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No cp pvp magicka sorcerer

  • Jawasa
    Jawasa
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    Havent had time to get back into pvp yet but i might get an hour in azura tonight. Gonna see if i can put all the great info to use!
  • glavius
    glavius
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    Recommending Encase...ew. Have some dignity.

    OP, mandate thief in your build to make up for the lower crit chance when playing without cp. Your kill potential will rise noticeably even if you give up some spell damage to do so. Build sustain beyond there. I personally like Seducer + Amber Plasm. You don't need to build much damage to deal significant damage in Azura's, but you'll need lots of sustain. Stam regen takes magicka sorc to the next level too. Try using Dark Conversion on your back bar or Overload bar. It's very powerful overall, but especially in Azura's.

    I want to add to this. Thief is the best (most efficient) mundus unless you have crit chance saturation (usually around 60% or 70% crit chance), then Shadow is the best mundus. This is because thief is worth 3.5 normal set bonuses, whereas mage is worth 1.37 and atro is worth 1.53.
    Thief gives a flat +11% crit chance with no divines. This is equal to 2409 crit rating from gear. A set bonus to crit for gold gear is 688. Therefore Thief provides you with the equivalent of 3.5 set bonuses. Compare to Mage, which gives 1320 magicka or Atro which gives 198 recovery. Gold gear set bonus gives 967 magicka or 129 recovery. Thus Mage is only worth 1.37 set bonuses and Atro is worth 1.53 set bonuses.

    As for Shadow, it gives you 12% more crit damage. Crit damage is not a normal set bonus. The general rule is that "Thief is better than Shadow when your crit damage is more than 10% higher than your crit chance." Base crit damage is 50%. So unless you are running a build with 60 or 70% crit chance, Thief is better.

    As for Encase, there are two schools of thought. One is to have some dignity, as Kena said. The other is to abuse broken mechanics (like root spam) to the point that enough people will complain about it and ZOS has to actually fix the mechanics.

    Personally, I fall into a third category. I use encase only only people who deserve it. For example, if I get hit with talons or fossilize more than once in a fight with an mDK, I will tab them do nothing but encase spam them. If they flap their wings constantly, I will alternate in crushing shock. Sometimes I have to do this to ice staff users or nightblades, too, but mDK is the worst offender.

    I also think situational encase is justified. If you need to get away from someone spamming gap closers, encase them and streak away, they can't gap close while rooted. Encase is also great for defending keeps. You can wipe a whole zerg on an inner breach by encasing them in oils. Be sure to put fury on everyone, too, so you get the killing blow and add AoE damage. It also works on an outer breach if you have enough siege hitting it. Keep front doors are especially fun, because you can stand on the ledge in the little cubby to the side of the door and your encase will catch people who are on the ground walking in. You can also streak straight across to the cubby on the other side and stun everyone as they come through.

    While thief mundus isnt bad, the fact that its equivalent to 3,5 crit set bonuses, doesnt in itself mean much. Crit as a setbonus is pretty bad for pvp in most cases.
  • Jawasa
    Jawasa
    ✭✭✭
    @glavius Don't underestimate crit in pvp even when people are at crit cap and in non cp almost no1 is they will take more dmg from crits even with cp because it caps at 0,5 that means that if you have anything that ups crit dmg they will take extra dmg from crits.
  • glavius
    glavius
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    Jawasa wrote: »
    @glavius Don't underestimate crit in pvp even when people are at crit cap and in non cp almost no1 is they will take more dmg from crits even with cp because it caps at 0,5 that means that if you have anything that ups crit dmg they will take extra dmg from crits.

    For some builds crit is great. Basically the more combined weap dmg/stamina you have, the better crit is compared to another mundus. But for my somewhat low dmg stat build, crit is inferior to serpent mundus. I did the calculations.
  • RinaldoGandolphi
    RinaldoGandolphi
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    Attonach, especially on a staff build. You need the regen to keep your shields up and deal damage. Magicka is your lifeline, if you run out your dead.

