Lol, no you don't need roots and such. There are classes that don't have everything a Templar has, you don't need every little thing. The Jesus Beam nerf was the right move too. Templars are still very viable in PVE and PVP.
Yeah hah, first uselss skill that came to my mind would be eclipse...STILL...solar barrage would A1 if they gave it the same defile debuff as dark flare.
But to say that templar is useless solo because we dont have a good stun? Im sorry i have to call out on that, ive been using aurora jav for the past few weeks and have more success with that than toppling and blazing spear both slotted. And it only takes up one slot not two. Thing is when solo PvP, you dont NEED a charge, most magplars in 1vX are vamp and when 1vX your enemies are on you, cast vamps bane, jav and mist into them. Simple. We DO NEED CRESCENT BACK. I loved that skill and used it as my main ult for about two years. Wasnt that great with soulshine, but if they give us crescent back and buff LA offensively/ defensively (even if slightly) wed have more build options and be absolutely awesome. Just those two changes, let alone fixing our broken abilities.
And solar barrage deff is not terrible. In raid play with DPS toon that skill is STUPID strong. Just needs defile to be perfect. A snare at thebend of jabs for primary target would be better than the slow effect on it now.
Ive learned over the past couple of months that templar is accually in an awesome place right now. Were very competetive. Would be nice to be in LA again tho
IzakiBrotherSs wrote: »Crescent Sweep wasn't a nerf. It was actually a pretty awesome buff for Stamplar (aka the worst performing class in the game ATM along with nightblades).
Stamplar can use dawnbraker, magplar dont have nothing, crescent was a nerf now the magplars dont have a single burst ult with low cost
IzakiBrotherSs wrote: »IzakiBrotherSs wrote: »Crescent Sweep wasn't a nerf. It was actually a pretty awesome buff for Stamplar (aka the worst performing class in the game ATM along with nightblades).
Stamplar can use dawnbraker, magplar dont have nothing, crescent was a nerf now the magplars dont have a single burst ult with low cost
Of course you can use something that isn't in your class skill lines. Doesn't mean it was a nerf to magplar. Anyone can use Dawnbreaker. Magicka Sorcs use it too.
UppGRAYxDD wrote: »
Dont get me wrong, magplars are in a good place if built right. I just feel that magplar paladin builds are gonna be even more rare with the morrowind cp changes...
UppGRAYxDD wrote: »
Dont get me wrong, magplars are in a good place if built right. I just feel that magplar paladin builds are gonna be even more rare with the morrowind cp changes...
I hate this cast time 1.1, u can make a combo with this time. This skill is good for group cause it has major delfile, but for a solo battle this cast is the own death No good players die for this, i said good players real good players
EldritchPenguin wrote: »Magicka Nightblades say hello.Blazing shield needs to be useful for magplars again. Magplar DPS is lackluster compared to every other class, a decent sized Blazing Shield would fix that. Power of the Light needs to go btw, unblockable things are stupid.
Also, some abilities need to be unblockable, as long as it's still possible to make builds that can block for eons while spamming heals.
I just dusted of My old magplar and with pol it feels stronger then ever. Blazing spear nerf sucked but in group play templars just got stronger.
Yeah in groups magplars are strongs, 95% are BoL bots and radiant spam and this is no good, think with what burst ult dps u have for a solo fight? destro ult 240 ult points meteor easy block... so? magplar is an excellent support
Lol, no you don't need roots and such. There are classes that don't have everything a Templar has, you don't need every little thing. The Jesus Beam nerf was the right move too. Templars are still very viable in PVE and PVP.
Every class has something special and unique, but It's not the case. All classes classes have roots except the templar. Its ígalité, we use AoE we need it
I'm sorry but I literally just had to log in to reply to this post as haven't ever seen so much lunacy in my life.
You have said multiple times "Mag templars need something special of their own" "They need a root, only class without one"......
There is absolutely nothing wrong with magic templar.... the class literally has a counter to virtually everything -.- most insane healing in game yet defensively in heavy armour very difficult to burst down, can purify roots, dots and even curses.... only class that can do this through class skills.
