deepseamk20b14_ESO wrote: »All classes have access to shuffle. All classes have access to dodge roll. NB has zero advantage when talking about dodge roll.
I spy NBs being defensive is this post. All Phobia is trying to say is that Incap mixed with NBs ulti gain is a little to much, u can drop a Incap in a duel pop a potion light a track wait 2secs have it back. Dawnbreaker is better don't get me wrong but the reason it does double damage is cause it is 2x the cost. Incap is more so broken is duels not open world. Also only the dot effect from dawnbreaker gets buffed from CP not the initial hit and u can purge it so if u die to the dot then that's a l2P issue.
Actually its supposed to hit harder then Dawnbreaker and meteor since 1.Its a class Ultimate and 2.Its single target Single target abilities are supposed to hit harder then AOE abilities. at this time it's not the case and really suck that a AOE will hit harder then a single target ability.The intent of the Incapacitating Strike changes was to offer stam builds an ultimate comparable to meteor or some of the other mag ults.
We've been handicapped for two years with magic-based ultimates that hit about as hard as my standard attacks. We now have some power. L2P or bend over.
I spy NBs being defensive is this post. All Phobia is trying to say is that Incap mixed with NBs ulti gain is a little to much, u can drop a Incap in a duel pop a potion light a track wait 2secs have it back. Dawnbreaker is better don't get me wrong but the reason it does double damage is cause it is 2x the cost. Incap is more so broken is duels not open world. Also only the dot effect from dawnbreaker gets buffed from CP not the initial hit and u can purge it so if u die to the dot then that's a l2P issue.
I spy NBs being defensive is this post. All Phobia is trying to say is that Incap mixed with NBs ulti gain is a little to much, u can drop a Incap in a duel pop a potion light a track wait 2secs have it back. Dawnbreaker is better don't get me wrong but the reason it does double damage is cause it is 2x the cost. Incap is more so broken is duels not open world. Also only the dot effect from dawnbreaker gets buffed from CP not the initial hit and u can purge it so if u die to the dot then that's a l2P issue.
Au contraire mon frère.
If that first Incap doesn't kill you in duels, then the second one is very unlikely to do so either because in 0,5 seconds your target is back up at full health and/or roll dodging and kiting you to avoid all damage.
The reason you want DBOS in duels as stamblade - particularly against other stamina builds - is because you can actually use it after some other heavy burst (e.g. heavy attack+surprise attack) after which people usually roll dodge and go on the defensive. By throwing an undodgeable ulti at a low health opponent, you pretty much win.
Incap can also be purged btw, just like DBOS.
In 1vX Incap can be good, because with points in Combat Frenzy you're pretty much guaranteed to have it up for every 1v1 encounter as long as you killed the previous target. Then again, DBOS has its own merits for 1vX...
Hi.First off im going to list what the ultimate does.
- Cost 50 ULTIMATE
- Heal debuffs
- CC's Opponent
- Makes you do more dmg against your opponent
- Does crazy dmg
- And puts minor defile on your opponent
Why does a 50 ultimate do this much ?? There is absolutely no reason to be another class if you want to be good , the Nightblade class completely destroys any other class ability wise and passive wise. Not to mention Nbs have shuffle , cloak and dodge rolls to avoid incoming dmg. ZOS PLEASE FIX THIS CLASS , ITS OUT PERFORMING EVERYTHING!!!
Good NBs don't even use Incap because it is easily countered by roll dodging (unlike DBOS).
DannyLV702 wrote: »Hi.First off im going to list what the ultimate does.
- Cost 50 ULTIMATE
- Heal debuffs
- CC's Opponent
- Makes you do more dmg against your opponent
- Does crazy dmg
- And puts minor defile on your opponent
Why does a 50 ultimate do this much ?? There is absolutely no reason to be another class if you want to be good , the Nightblade class completely destroys any other class ability wise and passive wise. Not to mention Nbs have shuffle , cloak and dodge rolls to avoid incoming dmg. ZOS PLEASE FIX THIS CLASS , ITS OUT PERFORMING EVERYTHING!!!
Good NBs don't even use Incap because it is easily countered by roll dodging (unlike DBOS).
This is the noobiest thing I've ever read tbh. Incap Strike is one of the best ultimates out there and GOOD nbs know how to take complete advantage of it
Call @DDuke a noob is like calling someone like @FENGRUSH or @Sypher noobs. He far from it and a very good NB at that with a lot of experience so you should trust him when he say something about NB he usually know what he talking about.Is incap not good against bad player yes best ultimate in the game because they just try to face tank it.Against a good player or in a 1v1 against a good player they will most likely block it which reduces it damage,or dodge it where you take no damage and just waste a ultimate. Most players in that 1v1 will have some type of immobile applied so you can't fair them unless your able to time it right when the affect end.Which you no longer get the stun from incap.So DBOs would be the better option since depending on who your fighting most classes can't purge it.DannyLV702 wrote: »Hi.First off im going to list what the ultimate does.
