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https://forums.elderscrollsonline.com/en/discussion/668861

Wrecking Blow Needs to be Fixed

  • Jade1986
    Jade1986
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    Galalin wrote: »
    Seriously... a huge wind up ppl... maybe block or move through the person?... maybe use a snare and laugh as you dance around him cause him to miss all of them while dpsing... so many counters.

    The CC is an issue? You get CC immunity don't you?

    The damage? It hits the same as CF and about 2x as hard as SA insta spam that can land 2 in the same time... what is the problem here?

    DK SCRUB OUT

    It touched people in their special place. Seriously, I have been using a stam dk since launch and was there when the ability was absolutely useless, and now people want it brought back to that point because they are too lazy to counter it, absolutely nuts.
  • OrphanHelgen
    OrphanHelgen
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    If you pause the video at the right moment, it looks like the range its about 7 meters, witch is correct.
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  • TheNephilimCrow
    TheNephilimCrow
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    Come on guys... this is clearly absurd. The guy in the back was hit by Reach. Not WB. Please review your own footage before posting it. You can avoid looking foolish that way...
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  • Angarato
    Angarato
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    this ability is broken as ***. but since 90% of the population of stam users is using it its not gonna get fixed. cheap high damage self buffing spammable attack with a hard CC and *** range. yes you can cancel it when you run through him. no that wont work on someone that isnt *** unless you waste your dodge roll or steak or w/e. cloak doesnt stop it, dodge roll doesnt stop it (if you're rolling away) and the range is absurd.
  • H3IIi0N
    H3IIi0N
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    On XB1 NA theres a VR 16 sorc who frequents Bruma who seriously just spams wrecking blow. The guy will focus one low level in the middle of 5 others attempting to WB them and get ganked. If he doesn't land a WB to initiate the fight he runs around all over the place until dying.

    That aside, wrecking blow is a horrible skill. Horrible in that one single ability knocks you back effectively rendering you immobile & knocked down & stunned for 3.5 seconds. That it can be spammed is even more ridiculous.

    The ability should be on a long cool down timer.

    Fixed.

    All the wrecking blow kids will be QQ'n now at my suggestion.
    Denubis Djinn Dunmer DK - XB1 NA EP
    Derpy Derpwnz Khajit NB - XB1 NA AD
  • Jade1986
    Jade1986
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    H3IIi0N wrote: »
    On XB1 NA theres a VR 16 sorc who frequents Bruma who seriously just spams wrecking blow. The guy will focus one low level in the middle of 5 others attempting to WB them and get ganked. If he doesn't land a WB to initiate the fight he runs around all over the place until dying.

    That aside, wrecking blow is a horrible skill. Horrible in that one single ability knocks you back effectively rendering you immobile & knocked down & stunned for 3.5 seconds. That it can be spammed is even more ridiculous.

    The ability should be on a long cool down timer.

    Fixed.

    All the wrecking blow kids will be QQ'n now at my suggestion.

    Which would completely reduce the entire 2 hander tree useless. L2P. Faced lvl 49 WB spammers today with my LEVEL 12 MAGIC TEMPLAR and didn't lose a single battle. This is a serious L2P issue. If you have problems with it, you need to seriously do some research how to play. Hell, simply blocking nullifies the knock back.
  • Galalin
    Galalin
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    Angarato wrote: »
    this ability is broken as ***. but since 90% of the population of stam users is using it its not gonna get fixed. cheap high damage self buffing spammable attack with a hard CC and *** range. yes you can cancel it when you run through him. no that wont work on someone that isnt *** unless you waste your dodge roll or steak or w/e. cloak doesnt stop it, dodge roll doesnt stop it (if you're rolling away) and the range is absurd.

    Ever think of holding block for a few mili seconds as you see the big golf swing windup? Just a thought you know... what the difference from CF? Pretty much same damage and CC... spamable my ass it has a cast time there bud.... the empower buff does not apply to the next WB so if your crying about a spamming it that would mean the user would never gain the damage bonus from empower period....

    L2p



    DK SCRUB OUT
    H3IIi0N wrote: »
    On XB1 NA theres a VR 16 sorc who frequents Bruma who seriously just spams wrecking blow. The guy will focus one low level in the middle of 5 others attempting to WB them and get ganked. If he doesn't land a WB to initiate the fight he runs around all over the place until dying.

    That aside, wrecking blow is a horrible skill. Horrible in that one single ability knocks you back effectively rendering you immobile & knocked down & stunned for 3.5 seconds. That it can be spammed is even more ridiculous.

