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https://forums.elderscrollsonline.com/en/discussion/668861

Hexys Magicka Sorcerer PvP Build for 2.1 - Duels and Small Scale PvP

  • ToRelax
    ToRelax
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    rokrdt05 wrote: »
    Please don't take this the wrong way, but I'm having trouble seeing you obtaining that magicka pool and stamina pool with out more CP invested.

    Here is a link to my build. forums.elderscrollsonline.com/en/discussion/223410/tempest-pvp-simplistic-sorcerer-build#latest

    (I've updated to 5 Seducer since and went all spell damage on rings. 2,638 Unbuffed, 3,145 Buffed and with all my CP {741 - I did this for a comparison to your build} 39,514 Magicka with V15 tri-stat food. Regen is sitting at 1954 w/ a pot and 1,697 w/o.)

    So I might be missing something? (I wouldn't be surprised if I did.) This is a really nice build and I am always looking for comparisons to the build I'm using for tweaking or improving on.

    You are using a 5/0/2 setup instead of 5/1/1, so you are missing another 2% on all attributes.

    @rokrdt05
    Edited by ToRelax on 16 October 2015 06:47
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Derra
    Derra
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    Still don´t get why anyone would not use a staff for light attacks. The extra spelldmg can´t make up for the loss of lightattacks.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Maphusail
    Maphusail
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    Nice idea about using Tangling Web as a spammable dmg skill. I tried to create a DW based build but lacked such a skill that could replace Crushing shock inbetween Curse and Frags. Need to check it out!
  • Maulkin
    Maulkin
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    Derra wrote: »
    Still don´t get why anyone would not use a staff for light attacks. The extra spelldmg can´t make up for the loss of lightattacks.

    And when this baby lands....

    the_maelstroms_inferno_staff.jpg


    .... pew pew will intensify.

    If only we could have an undaunted set with 1-piece bonus be magicka regen, like a magicka Bloodspawn. Lord Warden Dusk was such a wasted opportunity :(
    EU | PC | AD
  • Ishammael
    Ishammael
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    Derra wrote: »
    Still don´t get why anyone would not use a staff for light attacks. The extra spelldmg can´t make up for the loss of lightattacks.

    And when this baby lands....

    the_maelstroms_inferno_staff.jpg


    .... pew pew will intensify.

    If only we could have an undaunted set with 1-piece bonus be magicka regen, like a magicka Bloodspawn. Lord Warden Dusk was such a wasted opportunity :(

    No joke.

    If Lord Warden gave spell resist + phys resist I would probably use it, though.

    Even though the skill morph is bad for the new destro staff, 190 spell dmg is quite good. The new resto staff though.... so bad.
  • Maulkin
    Maulkin
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    Ishammael wrote: »
    Derra wrote: »
    Still don´t get why anyone would not use a staff for light attacks. The extra spelldmg can´t make up for the loss of lightattacks.

    And when this baby lands....

    the_maelstroms_inferno_staff.jpg


    .... pew pew will intensify.

    If only we could have an undaunted set with 1-piece bonus be magicka regen, like a magicka Bloodspawn. Lord Warden Dusk was such a wasted opportunity :(

    No joke.

    If Lord Warden gave spell resist + phys resist I would probably use it, though.

    Even though the skill morph is bad for the new destro staff, 190 spell dmg is quite good. The new resto staff though.... so bad.

    Yeah.

    In PvP, even if you used Rapid Regen, you'd switch to your offensive bar (Destro, DW, 2H) for damage while the HoT ticks. So while the Resto is not on your active bar it doesn't grant the bonus making the item pretty useless.

    For PvE healing, Rapid Regen is the ONLY skill I never found use for. Grand Healing is your default AoE skill, with Combat Prayer used as a buff. If you're not a Templar, Healing Ward is your burst heal. Even Siphon Spirit can be useful if DDs don't run Ele Drain . But Rapid Regen? Nah

    So I'm not sure who, if anyone, will benefit from that. The v14 master's staff is sooo much better.
    EU | PC | AD
  • Ishammael
    Ishammael
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    Ishammael wrote: »
    Derra wrote: »
    Still don´t get why anyone would not use a staff for light attacks. The extra spelldmg can´t make up for the loss of lightattacks.

