Lord_Dexter wrote: »Restro have any damage abilities?
Thanks for the great updates. I think this is the first time that I have seen patches within a PTS cycle have significant changes, which suggests you all are working really hard to take into consideration feedback and perfect the update.
A lot has been done already, but if there's any chance that we can be blown away with another awesome revision of the PTS, I'd like to see:
1. Nerfing (don't have a nicer way of putting it) the 2h ultimate and S&B. They are way too overtuned with the return ulti factor.
2. More mirror sets for magicka types that resemble some of the new stamina sets (i.e. a monster helm that acts like Velidreth and gives spell damage with its 1 piece bonus (that isn't Kena - that gives both).
3. Look into some artifact sets, like Ice Furnace, that have trait bonuses that are no longer relevant. Ice Furnace has a 4 piece bonus that gives weapon damage (ummm).
4. Some sets had spell damage and weapon damage increased to 450 from 400. Ok. Can we make sure that all other similar sets receive the same boost?
5. Consider our feedback before going live with the loot crates the way they are. This is a huge business decision, and it's not only going to affect the game's balance, and whether or not people will continue playing the game. It will affect your reputation as a company and whether or not people well...
6. I'm also in favor of seeing maelstrom weapons become more accessible to the general population. Keep the solo arena hard if you want, and incentivize it with something - titles, sellable loot, or bragging right or something, but not the BiS weapons that create a gap in both skill AND build between the haves and havenots.
"Bonus" might be the wrong word; does this actually do anything? If not, there's not really any bonus. If I understand Battle Leveling correctly, gear is scaled based on the respective difference between gear level and player level, and this is therefore an indicator of effectiveness only. Having a small player-to-gear level ratio and higher quality gear doesn't provide any bonuses, it's just more effective.ZOS_GinaBruno wrote: »Equipment Bonus Indicator
Added an indicator to your Character window that shows how effective your equipment is at your current level. Higher level and quality equipment will provide a larger bonus. Equipment with traits, enchantments, and/or item set bonuses will also provide a larger bonus.
Arthur_Spoonfondle wrote: »All these changes are all well and good but, when are there going to be some more new zones opening up?
Zenimax promised that the whole of Tamriel would be made available to play. So far, we have Craglorn and Cyrodiil with the Imperial City.
Looking like a promise that will never be kept...
They promised no such thing.Arthur_Spoonfondle wrote: »Zenimax promised that the whole of Tamriel would be made available to play.
Yes, because it's there for testing. Assuming it passes testing, it'll be on Live in December."New Life Festival (9/21-9/28)
Visit the pavilion outside of Windhelm to participate in testing the events for the New Life Festival!
To begin, you can either travel directly to the Windhelm pavilion, or obtain the quest scroll via the Crown Store.
Enjoying a drink from the keg at the pavilion will award you with a double XP bonus for 2 hours.
Note: Indulging in another drink will simply refresh the XP buff.
There are nine daily quests associated with this event themed for each of the Tamrielic race’s celebrations of New Life.
You can obtain each quest from Breda, located at the pavilion in Windhelm.
The quests grant various different rewards including new mementos, recipes, consumables, motifs, achievements, and even a hat!"
Is this only for PTS?
Sorry for my *** self.
Pepper8Jack wrote: »ZOS_GinaBruno wrote: »KNOWN
[*]Maelstrom Arena currently provides twice as many rewards as intended.
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You could..... you know..... not fix these. I don't think anybody would mind if you just went ahead and ignored it for a while....
The announced and executed change took place with the HIST DLC.
But currently there is a difference between live and PTS, as you can see from the screenshots below.
However, it looks to me that the difference of the eye glow is coming from the general difference between live & PTS in colors, brightness, whatever.
see for yourself:
live screenshot:
PTS screenshot:
timidobserver wrote: »
timidobserver wrote: »
No, but Hard Mode gives you the item worth 10k Gold once every 5 Days as it currently does in addition to the Plunder.