    The ability should be on a long cool down timer.

    Fixed.

    All the wrecking blow kids will be QQ'n now at my suggestion.

    Here some QQ .... Learn what your talking about!

    It is not spammable... it has a cast time... if you argue that you can use it one after the other so it is spammable... thats just stupid because every skill in the game is like that.

    Knockdown and stunned... ever hear of CC break and immunity?

    Should be on a long cooldown timer? Are you freaking kidding me kid? What ability in this entire game is on a long cooldown? Like seriously L2f...ing play

    DK SCRUB OUT
  • tennant94
    tennant94
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    Get rid of wrecking blows stun. Keep the damage, range and empowerment bonus just get rid of the stupid stun... atleast that way theres a chance of them missing with the next empowered att instead of it being a definite 15k in ya face!
  • death_spirit
    The whole thing with wb at the moment is the cc imunnity dont pop when hit by wb
    I you get caught by it you are a dead man

    All they need to fix is the cc
  • Brrrofski
    Brrrofski
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    Just need the cc immunity to be fixed.

    It doesn't work with wrecking blow half the time.
  • Jade1986
    Jade1986
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    tennant94 wrote: »
    Get rid of wrecking blows stun. Keep the damage, range and empowerment bonus just get rid of the stupid stun... atleast that way theres a chance of them missing with the next empowered att instead of it being a definite 15k in ya face!

    Here is a thought, block, then knock them back. Problem solved.
  • Ffastyl
    Ffastyl
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    Xeven wrote: »
    The other guy was clearly hit by destructive reach. You can watch it travel to the other player as you turn your camera.

    Wrecking blow is fine. You weren't even phased by it.

    This.

    What IS the range of WB?

    7m

    Same range as a melee Heavy Attack and longer than a standard melee attack (5m).
    The animation/model covers roughly 3m, so like in Skyrim there's a space where the weapon connects without graphically connecting.
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  • kojou
    kojou
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    Wrecking Blow does need to be fixed.

    In my opinion the damage is fine, the fact that it knocks you down is fine, but the problem I see is with the radius that if I move out of the Wrecking Blow fails to connect. It is either non-existent, or too large. For a magicka user one or two blocks or roll dodges is all that can be mustered. Movement should also be able to cause a miss if the player can move outside of the attack radius in time.

    I agree that a well timed block, stun, and burst is the order of the day for a typical Wrecking Blow spammer, but there are players who have learned how to exploit the mechanics of Wrecking Blow and can be very hard to beat because by the time you recover from the first you are getting hit by the second and unable to even cast an ability, stun or otherwise. So whether CC immunity is getting applied correctly should also be looked at.

    An other option that could be considered is having the person casting Wrecking Blow get knocked off balance if a player blocks the attack. I don't think the person casting Wrecking Blow should be put off balance for a miss though.

    Anyway, my 2 cents on the issue.

    Edited by kojou on 19 October 2015 15:22
    Playing since beta...
  • Jade1986
    Jade1986
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    Wrecking Blow does need to be fixed.

    In my opinion the damage is fine, the fact that it knocks you down is fine, but the problem I see is with the radius that if I move out of the Wrecking Blow fails to connect. It is either non-existent, or too large. For a magicka user one or two blocks or roll dodges is all that can be mustered. Movement should also be able to cause a miss if the player can move outside of the attack radius in time.

    I agree that a well timed block, stun, and burst is the order of the day for a typical Wrecking Blow spammer, but there are players who have learned how to exploit the mechanics of Wrecking Blow and can be very hard to beat because by the time you recover from the first you are getting hit by the second and unable to even cast an ability, stun or otherwise. So whether CC immunity is getting applied correctly should also be looked at.

    An other option that could be considered is having the person casting Wrecking Blow get knocked off balance if a player blocks the attack. I don't think the person casting Wrecking Blow should be put off balance for a miss though.

    Anyway, my 2 cents on the issue.

    I thought we covered this, that happened when the game first came out, the player got knocked off balance, and the ability was rendered useless. The only thing that needs to be done is ZoS needs to fix the lag and that would eliminate a plethora of issues. I faced several WB spammers yesterday on my lvl 12 SnB magicka Templar, I had 0 problems defeating every single one of them.
    Edited by Jade1986 on 19 October 2015 15:46
  • Docmandu
    Docmandu
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    Xeven wrote: »
    It was destructive reach from the guy in the far back, left hand side. Watch him and you can watch his destructive reach travel all the way to your partner. It's almost as if you were *trying* to film it. It's clear as day.

