thomasvaughn21_ESO wrote: »Does the heal from rally and crit surge stack? I know the 20% damage bonus doesnt stack but can you have the heal from rally going and also be getting the heals from crit surge at the same time? Or is the only heal you get is the last ability you used?
thomasvaughn21_ESO wrote: »Does the heal from rally and crit surge stack? I know the 20% damage bonus doesnt stack but can you have the heal from rally going and also be getting the heals from crit surge at the same time? Or is the only heal you get is the last ability you used?
Yep they are 2 different healing sources. Thats why I use surge for in combat burst heal over switching vigor for a 2nd HoT. Rally is a good burst heal if you really get pounded and need a burst.
thomasvaughn21_ESO wrote: »Does the heal from rally and crit surge stack? I know the 20% damage bonus doesnt stack but can you have the heal from rally going and also be getting the heals from crit surge at the same time? Or is the only heal you get is the last ability you used?
Yep they are 2 different healing sources. Thats why I use surge for in combat burst heal over switching vigor for a 2nd HoT. Rally is a good burst heal if you really get pounded and need a burst.
While leveling Stamina Sorc before you get access to Vigor would you recommend using Rally and Crit surge? At what point does the healing become overkill?
Just started leveling a Stamina Sorc and I absolutely love how it feels to run around like a lightning bolt crushing things with a big ass sword. My Stamplar just feels so sluggish next to a Sorc.
New build added - have done about 40+ maelstrom runs with it. Can catch it most nights live on my youtube.
<vid>
mike.gaziotisb16_ESO wrote: »New build added - have done about 40+ maelstrom runs with it. Can catch it most nights live on my youtube.
<vid>
"Shout out to Eric Wrobel the non-fixer of Stam Sorcs" ....I loled.
I see the overload damage being fairly low, but what's wrong with it? It doesn't scale off Max Stamina / Wpn Damage?
mike.gaziotisb16_ESO wrote: »New build added - have done about 40+ maelstrom runs with it. Can catch it most nights live on my youtube.
<vid>
"Shout out to Eric Wrobel the non-fixer of Stam Sorcs" ....I loled.
I see the overload damage being fairly low, but what's wrong with it? It doesn't scale off Max Stamina / Wpn Damage?
That is correct - if this was magicka with this build/stats it would be over 40k.
mike.gaziotisb16_ESO wrote: »New build added - have done about 40+ maelstrom runs with it. Can catch it most nights live on my youtube.
<vid>
"Shout out to Eric Wrobel the non-fixer of Stam Sorcs" ....I loled.
I see the overload damage being fairly low, but what's wrong with it? It doesn't scale off Max Stamina / Wpn Damage?
That is correct - if this was magicka with this build/stats it would be over 40k.
Going to critique you a bit here @Fengrush so don't take it the wrong way.
I'm pretty sure overload is scaling off of your stamina/weapon damage which is why you're still critting for 25K(From what I recall seeing in your twitch) with it.
Even if I'm mistaken about that(I haven't tested it personally as stam) there is no way your overload is going to be over 40K as your weapon damage is far too low with that build and you wouldn't have 100 points into elemental mastery, and you would have no decent spell penetration and your stamina is over 20K less than my magicka.
My build is made around increasing my overload damage and my highest overload crit in Maelstrom arena right now is ~36K.
This is with 501 Champion points in a min/maxed build with Julianos, Nirnhoned Staff, 100 points into elemental mastery 49 points into crit damage, and the rest into spell piercing in 5Pc light armor with 49K Magicka and 3200 buffed spell damage.
Now I could probably hit 40K if I were using elemental drain to debuff my targets spell resistance and could be over that if I were using 2 Pc Molag Kena (which isn't worth it for Magicka sorc IMO) but that build you're running I'm almost certain is already scaling overload damage to your stats but you just don't have any decent magicka penetration and magicka damage increasing stats at all compared to a magicka sorc.
Also why in gods name do you have 10 points into Bastion? That only increases damage shield size from what I understand and you mention it increases healing.
Also 10 points into Tenacity would be far better served by 10 points into Warlord instead. Those 10 points into health regen are wasted as well. I know windrunning is awesome in PvP but magicka regen and health regen increased by 10% for your build while sprinting isn't really useful to put those points into sub optimal abilities like those. You'd be better ramping up warlord even further as it isn't subject to any diminishing returns.