    I'd think dual wield may be able to use a diff stone though. Since they are not using a Destro staff spammable force shock so the drain on their resources isn't as great
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Ecrusted
    Ecrusted
    Soul Shriven
    gibous wrote: »
    Zander98 wrote: »
    Last summer I ran 5 seducers 5 alt mastery 1 Kenya

    1pc Kenya gives 50% sprint cost reduction right?

    I'll see myself out now...

    Hahahaha.... Gold
  • Irylia
    Irylia
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    play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)

    Bsw is stronger than spinners. 3 things to consider
    1. Shields (pen won't affect shields)
    2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
    3. Heavy (the pen still doesn't outperform bsw proc)

    Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.

    Be efficient.

    Vma destro and defending resto with beserk enchant.
    Frag shock curse degen fury db
    Dark deal boundless streak hard ward healing ward resto Ult

    Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.

    impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
    Tri food (Stam)
    Vamp optional (flame and db dmg is aids)
    Serpent over atro because darkdeal (if you need more gen)

    Faster you kill things less time you spend trying to sustain.

    Burn bright [and don't die at all] die young



    Edited by Irylia on 16 May 2017 19:40
  • TreeHugger1
    TreeHugger1
    ✭✭✭
    Jawasa wrote: »
    SamTheSwan wrote: »
    Honestly just reroll unless you plan on doing the @Thelon fasallas, encase, negate, resource poison build. If you want to play magicka, play a class that has more sustain built into it (I'd recommend magblade for BG). Like having a 7k ward and being neigh forced to use light armor makes Magicka Sorc just feel awful in any open world environment. All it takes is one potato who can slot encase or purchase resource poisons to seal your fate.

    I allready have other classes both stamina and magica atm i want to play magica sorc atm. I'm doing fine with my current build but started this thread to get tips from other players. I allready tried mageblade but i sucked. Sorc is going a LOT better.

    @Derra IF only i had that maelstorm desto. :(

    I don't have amberplasm nor inferno vma staff.
    You can use 5 julianus/any other damage set ,5 lich, 2 pieces EG , serpent/thief mundus, stamina drain poison (5 sec) and the witchmother drink (if you need it).
    You need to have enough magicka regen otherwise you will have to dark exchange every second, and this is a good way to die.
    Streak is bugged so you better use BoL, after you use BoL you can dark exchange twice. enter your mines/los if a melee player use gap closer.
    (It's also recommended to unlock unchained and use it with dark exchange).
    I have surge on the overload bar and use this potion:
    Restore Magicka
    Increase Spell Crit
    Become immune to knockback and disabling effects
    Edited by TreeHugger1 on 16 May 2017 20:18
  • Minalan
    Minalan
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    Irylia wrote: »
    play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)

    Bsw is stronger than spinners. 3 things to consider
    1. Shields (pen won't affect shields)
    2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
    3. Heavy (the pen still doesn't outperform bsw proc)

    Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.

    Be efficient.

    Vma destro and defending resto with beserk enchant.
    Frag shock curse degen fury db
    Dark deal boundless streak hard ward healing ward resto Ult

    Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.

    impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
    Tri food (Stam)
    Vamp optional (flame and db dmg is aids)
    Serpent over atro because darkdeal (if you need more gen)

    Faster you kill things less time you spend trying to sustain.

    Burn bright [and don't die at all] die young

    I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.

    Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.

    I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.

    Will your heavy armor build you posted still work out in No CP?
  • Hutch679
    Hutch679
    ✭✭✭✭✭
    Minalan wrote: »
    Irylia wrote: »
    play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)

    Bsw is stronger than spinners. 3 things to consider
    1. Shields (pen won't affect shields)
    2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
    3. Heavy (the pen still doesn't outperform bsw proc)

    Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.

    Be efficient.

