP because only OP things can kill him he's so pro :trollface:

    Cue pvp nerf thread.

    (another angry and depressed pvper thread) <--- for easier future searching

    killed many time not by only sorc but I just want to see other thougths lol

    just this what I see now on cyrodil I just see any other class cant be compared to sorc with great mobility, the best possible burst and insane survivability with stacked shields

    I just dont saw and dk doing it well like stam stam sorc with tanking in killing people at once and after faste running away
    I dont saw any templar to easy heal himself with still attacking someone other while sorc will just cast shields and crit surge is healing him while killing other people
    I dont saw to much nb who sucefful fled many times as sorc is doing it without problems with streak

    I just see how sorc have everything possible to solo pvp, 1vx and other classes whill just dinally die on battleground without option to run away etc

    can you then explain me how sorc stam or mag isnt op on pvp in compare to other classes?
  • Betheny
    Betheny
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    Yep you seem rlly smart, must be them not you.
  • Fodore
    Fodore
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    Edziu wrote: »
    Fodore wrote: »
    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.

    I see you are talking about pve while I mainly about pvp where I see how stam sorc is more tankly than dk and have much better burst with mobility than dk as stam sorc and mag sorc which also have better survivability than dk/templar with his shields and always reliable mobility which is viable on on sorcs and nb but on nb it depend if someone will use det pot or reapers matk then you have no mobility tu run away on nb, I just see how sorc stam and magica have everything what is need on pvp at once while any other class cant have this all at once
    Edziu wrote: »
    Fodore wrote: »
    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.

    I see you are talking about pve while I mainly about pvp where I see how stam sorc is more tankly than dk and have much better burst with mobility than dk as stam sorc and mag sorc which also have better survivability than dk/templar with his shields and always reliable mobility which is viable on on sorcs and nb but on nb it depend if someone will use det pot or reapers matk then you have no mobility tu run away on nb, I just see how sorc stam and magica have everything what is need on pvp at once while any other class cant have this all at once

    I was taking about pvp.
    And also templars have,imo, the best shield in the game. Blazing shield.
    Edited by Fodore on 6 April 2017 21:52
    Before judging a man walk a mile in his shoes.
    After that who cares?
    They're a mile away and you've got their shoes.
  • Izaki
    Izaki
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    Shields
    - You cannot crit them and player can spam them as soon as they go down; and we're talking 25k in PVP/50k in PVE

    Dark Conversion
    - Why the heck an ability heals and restores 4k+ magicka? With a little bit of stam regen, you have infinite magicka sustain, which is why Amberplasm is op on them

    Curse
    - That really did not need the buff ZOS

    Mage's Fury
    - It actually goes off before the animation

    Pets
    - Not a problem in open world PVP but stupid op in PVE, and makes it impossible to target the player in 1v1

    As soon as you have 3-4 people on you, you aren't doing any damage you're just shielding up constantly, because shields don't scale well with the amount of incoming damage. The more incoming damage you have, the worse shields become.

    Curse... I still don't see how a second explosion 8.5 seconds after the first is a buff in PvP. It sure is a buff in PvE. Only not pet sorcs use Haunting Curse, and non pets sorcs are not OP in the slightest in PvE.

    It goes off on cast, whereas before it used to have a delay of roughly 1 second before it hit, making the execute a real joke. Now it goes off as soon as you press the button, much like Impale/Killer's Blade, Executionner or Jesus Beam.

    That Amberplasm build is absolute trash compared to the basic Lich setup. Everyone and their grandma is either a Sorc (Crushing Shock) or a stamina build (Massives snares + Bash) so your Dark Conversion isn't going to do anything decent for you. I've seen many Sorcs try Faso/Malcolm's build, and they get put down so easily by a normal Sorc setup. And in open world they don't last that long. And on top of that your damage is absolute crap compared to say BSW, Spinner or even Julianos.

    The targeting difficulty is not so much a pet problem but a game issue. Yes they are beyond OP in PvE and definitely need a slight nerf to the damage done. I think the best bet would be to reduce the Familiar Pulse damage by about 15-20% to bring it more in line with other AoE DoTs. It will still be rewarding to use a brainless pet that gets stuck everywhere and takes time to run up to a target, due to Daedric Prey.
    Edited by Izaki on 6 April 2017 22:01
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Edziu
    Edziu
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    Fodore wrote: »
    Edziu wrote: »
    Fodore wrote: »
    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.

