Takes-No-Prisoner wrote: »GreenSoup2HoT wrote: »Strider_Roshin wrote: »Giving the Nightblade a passive that increases their max stamina by 8% when there's an assassination ability would be more than fair. We also need some form of a healing buff as well. Templars get the strongest heals, a purge, and an offensive shield; DKs have the strongest defense, incredible self healing (Stam DK > Stamplar), and have the best CCs in the game; Sorcs are top dog in the realm of damage shields, and have the best escape in the game; Nightblades have the best 1vX CC in the game, but have nothing for defensive properties outside of cloak which is only effective against crappy players (much like spamming ambush over and over).
Here's the thing, in terms of burst the Nightblade and magicka sorc are top dogs; however unlike the sorc, we don't have a reliable means of defense. ZOS really needs to give us something in terms of stronger healing or survivability.
Id rather nb be the class with the worst healing and relie on dodging and being very hard to target.
If nbs got are cloak purge back, we would be fine.
Getting the dot suppressor back would also be a trade off I would be fine with. Our Magic counter part has healing down to a T. We, unlike our Magic bros, have access to Vigor. Our counter part needs a Resto staff for big self heals if they don't have Sap Essence/Strife/it's morphs. So if stamina got a heal buff, it would need to make a whole lot of sense where we get it from and it should not overly buff the magic portion.
Maybe putting something like additional healing received on relentless focus or something like that. Drop the Spectral bow proc for the additional healing.
SilentBoomstick wrote: »
Stay classy. Calling fellow posters liars who are just offering their assessments of questions you asked.
You're right. I am just so fed up with this class. My nightblade was my first character and I really wish I would have picked a different class. I die a lot and all I want to do is put a whole in my desk. I can't kill anyone because everyone is wearing the brick wall type meta.
The toolkit for NB's is so strong
Cloak, and no it should not get its DOT cleanse back
Summon Shade - essientally a teleport and best minor maim be buff going
Surprise Attack - single target huge instant direct damage
I would say Incap Strike but really three useful ultimates one that does ridiclious and it ridicliously cheap
Ultimate Regen
The ability to stack crit or stack health on with class skills on a bar thanks to a rather amazing suite of class passive
Ambush - best gap closer in the game, for like four reasons, period.
Sounds a lot like your play style is not meshing well with your setup well. Don't know.
I personally had to leave NB for awhile and come back to it after playing other classes to realize how much better it was designed the at least two of the other classes.
The toolkit for NB's is so strong
Cloak, and no it should not get its DOT cleanse back
Summon Shade - essientally a teleport and best minor maim be buff going
Surprise Attack - single target huge instant direct damage
I would say Incap Strike but really three useful ultimates one that does ridiclious and it ridicliously cheap
Ultimate Regen
The ability to stack crit or stack health on with class skills on a bar thanks to a rather amazing suite of class passive
Ambush - best gap closer in the game, for like four reasons, period.
Sounds a lot like your play style is not meshing well with your setup well. Don't know.
I personally had to leave NB for awhile and come back to it after playing other classes to realize how much better it was designed the at least two of the other classes.
GreenSoup2HoT wrote: »Strider_Roshin wrote: »Giving the Nightblade a passive that increases their max stamina by 8% when there's an assassination ability would be more than fair. We also need some form of a healing buff as well. Templars get the strongest heals, a purge, and an offensive shield; DKs have the strongest defense, incredible self healing (Stam DK > Stamplar), and have the best CCs in the game; Sorcs are top dog in the realm of damage shields, and have the best escape in the game; Nightblades have the best 1vX CC in the game, but have nothing for defensive properties outside of cloak which is only effective against crappy players (much like spamming ambush over and over).
Here's the thing, in terms of burst the Nightblade and magicka sorc are top dogs; however unlike the sorc, we don't have a reliable means of defense. ZOS really needs to give us something in terms of stronger healing or survivability.
Id rather nb be the class with the worst healing and relie on dodging and being very hard to target.
If nbs got are cloak purge back, we would be fine.
Darnathian wrote: »GreenSoup2HoT wrote: »Strider_Roshin wrote: »Giving the Nightblade a passive that increases their max stamina by 8% when there's an assassination ability would be more than fair. We also need some form of a healing buff as well. Templars get the strongest heals, a purge, and an offensive shield; DKs have the strongest defense, incredible self healing (Stam DK > Stamplar), and have the best CCs in the game; Sorcs are top dog in the realm of damage shields, and have the best escape in the game; Nightblades have the best 1vX CC in the game, but have nothing for defensive properties outside of cloak which is only effective against crappy players (much like spamming ambush over and over).
