RadioheadSh0t wrote: »https://www.youtube.com/watch?v=em46ajNfuTU
End of discussion, thanks Jules!
Since you're spamming that video in every thread, let's make sure and quote her a few pages into that thread where she's cornered and admits the video was pure garbage. Think of it as your disclaimer ... "I'm going to post a bogus and debunked video, but I crave the attention so please flame me afterwards."
So let's review:
Mass Hysteria - Hard 5 second CC. It is instant cast. It is an AoE centered on the caster and does not require a target to be selected. It applies a snare regardless if you let the CC run it's course, or CC break. It applies minor maim, reducing the damage the victim(s) do.
Wow, what a convenient CC.
I was going to write an in-depth analysis and comparison of Mass Hysteria to every other class CCs in the game, but then I realized I really cant be bothered to give a **** and I will end up having a biased opinion anyway since I hate NBs.
So all I'm going to say here, is this... What is the point of the trap morph? Aspect of Terror I think it is called. I want every NB here defending mass hysteria, to ask yourself that question.... What is the point of Aspect of Terror? I want you all to compare Mass Hysteria to Aspect of Terror. Maybe... all the perks of Mass Hysteria should be restricted to Aspect of Terror... and Mass Hysteria itself then needs to be balanced/revamped appropriately.... Remember now, we are talking about a current CC that lasts 5 seconds, instant cast, AoE, unblockable, undodgeble, maims, and snares multiple people... Should -that- continue to be Instant cast? Or would it be more logical and balanced to tie all that to a trap morph that requires clever and creative usage?
JUST SAYING
Is this thread still a thing?
*skims over comments*
Oh dear...
Look dude, if you're so militant about nerfing fear, then at least buff Agony so that our other class cc is a viable option instead of utter garbage.
Although I expect that fear wouldn't bother you in the first place if cc breaking functioned properly.
Also keep in mind that fear balances against permablocking. It's a crucial link in the food chain and is considered balanced by knowledgeable players. If you intend to recommend nerfs, be sure to accompany them with comparable compensatory buffs.
Cheers.
RadioheadSh0t wrote: »RadioheadSh0t wrote: »https://www.youtube.com/watch?v=em46ajNfuTU
End of discussion, thanks Jules!
Since you're spamming that video in every thread, let's make sure and quote her a few pages into that thread where she's cornered and admits the video was pure garbage. Think of it as your disclaimer ... "I'm going to post a bogus and debunked video, but I crave the attention so please flame me afterwards."
If you can point to even one other post where I've linked that video, then all delete my forum acct. No? Then let's move on.
If you don't think RD's damage is scaled higher than all other Executes, please hook me up with whatever you're smoking. I tell you what, YOU post a video where you compare the output of RD vs the other executes, then we'll talk.
RD is the lowest skill ability in the game, just sit outside charge range and press one button. Every group is full of no skill Templars just sitting back and multi-beaming people down, it's pathetic. It's incredibly ironic that the same people calling fear an "I win" button are defending RD. You lose all credibility with statements like that.
RadioheadSh0t wrote: »RadioheadSh0t wrote: »https://www.youtube.com/watch?v=em46ajNfuTU
End of discussion, thanks Jules!
Since you're spamming that video in every thread, let's make sure and quote her a few pages into that thread where she's cornered and admits the video was pure garbage. Think of it as your disclaimer ... "I'm going to post a bogus and debunked video, but I crave the attention so please flame me afterwards."
If you can point to even one other post where I've linked that video, then all delete my forum acct. No? Then let's move on.
If you don't think RD's damage is scaled higher than all other Executes, please hook me up with whatever you're smoking. I tell you what, YOU post a video where you compare the output of RD vs the other executes, then we'll talk.
RD is the lowest skill ability in the game, just sit outside charge range and press one button. Every group is full of no skill Templars just sitting back and multi-beaming people down, it's pathetic. It's incredibly ironic that the same people calling fear an "I win" button are defending RD. You lose all credibility with statements like that.
It's the templar class in general that needs to be reworked. I wish this game was more of a skill based game but it really just is a beer and pretzel kinda game. I wish you had to aim.
Is this thread still a thing?
*skims over comments*
Oh dear...
Look dude, if you're so militant about nerfing fear, then at least buff Agony so that our other class cc is a viable option instead of utter garbage.
Although I expect that fear wouldn't bother you in the first place if cc breaking functioned properly.
Also keep in mind that fear balances against permablocking. It's a crucial link in the food chain and is considered balanced by knowledgeable players. If you intend to recommend nerfs, be sure to accompany them with comparable compensatory buffs.
Cheers.
Stun is not the problem. The animation for Stun is pretty flawless. Stun is single target and stun can be blocked/ dodged. Fear has a 1 second delay from break, effects multiple targets, is unblockable and undodgeable.