    I see you are talking about pve while I mainly about pvp where I see how stam sorc is more tankly than dk and have much better burst with mobility than dk as stam sorc and mag sorc which also have better survivability than dk/templar with his shields and always reliable mobility which is viable on on sorcs and nb but on nb it depend if someone will use det pot or reapers matk then you have no mobility tu run away on nb, I just see how sorc stam and magica have everything what is need on pvp at once while any other class cant have this all at once
    Edziu wrote: »
    Fodore wrote: »
    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.

    I see you are talking about pve while I mainly about pvp where I see how stam sorc is more tankly than dk and have much better burst with mobility than dk as stam sorc and mag sorc which also have better survivability than dk/templar with his shields and always reliable mobility which is viable on on sorcs and nb but on nb it depend if someone will use det pot or reapers matk then you have no mobility tu run away on nb, I just see how sorc stam and magica have everything what is need on pvp at once while any other class cant have this all at once

    I was taking about pvp.

    so then only thing what I saw on pvp is stam sorc tanking some player trying to catch him and just spamming dark deal and then killing everyone who can and again run away alive

    mag sorc with stacked shields similar, tanking some player, killem them, again stacking shields, streaking etc and just untouchable

    teamplar in this place withll tank some, maybe will also kill someone but wont run away, finally he will die without help and when will come more enemies

    dk similial

    nb will play more with cat and mouse instead of tanking but it will end very fast wil just det pot, mage light, reapers mark and many other counters

    I have sen some duels also

    sorc agains templar, templar was very often under 50% health and was forced to spam often BoL while sorc was very rarely under 50% health because of shields almost nonstop up

    dk similiar

    nb was in hide when it was working and just bursting sorc but then he must at fist burst very fast his shields and then very fast burst his health to kill him but more often nb was forced to go into hide to heal because all hits was landing straight into his health and it was higher chance for sorc to burst nb when sorc was hard to destroy his shields at 1st to finally deal damage into his health
  • TBois
    TBois
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    Sounds like you like mobility, I would suggest making a sorc, class balance is probably the best it has been in a while for pvp
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Betheny
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    The problem you're getting fighting -anyone- is probably something to do with your breathing pattern. When you don't take time to breathe regularly, you'll find your combat prowess takes a nosedive.
  • Izaki
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    Edziu wrote: »
    Fodore wrote: »
    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.

    I see you are talking about pve while I mainly about pvp where I see how stam sorc is more tankly than dk and have much better burst with mobility than dk as stam sorc and mag sorc which also have better survivability than dk/templar with his shields and always reliable mobility which is viable on on sorcs and nb but on nb it depend if someone will use det pot or reapers matk then you have no mobility tu run away on nb, I just see how sorc stam and magica have everything what is need on pvp at once while any other class cant have this all at once

    Stam DK > Stam Sorc.

    Pressure:
    Venomous Claw + Noxious Breath > Hurricane + Implosion
    Sustain:
    Battle Roar + Helping Hands > Dark Deal
    Healing:
    Major Mending = Critical Surge + Dark Deal
    Mobility:
    .............. < Streak + Minor Expedition

    So yeah... DK overall is definitely stronger. The only thing that a Sorc really has going for it is the mobility.

    In a duel, a DK should never lose to a Sorc of equal skill.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • raasdal
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    Edziu wrote: »
    Fodore wrote: »
    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.

    I see you are talking about pve while I mainly about pvp where I see how stam sorc is more tankly than dk and have much better burst with mobility than dk as stam sorc and mag sorc which also have better survivability than dk/templar with his shields and always reliable mobility which is viable on on sorcs and nb but on nb it depend if someone will use det pot or reapers matk then you have no mobility tu run away on nb, I just see how sorc stam and magica have everything what is need on pvp at once while any other class cant have this all at once

    Stam DK > Stam Sorc.

    Pressure:
    Venomous Claw + Noxious Breath > Hurricane + Implosion
    Sustain:
    Battle Roar + Helping Hands > Dark Deal
    Healing:
    Major Mending = Critical Surge + Dark Deal
    Mobility:
    .............. < Streak + Minor Expedition

    So yeah... DK overall is definitely stronger. The only thing that a Sorc really has going for it is the mobility.

