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The maintenance is complete, and the PTS is now back online and patch 12.0.3 is available.

Keep Overbuffing Stamina - GOOD JOB ZOS

  • Xvorg
    Xvorg
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    WTB major lifesteal as a passive for 5 pieces light armor. No cooldowns.

    - Medium armor 5 pieces bonus are: one easily achievable (wpn dmg is given by a lot of sets and skills within the game) and and one that's kind of unique (increase sprint speed and decrease- roll dodge). I know well fitted has some form of roll dodge reduction, but jn PvP you have to choose between that and impen.

    - Heavy armor has increased health (common in a lot of sets and skills) and wrath passive which is unique (except for Fury's set which has some similar effect)

    - Light amor has penetration (achievable through wpn trait and destro staff) and spell crit chance (which is another easy to achieve stat through sets and skills). There's no uniqueness in the 5 pieces bonus, nothing that makes you different from using it.

    Then I thought about that buff. It would allow magicka to be offensive and regain some extra healing without having to slot a resto staff. Since it heals you based on dmg done, you can pull high dps without being too squishy, just like stam does right now.

    Of course, this is just an idea, but can be what magicka needs to be great again
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Vangy
    Vangy
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    folks you all seem to forget that damage also scales with magicka. So before you complain where is my 5k spell damage (and 5k weapon damage is often - while possible - not really a viable build), have a look at all those passives that increase your stamina by x %. Right short list: NONE.
    Now let's have a look at magicka by 5% etc.: tons

    When you stack those, the effect really adds up. Plus main damage, shield and heal all scaling off same resource AND having some stamina left for blocking. And you STILL complain?

    Stamina has been very hard to play in the beginning, to the point of being laughed at, thrown out of groups etc.

    Finally, things are getting more toe to toe, i.e. sometimes stamina builds are better, sometimes magicka (and not always and any) If your build is not one of it
    • So get used to it.
    • Learn to play
    • adapt your play style / set-up
    • and (better) stop thinking: Stamina == easy AP.
    You will have more fun this way.

    You do realize that max resource to power is roughly 10:1, right? So every time a stamina builds increases their weapon damage by 3%, magicka needs 30% max magicka to compensate. That 5% isn't so significant now, huh?

    @Hiero_Glyph
    That is some epic math which I cannot comprehend lol.....

    case 1:
    toon with 2.5k spell damage + 35k max mag --> roughly equivalent to 3000 + 35000/10 = 6000 power
    toon with 3.5k weapon power + 25k max stam --> roughly equivalent to 3500 + 25000/10 = 6000 power

    Case 2:
    Stam toon increases weapon power to 4k. So now stam toon has 4k + 25000/1000 = 6500 power
    Mag toon needs 500 more power which is equal to 500*10 = 5000 max mag.
    Stam toon has increased weapon power by 500/3.5k = 15-ish%
    Mag toon has increased max mag by --> 5000/35000 =15-ish%

    Where da *** are u getting ur 3% increase weapon power = 30% increase max magicka numbers? Or did I just smoke too much skooma today so my math is all wrong????
    Edited by Vangy on 6 September 2016 07:27
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Lord_Eomer
    Lord_Eomer
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    I just started using my Stamina NB and Templar,

    They ate simply amazingly good. Sustained and high damage. Since that i am no longer playing with my main Mgaicka NB.

    This realize s me, how better now stamina is.
  • VampiricByNature
    VampiricByNature
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    For so long on ps4, it felt like it was magic sorc or nothing. Even the other day, long after the reign of the sorc, I pugged a dungeon and had a good chuckle. One of the dps complained he was going to have to do all the work since there was a "crappy stamblade in the group".

    I'm not going to say that I agree with it. But on the ps4, at least, most stormproof characters you run into are sorcs. (Not your epic leaderboard guys. Just the randos yoy see rocking the title) Making Stam OP has encouraged a lot of players to branch out and create a different toon... so that's cool, I guess.