Insane resource management; what with radiant aura now giving magic steal as well as 10% recov across all resource pools, focus, and the fact that so many sets can be worked into any build, such as lich sword and board, you can literally just sit defensive, block casting abilities.... stam gets low from block dmg mitigation.... straight into mist form.... kite around object, cancel mistform with a bar swap, be back at nearly full stam and straight on the offensive, and moment magika gets a bit low.... not that it will having 3.2k regen... back to perma blocking, virtually trading stamina for magicka.... moment stamina is a bit low... what ya know... back in mistform.
And as regards to your supposed dps troubles.... well that is explained with two words..... PURIFYING LIGHT.
This ability is literally cancer right now, and a skilled player can use this to such effect you can literally kill someone instantly.
If you become aware to how much damage this ability can store before it procs, its literally a ticking time bomb waiting to 1 bomb someone. It is literally a case of the above resource management.... mist form...block.... mist form... block.... purifying light, puncturing sweep, puncturing sweep, ice comet, Aurora Javelin.... dead. And if they somehow survive.... which I highly doubt considering purifying light likely proced for 9k dmg as your met landed on their cced head, the supposed nerfed radiant you talk about insta nukes their remaining health as they are likely legitimately within actual execute range.
I've had my purifying light proc for 11k as a 14k comet landed on them after a 3k javelin.... thats 28k damage happening in an instant. Didnt even need a radiant. And even without ice comet its just a case of putting out a few more puncturing sweeps and then executing.
Honestly bro I dont mean to seem mean or spiteful when I say this... but if you are struggling on magic templar this patch its a learn to play issue.
Like people have mentioned above... right now the class is in such a good place, up with the best. Since the homestead update ive had a chance to play every class in various roles and right now the only underperforming class in my opinion for solo, small group or even zerging is probably magic nightblade. Maybe even stam nb. If you're not a magic bomb blade/ heavy attack build, you will be outperformed by the other classes that saw more favourable buffs. Other than that... every class is performing nicely in one way or another... and magic templar certainly is not under performing.
There is absolutely nothing wrong with magic templar.
I'm gone a few months and templars get nerfed even further, nice! Crescent Sweep is now physical? Who's idea was that? RIP magicka templar ult burst I guess? Any other nerfs I wasn't aware of? Do I need to go back and read the last 3 months of patch notes? >_<
Lol, no you don't need roots and such. There are classes that don't have everything a Templar has, you don't need every little thing. The Jesus Beam nerf was the right move too. Templars are still very viable in PVE and PVP.
Every class has something special and unique, but It's not the case. All classes classes have roots except the templar. Its ígalité, we use AoE we need it
And all classes have an execute except DK. What's your point?
My 2 cents for playing templar exclusively since beta.
Honestly magplar is in good spot in pvp. However it needs some quality of life changes.
1) Unable to attack when rooted. This is very annoying since jabs are cone aoe, meaning targeted by the direction of your character facing, not by mouse look. It should follow your crosshair during its full channel.
Actually my deepest and unexpressed wish is to make it instant single hit skill like Flame Lash, but I guess it's just too much of a wet dream to be real..
2) Blazing Spears stun nerf was unnecessary. You did this because it has "too much additional effects(!)" for a stun. So do Mass Hysteria and Fossilize as well.
And you said us to use Luminous Shards for stun. Let me tell you something, yes it's a disorient, yes ignores block, but it doesn't stun at all(instantly breaks) if you happen to have a dot placed on enemy or light attack by mistake AND it gives cc immunity automatically. It doesn't have after effect like Fossilise, so you just spend 2.5k magicka to give your enemy cc immunity gift. That's certainly great alternative for Blazing Spears! /sigh
3) No cheap dmg ulti left. Every single magplar i know use Dawnbreaker of Smiting, a physical dmg ulti. Why? It's cheap, it stuns, it damages, and it applies dot. It's a shame.