Crit resistance is great in PvP but 100% useless in PvE so if someone is following this build for only Maelstrom you might want to mention that. On my NB when I start running Maelstrom I'm going to remove every point from there.
I would put far more points into hardy than elemental defender to get your unchained as most of the magic damage done to you in maelstrom is magic damage, not elemental. Getting Phase isn't a terrible idea though so I'd split your points between the Medium armor spell resistance to get 30 points there.
Love the twice born star build though, I'm probably going to craft that for my nightblade as well 5 pc Hunt for my Maelstrom build. Thanks for putting this together!
a.skelton92 wrote: »Why do people feel the need to have a live feed of themselves at the bottom of a video?
mike.gaziotisb16_ESO wrote: »New build added - have done about 40+ maelstrom runs with it. Can catch it most nights live on my youtube.
<vid>
"Shout out to Eric Wrobel the non-fixer of Stam Sorcs" ....I loled.
I see the overload damage being fairly low, but what's wrong with it? It doesn't scale off Max Stamina / Wpn Damage?
That is correct - if this was magicka with this build/stats it would be over 40k.
Going to critique you a bit here @Fengrush so don't take it the wrong way.
I'm pretty sure overload is scaling off of your stamina/weapon damage which is why you're still critting for 25K(From what I recall seeing in your twitch) with it.
Even if I'm mistaken about that(I haven't tested it personally as stam) there is no way your overload is going to be over 40K as your weapon damage is far too low with that build and you wouldn't have 100 points into elemental mastery, and you would have no decent spell penetration and your stamina is over 20K less than my magicka.
My build is made around increasing my overload damage and my highest overload crit in Maelstrom arena right now is ~36K.
This is with 501 Champion points in a min/maxed build with Julianos, Nirnhoned Staff, 100 points into elemental mastery 49 points into crit damage, and the rest into spell piercing in 5Pc light armor with 49K Magicka and 3200 buffed spell damage.
Now I could probably hit 40K if I were using elemental drain to debuff my targets spell resistance and could be over that if I were using 2 Pc Molag Kena (which isn't worth it for Magicka sorc IMO) but that build you're running I'm almost certain is already scaling overload damage to your stats but you just don't have any decent magicka penetration and magicka damage increasing stats at all compared to a magicka sorc.
Also why in gods name do you have 10 points into Bastion? That only increases damage shield size from what I understand and you mention it increases healing.
Also 10 points into Tenacity would be far better served by 10 points into Warlord instead. Those 10 points into health regen are wasted as well. I know windrunning is awesome in PvP but magicka regen and health regen increased by 10% for your build while sprinting isn't really useful to put those points into sub optimal abilities like those. You'd be better ramping up warlord even further as it isn't subject to any diminishing returns.
Crit resistance is great in PvP but 100% useless in PvE so if someone is following this build for only Maelstrom you might want to mention that. On my NB when I start running Maelstrom I'm going to remove every point from there.
I would put far more points into hardy than elemental defender to get your unchained as most of the magic damage done to you in maelstrom is magic damage, not elemental. Getting Phase isn't a terrible idea though so I'd split your points between the Medium armor spell resistance to get 30 points there.
Love the twice born star build though, I'm probably going to craft that for my nightblade as well 5 pc Hunt for my Maelstrom build. Thanks for putting this together!
Yea as far as the champion points things go - I didnt put much thought into it (I just left PvP stuff in there).
With overload - it doesnt really scale properly and thats the point. There is definitely the point of elemental damage - and Im aware of that. Why do the only 2 sorc ults that do damage depend on scaling from elemental though is the real question. All of them are tied to magicka functions, and stam gets boned in the process of it all.
I could push my weapon damage way way up - but I need the regen because I cant trade max stam for survival the same way a magicka sorc can trade max magicka for it. Its all really silly, and been overlooked for way too long imo.
mike.gaziotisb16_ESO wrote: »New build added - have done about 40+ maelstrom runs with it. Can catch it most nights live on my youtube.
<vid>
"Shout out to Eric Wrobel the non-fixer of Stam Sorcs" ....I loled.
I see the overload damage being fairly low, but what's wrong with it? It doesn't scale off Max Stamina / Wpn Damage?
That is correct - if this was magicka with this build/stats it would be over 40k.
Going to critique you a bit here @Fengrush so don't take it the wrong way.