    I'm hoping they have a grand plan to balance things. I feel like the "sorc or gtfo" attitude some people had spurred this imbalance on....
  • Saint_Bud
    Saint_Bud
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    Next pach maybe gear level up. There are so many stam pve dd because they have best dps ( with vma weapons). When the weapons outdatet
    Pve dps gets week on stam and for pvp i think, there will some stamnerfs and magickabuffs that people will make racechange back to magicka.
    PVP Saint-Bud magicka Templar: AR 49
    PVE Lord Victarion mDK : dro'm-Athra-Destroyer pre Morrowind retired for crafting
    PVE Ramsay-Bolton magicka NB: Voice of Reason Clockwork City Patch retired
    VAA hm/ VHRC hm/ VSO hm/ VMOL hm/ VHOF hm/ VAS hm clear

    Stop playing PVE because its boring, content not disigned for melee players and class balance and sustain is ***
  • Ryuho
    Ryuho
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    I read somewhere on forum that they will adress magicka vs stamina issues in patch after one tamriel.. So sad..
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • Lifecode666
    Lifecode666
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    I have to sign and agree 100%
    I played stamina Nightblade since beta, but I now also have a magica nightblade,magica dk and magica templar.
    I have played pvp end end content with the last 3 chars for some months now and the gap is getting out of hand.

    The wepon ults for destro and restro needs to be tweaked alot
    Up the hornz
  • Lava_Croft
    Lava_Croft
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    Venscal wrote: »
    As a Magicka users I am starting to feel like a second class citizens in this game.

    As have stamina users for years.

    It's about time the playing field was levelled.

    Get used to magicka and stamina both being competitive.
    Years? Levelled playing field? Magicka competitive?

    Thanks for the laughs.
  • ZoM_Head
    ZoM_Head
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    Have you seen the sets that stack armour penetration?

    mDKs still need a lot of love!
  • ixie
    ixie
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    Xvorg wrote: »
    WTB major lifesteal as a passive for 5 pieces light armor. No cooldowns.

    - Medium armor 5 pieces bonus are: one easily achievable (wpn dmg is given by a lot of sets and skills within the game) and and one that's kind of unique (increase sprint speed and decrease- roll dodge). I know well fitted has some form of roll dodge reduction, but jn PvP you have to choose between that and impen.

    - Heavy armor has increased health (common in a lot of sets and skills) and wrath passive which is unique (except for Fury's set which has some similar effect)

    - Light amor has penetration (achievable through wpn trait and destro staff) and spell crit chance (which is another easy to achieve stat through sets and skills). There's no uniqueness in the 5 pieces bonus, nothing that makes you different from using it.

    Then I thought about that buff. It would allow magicka to be offensive and regain some extra healing without having to slot a resto staff. Since it heals you based on dmg done, you can pull high dps without being too squishy, just like stam does right now.

    Of course, this is just an idea, but can be what magicka needs to be great again

    This is a good idea, a way to get bigger heals from penetration as stamina gets bigger heals from weapon damage.
    PC EU

    Ixie - Breton Nightblade
    Paints-With-Frogs - Argonian Nightblade
    Swee Troll - Crafter Dragonknight
  • Apherius
    Apherius
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    Lava_Croft wrote: »
    Venscal wrote: »
    As a Magicka users I am starting to feel like a second class citizens in this game.

    As have stamina users for years.

    It's about time the playing field was levelled.

    Get used to magicka and stamina both being competitive.
    Years? Levelled playing field? Magicka competitive?

    Thanks for the laughs.

    I you play a magDK for magicka . it's normal .
  • TheHsN
    TheHsN
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    Alcast wrote: »
    You mag users will get buffed soon then us stam users will complain, it's a repeated cycle.
    I don't think wrobel knows how to achieve balance. Zos should ask the pros about balance like @Alcast @Sypher @FENGRUSH @Deltia Etc. Achieving balance is hard i know, but you can achieve balance by doing this...