    And when this baby lands....

    the_maelstroms_inferno_staff.jpg


    .... pew pew will intensify.

    If only we could have an undaunted set with 1-piece bonus be magicka regen, like a magicka Bloodspawn. Lord Warden Dusk was such a wasted opportunity :(

    No joke.

    If Lord Warden gave spell resist + phys resist I would probably use it, though.

    Even though the skill morph is bad for the new destro staff, 190 spell dmg is quite good. The new resto staff though.... so bad.

    Yeah.

    In PvP, even if you used Rapid Regen, you'd switch to your offensive bar (Destro, DW, 2H) for damage while the HoT ticks. So while the Resto is not on your active bar it doesn't grant the bonus making the item pretty useless.

    For PvE healing, Rapid Regen is the ONLY skill I never found use for. Grand Healing is your default AoE skill, with Combat Prayer used as a buff. If you're not a Templar, Healing Ward is your burst heal. Even Siphon Spirit can be useful if DDs don't run Ele Drain . But Rapid Regen? Nah

    So I'm not sure who, if anyone, will benefit from that. The v14 master's staff is sooo much better.

    Can you say... dual resto DK?!

    hahahahahhahaha
  • Tankqull
    Tankqull
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    Ishammael wrote: »
    Derra wrote: »
    Still don´t get why anyone would not use a staff for light attacks. The extra spelldmg can´t make up for the loss of lightattacks.

    And when this baby lands....

    the_maelstroms_inferno_staff.jpg


    .... pew pew will intensify.

    If only we could have an undaunted set with 1-piece bonus be magicka regen, like a magicka Bloodspawn. Lord Warden Dusk was such a wasted opportunity :(

    No joke.

    If Lord Warden gave spell resist + phys resist I would probably use it, though.

    Even though the skill morph is bad for the new destro staff, 190 spell dmg is quite good. The new resto staff though.... so bad.

    Yeah.

    In PvP, even if you used Rapid Regen, you'd switch to your offensive bar (Destro, DW, 2H) for damage while the HoT ticks. So while the Resto is not on your active bar it doesn't grant the bonus making the item pretty useless.

    For PvE healing, Rapid Regen is the ONLY skill I never found use for. Grand Healing is your default AoE skill, with Combat Prayer used as a buff. If you're not a Templar, Healing Ward is your burst heal. Even Siphon Spirit can be useful if DDs don't run Ele Drain . But Rapid Regen? Nah

    So I'm not sure who, if anyone, will benefit from that. The v14 master's staff is sooo much better.

    to proc spell power cure set bonus
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • rokrdt05
    rokrdt05
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    ToRelax wrote: »
    rokrdt05 wrote: »
    Please don't take this the wrong way, but I'm having trouble seeing you obtaining that magicka pool and stamina pool with out more CP invested.

    Here is a link to my build. forums.elderscrollsonline.com/en/discussion/223410/tempest-pvp-simplistic-sorcerer-build#latest

    (I've updated to 5 Seducer since and went all spell damage on rings. 2,638 Unbuffed, 3,145 Buffed and with all my CP {741 - I did this for a comparison to your build} 39,514 Magicka with V15 tri-stat food. Regen is sitting at 1954 w/ a pot and 1,697 w/o.)

    So I might be missing something? (I wouldn't be surprised if I did.) This is a really nice build and I am always looking for comparisons to the build I'm using for tweaking or improving on.

    You are using a 5/0/2 setup instead of 5/1/1, so you are missing another 2% on all attributes.