I'm pretty sure overload is scaling off of your stamina/weapon damage which is why you're still critting for 25K(From what I recall seeing in your twitch) with it.
Even if I'm mistaken about that(I haven't tested it personally as stam) there is no way your overload is going to be over 40K as your weapon damage is far too low with that build and you wouldn't have 100 points into elemental mastery, and you would have no decent spell penetration and your stamina is over 20K less than my magicka.
My build is made around increasing my overload damage and my highest overload crit in Maelstrom arena right now is ~36K.
This is with 501 Champion points in a min/maxed build with Julianos, Nirnhoned Staff, 100 points into elemental mastery 49 points into crit damage, and the rest into spell piercing in 5Pc light armor with 49K Magicka and 3200 buffed spell damage.
Now I could probably hit 40K if I were using elemental drain to debuff my targets spell resistance and could be over that if I were using 2 Pc Molag Kena (which isn't worth it for Magicka sorc IMO) but that build you're running I'm almost certain is already scaling overload damage to your stats but you just don't have any decent magicka penetration and magicka damage increasing stats at all compared to a magicka sorc.
Also why in gods name do you have 10 points into Bastion? That only increases damage shield size from what I understand and you mention it increases healing.
Also 10 points into Tenacity would be far better served by 10 points into Warlord instead. Those 10 points into health regen are wasted as well. I know windrunning is awesome in PvP but magicka regen and health regen increased by 10% for your build while sprinting isn't really useful to put those points into sub optimal abilities like those. You'd be better ramping up warlord even further as it isn't subject to any diminishing returns.
Crit resistance is great in PvP but 100% useless in PvE so if someone is following this build for only Maelstrom you might want to mention that. On my NB when I start running Maelstrom I'm going to remove every point from there.
I would put far more points into hardy than elemental defender to get your unchained as most of the magic damage done to you in maelstrom is magic damage, not elemental. Getting Phase isn't a terrible idea though so I'd split your points between the Medium armor spell resistance to get 30 points there.
Love the twice born star build though, I'm probably going to craft that for my nightblade as well 5 pc Hunt for my Maelstrom build. Thanks for putting this together!
Yea as far as the champion points things go - I didnt put much thought into it (I just left PvP stuff in there).
With overload - it doesnt really scale properly and thats the point. There is definitely the point of elemental damage - and Im aware of that. Why do the only 2 sorc ults that do damage depend on scaling from elemental though is the real question. All of them are tied to magicka functions, and stam gets boned in the process of it all.
I could push my weapon damage way way up - but I need the regen because I cant trade max stam for survival the same way a magicka sorc can trade max magicka for it. Its all really silly, and been overlooked for way too long imo.
dodgehopper_ESO wrote: »mike.gaziotisb16_ESO wrote: »New build added - have done about 40+ maelstrom runs with it. Can catch it most nights live on my youtube.
<vid>
"Shout out to Eric Wrobel the non-fixer of Stam Sorcs" ....I loled.
I see the overload damage being fairly low, but what's wrong with it? It doesn't scale off Max Stamina / Wpn Damage?
That is correct - if this was magicka with this build/stats it would be over 40k.
Going to critique you a bit here @Fengrush so don't take it the wrong way.
I'm pretty sure overload is scaling off of your stamina/weapon damage which is why you're still critting for 25K(From what I recall seeing in your twitch) with it.
Even if I'm mistaken about that(I haven't tested it personally as stam) there is no way your overload is going to be over 40K as your weapon damage is far too low with that build and you wouldn't have 100 points into elemental mastery, and you would have no decent spell penetration and your stamina is over 20K less than my magicka.
My build is made around increasing my overload damage and my highest overload crit in Maelstrom arena right now is ~36K.
This is with 501 Champion points in a min/maxed build with Julianos, Nirnhoned Staff, 100 points into elemental mastery 49 points into crit damage, and the rest into spell piercing in 5Pc light armor with 49K Magicka and 3200 buffed spell damage.
Now I could probably hit 40K if I were using elemental drain to debuff my targets spell resistance and could be over that if I were using 2 Pc Molag Kena (which isn't worth it for Magicka sorc IMO) but that build you're running I'm almost certain is already scaling overload damage to your stats but you just don't have any decent magicka penetration and magicka damage increasing stats at all compared to a magicka sorc.
Also why in gods name do you have 10 points into Bastion? That only increases damage shield size from what I understand and you mention it increases healing.