Here's the thing, in terms of burst the Nightblade and magicka sorc are top dogs; however unlike the sorc, we don't have a reliable means of defense. ZOS really needs to give us something in terms of stronger healing or survivability.
Id rather nb be the class with the worst healing and relie on dodging and being very hard to target.
If nbs got are cloak purge back, we would be fine.
Absolutely not. If u feel that slot purge. That skill was OP and completely neutralized a class on its own. Magicka DKS.
I love my nb, I've done magic and stam and have loved both, my stamblade has good burst, ez escapes, decent survivability, but the 1 flaw I have that makes this class underpowered for me is that for 10 seconds after activating rally my healing is trash, a buff to stamblades healing would perfectly balance this class for me
SilentBoomstick wrote: »I love my nb, I've done magic and stam and have loved both, my stamblade has good burst, ez escapes, decent survivability, but the 1 flaw I have that makes this class underpowered for me is that for 10 seconds after activating rally my healing is trash, a buff to stamblades healing would perfectly balance this class for me
I can't seem to burst people down anymore with this tank meta. I stopped ganking after this update launched when I began to fail at ganking players with their 30k resistance which makes it damn near impossible to kill anybody.
SilentBoomstick wrote: »The toolkit for NB's is so strong
Cloak, and no it should not get its DOT cleanse back
Summon Shade - essientally a teleport and best minor maim be buff going
Surprise Attack - single target huge instant direct damage
I would say Incap Strike but really three useful ultimates one that does ridiclious and it ridicliously cheap
Ultimate Regen
The ability to stack crit or stack health on with class skills on a bar thanks to a rather amazing suite of class passive
Ambush - best gap closer in the game, for like four reasons, period.
Sounds a lot like your play style is not meshing well with your setup well. Don't know.
I personally had to leave NB for awhile and come back to it after playing other classes to realize how much better it was designed the at least two of the other classes.
Have you ever even played a nightblade before?
Cloak is a joke. It's too unreliable because people have so many ways of pulling you out of stealth plus the amount of magicka it costs to cast it with a maximum magicka pool of 14k with tri stat food, I'd have to say you couldn't be more wrong.
Summon shade is meaningless AGAIN THIS GOES BACK TO US HAVING TO AVOID DAMAGE. We have to avoid damage, we cannot take damage. Does this make any sense at all?
My surprise attack when I buff up says it hits for 13k and I have a lot of armor penetration by use duel maces and sharpened, plus 30 cp into armor penetration. However it does literally like no damage to so many people nowadays because they are walking around with 30k resistance.
Incapacitating strikes is a joke. Do not even talk about how overpowered the healing debuff is because people are no longer affected by this ability. It's almost as if they completely ignore the debuff (or they probably do). When I buff up it says it does 20k damage.
Now let's talk about magicka dragonknights and how much burst, sustain, and overall flexibility this class has in this update. What about templars and their powerful heals? Or even sorcerers which are still highly playable if they have good resource management. What about nightblades? Well I guess all we have is crappy self heals, terrible survive-ability, bad sustain, and also having a hard time killing people. Now I am more than aware about all this animation cancelling and whatever, or these proc sets which I would never use. However it feels like no matter how much effort you put into a nightblade it would never be enough.
Edit: Not to mention how frequently people dodge my ultimate. I stopped using it when I realized how much of a joke this ability is for pvp.
leepalmer95 wrote: »SilentBoomstick wrote: »The toolkit for NB's is so strong
Cloak, and no it should not get its DOT cleanse back
Summon Shade - essientally a teleport and best minor maim be buff going
Surprise Attack - single target huge instant direct damage
I would say Incap Strike but really three useful ultimates one that does ridiclious and it ridicliously cheap
Ultimate Regen
The ability to stack crit or stack health on with class skills on a bar thanks to a rather amazing suite of class passive
Ambush - best gap closer in the game, for like four reasons, period.
Sounds a lot like your play style is not meshing well with your setup well. Don't know.
I personally had to leave NB for awhile and come back to it after playing other classes to realize how much better it was designed the at least two of the other classes.
Have you ever even played a nightblade before?