    OP probably doesn't know it's the knockback from destructive reach.. with sorcs having a bugged skill that prevents the knockback on destructive reach actually working... so maybe he's never had to experience it.

  • H3IIi0N
    H3IIi0N
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    Galalin wrote: »
    DK SCRUB OUT
    H3IIi0N wrote: »
    On XB1 NA theres a VR 16 sorc who frequents Bruma who seriously just spams wrecking blow. The guy will focus one low level in the middle of 5 others attempting to WB them and get ganked. If he doesn't land a WB to initiate the fight he runs around all over the place until dying.

    That aside, wrecking blow is a horrible skill. Horrible in that one single ability knocks you back effectively rendering you immobile & knocked down & stunned for 3.5 seconds. That it can be spammed is even more ridiculous.

    The ability should be on a long cool down timer.

    Fixed.

    All the wrecking blow kids will be QQ'n now at my suggestion.

    Here some QQ .... Learn what your talking about!

    It is not spammable... it has a cast time... if you argue that you can use it one after the other so it is spammable... thats just stupid because every skill in the game is like that.

    Knockdown and stunned... ever hear of CC break and immunity?

    Should be on a long cooldown timer? Are you freaking kidding me kid? What ability in this entire game is on a long cooldown? Like seriously L2f...ing play

    DK SCRUB OUT

    You seem to have mistakenly confused my post with one where someone got killed by someone spamming WB. I assume it was due to my having stated WB should be nerfed. I would suggest working on reading comprehension before jumping to *** conclusions.

    1. I described the skill. You can't argue that. What I said is what the skill does.

    2. It has no cast time, it has animation & it can be used repeatedly based on your amount of stamina. It shouldn't be hence me saying it IS spammable. If when you hit a skill it has a cooldown.... then it is not spammable. WB has no cooldown & therefore is spammable. If I had the time I'd draw you a picture.

    Oh I was also correct about this "All the wrecking blow kids will be QQ'n now at my suggestion."
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    Derpy Derpwnz Khajit NB - XB1 NA AD
  • tennant94
    tennant94
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    laced wrote: »
    tennant94 wrote: »
    Get rid of wrecking blows stun. Keep the damage, range and empowerment bonus just get rid of the stupid stun... atleast that way theres a chance of them missing with the next empowered att instead of it being a definite 15k in ya face!

    Here is a thought, block, then knock them back. Problem solved.

    Sorry but that just doesn't solve my problem, it makes it worse leaving me with less stamina to cc break.
  • Wollust
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    Wrecking blow is fine. The CC system needs to be fixed.
    Susano'o

    Zerg Squad
  • dodgehopper_ESO
    dodgehopper_ESO
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    I had to post, just to say that I have this same comical thought every time I read the name of this thread. When I see 'WB needs fixed' I'm thinking 'Gelded'. I can't be the only person thinking this.
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  • dodgehopper_ESO
    dodgehopper_ESO
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    Oh and I think WB is fine, for many of the reasons others have said here. If you get caught unawares in a massive pileup and get hit by a strong single target, oh well. That's how the game should work. I prefer these strong and precise single targets that require skill to line up. By the same token I think the lost of stamina regen while blocking in the current build of the game is stupid.
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  • kadar
    kadar
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    If you pause the video at the right moment, it looks like the range its about 7 meters, witch is correct.

    Yeahhhh. I think a lot of this thread comes from a lack of spatial understanding. 7 meters is pretty dang far. 2 meters farther than a light attack or Surprise attack. Flame Lash is actually longer at 8m. And then you get launched 4 meters. So you can WB someone and end up 11m from them. :|
  • contact.opiumb16_ESO
    contact.opiumb16_ESO
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    WB needs a fix, not a nerf. Indeed the impact zone is bugged or something, i can sometimes hit players even when they are far, very far. the problem is that when ppl goes far from me, it's like if they were still in the radius of WB... Only this needs a fix, otherwise if WB works "normally" (you are in the area, you get the hit, you go away, you don't) it is on line with others single target burst abilities.
  • PhatGrimReaper
    PhatGrimReaper
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    Working as intended.... leave it alone >:)
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  • Jade1986
    Jade1986
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    H3IIi0N wrote: »
    Galalin wrote: »
    DK SCRUB OUT
    H3IIi0N wrote: »
    On XB1 NA theres a VR 16 sorc who frequents Bruma who seriously just spams wrecking blow. The guy will focus one low level in the middle of 5 others attempting to WB them and get ganked. If he doesn't land a WB to initiate the fight he runs around all over the place until dying.

