josh.lackey_ESO wrote: »NightbladeMechanics wrote: »Recommending Encase...ew. Have some dignity.
OP, mandate thief in your build to make up for the lower crit chance when playing without cp. Your kill potential will rise noticeably even if you give up some spell damage to do so. Build sustain beyond there. I personally like Seducer + Amber Plasm. You don't need to build much damage to deal significant damage in Azura's, but you'll need lots of sustain. Stam regen takes magicka sorc to the next level too. Try using Dark Conversion on your back bar or Overload bar. It's very powerful overall, but especially in Azura's.
I want to add to this. Thief is the best (most efficient) mundus unless you have crit chance saturation (usually around 60% or 70% crit chance), then Shadow is the best mundus. This is because thief is worth 3.5 normal set bonuses, whereas mage is worth 1.37 and atro is worth 1.53.Thief gives a flat +11% crit chance with no divines. This is equal to 2409 crit rating from gear. A set bonus to crit for gold gear is 688. Therefore Thief provides you with the equivalent of 3.5 set bonuses. Compare to Mage, which gives 1320 magicka or Atro which gives 198 recovery. Gold gear set bonus gives 967 magicka or 129 recovery. Thus Mage is only worth 1.37 set bonuses and Atro is worth 1.53 set bonuses.
As for Shadow, it gives you 12% more crit damage. Crit damage is not a normal set bonus. The general rule is that "Thief is better than Shadow when your crit damage is more than 10% higher than your crit chance." Base crit damage is 50%. So unless you are running a build with 60 or 70% crit chance, Thief is better.
As for Encase, there are two schools of thought. One is to have some dignity, as Kena said. The other is to abuse broken mechanics (like root spam) to the point that enough people will complain about it and ZOS has to actually fix the mechanics.
Personally, I fall into a third category. I use encase only only people who deserve it. For example, if I get hit with talons or fossilize more than once in a fight with an mDK, I will tab them do nothing but encase spam them. If they flap their wings constantly, I will alternate in crushing shock. Sometimes I have to do this to ice staff users or nightblades, too, but mDK is the worst offender.
I also think situational encase is justified. If you need to get away from someone spamming gap closers, encase them and streak away, they can't gap close while rooted. Encase is also great for defending keeps. You can wipe a whole zerg on an inner breach by encasing them in oils. Be sure to put fury on everyone, too, so you get the killing blow and add AoE damage. It also works on an outer breach if you have enough siege hitting it. Keep front doors are especially fun, because you can stand on the ledge in the little cubby to the side of the door and your encase will catch people who are on the ground walking in. You can also streak straight across to the cubby on the other side and stun everyone as they come through.
@glavius Don't underestimate crit in pvp even when people are at crit cap and in non cp almost no1 is they will take more dmg from crits even with cp because it caps at 0,5 that means that if you have anything that ups crit dmg they will take extra dmg from crits.
SamTheSwan wrote: »Honestly just reroll unless you plan on doing the @Thelon fasallas, encase, negate, resource poison build. If you want to play magicka, play a class that has more sustain built into it (I'd recommend magblade for BG). Like having a 7k ward and being neigh forced to use light armor makes Magicka Sorc just feel awful in any open world environment. All it takes is one potato who can slot encase or purchase resource poisons to seal your fate.
I allready have other classes both stamina and magica atm i want to play magica sorc atm. I'm doing fine with my current build but started this thread to get tips from other players. I allready tried mageblade but i sucked. Sorc is going a LOT better.
@Derra IF only i had that maelstorm desto.
play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)
Bsw is stronger than spinners. 3 things to consider
1. Shields (pen won't affect shields)
2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
3. Heavy (the pen still doesn't outperform bsw proc)
Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.
Be efficient.
Vma destro and defending resto with beserk enchant.
Frag shock curse degen fury db
Dark deal boundless streak hard ward healing ward resto Ult
Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.
impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
Tri food (Stam)
Vamp optional (flame and db dmg is aids)
Serpent over atro because darkdeal (if you need more gen)
Faster you kill things less time you spend trying to sustain.