    Stamina classes don't need anymore buffs, but we also don't want to get nerfed.
    We need to buff mag classes

    Mag temps: don't need buffs already strong asf lol.
    Mag dk: remember when every class feared the mag dk, make that happen again.
    Mag sorcs: revert the changes to shields but also make shields critable.
    Mag nb: revert the changes to proxy det and also give them more defense passives.
    Mag users also need sets like viper, velidreth etc.

    I've never played a mag class before but that's just an example.

    What people seem to forget.....this is a MMO. ZOS does N O T care about SINGLE PLAYER PvP balance, which 99% of ppl are QQing for.

    This is MMO but all DLC's are about single player story PLS..:):):)
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • Apherius
    Apherius
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    TheHsN wrote: »
    Alcast wrote: »
    You mag users will get buffed soon then us stam users will complain, it's a repeated cycle.
    I don't think wrobel knows how to achieve balance. Zos should ask the pros about balance like @Alcast @Sypher @FENGRUSH @Deltia Etc. Achieving balance is hard i know, but you can achieve balance by doing this...

    Stamina classes don't need anymore buffs, but we also don't want to get nerfed.
    We need to buff mag classes

    Mag temps: don't need buffs already strong asf lol.
    Mag dk: remember when every class feared the mag dk, make that happen again.
    Mag sorcs: revert the changes to shields but also make shields critable.
    Mag nb: revert the changes to proxy det and also give them more defense passives.
    Mag users also need sets like viper, velidreth etc.

    I've never played a mag class before but that's just an example.

    What people seem to forget.....this is a MMO. ZOS does N O T care about SINGLE PLAYER PvP balance, which 99% of ppl are QQing for.

    This is MMO but all DLC's are about single player story PLS..:):):)

    Yes :/ they should do a system like Raidelorn ( Raidelorn before , when we was V12 ) with group quest ... was fun .
  • TheHsN
    TheHsN
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    - Nerien'eth Set - Change first issue to as spell damage and buff second one
    - Give Magicka classes more elemental or magic damage
    - i think sorcerer shields are ok" duration and stats"
    - Make spome changes for Gears - Give them some magic damage not only elemental or weapon type
    - No need too NERF STAMINA they are in good place really...while u have it PLS DONT LOSE IT
    - Vlkyn skoria u can add or change the first one as spell damage...
    - Give classes as bonus MAGIC DAMEGE or more peneration



    Some changes like that i THINK can bring some balance...of course with the right values
    Edited by TheHsN on 7 September 2016 12:25
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • Apherius
    Apherius
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    TheHsN wrote: »
    - Nerien'eth Set - Change first issue to as spell damage and buff second one
    - Give Magicka classes more elemental or magic damage
    - i think sorcerer shields are ok" duration and stats"
    - Make spome changes for Gears - Give them some magic damage not only elemental or weapon type
    - No need too NERF STAMINA they are not good place really...while u have it PLS DONT LOSE IT
    - Vlkyn skoria u can add or change the first one as spell damage...
    - Give classes as bonus MAGIC DAMEGE or more peneration



    Some changes like that i THINK can bring some balance...of course with the right values

    More elemental or magic damage AND set with elemental or magic damage ( GOOD set , no set like elemental sucession with a bad 5th bonu plz )
    Edited by Apherius on 7 September 2016 11:52
  • Swindy
    Swindy
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    I have to sign and agree 100%
    I played stamina Nightblade since beta, but I now also have a magica nightblade,magica dk and magica templar.
    I have played pvp end end content with the last 3 chars for some months now and the gap is getting out of hand.