    Vma destro and defending resto with beserk enchant.
    Frag shock curse degen fury db
    Dark deal boundless streak hard ward healing ward resto Ult

    Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.

    impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
    Tri food (Stam)
    Vamp optional (flame and db dmg is aids)
    Serpent over atro because darkdeal (if you need more gen)

    Faster you kill things less time you spend trying to sustain.

    Burn bright [and don't die at all] die young

    I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.

    Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.

    I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.

    Will your heavy armor build you posted still work out in No CP?

    I'm dual wield as well. Although with what I have seen from the battlegrounds maps, there are cliffs with lava that are death as soon as you fall. Destructive clench is looking pretty darn good tbh.... gotta mind those surroundings
  • Irylia
    Irylia
    ✭✭✭✭✭
    Minalan wrote: »
    Irylia wrote: »
    play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)

    Bsw is stronger than spinners. 3 things to consider
    1. Shields (pen won't affect shields)
    2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
    3. Heavy (the pen still doesn't outperform bsw proc)

    Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.

    Be efficient.

    Vma destro and defending resto with beserk enchant.
    Frag shock curse degen fury db
    Dark deal boundless streak hard ward healing ward resto Ult

    Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.

    impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
    Tri food (Stam)
    Vamp optional (flame and db dmg is aids)
    Serpent over atro because darkdeal (if you need more gen)

    Faster you kill things less time you spend trying to sustain.

    Burn bright [and don't die at all] die young

    I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.

    Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.

    I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.

    Will your heavy armor build you posted still work out in No CP?

    I really wanted to use war maiden when the 2 piece was hp but now that it is crit chance I'm less hyped. 4% crit chance isn't worth it for me while the hp provides me with options for different foods somewhat more and can also allow me to get regen from other sources at the expense of losing some hp.

    Not a fan of dw because inferno gives *8% single target cshock and weaves for more pressure.

    Blackrose Amber should still work although you can run light armor 2x pirate defending resto and boundless and still be as tanky with sustain.

    Various set ups with amberplasm can make this work. Even more so if you add infused prismatic with witchmothers
  • Keep_Door
    Keep_Door
    ✭✭✭✭✭
    I switched out my lich for BSW and am also running spinners with one kena, 2 impen the rest divines with the mag regen mundus... people melt i mean damn.

    I sacrafice my sustain for more damage and i can tell. Thats a personal choice that i made and have adapted to idk if i would recommend it unless you want to end fights fast. I use alot of potions and heavy attacks but like i said i have adapted my play style to less regen and higher damage.

    My main issue was ganking and dying to fast. I slotted radiant magelight got a defending resto staff for my back bar and keep boundless storm up almost all the time. I dont really get ganked to often. I at least put up a fight. Most of the time the gankers either run or melt.

  • Biro123
    Biro123
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    Keep_Door wrote: »
    I switched out my lich for BSW and am also running spinners with one kena, 2 impen the rest divines with the mag regen mundus... people melt i mean damn.

    I sacrafice my sustain for more damage and i can tell. Thats a personal choice that i made and have adapted to idk if i would recommend it unless you want to end fights fast. I use alot of potions and heavy attacks but like i said i have adapted my play style to less regen and higher damage.

    My main issue was ganking and dying to fast. I slotted radiant magelight got a defending resto staff for my back bar and keep boundless storm up almost all the time. I dont really get ganked to often. I at least put up a fight. Most of the time the gankers either run or melt.

    Similar to me, except I went DW with spinners and necropotence with 2 Max Mag monster pieces.
    People don't melt though, they pop!

    Although that was on CP campaigns.I'm pretty sure it won't be viable for morrowind though.
    Edited by Biro123 on 17 May 2017 19:17
    Minalan owes me a beer.

    PC EU Megaserver
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    Woody Ron - Stamplar - DC
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  • Hutch679
    Hutch679
    ✭✭✭✭✭
    Biro123 wrote: »
    Keep_Door wrote: »
    I switched out my lich for BSW and am also running spinners with one kena, 2 impen the rest divines with the mag regen mundus... people melt i mean damn.