    @rokrdt05

    I didn't realize it would make that big of a difference. I will have to test this and see what my stats go to with a 5/1/1
    Server: PC - North America - Daggerfall/Ebonheart

    Guilds: Order of the Bear | From The Dust

    Blaze | Sorcerer | DC | Former Empress
    Ulterior Motive | Templar | DC
    Detka's Tank | Dragon Knight | DC
    Tëmpëst | Sorceror | EP | Former Emperor
    Fíre | Nightblade | EP
    'Fire| Nightblade | DC
    Spëctrë | Templar | DC
    Ashléy Olsén| Dragon Knight | EP
  • ToRelax
    ToRelax
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    rokrdt05 wrote: »
    ToRelax wrote: »
    rokrdt05 wrote: »
    Please don't take this the wrong way, but I'm having trouble seeing you obtaining that magicka pool and stamina pool with out more CP invested.

    Here is a link to my build. forums.elderscrollsonline.com/en/discussion/223410/tempest-pvp-simplistic-sorcerer-build#latest

    (I've updated to 5 Seducer since and went all spell damage on rings. 2,638 Unbuffed, 3,145 Buffed and with all my CP {741 - I did this for a comparison to your build} 39,514 Magicka with V15 tri-stat food. Regen is sitting at 1954 w/ a pot and 1,697 w/o.)

    So I might be missing something? (I wouldn't be surprised if I did.) This is a really nice build and I am always looking for comparisons to the build I'm using for tweaking or improving on.

    You are using a 5/0/2 setup instead of 5/1/1, so you are missing another 2% on all attributes.

    @rokrdt05

    I didn't realize it would make that big of a difference. I will have to test this and see what my stats go to with a 5/1/1

    I looked at it again, it's not only thatm because you got Entropy on your 2 hand, Hexys doesn't. Also boosts your health over his. Stamina is lower for you because he is Dunmer, so no surprise there.

    But you are using the same gear as he does now, yes? 5 Seducer, 4 Magnus, you didn't just swap Magnus for Seducer? And with full legendary enchants?
    Otherwise idk, something like 1k magicka missing.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Waffennacht
    Waffennacht
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    Love this build.

    After our talk I went home and made my own variation of the build. I still love my shattering prison but combined with webs... sooo good, also have Daedric tomb, love the dps and control.

    Overload is my finishing bar, my PvP has dramatically improved

    Ill post more soon when i have a chance
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Maulkin
    Maulkin
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    Tankqull wrote: »
    Ishammael wrote: »
    Derra wrote: »
    Still don´t get why anyone would not use a staff for light attacks. The extra spelldmg can´t make up for the loss of lightattacks.

    And when this baby lands....

    the_maelstroms_inferno_staff.jpg


    .... pew pew will intensify.

    If only we could have an undaunted set with 1-piece bonus be magicka regen, like a magicka Bloodspawn. Lord Warden Dusk was such a wasted opportunity :(

    No joke.

    If Lord Warden gave spell resist + phys resist I would probably use it, though.

    Even though the skill morph is bad for the new destro staff, 190 spell dmg is quite good. The new resto staff though.... so bad.

    Yeah.

    In PvP, even if you used Rapid Regen, you'd switch to your offensive bar (Destro, DW, 2H) for damage while the HoT ticks. So while the Resto is not on your active bar it doesn't grant the bonus making the item pretty useless.

    For PvE healing, Rapid Regen is the ONLY skill I never found use for. Grand Healing is your default AoE skill, with Combat Prayer used as a buff. If you're not a Templar, Healing Ward is your burst heal. Even Siphon Spirit can be useful if DDs don't run Ele Drain . But Rapid Regen? Nah

    So I'm not sure who, if anyone, will benefit from that. The v14 master's staff is sooo much better.

    to proc spell power cure set bonus

    I don't have the set so that doesn't apply to me, but I would have thought Grand Healing and the way it stacks would be better.

    Because you can have 4-5 of those on the ground and have 5-ticks per second all with +40% chance to crit which means you'll have it up constantly.

    Stack & spank tactic FTW. No?
    EU | PC | AD
  • rokrdt05
    rokrdt05
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    ToRelax wrote: »
    rokrdt05 wrote: »
    ToRelax wrote: »
    rokrdt05 wrote: »
    Please don't take this the wrong way, but I'm having trouble seeing you obtaining that magicka pool and stamina pool with out more CP invested.