    The wepon ults for destro and restro needs to be tweaked alot

    I also rolled an Imprial stamblade day 1 of the 4 day pre access. He was buried upon XBox release and his reincarnation is now the ultimate in solo gankers (I'm always solo) with Vice Cannon & Viper & VMA weapons...but 1vx, he still sucks badly...vigor can't save his Redguard arse.
    The worst OPness I see is with zergs as no-one survives long 1vmultiple, and the game forfeits to numbers winning over skill and strategy.
    And those stick ultimates, were just a joke I'm assuming, to be replaced utterly on Live...surely...
    II Swindy II

    Australian on Xbox NA (ex EU)
  • Ryuho
    Ryuho
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    Swindy wrote: »
    I have to sign and agree 100%
    I played stamina Nightblade since beta, but I now also have a magica nightblade,magica dk and magica templar.
    I have played pvp end end content with the last 3 chars for some months now and the gap is getting out of hand.

    The wepon ults for destro and restro needs to be tweaked alot

    I also rolled an Imprial stamblade day 1 of the 4 day pre access. He was buried upon XBox release and his reincarnation is now the ultimate in solo gankers (I'm always solo) with Vice Cannon & Viper & VMA weapons...but 1vx, he still sucks badly...vigor can't save his Redguard arse.
    The worst OPness I see is with zergs as no-one survives long 1vmultiple, and the game forfeits to numbers winning over skill and strategy.
    And those stick ultimates, were just a joke I'm assuming, to be replaced utterly on Live...surely...

    Seams this1 is not using Veliderth..
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • Swindy
    Swindy
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    Ryuho wrote: »
    Swindy wrote: »
    I have to sign and agree 100%
    I played stamina Nightblade since beta, but I now also have a magica nightblade,magica dk and magica templar.
    I have played pvp end end content with the last 3 chars for some months now and the gap is getting out of hand.

    The wepon ults for destro and restro needs to be tweaked alot

    I also rolled an Imprial stamblade day 1 of the 4 day pre access. He was buried upon XBox release and his reincarnation is now the ultimate in solo gankers (I'm always solo) with Vice Cannon & Viper & VMA weapons...but 1vx, he still sucks badly...vigor can't save his Redguard arse.
    The worst OPness I see is with zergs as no-one survives long 1vmultiple, and the game forfeits to numbers winning over skill and strategy.
    And those stick ultimates, were just a joke I'm assuming, to be replaced utterly on Live...surely...

    Seams this1 is not using Veliderth..

    This one has no ability to access (oh wait, I rerolled the black cat into a redguard)...no I can't get that gear at all.
    I have issues with health and hence grouping, with 10 hour time differences to the others I know online.
    I do the Silver Keys I can solo, my Mag Temp enjoys the work out, but that's not all of them, and hasn't secured me the gear I would like.

    Hence my LOVE of BOE, I'll farm & trade and buy gear, but I can run very few dungeons uninterupted (which fast loses you group mates ongoing) and I've never hence done a trial. :(
    Edited by Swindy on 7 September 2016 13:49
    II Swindy II

    Australian on Xbox NA (ex EU)
  • Lord-Otto
    Lord-Otto
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    Swindy wrote: »
    Ryuho wrote: »
    Swindy wrote: »
    I have to sign and agree 100%
    I played stamina Nightblade since beta, but I now also have a magica nightblade,magica dk and magica templar.
    I have played pvp end end content with the last 3 chars for some months now and the gap is getting out of hand.

    The wepon ults for destro and restro needs to be tweaked alot

    I also rolled an Imprial stamblade day 1 of the 4 day pre access. He was buried upon XBox release and his reincarnation is now the ultimate in solo gankers (I'm always solo) with Vice Cannon & Viper & VMA weapons...but 1vx, he still sucks badly...vigor can't save his Redguard arse.
    The worst OPness I see is with zergs as no-one survives long 1vmultiple, and the game forfeits to numbers winning over skill and strategy.
    And those stick ultimates, were just a joke I'm assuming, to be replaced utterly on Live...surely...

    Seams this1 is not using Veliderth..