4) Useless skills like Solar Flare, Healing Ritual, Eclipse that no one ever spent skill points. Update them.
5) Gutted class shield. Blazing Shield specifically. Now this griefs me most. It was such a great skill before. Now it's totally useless for all builds except one, The Trollplar. It shouldn't be left alone for one single build. I'm not sure how to fix this issue but with all my honesty i want this skill back in my both bars like before.
I have a couple idea for a possible workaround for Blazing Shield :
- Exclude it in battle spirit shield debuff and put a maximum health limit (lets say 40k) or add a softcap for health stat.
- Keep battle spirit debuff but copy Blazing Shield to the other morph and make it scale with magicka. (so at the end, same skill same effect, but one scales with magicka and the other from health)
6) A way to restore some stamina other than Repentance. Looking at you "being able to take your own spears from ground"
I'm sorry but I literally just had to log in to reply to this post as haven't ever seen so much lunacy in my life.
You have said multiple times "Mag templars need something special of their own" "They need a root, only class without one"......
There is absolutely nothing wrong with magic templar.... the class literally has a counter to virtually everything -.- most insane healing in game yet defensively in heavy armour very difficult to burst down, can purify roots, dots and even curses.... only class that can do this through class skills.
Insane resource management; what with radiant aura now giving magic steal as well as 10% recov across all resource pools, focus, and the fact that so many sets can be worked into any build, such as lich sword and board, you can literally just sit defensive, block casting abilities.... stam gets low from block dmg mitigation.... straight into mist form.... kite around object, cancel mistform with a bar swap, be back at nearly full stam and straight on the offensive, and moment magika gets a bit low.... not that it will having 3.2k regen... back to perma blocking, virtually trading stamina for magicka.... moment stamina is a bit low... what ya know... back in mistform.
And as regards to your supposed dps troubles.... well that is explained with two words..... PURIFYING LIGHT.
This ability is literally cancer right now, and a skilled player can use this to such effect you can literally kill someone instantly.
If you become aware to how much damage this ability can store before it procs, its literally a ticking time bomb waiting to 1 bomb someone. It is literally a case of the above resource management.... mist form...block.... mist form... block.... purifying light, puncturing sweep, puncturing sweep, ice comet, Aurora Javelin.... dead. And if they somehow survive.... which I highly doubt considering purifying light likely proced for 9k dmg as your met landed on their cced head, the supposed nerfed radiant you talk about insta nukes their remaining health as they are likely legitimately within actual execute range.
I've had my purifying light proc for 11k as a 14k comet landed on them after a 3k javelin.... thats 28k damage happening in an instant. Didnt even need a radiant. And even without ice comet its just a case of putting out a few more puncturing sweeps and then executing.
Honestly bro I dont mean to seem mean or spiteful when I say this... but if you are struggling on magic templar this patch its a learn to play issue.
Like people have mentioned above... right now the class is in such a good place, up with the best. Since the homestead update ive had a chance to play every class in various roles and right now the only underperforming class in my opinion for solo, small group or even zerging is probably magic nightblade. Maybe even stam nb. If you're not a magic bomb blade/ heavy attack build, you will be outperformed by the other classes that saw more favourable buffs. Other than that... every class is performing nicely in one way or another... and magic templar certainly is not under performing.
Lol, no you don't need roots and such. There are classes that don't have everything a Templar has, you don't need every little thing. The Jesus Beam nerf was the right move too. Templars are still very viable in PVE and PVP.
Every class has something special and unique, but It's not the case. All classes classes have roots except the templar. Its ígalité, we use AoE we need it
And all classes have an execute except DK. What's your point?
DK needs a execute! Égalité!
CatchMeTrolling wrote: »EldritchPenguin wrote: »Magicka Nightblades say hello.Blazing shield needs to be useful for magplars again. Magplar DPS is lackluster compared to every other class, a decent sized Blazing Shield would fix that. Power of the Light needs to go btw, unblockable things are stupid.
Also, some abilities need to be unblockable, as long as it's still possible to make builds that can block for eons while spamming heals.
