Khaos_Bane wrote: »Samuel_Bantien wrote: »Totalitarian wrote: »While Stamina classes do have plentiful access to Break Free, Magicka classes have just as much access to Purge, which cleanses negative effects. Sure, it isn't CC break, but CC break doesn't remove negative effects.
Purge costs a ton unless you're on a templar running ritual, except that stamina templars are running ritual because it has a low stam.
To the 2 year old arguement...
Break Free and Dodge Roll are on a third resource bar a "Utility Bar".
Set a static recovery on it ~ one that cannot be increased nor decreased. This way we will not have perma dodgers nor perma break frees. The only way to lower costs on it would be to wear Medium Armor for dodge roll and the (several amount of) "Arena" sets for break free cost reduction.
Percentages would have to be figured out because this is a concept developed by players 2 years ago and many things have chamged.
Edit: Fixed my grammar :^)
This has been suggested many times with dead silence.
old_mufasa wrote: »What it should be is that Magic attacks and CC should use magic to block/break them.. stamina Attacks and CC should use stamina to block/break them...
dodgehopper_ESO wrote: »QuebraRegra wrote: »Having max stam and recovery is broken in PvP. Watching Stam users break 10+cc's just to run away is unbelievable. If you're a magic user you get like 2....
Give magic users a break CC option that uses magicka.Having max stam and recovery is broken in PvP. Watching Stam users break 10+cc's just to run away is unbelievable. If you're a magic user you get like 2....
Give magic users a break CC option that uses magicka.
BOLT ESCAPE... oh wait, they nerfed that a long time ago, so it's not a practical escape anymore.
It is also class specific.