    In a duel, a DK should never lose to a Sorc of equal skill.

    That is just so wrong. Every single bit of it.

    Every DK skill combined < Dark Deal
    Every DK passive combined < Implosion

    On my Stamsorc i will wreck any Stam opponent.
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • raasdal
    raasdal
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    Edziu wrote: »
    Fodore wrote: »
    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.

    I see you are talking about pve while I mainly about pvp where I see how stam sorc is more tankly than dk and have much better burst with mobility than dk as stam sorc and mag sorc which also have better survivability than dk/templar with his shields and always reliable mobility which is viable on on sorcs and nb but on nb it depend if someone will use det pot or reapers matk then you have no mobility tu run away on nb, I just see how sorc stam and magica have everything what is need on pvp at once while any other class cant have this all at once

    Stam DK > Stam Sorc.

    Pressure:
    Venomous Claw + Noxious Breath > Hurricane + Implosion
    Sustain:
    Battle Roar + Helping Hands > Dark Deal
    Healing:
    Major Mending = Critical Surge + Dark Deal
    Mobility:
    .............. < Streak + Minor Expedition

    So yeah... DK overall is definitely stronger. The only thing that a Sorc really has going for it is the mobility.

    In a duel, a DK should never lose to a Sorc of equal skill.

    That is just so wrong. Every single bit of it.

    Every DK skill combined < Dark Deal
    Every DK passive combined < Implosion

    On my Stamsorc i will wreck any Stam opponent.
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • Edziu
    Edziu
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    @TBois yes balance is pretty very good between classes excluding especially stam sorc

    @Betheny not much....I on glass cannon ganging nb or tankly dk or templar I have not much problem against dk, templar, nb ofc easiest to kill while stam sorc just dont need any part of brain to fight, just spam 1-2 offensive skills, dodge/block and spam dark deal,
    mag sorc for me is just op with noncritable stacked shields, everytime when I will down him to finishers he now is cc immune after break free and what? 3 stacked shields worth maybe 30k+- becaus eof additional healing wart scaling on health lost and rest shield to aabsord damage befoe healing ward will expire to heal him into full health

    @IzakiBrotherSs in duel you are some right...but in open cyrodil sorc stam>sorc mag>every other class
    espcially stam sorc is winnig because of dark deal while he is on max stat food in heavy with 600 stam regen, tankly as dk/templar and hitting very hard with free heal from crit surge from long range hurricane
  • Fodore
    Fodore
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    Edziu wrote: »
    Fodore wrote: »
    Edziu wrote: »
    Fodore wrote: »
    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.

    I see you are talking about pve while I mainly about pvp where I see how stam sorc is more tankly than dk and have much better burst with mobility than dk as stam sorc and mag sorc which also have better survivability than dk/templar with his shields and always reliable mobility which is viable on on sorcs and nb but on nb it depend if someone will use det pot or reapers matk then you have no mobility tu run away on nb, I just see how sorc stam and magica have everything what is need on pvp at once while any other class cant have this all at once
    Edziu wrote: »
    Fodore wrote: »
    I wouldn't say it's OP, just the easiest to play well. It's also versatile and has nice passives and abilities for stamina and magicka. You can tank as one, Dps as one, support as one (not heal, support, they are 2 different things), you CAN play a healer on it but it won't be as effective as dk or Templar.
    So yeah, just an all round very good class.

    I see you are talking about pve while I mainly about pvp where I see how stam sorc is more tankly than dk and have much better burst with mobility than dk as stam sorc and mag sorc which also have better survivability than dk/templar with his shields and always reliable mobility which is viable on on sorcs and nb but on nb it depend if someone will use det pot or reapers matk then you have no mobility tu run away on nb, I just see how sorc stam and magica have everything what is need on pvp at once while any other class cant have this all at once

    I was taking about pvp.

    so then only thing what I saw on pvp is stam sorc tanking some player trying to catch him and just spamming dark deal and then killing everyone who can and again run away alive

    mag sorc with stacked shields similar, tanking some player, killem them, again stacking shields, streaking etc and just untouchable

    teamplar in this place withll tank some, maybe will also kill someone but wont run away, finally he will die without help and when will come more enemies

    dk similial

    nb will play more with cat and mouse instead of tanking but it will end very fast wil just det pot, mage light, reapers mark and many other counters