RadioheadSh0t wrote: »Major Mending doesn't help Stamplars?
Yet every good Stamplar in the game is using that buff...
I think you should spend some time theory crafting your build.
The passive Sacred ground ,Major mending, only occurs when you stand in your rune or your cleansing ritual. That means before I can use rally I have to cast another ability and we all know that if you don't use rally instantly it almost always means death.
The mending passive only works with restoring light skills. Stamplars put skill points in stamina and my champion points in stamina based passives. Breath of life heals are puny for stamplar.
If we get into a duel and are able to keep the fight in our cleansing ritual than our rally is pretty strong but that's a big if.
RadioheadSh0t wrote: »Major Mending doesn't help Stamplars?
Yet every good Stamplar in the game is using that buff...
I think you should spend some time theory crafting your build.
The passive Sacred ground ,Major mending, only occurs when you stand in your rune or your cleansing ritual. That means before I can use rally I have to cast another ability and we all know that if you don't use rally instantly it almost always means death.
The mending passive only works with restoring light skills. Stamplars put skill points in stamina and my champion points in stamina based passives. Breath of life heals are puny for stamplar.
If we get into a duel and are able to keep the fight in our cleansing ritual than our rally is pretty strong but that's a big if.
Before I use fear in a offesive way, I need to use a cloak , otherwise the other guy is going to roll dodge as soon as he sees me (proven is a guy who knows what's playing). And both of them cost a lot of magicka, even in a magicka build.
You wanted the price? Well, the price for a stamblade is 3/4 of his magicka pool (cloak + fear)). Consider that WW, fighter's Guild and undaunted skills do the same fear but through stam.
What, magicka builds using fear? though it is possible, CW does far less dmg that SA and they have a tiny stam pool, so once they have used fear, CC them with whatever you have and profit. A mageblade with no stam is a dead mageblade
RadioheadSh0t wrote: »Major Mending doesn't help Stamplars?
Yet every good Stamplar in the game is using that buff...
I think you should spend some time theory crafting your build.
The passive Sacred ground ,Major mending, only occurs when you stand in your rune or your cleansing ritual. That means before I can use rally I have to cast another ability and we all know that if you don't use rally instantly it almost always means death.
The mending passive only works with restoring light skills. Stamplars put skill points in stamina and my champion points in stamina based passives. Breath of life heals are puny for stamplar.
If we get into a duel and are able to keep the fight in our cleansing ritual than our rally is pretty strong but that's a big if.
Before I use fear in a offesive way, I need to use a cloak , otherwise the other guy is going to roll dodge as soon as he sees me (proven is a guy who knows what's playing). And both of them cost a lot of magicka, even in a magicka build.
You wanted the price? Well, the price for a stamblade is 3/4 of his magicka pool (cloak + fear)). Consider that WW, fighter's Guild and undaunted skills do the same fear but through stam.
What, magicka builds using fear? though it is possible, CW does far less dmg that SA and they have a tiny stam pool, so once they have used fear, CC them with whatever you have and profit. A mageblade with no stam is a dead mageblade
A X with no stam is a dead X.
zZzleepyhead wrote: »Yes - fear is very good. I see where you're coming from op, it's an easy ability that offers a lot of control Fear is the reason I switched to NB, but I don't think it needs to be changed. The only problem with the ability is the inconsistency it has when you're trying to break free. The NB toolkit is god-like. It makes the class really fun to play and it'd be devastating if they bogwashed it. It'd be more fashionable to paint up Sorcerers so they could break free of shields and large bursts. Ickkkk!
Also we should probably refer to the ability name: Aspect of Terror. ESO devs have proven to not be so savy when it comes to action-MMOs. I don't think they'd catch on to the term "fear."
Is this thread still a thing?
*skims over comments*
Oh dear...
Look dude, if you're so militant about nerfing fear, then at least buff Agony so that our other class cc is a viable option instead of utter garbage.
Although I expect that fear wouldn't bother you in the first place if cc breaking functioned properly.
Also keep in mind that fear balances against permablocking. It's a crucial link in the food chain and is considered balanced by knowledgeable players. If you intend to recommend nerfs, be sure to accompany them with comparable compensatory buffs.
Cheers.
Yeah for sure. I don't want it nerfed to the ground. It has it uses in battle. I just hate it when 2 sap tanks guard each other and cheese up a resource tower. You almost kill them but they have the trump card with mass hysteria.
Every other fear comes at a price. For instance you either must become undead, only works on undead/daedra, use an ultimate or have an ally synergies an ability. For nightblades this is sadly not the case.
I'm not advocating we remove their class ability but can there at least be a price that comes with using the most op skill in the game.