Are you implying Magplars have better DPS than Magblade ? Looool sounds like someone who never really played either
IzakiBrotherSs wrote: »CatchMeTrolling wrote: »EldritchPenguin wrote: »Magicka Nightblades say hello.Blazing shield needs to be useful for magplars again. Magplar DPS is lackluster compared to every other class, a decent sized Blazing Shield would fix that. Power of the Light needs to go btw, unblockable things are stupid.
Also, some abilities need to be unblockable, as long as it's still possible to make builds that can block for eons while spamming heals.
Are you implying Magplars have better DPS than Magblade ? Looool sounds like someone who never really played either
Are you implying that Magicka Nightblades have good DPS? Not in end-game PvE. Are you implying that Magblades are good in PvP? With a burst that takes at least 4 seconds (4 light attacks) to set up without any other considerable "nukes" aside from ultimates, Magblades are only decent in duels. Open world? A lesser version of Sorc (just like in trials in fact). The only place where they are actually good is vMA because self-heals, ultimate generation and minor berserk.
IzakiBrotherSs wrote: »CatchMeTrolling wrote: »EldritchPenguin wrote: »Magicka Nightblades say hello.Blazing shield needs to be useful for magplars again. Magplar DPS is lackluster compared to every other class, a decent sized Blazing Shield would fix that. Power of the Light needs to go btw, unblockable things are stupid.
Also, some abilities need to be unblockable, as long as it's still possible to make builds that can block for eons while spamming heals.
Are you implying Magplars have better DPS than Magblade ? Looool sounds like someone who never really played either
Are you implying that Magicka Nightblades have good DPS? Not in end-game PvE. Are you implying that Magblades are good in PvP? With a burst that takes at least 4 seconds (4 light attacks) to set up without any other considerable "nukes" aside from ultimates, Magblades are only decent in duels. Open world? A lesser version of Sorc (just like in trials in fact). The only place where they are actually good is vMA because self-heals, ultimate generation and minor berserk.
CatchMeTrolling wrote: »IzakiBrotherSs wrote: »CatchMeTrolling wrote: »EldritchPenguin wrote: »Magicka Nightblades say hello.Blazing shield needs to be useful for magplars again. Magplar DPS is lackluster compared to every other class, a decent sized Blazing Shield would fix that. Power of the Light needs to go btw, unblockable things are stupid.
Also, some abilities need to be unblockable, as long as it's still possible to make builds that can block for eons while spamming heals.
Are you implying Magplars have better DPS than Magblade ? Looool sounds like someone who never really played either
Are you implying that Magicka Nightblades have good DPS? Not in end-game PvE. Are you implying that Magblades are good in PvP? With a burst that takes at least 4 seconds (4 light attacks) to set up without any other considerable "nukes" aside from ultimates, Magblades are only decent in duels. Open world? A lesser version of Sorc (just like in trials in fact). The only place where they are actually good is vMA because self-heals, ultimate generation and minor berserk.
Magblades can hit harder than magplar lol I have most of my experience on both classes, unlike most who speak on classes they never play.
I 1vxed on both & got emp on both, the average player doesn't know how to build a magblade to do anything other than bombing but that doesn't mean their dps is lacking, albeit going off word of mouth will lead you to believe that.
Its absolutely possible 1v1 to fully charge purifying light, but very difficult. Fought magdk last night and as soon as he saw that *** he blocked, negating built up damage. At the same time ive had it on me 1v1 and didnt purge but it hit me with a VERY well timed dawnbreaker of smitting...RIP for my Light armor templar
Anyway, i agree that templars dont have everything, but nothing wrong with taking advantage of every skill available to you. I mean all classes would effed if it werent for entropy or inner light, especially in non cp pvp. I personally think they should not worry so much about giving classes buffs they lack, rather give all classes a skill that one or two lack. For example, instead of giving DKs an execute, put one in mages guild or something similar. Instead of giving templar a group root put it in desty line. Looking at you ice staff XD.