    That aside, wrecking blow is a horrible skill. Horrible in that one single ability knocks you back effectively rendering you immobile & knocked down & stunned for 3.5 seconds. That it can be spammed is even more ridiculous.

    The ability should be on a long cool down timer.

    Fixed.

    All the wrecking blow kids will be QQ'n now at my suggestion.

    Here some QQ .... Learn what your talking about!

    It is not spammable... it has a cast time... if you argue that you can use it one after the other so it is spammable... thats just stupid because every skill in the game is like that.

    Knockdown and stunned... ever hear of CC break and immunity?

    Should be on a long cooldown timer? Are you freaking kidding me kid? What ability in this entire game is on a long cooldown? Like seriously L2f...ing play

    DK SCRUB OUT

    You seem to have mistakenly confused my post with one where someone got killed by someone spamming WB. I assume it was due to my having stated WB should be nerfed. I would suggest working on reading comprehension before jumping to *** conclusions.

    1. I described the skill. You can't argue that. What I said is what the skill does.

    2. It has no cast time, it has animation & it can be used repeatedly based on your amount of stamina. It shouldn't be hence me saying it IS spammable. If when you hit a skill it has a cooldown.... then it is not spammable. WB has no cooldown & therefore is spammable. If I had the time I'd draw you a picture.

    Oh I was also correct about this "All the wrecking blow kids will be QQ'n now at my suggestion."

    It does have an activation time, it says right there in the tool tip, the PROBLEM lies with the animation cancelling, which can be done with snipe and frags as well. And your suggestions are ridiculous, the ability is so easy to counter it is outrageous, if you can't do it, it is a l2p issue. Simple as that. I faced several WB spammers the other day who were 30 levels above me as a magic Templar and had 0 issue fighting them. Won every time.
    Edited by Jade1986 on 20 October 2015 11:19
  • Jade1986
    Jade1986
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    tennant94 wrote: »
    laced wrote: »
    tennant94 wrote: »
    Get rid of wrecking blows stun. Keep the damage, range and empowerment bonus just get rid of the stupid stun... atleast that way theres a chance of them missing with the next empowered att instead of it being a definite 15k in ya face!

    Here is a thought, block, then knock them back. Problem solved.

    Sorry but that just doesn't solve my problem, it makes it worse leaving me with less stamina to cc break.

    Then dodge roll if you are medium armor stam based, or use any of the dozens of other counters for magic based characters. I faced several wb spammers 30 levels above me as a magicka based Templar with 5 pieces of light armor and won every time. It is beyond simple to counter.
  • Armitas
    Armitas
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    He was hit by WB. You can see the guy charging WB when the camera turns around and he starts running. If you turn the sound up you can hear the tale tell sound of WB making contact. It was his friend, further out, that got hit by the destructive reach, not him, it just flew by his head and blocked the view of it traveling further. But it's not like we even need this video to prove what we all know is happening. It's not a secret or anything.

    They need to add a final check to WB so it actually has the range it was meant to have. If they don't start fixing the bugs attached to this skill it's going to get nerfed outright.

    Edited by Armitas on 20 October 2015 11:51
    Retired.
    Nord mDK
  • Jade1986
    Jade1986
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    Armitas wrote: »
    He was hit by WB. You can see the guy charging WB when the camera turns around and he starts running. If you turn the sound up you can hear the tale tell sound of WB making contact. It was his friend, further out, that got hit by the destructive reach, not him, it just flew by his head and blocked the view of it traveling further. But it's not like we even need this video to prove what we all know is happening. It's not a secret or anything.

    They need to add a final check to WB so it actually has the range it was meant to have. If they don't start fixing the bugs attached to this skill it's going to get nerfed outright.

    The range in that video was due to lag. The latency in cyro can be outrageous and it just compounds any tiny problems we have into huge problems.
  • LazyLewis
    LazyLewis
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    Wrecking blow never use to be as powerful. How ever ZoS decided a few 0.1's ago (1.6 i think???) to make Wrecking Blow uninteruptable! You can knock some one down/back but you cannot bash or use an interrupt to stop this. Why ZoS did this. Who the frick knows!
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  • PhatGrimReaper
    PhatGrimReaper
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    Working as intended.... nothing to see here... just move along!!!!
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  • Armitas
    Armitas
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    I came across this by accident.

    https://www.youtube.com/watch?v=lbICmSleqPs
    Retired.
    Nord mDK
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