Cloak is a joke. It's too unreliable because people have so many ways of pulling you out of stealth plus the amount of magicka it costs to cast it with a maximum magicka pool of 14k with tri stat food, I'd have to say you couldn't be more wrong.
Summon shade is meaningless AGAIN THIS GOES BACK TO US HAVING TO AVOID DAMAGE. We have to avoid damage, we cannot take damage. Does this make any sense at all?
My surprise attack when I buff up says it hits for 13k and I have a lot of armor penetration by use duel maces and sharpened, plus 30 cp into armor penetration. However it does literally like no damage to so many people nowadays because they are walking around with 30k resistance.
Incapacitating strikes is a joke. Do not even talk about how overpowered the healing debuff is because people are no longer affected by this ability. It's almost as if they completely ignore the debuff (or they probably do). When I buff up it says it does 20k damage.
Now let's talk about magicka dragonknights and how much burst, sustain, and overall flexibility this class has in this update. What about templars and their powerful heals? Or even sorcerers which are still highly playable if they have good resource management. What about nightblades? Well I guess all we have is crappy self heals, terrible survive-ability, bad sustain, and also having a hard time killing people. Now I am more than aware about all this animation cancelling and whatever, or these proc sets which I would never use. However it feels like no matter how much effort you put into a nightblade it would never be enough.
Edit: Not to mention how frequently people dodge my ultimate. I stopped using it when I realized how much of a joke this ability is for pvp.
Ok you got me, i laughed, 10/10 troll though.
thankyourat wrote: »leepalmer95 wrote: »SilentBoomstick wrote: »The toolkit for NB's is so strong
Cloak, and no it should not get its DOT cleanse back
Summon Shade - essientally a teleport and best minor maim be buff going
Surprise Attack - single target huge instant direct damage
I would say Incap Strike but really three useful ultimates one that does ridiclious and it ridicliously cheap
Ultimate Regen
The ability to stack crit or stack health on with class skills on a bar thanks to a rather amazing suite of class passive
Ambush - best gap closer in the game, for like four reasons, period.
Sounds a lot like your play style is not meshing well with your setup well. Don't know.
I personally had to leave NB for awhile and come back to it after playing other classes to realize how much better it was designed the at least two of the other classes.
Have you ever even played a nightblade before?
Cloak is a joke. It's too unreliable because people have so many ways of pulling you out of stealth plus the amount of magicka it costs to cast it with a maximum magicka pool of 14k with tri stat food, I'd have to say you couldn't be more wrong.
Summon shade is meaningless AGAIN THIS GOES BACK TO US HAVING TO AVOID DAMAGE. We have to avoid damage, we cannot take damage. Does this make any sense at all?
My surprise attack when I buff up says it hits for 13k and I have a lot of armor penetration by use duel maces and sharpened, plus 30 cp into armor penetration. However it does literally like no damage to so many people nowadays because they are walking around with 30k resistance.
Incapacitating strikes is a joke. Do not even talk about how overpowered the healing debuff is because people are no longer affected by this ability. It's almost as if they completely ignore the debuff (or they probably do). When I buff up it says it does 20k damage.
Now let's talk about magicka dragonknights and how much burst, sustain, and overall flexibility this class has in this update. What about templars and their powerful heals? Or even sorcerers which are still highly playable if they have good resource management. What about nightblades? Well I guess all we have is crappy self heals, terrible survive-ability, bad sustain, and also having a hard time killing people. Now I am more than aware about all this animation cancelling and whatever, or these proc sets which I would never use. However it feels like no matter how much effort you put into a nightblade it would never be enough.
Edit: Not to mention how frequently people dodge my ultimate. I stopped using it when I realized how much of a joke this ability is for pvp.
Ok you got me, i laughed, 10/10 troll though.
mag dk is beast in 1v1 though. they are like a mini-God.
Lol @ people wanting to buff stamblades. Yes, the class has weaknesses. It's supposed to, as every class. Only that stamblades happen to have fewer glaring weaknesses while having an excellent toolkit. Stop asking for an I-Win-Button class and buff the classes that are really in need, like mag DKs.
thankyourat wrote: »Lol @ people wanting to buff stamblades. Yes, the class has weaknesses. It's supposed to, as every class. Only that stamblades happen to have fewer glaring weaknesses while having an excellent toolkit. Stop asking for an I-Win-Button class and buff the classes that are really in need, like mag DKs.