    Here is a link to my build. forums.elderscrollsonline.com/en/discussion/223410/tempest-pvp-simplistic-sorcerer-build#latest

    (I've updated to 5 Seducer since and went all spell damage on rings. 2,638 Unbuffed, 3,145 Buffed and with all my CP {741 - I did this for a comparison to your build} 39,514 Magicka with V15 tri-stat food. Regen is sitting at 1954 w/ a pot and 1,697 w/o.)

    So I might be missing something? (I wouldn't be surprised if I did.) This is a really nice build and I am always looking for comparisons to the build I'm using for tweaking or improving on.

    You are using a 5/0/2 setup instead of 5/1/1, so you are missing another 2% on all attributes.

    @rokrdt05

    I didn't realize it would make that big of a difference. I will have to test this and see what my stats go to with a 5/1/1

    I looked at it again, it's not only thatm because you got Entropy on your 2 hand, Hexys doesn't. Also boosts your health over his. Stamina is lower for you because he is Dunmer, so no surprise there.

    But you are using the same gear as he does now, yes? 5 Seducer, 4 Magnus, you didn't just swap Magnus for Seducer? And with full legendary enchants?
    Otherwise idk, something like 1k magicka missing.

    No, I'm using 5x Seducer, 3x Willpower, 2x Torugs, 1x Kena.

    But I didn't realize the Dunmer part so that makes a lot more sense for his stamina pool. But still trying to figure out the magicka :D
    Server: PC - North America - Daggerfall/Ebonheart

    Guilds: Order of the Bear | From The Dust

    Blaze | Sorcerer | DC | Former Empress
    Ulterior Motive | Templar | DC
    Detka's Tank | Dragon Knight | DC
    Tëmpëst | Sorceror | EP | Former Emperor
    Fíre | Nightblade | EP
    'Fire| Nightblade | DC
    Spëctrë | Templar | DC
    Ashléy Olsén| Dragon Knight | EP
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
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    rokrdt05 wrote: »
    ToRelax wrote: »
    rokrdt05 wrote: »
    ToRelax wrote: »
    rokrdt05 wrote: »
    Please don't take this the wrong way, but I'm having trouble seeing you obtaining that magicka pool and stamina pool with out more CP invested.

    Here is a link to my build. forums.elderscrollsonline.com/en/discussion/223410/tempest-pvp-simplistic-sorcerer-build#latest

    (I've updated to 5 Seducer since and went all spell damage on rings. 2,638 Unbuffed, 3,145 Buffed and with all my CP {741 - I did this for a comparison to your build} 39,514 Magicka with V15 tri-stat food. Regen is sitting at 1954 w/ a pot and 1,697 w/o.)

    So I might be missing something? (I wouldn't be surprised if I did.) This is a really nice build and I am always looking for comparisons to the build I'm using for tweaking or improving on.

    You are using a 5/0/2 setup instead of 5/1/1, so you are missing another 2% on all attributes.

    @rokrdt05

    I didn't realize it would make that big of a difference. I will have to test this and see what my stats go to with a 5/1/1

    I looked at it again, it's not only thatm because you got Entropy on your 2 hand, Hexys doesn't. Also boosts your health over his. Stamina is lower for you because he is Dunmer, so no surprise there.

    But you are using the same gear as he does now, yes? 5 Seducer, 4 Magnus, you didn't just swap Magnus for Seducer? And with full legendary enchants?
    Otherwise idk, something like 1k magicka missing.

    No, I'm using 5x Seducer, 3x Willpower, 2x Torugs, 1x Kena.

    But I didn't realize the Dunmer part so that makes a lot more sense for his stamina pool. But still trying to figure out the magicka :D

    Magnus has a magicka setbonus, you're missing that one with 2x Torugs and 1x Kena.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • ChefZero
    ChefZero
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    2h would be better for @Hexys setup atm..
    PC EU - DC only
  • Waffennacht
    Waffennacht
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    ChefZero wrote: »
    2h would be better for @Hexys setup atm..

    For damage? Or abilities? (Can't help but think of WB...)

    I personally run S and B, because I no longer weave with light or heavy, i now weave with webs or curse etc...