    I have sen some duels also

    sorc agains templar, templar was very often under 50% health and was forced to spam often BoL while sorc was very rarely under 50% health because of shields almost nonstop up

    dk similiar

    nb was in hide when it was working and just bursting sorc but then he must at fist burst very fast his shields and then very fast burst his health to kill him but more often nb was forced to go into hide to heal because all hits was landing straight into his health and it was higher chance for sorc to burst nb when sorc was hard to destroy his shields at 1st to finally deal damage into his health

    You do know there are lots of people that can do that? On all classes. Yeah, i think this is just you not noticing when someone is good and just saying it's the class.

    With this logic I could say - "OMG mag dk is soooooo op!!!!!!! Did you see sypher just kill 10 guys??????"
    It's not a case of an op class, it's a good player behind a good build which is inside of a class.

    there are different ways of playing each class, both against and when you are one. So don't go on a tangent about how sorc kills every class, most likely the other person was not playing against the sorc properly. On my Templar, most of the time I have no issues dealing with a sorc. If they are a Stam sorc then you just get them below 50 easily through cc and jabs then cc again and beam them. Magsorcs just need to be cc'd so they can't shield them just burst them down.
    Before judging a man walk a mile in his shoes.
    After that who cares?
    They're a mile away and you've got their shoes.
  • SodanTok
    SodanTok
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    Maybe not OP but stupid.
    Every class/build/weapons have something stupid in it, but when you fight destro wielding light armored sorcs they just have almost everything stupid in this game.
    • Their defense directly scales with their offense.
    • Their defense literally ignores 2 main parts of everyone else's offense - crits and penetration.
    • Their defense is permanent, short duration makes it obnoxious to use, but that doesn't stop them having it on always.
    • Pirate Skeleton exists (and i think vampire passive undeath affects shields too)
    • For every CP point that boosts shields (defense versus every damage) there is CP point that increases damage just and only to shields making it one of the most uneven "CP trades" (still better than healing boost vs defile increase)
    • Their execute #1 is like all executes together. It is insta death AND ranged AND spammable AND can be casted before the execute range to let automation to do its thing.
    • Their execute #2 is... passive.
    • They have damage skill that ignores blocking and dodging and works as "fire and forget".
    • They are the only class with ultimate that works as 3rd skill bar
    • They are the only class with silencing ultimate (damage ultis come and leave, negate will always be good)
    • They have access (like any magicka class tho) to destro ultimate that ignores blocking and dodging
    • They have skill that allows them move great distance, more (if they are magicka sorcs) than any other class in the game.
    • They have access to one of the few (2 only I think?) spammable AoE roots in the game.
    • They have one of the best (if not the best) sustain skill.

    Obvious bias is obvious and someone could definitelly make similiar list about any other class. But dont tell me that sorcs (and primarly mag sorcs) dont have most stupid mechanics out of any class. Their skills arent about too big damage numbers or too big healing numbers they are almost all about something different that changes the "rules" unless, of course, you have too big damage or healing numbers. Nothing they do can be properly balanced by changing some number.
  • Izaki
    Izaki
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    Edziu wrote: »
    @IzakiBrotherSs in duel you are some right...but in open cyrodil sorc stam>sorc mag>every other class
    espcially stam sorc is winnig because of dark deal while he is on max stat food in heavy with 600 stam regen, tankly as dk/templar and hitting very hard with free heal from crit surge from long range hurricane

    I'd place Stamblades on the same level as MagSorcs and put those 2 first up for open world. Stam Sorc in open world... You have to Dark Deal every 10 seconds, if you're up against a few magicka sorcs you're never going to pull that Dark Deal off cause they are just as mobile as you are and you don't have any snares... As see the Crit Surge isn't as effective as Major Mending due to the fact that you don't have to be within hitting range, means you can be running around a tree and be already healed up to full. Nor do Stam Sorcs have any decent burst... Stam DK when built properly has insanely high ultimate generation, which ensures high burst AND resource management. Stam DKs also use max stat food. Overall, Stam DK is easier and just more effective IMO, in pretty much every aspect. What you lose out in mobility you gain through easier resource management, higher burst potential meaning quicker fights, better healing (Draconic Power passive on top of that Mending).
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Betheny
    Betheny
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    Edziu wrote: »
    @Betheny not much....I on glass cannon ganging nb or tankly dk or templar I have not much problem against dk, templar, nb ofc easiest to kill while stam sorc just dont need any part of brain to fight, just spam 1-2 offensive skills, dodge/block and spam dark deal,
    mag sorc for me is just op with noncritable stacked shields, everytime when I will down him to finishers he now is cc immune after break free and what? 3 stacked shields worth maybe 30k+- becaus eof additional healing wart scaling on health lost and rest shield to aabsord damage befoe healing ward will expire to heal him into full health