    I sacrafice my sustain for more damage and i can tell. Thats a personal choice that i made and have adapted to idk if i would recommend it unless you want to end fights fast. I use alot of potions and heavy attacks but like i said i have adapted my play style to less regen and higher damage.

    My main issue was ganking and dying to fast. I slotted radiant magelight got a defending resto staff for my back bar and keep boundless storm up almost all the time. I dont really get ganked to often. I at least put up a fight. Most of the time the gankers either run or melt.

    Similar to me, except I went DW with spinners and necropotence with 2 Max Mag monster pieces.
    People don't melt though, they pop!

    Although that was on CP campaigns.I'm pretty sure it won't be viable for morrowind though.

    That's a pretty high damage setup. What was your max magic on this in noncp?
  • SanTii.92
    SanTii.92
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    Minalan wrote: »
    Irylia wrote: »
    play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)

    Bsw is stronger than spinners. 3 things to consider
    1. Shields (pen won't affect shields)
    2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
    3. Heavy (the pen still doesn't outperform bsw proc)

    Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.

    Be efficient.

    Vma destro and defending resto with beserk enchant.
    Frag shock curse degen fury db
    Dark deal boundless streak hard ward healing ward resto Ult

    Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.

    impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
    Tri food (Stam)
    Vamp optional (flame and db dmg is aids)
    Serpent over atro because darkdeal (if you need more gen)

    Faster you kill things less time you spend trying to sustain.

    Burn bright [and don't die at all] die young

    I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.

    Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.

    I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.

    Will your heavy armor build you posted still work out in No CP?

    war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Biro123
    Biro123
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    Hutch679 wrote: »
    Biro123 wrote: »
    Keep_Door wrote: »
    I switched out my lich for BSW and am also running spinners with one kena, 2 impen the rest divines with the mag regen mundus... people melt i mean damn.

    I sacrafice my sustain for more damage and i can tell. Thats a personal choice that i made and have adapted to idk if i would recommend it unless you want to end fights fast. I use alot of potions and heavy attacks but like i said i have adapted my play style to less regen and higher damage.

    My main issue was ganking and dying to fast. I slotted radiant magelight got a defending resto staff for my back bar and keep boundless storm up almost all the time. I dont really get ganked to often. I at least put up a fight. Most of the time the gankers either run or melt.

    Similar to me, except I went DW with spinners and necropotence with 2 Max Mag monster pieces.
    People don't melt though, they pop!

    Although that was on CP campaigns.I'm pretty sure it won't be viable for morrowind though.

    That's a pretty high damage setup. What was your max magic on this in noncp?

    Been a while since I've been in no-CP with it, so not sure. I honestly think sustain would be a big issue with it there (its a big enough weakness for this build in CP!).. but in CP it has just short of 54k mag
    Edited by Biro123 on 18 May 2017 14:52
    Minalan owes me a beer.

    PC EU Megaserver
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    Woody Ron - Stamplar - DC
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    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Hutch679
    Hutch679
    ✭✭✭✭✭
    SanTii.92 wrote: »
    Minalan wrote: »
    Irylia wrote: »
    play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)

    Bsw is stronger than spinners. 3 things to consider
    1. Shields (pen won't affect shields)
    2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
    3. Heavy (the pen still doesn't outperform bsw proc)

    Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.

    Be efficient.

    Vma destro and defending resto with beserk enchant.
    Frag shock curse degen fury db
    Dark deal boundless streak hard ward healing ward resto Ult

    Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.

    impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
    Tri food (Stam)
    Vamp optional (flame and db dmg is aids)
    Serpent over atro because darkdeal (if you need more gen)

    Faster you kill things less time you spend trying to sustain.

    Burn bright [and don't die at all] die young

    I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.

    Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.

    I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.

    Will your heavy armor build you posted still work out in No CP?

    war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.