    I gain the big glyph, the small amount of defense and another item for the armor sets. (I guess I could also use S and B moves but... no)

    I like: bar one: Frag, Hardened, Webs, curse and inner light

    2 is Daedric tomb, shattering prison, harness, surge, inner light

    Both are overload so I can go straight into that bar

    Overload is: hardened, frag, mage's wrath, streak and ... i think its bone shield atm (can't remember as wrath, and hardened plus light attack is my finisher)

    I went with the more instant dps attacks, heavily offensive (because I was a tank before I read this thread)

    I miss my pets, but now I know pets are only useful for soloing things.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • ChefZero
    ChefZero
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    For damage. Heavy Weapon passiv is much stronger.
    PC EU - DC only
  • Hexys
    Hexys
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    Staff is great, Dual Wield is great. It's what you prefer because killing good players in a 1v1 comes down to timed burst anyway. :p
    Astrum | Daggerfall Covenan | EU-PC
    Noricum | Daggerfall Covenant | EU-PC
    Spectral | Ebonheart Pact | EU-PC

    DC | AR 50 | Hexys - Magicka Sorcerer (07-08-2016)
    AD | AR 50 | Hexposed - Magicka Sorcerer (27-04-2017)
    EP | AR 50 | Darth Hexys - Magicka Sorcerer (05-08-2018)
    EP | AR 50 | Grand Overload Hexys - Magicka Sorcerer (03-03-2021)
    EP | AR 39 | Legendary Hexys - Magicka Sorcerer

    EP | AR 43 | Hexyles - Stamina Nightblade
    EP | AR 49 | Hexys - Stamina Nightblade (23-02-2022)
    EP | AR 35 | Hexesy Shadowblade - Stamina Nightblade

    EP | AR 50 | Hexesy - Magicka Warden (31-01-2021)
    EP | AR 49 | Hexyra - Magicka Warden (07-03-2021)

    EP | AR 34 | Hexesy Czyterski - Magicka Necromancer

    2.5k+ Champion Points
    Earned over 640.000.000 Alliance Points!

    @Hexiss - Youtube Channel - Twitch Channel
  • MrGrimey
    MrGrimey
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    Hexys wrote: »
    Staff is great, Dual Wield is great. It's what you prefer because killing good players in a 1v1 comes down to timed burst anyway. :p

    @hexys

    I notice you were using a different setup in the Arena EU tourny. Destro staff I think

    Are your gear sets still the same? can you share any changes? I'm having alot of trouble vs 1h/shield DKs

    Also, why don't you use mines?
    Edited by MrGrimey on 8 December 2015 10:06
  • Hexys
    Hexys
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    MrGrimey wrote: »
    Hexys wrote: »
    Staff is great, Dual Wield is great. It's what you prefer because killing good players in a 1v1 comes down to timed burst anyway. :p

    @hexys

    I notice you were using a different setup in the Arena EU tourny. Destro staff I think

    Are your gear sets still the same? can you share any changes? I'm having alot of trouble vs 1h/shield DKs

    Also, why don't you use mines?

    During the arena tournament we had no option to change our build throughout the duels. So I had to change to staff in order to fight against reflect. I also played with 2 reduced cost to sustain against heavy pressuring stamina builds, because magicka builds are easy to sustain with harness. This is some dps loss but sorcerer is all about timed burst anyway.

    In my opinion camping mines is a bit cheesy, I would only use mines if I fight players with shieldbreaker, wrecking blow or perma-cloakers.