Burn bright [and don't die at all] die young
play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)
Bsw is stronger than spinners. 3 things to consider
1. Shields (pen won't affect shields)
2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
3. Heavy (the pen still doesn't outperform bsw proc)
Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.
Be efficient.
Vma destro and defending resto with beserk enchant.
Frag shock curse degen fury db
Dark deal boundless streak hard ward healing ward resto Ult
Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.
impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
Tri food (Stam)
Vamp optional (flame and db dmg is aids)
Serpent over atro because darkdeal (if you need more gen)
Faster you kill things less time you spend trying to sustain.
Burn bright [and don't die at all] die young
I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.
Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.
I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.
Will your heavy armor build you posted still work out in No CP?
play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)
Bsw is stronger than spinners. 3 things to consider
1. Shields (pen won't affect shields)
2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
3. Heavy (the pen still doesn't outperform bsw proc)
Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.
Be efficient.
Vma destro and defending resto with beserk enchant.
Frag shock curse degen fury db
Dark deal boundless streak hard ward healing ward resto Ult
Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.
impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
Tri food (Stam)
Vamp optional (flame and db dmg is aids)
Serpent over atro because darkdeal (if you need more gen)
Faster you kill things less time you spend trying to sustain.
Burn bright [and don't die at all] die young
I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.
Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.
I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.
Will your heavy armor build you posted still work out in No CP?
I switched out my lich for BSW and am also running spinners with one kena, 2 impen the rest divines with the mag regen mundus... people melt i mean damn.
I sacrafice my sustain for more damage and i can tell. Thats a personal choice that i made and have adapted to idk if i would recommend it unless you want to end fights fast. I use alot of potions and heavy attacks but like i said i have adapted my play style to less regen and higher damage.
My main issue was ganking and dying to fast. I slotted radiant magelight got a defending resto staff for my back bar and keep boundless storm up almost all the time. I dont really get ganked to often. I at least put up a fight. Most of the time the gankers either run or melt.
I switched out my lich for BSW and am also running spinners with one kena, 2 impen the rest divines with the mag regen mundus... people melt i mean damn.
I sacrafice my sustain for more damage and i can tell. Thats a personal choice that i made and have adapted to idk if i would recommend it unless you want to end fights fast. I use alot of potions and heavy attacks but like i said i have adapted my play style to less regen and higher damage.
My main issue was ganking and dying to fast. I slotted radiant magelight got a defending resto staff for my back bar and keep boundless storm up almost all the time. I dont really get ganked to often. I at least put up a fight. Most of the time the gankers either run or melt.
Similar to me, except I went DW with spinners and necropotence with 2 Max Mag monster pieces.
People don't melt though, they pop!
Although that was on CP campaigns.I'm pretty sure it won't be viable for morrowind though.
play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)
Bsw is stronger than spinners. 3 things to consider
1. Shields (pen won't affect shields)
2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
3. Heavy (the pen still doesn't outperform bsw proc)
Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.
Be efficient.
Vma destro and defending resto with beserk enchant.
Frag shock curse degen fury db
Dark deal boundless streak hard ward healing ward resto Ult
Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.
impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
Tri food (Stam)
Vamp optional (flame and db dmg is aids)
Serpent over atro because darkdeal (if you need more gen)
Faster you kill things less time you spend trying to sustain.
Burn bright [and don't die at all] die young
I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.
Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.
I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.
Will your heavy armor build you posted still work out in No CP?
I switched out my lich for BSW and am also running spinners with one kena, 2 impen the rest divines with the mag regen mundus... people melt i mean damn.
I sacrafice my sustain for more damage and i can tell. Thats a personal choice that i made and have adapted to idk if i would recommend it unless you want to end fights fast. I use alot of potions and heavy attacks but like i said i have adapted my play style to less regen and higher damage.
My main issue was ganking and dying to fast. I slotted radiant magelight got a defending resto staff for my back bar and keep boundless storm up almost all the time. I dont really get ganked to often. I at least put up a fight. Most of the time the gankers either run or melt.
Similar to me, except I went DW with spinners and necropotence with 2 Max Mag monster pieces.