    This one has no ability to access (oh wait, I rerolled the black cat into a redguard)...no I can't get that gear at all.
    I have issues with health and hence grouping, with 10 hour time differences to the others I know online.
    I do the Silver Keys I can solo, my Mag Temp enjoys the work out, but that's not all of them, and hasn't secured me the gear I would like.

    Hence my LOVE of BOE, I'll farm & trade and buy gear, but I can run very few dungeons uninterupted (which fast loses you group mates ongoing) and I've never hence done a trial. :(

    You CHOSE to be solo, dude... But I'm sure there are still many people willing to help with a dungeon or two, you just gotta ask.

    Vigor alone does indeed not keep you alive. It's the combination of Vigor/Ralley/dodgeroll which does. Especially if you dance around a tree to avoid 90% of all potentially incoming projectiles.
    Compare that to shields which are balanced for 1v1 situations, even though this is a so-called MMO... As soone as you're being focused by two players, common in group combat, your shields are simply too weak and damage will bleed through, which is terrible seeing as Mutagen is just so much worse than Vigor+Momentum. On the other hand, dodgerolling scales up accordingly, with it negating any damage received, be it two or twothousand people attacking you.
    Your redguard dieing is a consequence of inexperience, and once you mastered it, you'll see how much better it is.
  • Khydan
    Khydan
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    Ryuho wrote: »
    Stamina user has better dmg, better sets (customization possibilites), better utility over all. With new sets coming the gap between magicka and stamina will only increase.. Discuss.

    There's not much to discuss, it's true
  • Paneross
    Paneross
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    Devs hate magicka for some reason.
  • Makkir
    Makkir
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    Dracane wrote: »
    I agree. Those who haven't rerolled stamina yet, now is the time.
    I sure will

    dont submit to the darkside
  • Paneross
    Paneross
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    Makkir wrote: »
    Dracane wrote: »
    I agree. Those who haven't rerolled stamina yet, now is the time.
    I sure will

    dont submit to the darkside

    It's too late, rolled my Nightblade to stam so I can one shot in PvP and destroy VMA!
  • Apherius
    Apherius
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    Paneross wrote: »
    Devs hate magicka for some reason.

    They hate magicka , because zenimax have to sell their " Race change " man !
    if they stay on this way ... they will transform the game in a P2W
    Some people Growl , but they buy a Race change token for transform their magicka in stamina ! and after they come on the forum because they don't uderstand ...
    Edited by Apherius on 7 September 2016 16:24
  • Xvorg
    Xvorg
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    Apherius wrote: »
    Paneross wrote: »
    Devs hate magicka for some reason.

    They hate magicka , because zenimax have to sell their " Race change " man !
    if they stay on this way ... they will transform the game in a P2W
    Some people Growl , but they buy a Race change token for transform their magicka in stamina ! and after they come on the forum because they don't uderstand ...

    Legends say that dunmer stam DK was one of the most solid choices sometime ago. Now is one of the worst choices and not even the "flavor" helps them.

    Either, you go magicka (lol) or you buy the race change... and they have DW as racial passive, which is kind of an insult. IT'S A MAGICKA RACE!!!!
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Rykmaar
    Rykmaar
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    Xvorg wrote: »
    Apherius wrote: »
    Paneross wrote: »
    Devs hate magicka for some reason.

    They hate magicka , because zenimax have to sell their " Race change " man !
    if they stay on this way ... they will transform the game in a P2W
    Some people Growl , but they buy a Race change token for transform their magicka in stamina ! and after they come on the forum because they don't uderstand ...

    Legends say that dunmer stam DK was one of the most solid choices sometime ago. Now is one of the worst choices and not even the "flavor" helps them.

    Either, you go magicka (lol) or you buy the race change... and they have DW as racial passive, which is kind of an insult. IT'S A MAGICKA RACE!!!!