    Keep in mind that stamina DK is very, very strong in this patch and at the same time the direct counter to a magicka sorcerer. I would remove frags, switch it for encase and keep my proxi with curse on cooldown timed with dawnbreaker.
    Edited by Hexys on 8 December 2015 10:36
    Astrum | Daggerfall Covenan | EU-PC
    Noricum | Daggerfall Covenant | EU-PC
    Spectral | Ebonheart Pact | EU-PC

    DC | AR 50 | Hexys - Magicka Sorcerer (07-08-2016)
    AD | AR 50 | Hexposed - Magicka Sorcerer (27-04-2017)
    EP | AR 50 | Darth Hexys - Magicka Sorcerer (05-08-2018)
    EP | AR 50 | Grand Overload Hexys - Magicka Sorcerer (03-03-2021)
    EP | AR 39 | Legendary Hexys - Magicka Sorcerer

    EP | AR 43 | Hexyles - Stamina Nightblade
    EP | AR 49 | Hexys - Stamina Nightblade (23-02-2022)
    EP | AR 35 | Hexesy Shadowblade - Stamina Nightblade

    EP | AR 50 | Hexesy - Magicka Warden (31-01-2021)
    EP | AR 49 | Hexyra - Magicka Warden (07-03-2021)

    EP | AR 34 | Hexesy Czyterski - Magicka Necromancer

    2.5k+ Champion Points
    Earned over 640.000.000 Alliance Points!

    @Hexiss - Youtube Channel - Twitch Channel
  • Maulkin
    Maulkin
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    Hexys wrote: »
    Keep in mind that stamina DK is very, very strong in this patch and at the same time the direct counter to a magicka sorcerer. I would remove frags, switch it for encase and keep my proxi with curse on cooldown timed with dawnbreaker.

    That's an interesting approach. Why drop Frags and not Crushing Shock out of curiosity? I say this because 99% of my stam DK kills involve a frag to the face along with the curse, proxy, DB combo. They still occasionally forget the scales (or can't afford the 100% uptime) and they don't block when they are anim-canceling bash.

    If I could pick a specific setup to fight stamina shield-breaker DKs, I would personally have Curse, Frags, Proxy, Fury and DB as my damage dealers. Rapid Regen a must to counter some of the shield breaker damage. Definitely mines.

    I would not use Encase against a capable stamina DK. Every one of them seems to use Shuffle for duels and they effectively "purge" encase at a cheaper cost than your cast while they also gain a 5" immunity to it.

    I got more success out of using Rune Cage. It's unblockable CC that doesn't break on DoT damage. And guess which skills are DoTs, that's right: Curse and Proxy. So time a proxy and curse and then cast Rune Cage just as they are about to explode. Then drop a DB on him.

    Bottom line is, and people have to realize this, that as you said stam DKs are a not only extremelly strong, but a hard counter to magicka Sorcs in 1v1s. You could play the fight perfectly with your best possible skill/gear combo and still lose against a very capable DK. I find it more likely to be able to force draw against them than win the fight.
    EU | PC | AD
  • Ezareth
    Ezareth
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    Hexys wrote: »
    Keep in mind that stamina DK is very, very strong in this patch and at the same time the direct counter to a magicka sorcerer. I would remove frags, switch it for encase and keep my proxi with curse on cooldown timed with dawnbreaker.

    That's an interesting approach. Why drop Frags and not Crushing Shock out of curiosity? I say this because 99% of my stam DK kills involve a frag to the face along with the curse, proxy, DB combo. They still occasionally forget the scales (or can't afford the 100% uptime) and they don't block when they are anim-canceling bash.

    If I could pick a specific setup to fight stamina shield-breaker DKs, I would personally have Curse, Frags, Proxy, Fury and DB as my damage dealers. Rapid Regen a must to counter some of the shield breaker damage. Definitely mines.

    I would not use Encase against a capable stamina DK. Every one of them seems to use Shuffle for duels and they effectively "purge" encase at a cheaper cost than your cast while they also gain a 5" immunity to it.

    I got more success out of using Rune Cage. It's unblockable CC that doesn't break on DoT damage. And guess which skills are DoTs, that's right: Curse and Proxy. So time a proxy and curse and then cast Rune Cage just as they are about to explode. Then drop a DB on him.

    Bottom line is, and people have to realize this, that as you said stam DKs are a not only extremelly strong, but a hard counter to magicka Sorcs in 1v1s. You could play the fight perfectly with your best possible skill/gear combo and still lose against a very capable DK. I find it more likely to be able to force draw against them than win the fight.