    Definitely will work. Who survives a mage fury when it procs with them being under 20% health lol? I don't use crushing shock or destro ult, people still die to dawn breaker and to ice comet and when caught in suppression field during a burst combo. Don't need weave damage, my haunting curse hits players for 10k-13k, frags hit from 9k to as high as 16k (light armor no ward lower crit resist aka most sorcs) and a mages fury always finishes someone off when they are under 20%. Go watch some dual wield Sorc PvP videos from recent posts on live within the last 2 to 3 months. DW is VERY viable in PvP for Magicka sorcs.

    "Empowered Sorc skills are a magical thing." -DW Sorcs everywhere.
  • Hutch679
    Hutch679
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    Biro123 wrote: »
    Hutch679 wrote: »
    Biro123 wrote: »
    Keep_Door wrote: »
    I switched out my lich for BSW and am also running spinners with one kena, 2 impen the rest divines with the mag regen mundus... people melt i mean damn.

    I sacrafice my sustain for more damage and i can tell. Thats a personal choice that i made and have adapted to idk if i would recommend it unless you want to end fights fast. I use alot of potions and heavy attacks but like i said i have adapted my play style to less regen and higher damage.

    My main issue was ganking and dying to fast. I slotted radiant magelight got a defending resto staff for my back bar and keep boundless storm up almost all the time. I dont really get ganked to often. I at least put up a fight. Most of the time the gankers either run or melt.

    Similar to me, except I went DW with spinners and necropotence with 2 Max Mag monster pieces.
    People don't melt though, they pop!

    Although that was on CP campaigns.I'm pretty sure it won't be viable for morrowind though.

    That's a pretty high damage setup. What was your max magic on this in noncp?

    Been a while since I've been in no-CP with it, so not sure. I honestly think sustain would be a big issue with it there (its a big enough weakness for this build in CP!).. but in CP it has just short of 54k mag

    Would probably be around 47k in non cp I would think, which is still hugeeee.
  • Zander98
    Zander98
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    40K is huge in non cp.
    Zane Altise- The Drunken Sorc

    "The truth may be out there, but the lies are inside your head"-Pratchett
  • Adenoma
    Adenoma
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    5xshacklebreaker, 5x amberplasm, 1x monster is legit in the next patch. Gets good max stats, can free up a little more on food choices, and let's you dark exchange like crazy.
    Adenoma-Badenoma-Sadenoma
  • Hutch679
    Hutch679
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    Adenoma wrote: »
    5xshacklebreaker, 5x amberplasm, 1x monster is legit in the next patch. Gets good max stats, can free up a little more on food choices, and let's you dark exchange like crazy.

    But is the damage good?
  • Trashs1
    Trashs1
    ✭✭✭
    Hutch679 wrote: »
    SanTii.92 wrote: »
    Minalan wrote: »
    Irylia wrote: »
    play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)

    Bsw is stronger than spinners. 3 things to consider
    1. Shields (pen won't affect shields)
    2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
    3. Heavy (the pen still doesn't outperform bsw proc)

    Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.

    Be efficient.

    Vma destro and defending resto with beserk enchant.
    Frag shock curse degen fury db
    Dark deal boundless streak hard ward healing ward resto Ult

    Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.

    impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
    Tri food (Stam)
    Vamp optional (flame and db dmg is aids)
    Serpent over atro because darkdeal (if you need more gen)

    Faster you kill things less time you spend trying to sustain.

    Burn bright [and don't die at all] die young

    I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.

    Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.

    I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.

    Will your heavy armor build you posted still work out in No CP?

    war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.

    Definitely will work. Who survives a mage fury when it procs with them being under 20% health lol? I don't use crushing shock or destro ult, people still die to dawn breaker and to ice comet and when caught in suppression field during a burst combo. Don't need weave damage, my haunting curse hits players for 10k-13k, frags hit from 9k to as high as 16k (light armor no ward lower crit resist aka most sorcs) and a mages fury always finishes someone off when they are under 20%. Go watch some dual wield Sorc PvP videos from recent posts on live within the last 2 to 3 months. DW is VERY viable in PvP for Magicka sorcs.