Also 10 points into Tenacity would be far better served by 10 points into Warlord instead. Those 10 points into health regen are wasted as well. I know windrunning is awesome in PvP but magicka regen and health regen increased by 10% for your build while sprinting isn't really useful to put those points into sub optimal abilities like those. You'd be better ramping up warlord even further as it isn't subject to any diminishing returns.
Crit resistance is great in PvP but 100% useless in PvE so if someone is following this build for only Maelstrom you might want to mention that. On my NB when I start running Maelstrom I'm going to remove every point from there.
I would put far more points into hardy than elemental defender to get your unchained as most of the magic damage done to you in maelstrom is magic damage, not elemental. Getting Phase isn't a terrible idea though so I'd split your points between the Medium armor spell resistance to get 30 points there.
Love the twice born star build though, I'm probably going to craft that for my nightblade as well 5 pc Hunt for my Maelstrom build. Thanks for putting this together!
Yea as far as the champion points things go - I didnt put much thought into it (I just left PvP stuff in there).
With overload - it doesnt really scale properly and thats the point. There is definitely the point of elemental damage - and Im aware of that. Why do the only 2 sorc ults that do damage depend on scaling from elemental though is the real question. All of them are tied to magicka functions, and stam gets boned in the process of it all.
I could push my weapon damage way way up - but I need the regen because I cant trade max stam for survival the same way a magicka sorc can trade max magicka for it. Its all really silly, and been overlooked for way too long imo.
You could trade stamina for survival if blocking/rolling was a more meaningful form of mitigation than it is in its current condition. This is a problem that all classes have to deal with now, and it is not a sorcerer issue at all. In fact I would say this problem hurts DK/Templar more than other classes, because the passives dedicated to block resistance in these classes are far less meaningful than they once were (since you can barely afford to block remotely as much as before). This is one reason I'm particularly unhappy with the shield vs. Shield condition as it exists. While using a damage shield (BS/HW/Obs etc) you can regenerate magicka and attack/heal. While holding up a shield you lose all regeneration for the period the shield is held + 2 seconds, as well as lose what I believe is currently a base of 2800 Stamina per block (Don't hold me to this #, I'm basing it off of what I remember being a post on the forums to test 1H+S recently). Personally, I think they should align the armor passives such that light armor is better at resisting magic than medium armor, medium armor is better at resisting weapon damage than light armor, and heavy armor is better at resisting all damage period. I also think someone wielding sword and shield as well as 5+ armor pieces should retain their stamina regeneration even when blocking, and that is another passive I would like to see them add/change/adjust.
mike.gaziotisb16_ESO wrote: »New build added - have done about 40+ maelstrom runs with it. Can catch it most nights live on my youtube.
<vid>
"Shout out to Eric Wrobel the non-fixer of Stam Sorcs" ....I loled.
I see the overload damage being fairly low, but what's wrong with it? It doesn't scale off Max Stamina / Wpn Damage?
That is correct - if this was magicka with this build/stats it would be over 40k.
Going to critique you a bit here @Fengrush so don't take it the wrong way.
I'm pretty sure overload is scaling off of your stamina/weapon damage which is why you're still critting for 25K(From what I recall seeing in your twitch) with it.
Even if I'm mistaken about that(I haven't tested it personally as stam) there is no way your overload is going to be over 40K as your weapon damage is far too low with that build and you wouldn't have 100 points into elemental mastery, and you would have no decent spell penetration and your stamina is over 20K less than my magicka.
My build is made around increasing my overload damage and my highest overload crit in Maelstrom arena right now is ~36K.
This is with 501 Champion points in a min/maxed build with Julianos, Nirnhoned Staff, 100 points into elemental mastery 49 points into crit damage, and the rest into spell piercing in 5Pc light armor with 49K Magicka and 3200 buffed spell damage.
Now I could probably hit 40K if I were using elemental drain to debuff my targets spell resistance and could be over that if I were using 2 Pc Molag Kena (which isn't worth it for Magicka sorc IMO) but that build you're running I'm almost certain is already scaling overload damage to your stats but you just don't have any decent magicka penetration and magicka damage increasing stats at all compared to a magicka sorc.
Also why in gods name do you have 10 points into Bastion? That only increases damage shield size from what I understand and you mention it increases healing.