Stamblades actually have more glaring weaknessess than any other class because their healing sucks compared to other classes. It's pretty much the same with magblade. the nightblade class is weak at the moment. Still very playable, but it would probably rank in last place. It has crazy utility but major mending is so overpowered that one ability over shadows the whole nightblade tool kit. While the nightblade main strength is burst damage that is easily gained by any other class. All classes can kill someone in 3 or 4 hits and yes while mag dk isn't the best in solo PvP it's great in group play and pretty much unstoppable 1v1. A Well built dk should win every fight because of how strong the class is at the moment. The exception to this is a nightblade running proc sets. But that's a completely different problem. It's like when everyone thought magblade was op but really only proxy det was op and magblade was actually kind of weak
leepalmer95 wrote: »thankyourat wrote: »Lol @ people wanting to buff stamblades. Yes, the class has weaknesses. It's supposed to, as every class. Only that stamblades happen to have fewer glaring weaknesses while having an excellent toolkit. Stop asking for an I-Win-Button class and buff the classes that are really in need, like mag DKs.
Stamblades actually have more glaring weaknessess than any other class because their healing sucks compared to other classes. It's pretty much the same with magblade. the nightblade class is weak at the moment. Still very playable, but it would probably rank in last place. It has crazy utility but major mending is so overpowered that one ability over shadows the whole nightblade tool kit. While the nightblade main strength is burst damage that is easily gained by any other class. All classes can kill someone in 3 or 4 hits and yes while mag dk isn't the best in solo PvP it's great in group play and pretty much unstoppable 1v1. A Well built dk should win every fight because of how strong the class is at the moment. The exception to this is a nightblade running proc sets. But that's a completely different problem. It's like when everyone thought magblade was op but really only proxy det was op and magblade was actually kind of weak
Big wow the healing is bad you can build the class to have more healing though
Try building enough sustain so you can use lingering hp pots.
The extra 30% healing + the extra HoT will take care of all your healings needs.
Magicka nightblades have good healing, there just like every other classes that uses healing ward only difference is they have a huge ward with 50k+ magicka and their many spammable has a nice HoT on it.
thankyourat wrote: »leepalmer95 wrote: »thankyourat wrote: »Lol @ people wanting to buff stamblades. Yes, the class has weaknesses. It's supposed to, as every class. Only that stamblades happen to have fewer glaring weaknesses while having an excellent toolkit. Stop asking for an I-Win-Button class and buff the classes that are really in need, like mag DKs.
Stamblades actually have more glaring weaknessess than any other class because their healing sucks compared to other classes. It's pretty much the same with magblade. the nightblade class is weak at the moment. Still very playable, but it would probably rank in last place. It has crazy utility but major mending is so overpowered that one ability over shadows the whole nightblade tool kit. While the nightblade main strength is burst damage that is easily gained by any other class. All classes can kill someone in 3 or 4 hits and yes while mag dk isn't the best in solo PvP it's great in group play and pretty much unstoppable 1v1. A Well built dk should win every fight because of how strong the class is at the moment. The exception to this is a nightblade running proc sets. But that's a completely different problem. It's like when everyone thought magblade was op but really only proxy det was op and magblade was actually kind of weak
Big wow the healing is bad you can build the class to have more healing though
Try building enough sustain so you can use lingering hp pots.
The extra 30% healing + the extra HoT will take care of all your healings needs.
Magicka nightblades have good healing, there just like every other classes that uses healing ward only difference is they have a huge ward with 50k+ magicka and their many spammable has a nice HoT on it.
Yea mag sorc has bad healing too because healing ward sucks and it only works half the time the other half it'll heal you for only 1 hp. Mag sorc also have 50k magicka but instead of one sheild they have two. One shield is pretty easy to deal with. A 30% heal increase is huge especially because you don't have to waste cp or a pot to get it. I'm not saying that mag dks are op in saying that they excel at 1v1 PvP. I also feel like 1v1 is the best way to see your class weaknessess and most nightblades are bad 1v1. Me personally though I feel like nightblades and sorcs shouldn't be able to get major mending because they are suppose to have burst damage. But on the flip side I feel like the other classes shouldn't have such high burst damage which for the most part isn't the case right now. That's why stam dk is op right now. Mag dk would be op but it still struggles like the rest of the magicka classes because it's slow and snares are everywhere and mist form sucks.