MalakithAlamahdi wrote: »We all said it, but ZoS doesn't care what we think.
MalakithAlamahdi wrote: »We all said it, but ZoS doesn't care what we think.
Or... they're not making knee-jerk nerfs which everyone whines about each time they do it.
This meta/fotm will end eventually, then you'll all be complaining about whatever the new one is.
you got hit with a non-crit 3685 viper proc... if this guys tooltip is 8500 (mighty CP and minor berserk)
then that means you have like 13% resistance with armor and CP combined.
ie: 3685 x2 (battle spirit) = 7370
(8500 - 7370) / 8500 = 13.3% before 50% damage reduction on battle spirit.
thats like sorc with shields down and all points in bastion, but since you got healed by vigor, either playing with someone or your resistances are so low and have no CP in hardy as a stam build.
very strange.
you got hit with a non-crit 3685 viper proc... if this guys tooltip is 8500 (mighty CP and minor berserk)
then that means you have like 13% resistance with armor and CP combined.
ie: 3685 x2 (battle spirit) = 7370
(8500 - 7370) / 8500 = 13.3% before 50% damage reduction on battle spirit.
thats like sorc with shields down and all points in bastion, but since you got healed by vigor, either playing with someone or your resistances are so low and have no CP in hardy as a stam build.
very strange.
For reference, my resists at this moment was 17k ish armor and 16k ish spellresist, I have 21% into hardy and 20.1% into elemental defender. My crit resist is 2660. I consider those stats pretty tanky for someone in full medium armor.
you got hit with a non-crit 3685 viper proc... if this guys tooltip is 8500 (mighty CP and minor berserk)
then that means you have like 13% resistance with armor and CP combined.
ie: 3685 x2 (battle spirit) = 7370
(8500 - 7370) / 8500 = 13.3% before 50% damage reduction on battle spirit.
thats like sorc with shields down and all points in bastion, but since you got healed by vigor, either playing with someone or your resistances are so low and have no CP in hardy as a stam build.
very strange.
StackonClown wrote: »Zos does care - and actually, they have some awesome players at their offices to provide them with feedback which covers the whole playing community.. so there's a good chance what you mention may already be under discussion.
You can watch out for some youtube updates once the meetings are finished.
you got hit with a non-crit 3685 viper proc... if this guys tooltip is 8500 (mighty CP and minor berserk)
then that means you have like 13% resistance with armor and CP combined.
ie: 3685 x2 (battle spirit) = 7370
(8500 - 7370) / 8500 = 13.3% before 50% damage reduction on battle spirit.
thats like sorc with shields down and all points in bastion, but since you got healed by vigor, either playing with someone or your resistances are so low and have no CP in hardy as a stam build.
very strange.
IzakiBrotherSs wrote: »Penetration exists you know that right?
IzakiBrotherSs wrote: »Penetration exists you know that right?
yeah i heard of that penetration thing, but if this guy is saying 21% in hardy, even if that nb reduced his armor to 0 (sharpened + fracture + CP + maybe spriggan?) its still a lot of damage to take from a non crit
Procs will never get fixed IMO - they're a tool for average players, essentially a catch-up-mechanic or a "fair-play-mechanic" (I use this term very loosely because it's in no way fair) if you want to call it either of those, that allows people who aren't good at the game to compete.
When procs are STILL hitting more than your normal attacks and even ultimate, that's a problem - Please stop catering to scrubs, they don't learn anything about your game this way, except how to abuse whatever the meta is.
I guess it all stems from the fact it's probably not a fun game if you suck.
This is just insane.
Hitting that hard without consuming any resources, without actually doing anything... Insane.
Whoever introduced these sets should be ashamed of themselves.
yeah, selene and velidreth are still hitting too hard, even without crits the base damage is huge, the tooltip is higher than dawnbreaker and incap (and those are ultimates...).
jrhauck7ub17_ESO wrote: »So, it really isn't a catch-up at all, the sets cancel each other out on the great and average players, and you're left with the difference in skill the was there in the first place.
My idea of "fun" pvp is the ability to put people down before they can react and attempt to get away from their friends, to do it all over again. /shrug
worsttankever wrote: »My idea of "fun" pvp is the ability to put people down before they can react and attempt to get away from their friends, to do it all over again. /shrug
IMO that's incredibly unfun and unfair. I hope for more than Tamriel Horse Simulator, especially if geared for tankiness and not caught unaware.