Also 10 points into Tenacity would be far better served by 10 points into Warlord instead. Those 10 points into health regen are wasted as well. I know windrunning is awesome in PvP but magicka regen and health regen increased by 10% for your build while sprinting isn't really useful to put those points into sub optimal abilities like those. You'd be better ramping up warlord even further as it isn't subject to any diminishing returns.
Crit resistance is great in PvP but 100% useless in PvE so if someone is following this build for only Maelstrom you might want to mention that. On my NB when I start running Maelstrom I'm going to remove every point from there.
I would put far more points into hardy than elemental defender to get your unchained as most of the magic damage done to you in maelstrom is magic damage, not elemental. Getting Phase isn't a terrible idea though so I'd split your points between the Medium armor spell resistance to get 30 points there.
Love the twice born star build though, I'm probably going to craft that for my nightblade as well 5 pc Hunt for my Maelstrom build. Thanks for putting this together!
Yea as far as the champion points things go - I didnt put much thought into it (I just left PvP stuff in there).
With overload - it doesnt really scale properly and thats the point. There is definitely the point of elemental damage - and Im aware of that. Why do the only 2 sorc ults that do damage depend on scaling from elemental though is the real question. All of them are tied to magicka functions, and stam gets boned in the process of it all.
I could push my weapon damage way way up - but I need the regen because I cant trade max stam for survival the same way a magicka sorc can trade max magicka for it. Its all really silly, and been overlooked for way too long imo.
@FENGRUSH
On my Stamina Nightblade I'm faced with the same issue, the only physical ultimate in the game is Dragon Leap, every other ultimate AFAIK is increased by Thaumaturge or Elemental Mastery and gets it's crit bonus damage and penetration from the magic side of things. It's not as big of a deal IMO since the damage is still scaling off of primary stats which is something I think they fixed in 1.5 or 1.6.
You don't need to push your max stamina up as you have other utilities and having stamina regen is far more useful for you than magicka regen is for sorcs. Extra resources is waste in any build.
Many people in the Stamina world look at Magicka in a side by comparison and take for granted one major advantage Stamina builds have over Magicka builds. Everything a magick build does is limited to their GCD. If I cast a defensive ability then I can't cast an offensive ability for another second. Refreshing my shields come at the expense of DPS. Because my health is so low by pushing my magicka so high I have to *constantly* refresh my shields upon any damage because all of my defensive stats are tied up in that shield alone. There is no crit resistance, no spell resistance, just max Bastion. Elemental, Hardy and thick skinned and when that shield drops I get instagibbed.
A Stamina build can animation cancel abilities with dodge roll which is their primary defense and they can sprint far more effectively without needing to use a GCD or a defensive ability slot on their bars. That is pretty huge if you think about it.
It is interesting to me watching you take damage from things in Maelstrom compared to when I take damage. All damage you take is done directly to your health and you almost always immediately top if back off with a crit charge, yet the same attacks that hit you which hit me will often do far more damage because I benefit from no physical protection and have light armor defenses. Most of the hits you take would 1-shot my character if I didn't have a shield up.
What I'm getting at is you have to keep all of this in mind when you're making comparisons. You can't just look at a single aspect and directly compare it to a single aspect of the other side. I'm not even trying to insinuate that Stamina has it easier than magicka in Maelstrom, the opposite is true. That said, I feel once people are able to get the BiS gear, Champion points and setup for their build I think Stamina builds will at least be equivalent in the top scoring, possibly beating magicka for many reasons.
At the top end of the skill curve I feel Stamina surpasses Magicka in overall peformance.
You just admitted you have a suboptimal champion setup for Maelstrom yet you're destroying my score there right now despite the fact I'm purely PvE specced in both CP and gearing right now. I've only run it half as many times as you but if I had some sort of intrinsic advantage by being a magicka sorc I think I'd at least be equal to you in score and be clearing it a lot quicker than I do.
It definitely takes a lot of practice on a stam of any class - risk is so high. The build does allow me to top my health off, but sometimes that isnt even an option - quite frequent actually. I have armor pushed up pretty well in this build all things considered and still get chunked for large portions - same is true for magicka, its why I believe it will be nerfed in the not too distant future (although Rich Lambert challenged me otherwise on this!).
I think the champion points arent too bad or too far off in there, that it doesnt make much of a significant impact. I'm not logged in and unsure of where things are even at but the ones that really matter have a fair majority of my CP in them. The others just had small additional effects that can sometimes make the difference on life and death.