- Cost 50 ULTIMATE
- Heal debuffs
- CC's Opponent
- Makes you do more dmg against your opponent
- Does crazy dmg
- And puts minor defile on your opponent
Why does a 50 ultimate do this much ?? There is absolutely no reason to be another class if you want to be good , the Nightblade class completely destroys any other class ability wise and passive wise. Not to mention Nbs have shuffle , cloak and dodge rolls to avoid incoming dmg. ZOS PLEASE FIX THIS CLASS , ITS OUT PERFORMING EVERYTHING!!!
Good NBs don't even use Incap because it is easily countered by roll dodging (unlike DBOS).
This is the noobiest thing I've ever read tbh. Incap Strike is one of the best ultimates out there and GOOD nbs know how to take complete advantage of it
DannyLV702 wrote: »Hi.First off im going to list what the ultimate does.
- Cost 50 ULTIMATE
- Heal debuffs
- CC's Opponent
- Makes you do more dmg against your opponent
- Does crazy dmg
- And puts minor defile on your opponent
Why does a 50 ultimate do this much ?? There is absolutely no reason to be another class if you want to be good , the Nightblade class completely destroys any other class ability wise and passive wise. Not to mention Nbs have shuffle , cloak and dodge rolls to avoid incoming dmg. ZOS PLEASE FIX THIS CLASS , ITS OUT PERFORMING EVERYTHING!!!
Good NBs don't even use Incap because it is easily countered by roll dodging (unlike DBOS).
This is the noobiest thing I've ever read tbh. Incap Strike is one of the best ultimates out there and GOOD nbs know how to take complete advantage of it
I spy NBs being defensive is this post. All Phobia is trying to say is that Incap mixed with NBs ulti gain is a little to much, u can drop a Incap in a duel pop a potion light a track wait 2secs have it back. Dawnbreaker is better don't get me wrong but the reason it does double damage is cause it is 2x the cost. Incap is more so broken is duels not open world. Also only the dot effect from dawnbreaker gets buffed from CP not the initial hit and u can purge it so if u die to the dot then that's a l2P issue.
Au contraire mon frère.
If that first Incap doesn't kill you in duels, then the second one is very unlikely to do so either because in 0,5 seconds your target is back up at full health and/or roll dodging and kiting you to avoid all damage.
The reason you want DBOS in duels as stamblade - particularly against other stamina builds - is because you can actually use it after some other heavy burst (e.g. heavy attack+surprise attack) after which people usually roll dodge and go on the defensive. By throwing an undodgeable ulti at a low health opponent, you pretty much win.
Incap can also be purged btw, just like DBOS.
In 1vX Incap can be good, because with points in Combat Frenzy you're pretty much guaranteed to have it up for every 1v1 encounter as long as you killed the previous target. Then again, DBOS has its own merits for 1vX...
deepseamk20b14_ESO wrote: »All classes have access to dodge roll. NB has zero advantage when talking about dodge roll.
You can't use that since their still subject to the 4 second cool down on dodge rolling so that extra 15% means nothing.You still be out of stamina if you dodge roll to much to soon.@Docmandudeepseamk20b14_ESO wrote: »All classes have access to dodge roll. NB has zero advantage when talking about dodge roll.
Refreshing Shadows - Increase Stamina, Magicka and Health recovery by 15%
deepseamk20b14_ESO wrote: »All classes have access to dodge roll. NB has zero advantage when talking about dodge roll.
Refreshing Shadows - Increase Stamina, Magicka and Health recovery by 15%
deepseamk20b14_ESO wrote: »All classes have access to shuffle. All classes have access to dodge roll. NB has zero advantage when talking about dodge roll.
deepseamk20b14_ESO wrote: »All classes have access to shuffle. All classes have access to dodge roll. NB has zero advantage when talking about dodge roll.
Except for the back the stam regain and cost reduction is significantly better and they can dodge roll 50 times more often than any other class...
heck half of my incapacitating strikes miss; that's part of why I stopped using it. I myself dodge most used against me. Dawnbreaker hits more and does more damage. Dawnbreaker>incapacitating strikes.
leepalmer95 wrote: »heck half of my incapacitating strikes miss; that's part of why I stopped using it. I myself dodge most used against me. Dawnbreaker hits more and does more damage. Dawnbreaker>incapacitating strikes.
Been trying to tell people this since release of DB. People just choose to ignore, mainly because it's not a nb skill.
Master_Kas wrote: »Cloak -> fear -> surprise attack -> deathstroke/incap/soul harvest
What next, shadow image, cripple, agony?
ummm the audible noise is when you get hit by it... and so your saying the only counter is a broken ability "suffle" or a nbs ability "blur"
Dawnbreaker of Smiting
- Costs 100 (96 for Templars, 85 for Sorcs) Ultimate
- Puts a DoT on target that counters more healing than a 30% heal debuff
- CCs opponents (plural)
- Passively gives you 3% weapon damage
- Undodgeable, as is the big DoT effect
- Does equally crazy damage.
Thanks for playing.
Why don't you find some other thing that's killing you in PvP to complain about?
Good NBs don't even use Incap because it is easily countered by roll dodging (unlike DBOS).