    Double reflect is the only way to fight a Stam or magicka DK, even using shield breaker. Timing is everything. Proc your defensive rune and defensive posture in the last second of a wings protection with overload. By the time they break free (if they do at all) they have no health and are playing defense. Shield breaker is a non issue for me against DKs since I use both degeneration and crit-surge.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Unsent.Soul
    Unsent.Soul
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    Enjoyed the video, very well done. I would love to try this out but am lacking assault lvl 7. If you were lacking Proxy det. What other ability would you choose? Would it change much?

    I've ran tangling webs before, great skill, bur I often have to remind group or other players to hit the synergies. I'm on xbox one and I assume people are generally lazy.

    Either way thanks for the guide/ build, looks great and can't wait for proxy det.
  • Xeven
    Xeven
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    Ezareth wrote: »
    Hexys wrote: »
    Keep in mind that stamina DK is very, very strong in this patch and at the same time the direct counter to a magicka sorcerer. I would remove frags, switch it for encase and keep my proxi with curse on cooldown timed with dawnbreaker.

    That's an interesting approach. Why drop Frags and not Crushing Shock out of curiosity? I say this because 99% of my stam DK kills involve a frag to the face along with the curse, proxy, DB combo. They still occasionally forget the scales (or can't afford the 100% uptime) and they don't block when they are anim-canceling bash.

    If I could pick a specific setup to fight stamina shield-breaker DKs, I would personally have Curse, Frags, Proxy, Fury and DB as my damage dealers. Rapid Regen a must to counter some of the shield breaker damage. Definitely mines.

    I would not use Encase against a capable stamina DK. Every one of them seems to use Shuffle for duels and they effectively "purge" encase at a cheaper cost than your cast while they also gain a 5" immunity to it.

    I got more success out of using Rune Cage. It's unblockable CC that doesn't break on DoT damage. And guess which skills are DoTs, that's right: Curse and Proxy. So time a proxy and curse and then cast Rune Cage just as they are about to explode. Then drop a DB on him.

    Bottom line is, and people have to realize this, that as you said stam DKs are a not only extremelly strong, but a hard counter to magicka Sorcs in 1v1s. You could play the fight perfectly with your best possible skill/gear combo and still lose against a very capable DK. I find it more likely to be able to force draw against them than win the fight.

    Double reflect is the only way to fight a Stam or magicka DK, even using shield breaker. Timing is everything. Proc your defensive rune and defensive posture in the last second of a wings protection with overload. By the time they break free (if they do at all) they have no health and are playing defense. Shield breaker is a non issue for me against DKs since I use both degeneration and crit-surge.

    @Ezareth

    I tried defensive rune once when it was new and was not impressed because if your attacker had CC immunity, nothing happened and your rune was consumed. Also, your shields needed to be down for it to proc which is pretty scary for a magisorc. That said I dismissed it and never tried it again but I see you are having success with it. Do shields also need to be down for stance to proc? It's been so long since I tried it I can't remember.
  • Makkir
    Makkir
    ✭✭✭✭✭
    Xeven wrote: »

    @Ezareth

    I tried defensive rune once when it was new and was not impressed because if your attacker had CC immunity, nothing happened and your rune was consumed. Also, your shields needed to be down for it to proc which is pretty scary for a magisorc. That said I dismissed it and never tried it again but I see you are having success with it. Do shields also need to be down for stance to proc? It's been so long since I tried it I can't remember.

    Are you sure about that??? I use defensive rune all the time and I am pretty good at keeping my shields up 100% of the time. I never noticed it wouldn't proc if my shields were up...
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Xeven wrote: »
    Ezareth wrote: »
    Hexys wrote: »
    Keep in mind that stamina DK is very, very strong in this patch and at the same time the direct counter to a magicka sorcerer. I would remove frags, switch it for encase and keep my proxi with curse on cooldown timed with dawnbreaker.

    That's an interesting approach. Why drop Frags and not Crushing Shock out of curiosity? I say this because 99% of my stam DK kills involve a frag to the face along with the curse, proxy, DB combo. They still occasionally forget the scales (or can't afford the 100% uptime) and they don't block when they are anim-canceling bash.