People don't melt though, they pop!
Although that was on CP campaigns.I'm pretty sure it won't be viable for morrowind though.
That's a pretty high damage setup. What was your max magic on this in noncp?
play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)
Bsw is stronger than spinners. 3 things to consider
1. Shields (pen won't affect shields)
2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
3. Heavy (the pen still doesn't outperform bsw proc)
Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.
Be efficient.
Vma destro and defending resto with beserk enchant.
Frag shock curse degen fury db
Dark deal boundless streak hard ward healing ward resto Ult
Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.
impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
Tri food (Stam)
Vamp optional (flame and db dmg is aids)
Serpent over atro because darkdeal (if you need more gen)
Faster you kill things less time you spend trying to sustain.
Burn bright [and don't die at all] die young
I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.
Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.
I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.
Will your heavy armor build you posted still work out in No CP?
war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.
I switched out my lich for BSW and am also running spinners with one kena, 2 impen the rest divines with the mag regen mundus... people melt i mean damn.
I sacrafice my sustain for more damage and i can tell. Thats a personal choice that i made and have adapted to idk if i would recommend it unless you want to end fights fast. I use alot of potions and heavy attacks but like i said i have adapted my play style to less regen and higher damage.
My main issue was ganking and dying to fast. I slotted radiant magelight got a defending resto staff for my back bar and keep boundless storm up almost all the time. I dont really get ganked to often. I at least put up a fight. Most of the time the gankers either run or melt.
Similar to me, except I went DW with spinners and necropotence with 2 Max Mag monster pieces.
People don't melt though, they pop!
Although that was on CP campaigns.I'm pretty sure it won't be viable for morrowind though.
That's a pretty high damage setup. What was your max magic on this in noncp?
Been a while since I've been in no-CP with it, so not sure. I honestly think sustain would be a big issue with it there (its a big enough weakness for this build in CP!).. but in CP it has just short of 54k mag
play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)
Bsw is stronger than spinners. 3 things to consider
1. Shields (pen won't affect shields)
2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
3. Heavy (the pen still doesn't outperform bsw proc)
Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.
Be efficient.
Vma destro and defending resto with beserk enchant.
Frag shock curse degen fury db
Dark deal boundless streak hard ward healing ward resto Ult
Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.
impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
Tri food (Stam)
Vamp optional (flame and db dmg is aids)
Serpent over atro because darkdeal (if you need more gen)
Faster you kill things less time you spend trying to sustain.
Burn bright [and don't die at all] die young
I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.
Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.
I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.
Will your heavy armor build you posted still work out in No CP?
war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.
Definitely will work. Who survives a mage fury when it procs with them being under 20% health lol? I don't use crushing shock or destro ult, people still die to dawn breaker and to ice comet and when caught in suppression field during a burst combo. Don't need weave damage, my haunting curse hits players for 10k-13k, frags hit from 9k to as high as 16k (light armor no ward lower crit resist aka most sorcs) and a mages fury always finishes someone off when they are under 20%. Go watch some dual wield Sorc PvP videos from recent posts on live within the last 2 to 3 months. DW is VERY viable in PvP for Magicka sorcs.
"Empowered Sorc skills are a magical thing." -DW Sorcs everywhere.
Emma_Overload wrote: »Yasss Bloodthorn, one of ESO'S most underrated sets! Not sure you need two sustain sets, though.
play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)
Bsw is stronger than spinners. 3 things to consider
1. Shields (pen won't affect shields)
2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
3. Heavy (the pen still doesn't outperform bsw proc)
Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.
Be efficient.
Vma destro and defending resto with beserk enchant.
Frag shock curse degen fury db
Dark deal boundless streak hard ward healing ward resto Ult
Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.
impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
Tri food (Stam)
Vamp optional (flame and db dmg is aids)
Serpent over atro because darkdeal (if you need more gen)
Faster you kill things less time you spend trying to sustain.
Burn bright [and don't die at all] die young
I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.
Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.
I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.
Will your heavy armor build you posted still work out in No CP?
war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.
