SilentBoomstick wrote: »Magicka DKs were absolute trash 2 updates ago. Now they are top dog again with their really high burst.
SilentBoomstick wrote: »I know a lot of people are going to disagree with this but please just hear me out. Magicka DKs were absolute trash 2 updates ago. Now they are top dog again with their really high burst. I can't kill them with their 30k physical resistance (probably exaggerating but they are still very tanky). Their damage is really high with all those dots they apply to me. I open up a death recap and I see the abilties I am getting hit with are like 6k (my health bar is 24k), they take absolutely no damage with their heavy armor meanwhile they are up in my face applying all these dots and I am wrecked in about 15 seconds. I have 2400 critical resistance 24k health 5.1k weapon damage 36k maximum stamina and 1800 recovery. My issue is that I can't heal through their damage and it's damn near impossible for me to avoid getting hit by them.
I have good stats but I can't kill them because of their tankiness. I use to laugh so hard when I would run into 531s in the last update that were wearing light armor as a magicka dk.
This ability was not cheap at all. Nerfing this ability was basically like taking batmans utility belt away. Also please add softcaps again. PLEASE!!!!
I've said it before and I'll say it again. If a mdk is built right in this current game version they are BRUTAL. If zos goes ahead with their intended buffs mdks will be the most op build in the game. You guys think Templars are annoying? Wait till cyrodiil is flooded with unkillable mdks with a crap load of cc and damage.
arkansas_ESO wrote: »I've said it before and I'll say it again. If a mdk is built right in this current game version they are BRUTAL. If zos goes ahead with their intended buffs mdks will be the most op build in the game. You guys think Templars are annoying? Wait till cyrodiil is flooded with unkillable mdks with a crap load of cc and damage.
People say that, but I've yet to see one of them actually detail a build. Hell, people say mag DK are amazing at duels, but I've yet to see a single one of them win a tourney on PC NA since dueling came out. Can somebody explain to me this "brutal" magic DK build?
if they hitting you with abilities for 6k, i can sure as hell tell you they aint tanky, they just built right. you probably running around in divine/infused gear 11-16k resist and complaining that you you cannot take a hit cause of it.
LOL.
1) DoTs != burst. I assure you, no heavy armor DK is running 5.1k spell damage, 36k magicka and 1800 recovery; those kinds of stats are just unreachable.
2) You can slot efficient purge. It's far cheaper than all the magicka those DKs burned through to apply those DoTs.
3) You are complaining you can't heal very fast against a class whose burst heal is a whopping 16% of their missing health?
4) You have superior mobility plus cloak can reset the fight when you need a breather. Unless the DK is running RML on an already very crowded bar, they have to sit and wait for you to reposition and burst out of stealth.
5) mDKs did get a gift from all the new and updated sets. However, so did other magicka classes and stam, and many of the stam sets are far more powerful.
6) I am sorry you are running into mDKs that are actually no longer free AP. Okay... no I'm not.
Top dogs we are not. More like competing for last place with mNBs. Chances are most of the remaining mDKs you are running into are invested into the class and are going to be a tougher nut to crack than those that just rerolled to stam.
This is your second post recently on how stam nightblades are just awful, when that's far from reality. If you are having that much trouble, perhaps stam NB just isn't the class for you. You might try playing one of those OP mDKs.
1. 2.4k crit resist is not full resist, max crit resist is 50%, 733 * 5 - 3665 impen for full crit reduction. 2. dk dont have amazing heals, they have 2 subpar class heals (one aura that heals every 3s an ally (cannot heal self trust me i tried) and a second ability that heals off a damage ability) and 1 decent heal that heals off missing health (its decent becuase in order for it to heal for anything worthwhile you need lots of health. i run a dk and i can tell you i wont waste my magicka on dragon blood unless i missing at least 30,000 health.
to be frank, if you can be killed in a 1v1 situation without, and i repeat without being cc'd, then you have a build or l2p issue. and that is what i get from this guy he complaining he being killed yet i can let a 2nder wb spam me and not die as long as i am not knocked down and stunned.