    If I could pick a specific setup to fight stamina shield-breaker DKs, I would personally have Curse, Frags, Proxy, Fury and DB as my damage dealers. Rapid Regen a must to counter some of the shield breaker damage. Definitely mines.

    I would not use Encase against a capable stamina DK. Every one of them seems to use Shuffle for duels and they effectively "purge" encase at a cheaper cost than your cast while they also gain a 5" immunity to it.

    I got more success out of using Rune Cage. It's unblockable CC that doesn't break on DoT damage. And guess which skills are DoTs, that's right: Curse and Proxy. So time a proxy and curse and then cast Rune Cage just as they are about to explode. Then drop a DB on him.

    Bottom line is, and people have to realize this, that as you said stam DKs are a not only extremelly strong, but a hard counter to magicka Sorcs in 1v1s. You could play the fight perfectly with your best possible skill/gear combo and still lose against a very capable DK. I find it more likely to be able to force draw against them than win the fight.

    Double reflect is the only way to fight a Stam or magicka DK, even using shield breaker. Timing is everything. Proc your defensive rune and defensive posture in the last second of a wings protection with overload. By the time they break free (if they do at all) they have no health and are playing defense. Shield breaker is a non issue for me against DKs since I use both degeneration and crit-surge.

    @Ezareth

    I tried defensive rune once when it was new and was not impressed because if your attacker had CC immunity, nothing happened and your rune was consumed. Also, your shields needed to be down for it to proc which is pretty scary for a magisorc. That said I dismissed it and never tried it again but I see you are having success with it. Do shields also need to be down for stance to proc? It's been so long since I tried it I can't remember.

    @Xeven @makkir

    It procs with shields up all the time, but only when something hits you, (doesn't have to do damage to you just affect you). It wont proc on light/heavy attacks but any player attacking with a stun ability like a gap closer will proc it every time with shields up.

    Defensive Stance proc even procs it which is awesome. It also is not consumed when they have CC immunity it will only be removed when the timer expires or it is discharged successfully on a player.

    The primary strength of the sorc class is our ability to stack the effectiveness of many global cooldowns into smaller timeframes. We can prebuff ourselves with so many things like defensive rune, crit-surge, hardened Ward, Harness magicka etc and then choose when to engage. When I engage people I typically am sitting on Crit- Surge, Hardened ward, Defensive Stance, Defensive Rune and I usually open with Degeneration.

    I think Defensive Rune deserves at very least a spot on your overload bar if it isn't on your buff bar. overloading players during the period of time they're stunned before they can break free and block/dodge roll are where I score 80% of my kills.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Legedric
    Legedric
    ✭✭✭✭✭
    Was I just too drunk or did I see @Hexys with the sorcerer and a huge 2h axe yesterday!?
    Did you go Stamina with your Sorc now?
    Legedric the Flamedancer ► - Redguard Dragon Knight
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  • Hexys
    Hexys
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    Legedric wrote: »
    Was I just too drunk or did I see @Hexys with the sorcerer and a huge 2h axe yesterday!?
    Did you go Stamina with your Sorc now?

    You was to drunk haha
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  • Xeven
    Xeven
    ✭✭✭✭✭
    Ezareth wrote: »
    It procs with shields up

    It also is not consumed when they have CC immunity

    @Ezareth @Makkir

    Was this all ninja fixed since they introduced Defensive Rune? I remember doing some testing with it when it was brand new and it wouldn't proc with shields up and it was always consumed with any damage to health no matter if the attacker was CC immune or not. Am I just crazy or?
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Xeven wrote: »
    Ezareth wrote: »
    It procs with shields up

    It also is not consumed when they have CC immunity

    @Ezareth @Makkir

    Was this all ninja fixed since they introduced Defensive Rune? I remember doing some testing with it when it was brand new and it wouldn't proc with shields up and it was always consumed with any damage to health no matter if the attacker was CC immune or not. Am I just crazy or?

    I would have to say crazy as it has always worked in the way I described since it was introduced. I'd much rather it didn't proc the moment someone sneezed at you regardless, the way it functions currently is perfect for me.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
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