Definitely will work. Who survives a mage fury when it procs with them being under 20% health lol? I don't use crushing shock or destro ult, people still die to dawn breaker and to ice comet and when caught in suppression field during a burst combo. Don't need weave damage, my haunting curse hits players for 10k-13k, frags hit from 9k to as high as 16k (light armor no ward lower crit resist aka most sorcs) and a mages fury always finishes someone off when they are under 20%. Go watch some dual wield Sorc PvP videos from recent posts on live within the last 2 to 3 months. DW is VERY viable in PvP for Magicka sorcs.
"Empowered Sorc skills are a magical thing." -DW Sorcs everywhere.
dw seems to be a zerg surfing build.
dont get me wrong i like the idea but i canot see how u wana get ppl down from max hp without crushing shock / la weaving
yes thats the point true.
did u see hexys morrowind build on morrowind beta forums?
he sugests 5 shacklebraker+5 alteration mastery.
it seems he goes in a complete opposit way sustain over raf dmg and high magicka pool
play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)
Bsw is stronger than spinners. 3 things to consider
1. Shields (pen won't affect shields)
2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
3. Heavy (the pen still doesn't outperform bsw proc)
Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.
Be efficient.
Vma destro and defending resto with beserk enchant.
Frag shock curse degen fury db
Dark deal boundless streak hard ward healing ward resto Ult
Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.
impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
Tri food (Stam)
Vamp optional (flame and db dmg is aids)
Serpent over atro because darkdeal (if you need more gen)
Faster you kill things less time you spend trying to sustain.
Burn bright [and don't die at all] die young
I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.
Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.
I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.
Will your heavy armor build you posted still work out in No CP?
war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.
play enough sustain to survive and kill your enemies, not more. Amberplasm in no cp is plenty enough. Pair it with bsw or julianos (cheap alternative)
Bsw is stronger than spinners. 3 things to consider
1. Shields (pen won't affect shields)
2. Light/medium (already have 10k pen no reason to outpen or even add 4k pen when 750 spell damage is more)
3. Heavy (the pen still doesn't outperform bsw proc)
Even if your argument is that spinners is better than bsw vs heavy, it's not, you lose damage vs Eveyone else in the other two categories.
Be efficient.
Vma destro and defending resto with beserk enchant.
Frag shock curse degen fury db
Dark deal boundless streak hard ward healing ward resto Ult
Boundless and defending resto put you at 20k resistances then add your impen and the help of resto ult.
impen (doesn't matter how good you are with wards. They will drop or be removed at some point and this can save you. Higher value than any other trait for sorc)
Tri food (Stam)
Vamp optional (flame and db dmg is aids)
Serpent over atro because darkdeal (if you need more gen)
Faster you kill things less time you spend trying to sustain.
Burn bright [and don't die at all] die young
I'm thinking war maiden and amberplasm next update personally, but I'm dual wield so I'm cut off from BSW. With the extra spell damage from swords it should be a wash.
Agree on the impen, 2K makes a huge difference and you can get there with a few CP while still keeping infused on your large pieces.
I think immovable pots are going to be BIS with unbreakable eclipse next patch. That's going to be terrible.
Will your heavy armor build you posted still work out in No CP?
war maiden won't work, will miss fury dmge, ult, and weaves and crushing shock if using destro. that's way too much.
Definitely will work. Who survives a mage fury when it procs with them being under 20% health lol? I don't use crushing shock or destro ult, people still die to dawn breaker and to ice comet and when caught in suppression field during a burst combo. Don't need weave damage, my haunting curse hits players for 10k-13k, frags hit from 9k to as high as 16k (light armor no ward lower crit resist aka most sorcs) and a mages fury always finishes someone off when they are under 20%. Go watch some dual wield Sorc PvP videos from recent posts on live within the last 2 to 3 months. DW is VERY viable in PvP for Magicka sorcs.
"Empowered Sorc skills are a magical thing." -DW Sorcs everywhere.
dw seems to be a zerg surfing build.
dont get me wrong i like the idea but i canot see how u wana get ppl down from max hp without crushing shock / la weaving