    "Empowered Sorc skills are a magical thing." -DW Sorcs everywhere.

    dw seems to be a zerg surfing build.

    dont get me wrong i like the idea but i canot see how u wana get ppl down from max hp without crushing shock / la weaving
    Edited by Trashs1 on 19 May 2017 06:32
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yasss Bloodthorn, one of ESO'S most underrated sets! Not sure you need two sustain sets, though.
    #CAREBEARMASTERRACE
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    Yasss Bloodthorn, one of ESO'S most underrated sets! Not sure you need two sustain sets, though.

    Been wanting to try this for a while. Just can't seem to get hold of a decent flame staff though
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    Trashs1 wrote: »
    Hutch679 wrote: »
    SanTii.92 wrote: »
    Minalan wrote: »
    Irylia wrote: »
    play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)

    Bsw is stronger than spinners. 3 things to consider
    1. Shields (pen won't affect shields)
    2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
    3. Heavy (the pen still doesn't outperform bsw proc)

    Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.

    Be efficient.

    Vma destro and defending resto with beserk enchant.
    Frag shock curse degen fury db
    Dark deal boundless streak hard ward healing ward resto Ult

    Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.

    impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
    Tri food (Stam)
    Vamp optional (flame and db dmg is aids)
    Serpent over atro because darkdeal (if you need more gen)

    Faster you kill things less time you spend trying to sustain.

    Burn bright [and don't die at all] die young

    I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.

    Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.

    I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.

    Will your heavy armor build you posted still work out in No CP?

    war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.

    Definitely will work. Who survives a mage fury when it procs with them being under 20% health lol? I don't use crushing shock or destro ult, people still die to dawn breaker and to ice comet and when caught in suppression field during a burst combo. Don't need weave damage, my haunting curse hits players for 10k-13k, frags hit from 9k to as high as 16k (light armor no ward lower crit resist aka most sorcs) and a mages fury always finishes someone off when they are under 20%. Go watch some dual wield Sorc PvP videos from recent posts on live within the last 2 to 3 months. DW is VERY viable in PvP for Magicka sorcs.

    "Empowered Sorc skills are a magical thing." -DW Sorcs everywhere.

    dw seems to be a zerg surfing build.

    dont get me wrong i like the idea but i canot see how u wana get ppl down from max hp without crushing shock / la weaving

    Depends who you are facing, really. Yes, it is mostly a zerg-surfing build as you have to pick and choose your targets (avoiding reflects), and need to back off to recover resources, either from dark exchange or restored heavies.. Get into a 1v1 with a competent stam player who can avoid your frags and you just go oom. But saying that, I've been successful in a few 1vXs with it -generally when taking them by surprise, and them not expecting the amount of burst.. Win or lose, those are quick fights..

    Honestly though, I think relying on frags is going to be less effective come morrowind.. And the light attack DMG buff is yet another push towards destro for us DWers.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Trashs1
    Trashs1
    ✭✭✭
    yes thats the point true.
    did u see hexys morrowind build on morrowind beta forums?

    he sugests 5 shacklebraker+5 alteration mastery.

    it seems he goes in a complete opposit way sustain over raf dmg and high magicka pool
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    Trashs1 wrote: »
    yes thats the point true.
    did u see hexys morrowind build on morrowind beta forums?

    he sugests 5 shacklebraker+5 alteration mastery.

    it seems he goes in a complete opposit way sustain over raf dmg and high magicka pool

    I saw that, yeah. That's a definite outnumbered build, prioritising sustain and mobility. Mostly when I see him in-game its in a small group - so having lower burst is ok when its co-ordinated with others.