I think youre right on the ults though as far as leap is the only one scaling properly - but why? Its easy to say it doesnt matter but I disagree. If things dont scale properly, it diminishes certain peoples builds pretty badly. Light armor/magicka users needing to use shield spam is a problem with how they changed light armor and shield design back when they shifted all armors in (1.6?). Ive said that awhile too, but the long term implications of these huge patches are something were left to deal with for awhile and they create entirely new problems. This is why the devs should listen to and respect the opinion of some end game players that know the implications of their decisions better than they do. My belief is they find that reality offensive, which is silly and unfortunate. The other possibility I see is they simply dont care, which is the worst to consider of them all.
FENGRUSHs door is always open though!
It definitely takes a lot of practice on a stam of any class - risk is so high. The build does allow me to top my health off, but sometimes that isnt even an option - quite frequent actually. I have armor pushed up pretty well in this build all things considered and still get chunked for large portions - same is true for magicka, its why I believe it will be nerfed in the not too distant future (although Rich Lambert challenged me otherwise on this!).
I think the champion points arent too bad or too far off in there, that it doesnt make much of a significant impact. I'm not logged in and unsure of where things are even at but the ones that really matter have a fair majority of my CP in them. The others just had small additional effects that can sometimes make the difference on life and death.
I think youre right on the ults though as far as leap is the only one scaling properly - but why? Its easy to say it doesnt matter but I disagree. If things dont scale properly, it diminishes certain peoples builds pretty badly. Light armor/magicka users needing to use shield spam is a problem with how they changed light armor and shield design back when they shifted all armors in (1.6?). Ive said that awhile too, but the long term implications of these huge patches are something were left to deal with for awhile and they create entirely new problems. This is why the devs should listen to and respect the opinion of some end game players that know the implications of their decisions better than they do. My belief is they find that reality offensive, which is silly and unfortunate. The other possibility I see is they simply dont care, which is the worst to consider of them all.
FENGRUSHs door is always open though!
My #1 cause of death in Maelstrom is GCDs. I just used my GCD on one action and I see something coming that is going to kill me and I just sit there and die because it hasn't been 1 second yet and I can't fire my shield off. Many times I avoid that by using a dodge roll which saves me constantly in Maelstrom. Dodge roll is an ability that is immune to latency forwhatever reason while Hardened Ward unfortunately is not.
#2 cause of death is some BS bug like all of the trash mobs spawning at once, getting double pulled by a plant into AoE or some crap in stage 3 or things like taking instagib damage through my shields from those end-stage bosses in stage 8 where the same attack will usually just do a decent bit of damage.
My point is I don't really have as much insulation from mistakes as you may believe. I probably would have far more if I were using a triple-shield stack. I'm sure most of the top sorcs out there are using at least 2 shields which in fights with all magicka damage allow you to faceroll it but I'm just using hardened ward and my ridiculously low health which makes me squishy as F.
I think the issue present by ultimates is a complicated one without some huge changes. I know they changed ultimates to scale of either your highest weapon damage or magicka damage and highest stamina or magicka but I can't tell you why they didn't change the scaling on your crit damage and penetration to use your highest of either as well. I think somethings would need to be rebalanced if they did this however or can you imagine stamina nightblades with a Stamina-designed Soul Harvest and Soul Tether?
The max shield stackers existed in 1.5 but there were alternative sorcs like me in 1.5 who had decent shields but also had high health and impenetrable. By devaluing health they removed viable choices for sorcs and many other classes in the game. We were pigeon-holed into max/magicka shield stackers because every other option was no longer viable.
Who would want to put a point into health when it only is worth 10% more than magicka? Back when it was worth 50% more that was actually a choice!
I could push my weapon damage way way up - but I need the regen because I cant trade max stam for survival the same way a magicka sorc can trade max magicka for it. Its all really silly, and been overlooked for way too long imo.
dodgehopper_ESO wrote: »[
A lot has changed since then but I definitely feel where you are coming from regarding the reduction in health, since that change (along with others) fundamentally changed what is my V16 Sorc's build. The big problem as I see it is that Tank gameplay has been dumped on really hard, unless you want to dedicate a character specifically to being a tank in pve (particularly when it is a lot less fun to play than previously). It just isn't worth it for me to play a character who is a pve tank if I want to pvp with that character, and that is what I believe sums up my complaints about the current balance of the game.
usmcjdking wrote: »I could push my weapon damage way way up - but I need the regen because I cant trade max stam for survival the same way a magicka sorc can trade max magicka for it. Its all really silly, and been overlooked for way too long imo.