IzakiBrotheSs wrote: »Wait did you really put Magicka Dragonknight and burst in the same sentence?... You sir are a genius.
I don't think mdk's have burst, i think they have skoria which hits for around 10k + a 5k dot
I also think dk passives have always been some of the best in the game.
mag dk still has an option of going resto offbar & getting the same heals as any other magic class outside templar.
The thing to remember, which has already been posted, is that the dk was probably running full impen.
That combined with dk passives & s&b you're not going to do a ton of dmg to them; especially while holding block.
GreenSoup2HoT wrote: »I have 3k impen, 19k resist buffed and use dark cloak. If i even show my face for two seconds in pvp i get bursted and die. TTK is just crazy high.
I dont even use damage ults anymore. The other morph of soul tether called soul siphon is an incredible burst heal. Ive been using that when i get caught out or someone pops a destro ulty on me. Its an amazing ulty to turn the tide of a fight. Ive saved tons of lifes with it also.
To be honest cloak purge would be nice for medium builds. Getting tired of all the zerglings using poison inj.
SilentBoomstick wrote: »I know a lot of people are going to disagree with this but please just hear me out. Magicka DKs were absolute trash 2 updates ago. Now they are top dog again with their really high burst. I can't kill them with their 30k physical resistance (probably exaggerating but they are still very tanky). Their damage is really high with all those dots they apply to me. I open up a death recap and I see the abilties I am getting hit with are like 6k (my health bar is 24k), they take absolutely no damage with their heavy armor meanwhile they are up in my face applying all these dots and I am wrecked in about 15 seconds. I have 2400 critical resistance 24k health 5.1k weapon damage 36k maximum stamina and 1800 recovery. My issue is that I can't heal through their damage and it's damn near impossible for me to avoid getting hit by them.
I have good stats but I can't kill them because of their tankiness. I use to laugh so hard when I would run into 531s in the last update that were wearing light armor as a magicka dk.
This ability was not cheap at all. Nerfing this ability was basically like taking batmans utility belt away. Also please add softcaps again. PLEASE!!!!
Takes-No-Prisoner wrote: »GreenSoup2HoT wrote: »I have 3k impen, 19k resist buffed and use dark cloak. If i even show my face for two seconds in pvp i get bursted and die. TTK is just crazy high.
I dont even use damage ults anymore. The other morph of soul tether called soul siphon is an incredible burst heal. Ive been using that when i get caught out or someone pops a destro ulty on me. Its an amazing ulty to turn the tide of a fight. Ive saved tons of lifes with it also.
To be honest cloak purge would be nice for medium builds. Getting tired of all the zerglings using poison inj.
@GreenSoup2HoT Run immovable potions that grant CC immunity, magkica, health. I have use this Immovable pot on my StamNB in sticky situations. It has allowed me to slip out of the fingers of people trying to gap close spam or CC spam me. Hit cloak after you pop the potion and it'll allow you to get away. At 13.9K Magic on my guy, this potion fills it up to full and gives me 2/3 health back (sitting on 21k health inside of Cyordiil).
1. 2.4k crit resist is not full resist, max crit resist is 50%, 733 * 5 - 3665 impen for full crit reduction. 2. dk dont have amazing heals, they have 2 subpar class heals (one aura that heals every 3s an ally (cannot heal self trust me i tried) and a second ability that heals off a damage ability) and 1 decent heal that heals off missing health (its decent becuase in order for it to heal for anything worthwhile you need lots of health. i run a dk and i can tell you i wont waste my magicka on dragon blood unless i missing at least 30,000 health.
to be frank, if you can be killed in a 1v1 situation without, and i repeat without being cc'd, then you have a build or l2p issue. and that is what i get from this guy he complaining he being killed yet i can let a 2nder wb spam me and not die as long as i am not knocked down and stunned.
leepalmer95 wrote: »If their running 20k resistances then they are heavy s&B and wont be bursting you anytime soon.