    I'm always solo - so need the burst myself - and just live with the shortcomings that go with it. Haven't really decided which way to go yet for morrowind.. I think no-cp hurts max mag builds more than it hits spell-damage builds - so it will depend on how much time I end up spending in no-cp.. (one of the reasons I'm watching this thread).
    I have a less bursty build with more sustain using a straight-forwards lich/necro setup. I think I'll use that as my startpoint in no-cp and see how it fares - then adjust from there.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • AverageJo3Gam3r
    AverageJo3Gam3r
    ✭✭✭✭✭
    Thinking about dusting off my sorc. Have engine guardian fallen out of favor? It's good sustain on a two piece freeing up a 5 piece.
  • Adenoma
    Adenoma
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    @Hutch679 , damage is pretty swell. You don't need to focus as much on sustain outside of just set choices it hits a good max magicka and spell damage. Plus, in no-CP sustain is the name of the game.
    Adenoma-Badenoma-Sadenoma
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    SanTii.92 wrote: »
    Minalan wrote: »
    Irylia wrote: »
    play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)

    Bsw is stronger than spinners. 3 things to consider
    1. Shields (pen won't affect shields)
    2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
    3. Heavy (the pen still doesn't outperform bsw proc)

    Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.

    Be efficient.

    Vma destro and defending resto with beserk enchant.
    Frag shock curse degen fury db
    Dark deal boundless streak hard ward healing ward resto Ult

    Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.

    impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
    Tri food (Stam)
    Vamp optional (flame and db dmg is aids)
    Serpent over atro because darkdeal (if you need more gen)

    Faster you kill things less time you spend trying to sustain.

    Burn bright [and don't die at all] die young

    I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.

    Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.

    I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.

    Will your heavy armor build you posted still work out in No CP?

    war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.

    Fury doesn't need a boost, it's an execute. Ults will hit hard enough with max Magicka.

    All that said, my NoCP build is still probably going to be running a staff, because encase/Destro ult is probably going to be better for teamspeak group play.
    Trashs1 wrote: »
    Hutch679 wrote: »
    SanTii.92 wrote: »
    Minalan wrote: »
    Irylia wrote: »
    play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)

    Bsw is stronger than spinners. 3 things to consider
    1. Shields (pen won't affect shields)
    2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
    3. Heavy (the pen still doesn't outperform bsw proc)

    Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.

    Be efficient.

    Vma destro and defending resto with beserk enchant.
    Frag shock curse degen fury db
    Dark deal boundless streak hard ward healing ward resto Ult

    Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.

    impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
    Tri food (Stam)
    Vamp optional (flame and db dmg is aids)
    Serpent over atro because darkdeal (if you need more gen)

    Faster you kill things less time you spend trying to sustain.

    Burn bright [and don't die at all] die young

    I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.

    Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.

    I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.

    Will your heavy armor build you posted still work out in No CP?

    war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.

    Definitely will work. Who survives a mage fury when it procs with them being under 20% health lol? I don't use crushing shock or destro ult, people still die to dawn breaker and to ice comet and when caught in suppression field during a burst combo. Don't need weave damage, my haunting curse hits players for 10k-13k, frags hit from 9k to as high as 16k (light armor no ward lower crit resist aka most sorcs) and a mages fury always finishes someone off when they are under 20%. Go watch some dual wield Sorc PvP videos from recent posts on live within the last 2 to 3 months. DW is VERY viable in PvP for Magicka sorcs.

    "Empowered Sorc skills are a magical thing." -DW Sorcs everywhere.

    dw seems to be a zerg surfing build.

    dont get me wrong i like the idea but i canot see how u wana get ppl down from max hp without crushing shock / la weaving

    Other way around. Force pulse and light attack spam is for baddies. I have to stop and check myself all of the time when I'm playing with a Destro staff. "Are you using your burst skills smart, or are you going full potato Min?"

    DW is a great 1vX build that focuses on defense first, and perfectly timed burst with ults.

    Yes, some Templar builds won't go down easy without heavy pressure from shock/LA. But there are more builds I can take down DW than I can with a staff.
    Edited by Minalan on 19 May 2017 13:47
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