This is one of the major problems when it comes to balance and why the third wheel (aka health) needs to take the lion's share of defensive ability scaling.
dodgehopper_ESO wrote: »[
A lot has changed since then but I definitely feel where you are coming from regarding the reduction in health, since that change (along with others) fundamentally changed what is my V16 Sorc's build. The big problem as I see it is that Tank gameplay has been dumped on really hard, unless you want to dedicate a character specifically to being a tank in pve (particularly when it is a lot less fun to play than previously). It just isn't worth it for me to play a character who is a pve tank if I want to pvp with that character, and that is what I believe sums up my complaints about the current balance of the game.usmcjdking wrote: »I could push my weapon damage way way up - but I need the regen because I cant trade max stam for survival the same way a magicka sorc can trade max magicka for it. Its all really silly, and been overlooked for way too long imo.
This is one of the major problems when it comes to balance and why the third wheel (aka health) needs to take the lion's share of defensive ability scaling.
Yes I've supported buffing health back to the 1.5 multiplier since early 1.6
I'm a theorycrafter above all else and I can tell you that the only reason you *ever* increase your health now is to counter unavoidable 1-shot mechanics or situations. Beyond that you avoid it like the plague and it shouldn't be that way!
DurzoBlint13 wrote: »I just want to thank you, Feng Rush, for the vids and guides! I run a stam sorc and have experimented with several different builds. The one I like best is your Imperial City(Tyson) build. I use a modified version of it now. My one question is How do you get such a large health poll with that build? I had to put 20 points into health instead of stam because my survivability was next to nothing. I thought I was missing something but I have watched the video 5 times now and can not figure out what. Of course I do not have as many CP as you did, but I thought I could get close to the same numbers.....but I can not.
I am sure you are busy and have better things to do, but if anyone has some insight into my problem I would greatly appreciate it
I have recommended your builds to several friends now and made converts of most of them. Deltia just does not explain things as well as you do IMO. And your builds are just more fun to use! Lol Thanks again!
mike.gaziotisb16_ESO wrote: »New build added - have done about 40+ maelstrom runs with it. Can catch it most nights live on my youtube.
<vid>
"Shout out to Eric Wrobel the non-fixer of Stam Sorcs" ....I loled.
I see the overload damage being fairly low, but what's wrong with it? It doesn't scale off Max Stamina / Wpn Damage?
That is correct - if this was magicka with this build/stats it would be over 40k.
Going to critique you a bit here @Fengrush so don't take it the wrong way.
I'm pretty sure overload is scaling off of your stamina/weapon damage which is why you're still critting for 25K(From what I recall seeing in your twitch) with it.
Even if I'm mistaken about that(I haven't tested it personally as stam) there is no way your overload is going to be over 40K as your weapon damage is far too low with that build and you wouldn't have 100 points into elemental mastery, and you would have no decent spell penetration and your stamina is over 20K less than my magicka.
My build is made around increasing my overload damage and my highest overload crit in Maelstrom arena right now is ~36K.
This is with 501 Champion points in a min/maxed build with Julianos, Nirnhoned Staff, 100 points into elemental mastery 49 points into crit damage, and the rest into spell piercing in 5Pc light armor with 49K Magicka and 3200 buffed spell damage.
Now I could probably hit 40K if I were using elemental drain to debuff my targets spell resistance and could be over that if I were using 2 Pc Molag Kena (which isn't worth it for Magicka sorc IMO) but that build you're running I'm almost certain is already scaling overload damage to your stats but you just don't have any decent magicka penetration and magicka damage increasing stats at all compared to a magicka sorc.
Also why in gods name do you have 10 points into Bastion? That only increases damage shield size from what I understand and you mention it increases healing.
Also 10 points into Tenacity would be far better served by 10 points into Warlord instead. Those 10 points into health regen are wasted as well. I know windrunning is awesome in PvP but magicka regen and health regen increased by 10% for your build while sprinting isn't really useful to put those points into sub optimal abilities like those. You'd be better ramping up warlord even further as it isn't subject to any diminishing returns.