    How many global cooldowns does it cost him to keep those 3 shields up do you suppose (I'll make it easy for you, that's 3 global cooldowns and that's assuming you haven't destroyed any of those shields at all), those shields only last 6 seconds.

    You're just angry your glass canon ganking build isn't working vs your opponent.
  • EldritchPenguin
    EldritchPenguin
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    Edziu wrote: »
    so as I know as I have seen in pvp

    magica sorc have the biggest possible burst without proc sets, just curse, mages wrath on you and crystal frag, with good timing everything will just rekt you, if you fall below 20% helth its insta death for you because on stupid passive mages wrath explosion waiting for you to just fall below 20% health


    shields, healing, everytime when you will burst sorc just under 50% health he will spam shield with wart and it impossible to destory all those shields and in moment he will get 100% health just with crit surge active with shields (without zerging ofc)


    streak, the best reliable mobility skill, no any other class have that good mobility as sorc with his big survivability with his shields and with still great sustain on regens, with most of sorcs as I have meet almost none of them was burned out of stam or mag in very long fights

    ah and forgot, defensive rune also with combine of everything else which have sorc...its to much


    templar and dk have no mobility, nb have only until cloak is working, so no aoe skills and det pots while streak while work always and can be pretty spammed to run long way from your enemy

    templar and dk have grear survivability..but not great as sorc, sorc have his shields and he very rarely is falling below 50% health while templar need to heal through every damage and cant burst in this same time while sorc will just apply 2-3 shield and he is free
    nb have survivability until he is dodging most of incomming attack, then he will get full combe he will die instantly because of his squishy nature as he isnt created to be a tank

    sustain...now its relative concept because everyone have this

    so from my perspective whiel sorc have everything, survivability, mobility ans relative sustain dk and templar lack in mobility, nb have limited mobility because of many counters to cloak
    sorc have the best survivability while can with same moment deal damage while dk is just tankly, teamplar same and just healing it and nb just cant take hits to survive


    so can someone correct me if I wrote something wrong? dont blame me, its just what I see now what is on pvp from my perspective but maybe I dont see everything
    Yeah, Sorcerers kinda do have the holy grail. They have offense, defense, self healing, and mobility. But the class does have weaknesses.

    1) While their burst is powerful, it is also delayed and extremely telegraphed. Haunting Curse has a 3 second delay before it does damage. Frags requires you to spam a few abilities to get a proc before you can even attempt your burst. The combination of the two means that any player worth their salt is going to know exactly when the Sorcerer is going to try to burst them down. Stamina burst can practically come out of thin air. So while a Magicka Sorcerer can burst someone down in the blink of an eye when everything falls into place, they're going to give a 3 second warning at the bare minimum. That's ample time to throw up some defenses, maybe a reflect, and wait for them.

    2) While their active defense is strong, they have basically no passive defense. Their shields are pretty formidable, but it's absolutely all they have. Light armor builds that don't run Impenetrable are cruising for all sorts of bruisings the very instant those shields run out. Catching a Magicka Sorcerer with their shields down and smacking them with crowd control is pretty much a surefire way to kill them. Especially if you've pressured their Stamina.

    3) They scale extremely poorly with the number of enemies. This is true of both their offense and their defense. Curse can only be placed on one target at a time, Frags can only hit one target before it must be procced again, Crushing Shock is single-target, and so on. The only AoE attacks they usually have are the explosion from Mages Wrath (realistically won't kill anyone unless it procs Implosion) and Eye of the Storm (not exclusive to Sorcerers). On the defensive side, their shields don't benefit from blocking mitigation or armor, so while they are unparalleled for absorbing relatively small amounts of damage, they aren't going to stay up long against several players.
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
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