    Lorewise, Dunmer are supposed to be masters of both blade and spell. The passives should reflect that. Yes, they did help the magicka angle with the recent elemental damage changes (thanks ZoS), but Dunmer should get another slight racial buff for stamina to be in line with lore. Something like: Change DW experience gain to +damage with swords equipped.

    Some will cry that this is OP, but redguards have huge stamina regen as a passive, I don't see why this is out of place.

    As it stands, the bonus to stamina that Dunmer have is just so they can run away better because magicka outclassed by stamina atm.
    Edited by Rykmaar on 7 September 2016 17:56
  • Apherius
    Apherius
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    Rykmaar wrote: »
    Xvorg wrote: »
    Apherius wrote: »
    Paneross wrote: »
    Devs hate magicka for some reason.

    They hate magicka , because zenimax have to sell their " Race change " man !
    if they stay on this way ... they will transform the game in a P2W
    Some people Growl , but they buy a Race change token for transform their magicka in stamina ! and after they come on the forum because they don't uderstand ...

    Legends say that dunmer stam DK was one of the most solid choices sometime ago. Now is one of the worst choices and not even the "flavor" helps them.

    Either, you go magicka (lol) or you buy the race change... and they have DW as racial passive, which is kind of an insult. IT'S A MAGICKA RACE!!!!

    Lorewise, Dunmer are supposed to be masters of both blade and spell. The passives should reflect that. Yes, they did help the magicka angle with the recent elemental damage changes (thanks ZoS), but Dunmer should get another slight racial buff for stamina to be in line with lore. Something like: Change DW experience gain to +damage with swords equipped.

    Some will cry that this is OP, but redguards have huge stamina regen as a passive, I don't see why this is out of place.

    As it stands, the bonus to stamina that Dunmer have is just so they can run away better because magicka outclassed by stamina atm.

    Yeah but ... Redguard and dumner are not alone on the game man ... And , they can change the Destruction staff gain to + elemental damage or magicka damage man .
  • Rykmaar
    Rykmaar
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    Apherius wrote: »
    Rykmaar wrote: »
    Xvorg wrote: »
    Apherius wrote: »
    Paneross wrote: »
    Devs hate magicka for some reason.

    They hate magicka , because zenimax have to sell their " Race change " man !
    if they stay on this way ... they will transform the game in a P2W
    Some people Growl , but they buy a Race change token for transform their magicka in stamina ! and after they come on the forum because they don't uderstand ...

    Legends say that dunmer stam DK was one of the most solid choices sometime ago. Now is one of the worst choices and not even the "flavor" helps them.

    Either, you go magicka (lol) or you buy the race change... and they have DW as racial passive, which is kind of an insult. IT'S A MAGICKA RACE!!!!

    Lorewise, Dunmer are supposed to be masters of both blade and spell. The passives should reflect that. Yes, they did help the magicka angle with the recent elemental damage changes (thanks ZoS), but Dunmer should get another slight racial buff for stamina to be in line with lore. Something like: Change DW experience gain to +damage with swords equipped.

    Some will cry that this is OP, but redguards have huge stamina regen as a passive, I don't see why this is out of place.

    As it stands, the bonus to stamina that Dunmer have is just so they can run away better because magicka outclassed by stamina atm.

    Yeah but ... Redguard and dumner are not alone on the game man ... And , they can change the Destruction staff gain to + elemental damage or magicka damage man .

    You're right, they aren't alone. I just used Redguard as an example.

    They should make all races more unique and lore appropriate. Bosmer having more damage with bows, Khajit having faster movement while sneaking, Nords with +frost damage (Nord mages are a thing in lore for those who don't know), etc.
    Edited by Rykmaar on 7 September 2016 18:19
  • Rykmaar
    Rykmaar
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    delete

    Edited by Rykmaar on 7 September 2016 18:19
  • Skitttles
    Skitttles
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    dats what yall git fer dabblin in da witchcraft. git stabbed lel
    Skittles | DC Stem Sok and sumtimes Nertbled
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