Crit resistance is great in PvP but 100% useless in PvE so if someone is following this build for only Maelstrom you might want to mention that. On my NB when I start running Maelstrom I'm going to remove every point from there.
I would put far more points into hardy than elemental defender to get your unchained as most of the magic damage done to you in maelstrom is magic damage, not elemental. Getting Phase isn't a terrible idea though so I'd split your points between the Medium armor spell resistance to get 30 points there.
Love the twice born star build though, I'm probably going to craft that for my nightblade as well 5 pc Hunt for my Maelstrom build. Thanks for putting this together!
Yea as far as the champion points things go - I didnt put much thought into it (I just left PvP stuff in there).
With overload - it doesnt really scale properly and thats the point. There is definitely the point of elemental damage - and Im aware of that. Why do the only 2 sorc ults that do damage depend on scaling from elemental though is the real question. All of them are tied to magicka functions, and stam gets boned in the process of it all.
I could push my weapon damage way way up - but I need the regen because I cant trade max stam for survival the same way a magicka sorc can trade max magicka for it. Its all really silly, and been overlooked for way too long imo.
mike.gaziotisb16_ESO wrote: »New build added - have done about 40+ maelstrom runs with it. Can catch it most nights live on my youtube.
<vid>
"Shout out to Eric Wrobel the non-fixer of Stam Sorcs" ....I loled.
I see the overload damage being fairly low, but what's wrong with it? It doesn't scale off Max Stamina / Wpn Damage?
That is correct - if this was magicka with this build/stats it would be over 40k.
Going to critique you a bit here @Fengrush so don't take it the wrong way.
I'm pretty sure overload is scaling off of your stamina/weapon damage which is why you're still critting for 25K(From what I recall seeing in your twitch) with it.
Even if I'm mistaken about that(I haven't tested it personally as stam) there is no way your overload is going to be over 40K as your weapon damage is far too low with that build and you wouldn't have 100 points into elemental mastery, and you would have no decent spell penetration and your stamina is over 20K less than my magicka.
My build is made around increasing my overload damage and my highest overload crit in Maelstrom arena right now is ~36K.
This is with 501 Champion points in a min/maxed build with Julianos, Nirnhoned Staff, 100 points into elemental mastery 49 points into crit damage, and the rest into spell piercing in 5Pc light armor with 49K Magicka and 3200 buffed spell damage.
Now I could probably hit 40K if I were using elemental drain to debuff my targets spell resistance and could be over that if I were using 2 Pc Molag Kena (which isn't worth it for Magicka sorc IMO) but that build you're running I'm almost certain is already scaling overload damage to your stats but you just don't have any decent magicka penetration and magicka damage increasing stats at all compared to a magicka sorc.
Also why in gods name do you have 10 points into Bastion? That only increases damage shield size from what I understand and you mention it increases healing.
Also 10 points into Tenacity would be far better served by 10 points into Warlord instead. Those 10 points into health regen are wasted as well. I know windrunning is awesome in PvP but magicka regen and health regen increased by 10% for your build while sprinting isn't really useful to put those points into sub optimal abilities like those. You'd be better ramping up warlord even further as it isn't subject to any diminishing returns.
Crit resistance is great in PvP but 100% useless in PvE so if someone is following this build for only Maelstrom you might want to mention that. On my NB when I start running Maelstrom I'm going to remove every point from there.
I would put far more points into hardy than elemental defender to get your unchained as most of the magic damage done to you in maelstrom is magic damage, not elemental. Getting Phase isn't a terrible idea though so I'd split your points between the Medium armor spell resistance to get 30 points there.
Love the twice born star build though, I'm probably going to craft that for my nightblade as well 5 pc Hunt for my Maelstrom build. Thanks for putting this together!
Yea as far as the champion points things go - I didnt put much thought into it (I just left PvP stuff in there).
With overload - it doesnt really scale properly and thats the point. There is definitely the point of elemental damage - and Im aware of that. Why do the only 2 sorc ults that do damage depend on scaling from elemental though is the real question. All of them are tied to magicka functions, and stam gets boned in the process of it all.
I could push my weapon damage way way up - but I need the regen because I cant trade max stam for survival the same way a magicka sorc can trade max magicka for it. Its all really silly, and been overlooked for way too long imo.
Every Stamian class is stuck with this. ALL Ultis (except take flight) are Elemental/Magic Damage and work with spell penentration...GOOD JOB ZOS