BalticBlues wrote: »Once ALL players will have the Shield Breaker set, the first time a helpful healer will cast a shield around you that does not protect you anymore but kill you (because you become a damage magnet), you will remember these words.sabresandiego_ESO wrote: »This is one of my favorite new sets in the game, because it is the only thing in the game that brings balance to shield recasting/stacking. Good players will adapt [...] Stop crying and learn 2 play
And then, after the Shield Breaker set turning shielded people into death targets, let's give us the Cloak Breaker set turning cloaked NBs into sitting ducks as well. "The Cloak Breaker set would be one of my favorite new sets in the game", because it would be "the only thing in the game that brings balance to cloak recasting" [...] "Cloaked users are virtually unkillable in small scale combat outside of people using this set". Good players will adapt [...] No more cloaking out of face-to-face battles. Finally fair fights. [...] "Stop crying and learn 2 play".
And then let's have more Class Breaker sets. What else can we think of?
How about a Heal Breaker set: Who wears this set turns healing speels into damage.
So the enemy is not healing but killing itself, as shields do now with the shield breaker set.
Imagine the fun. "Good players will adapt."
BrassRazoo wrote: »Oh you mean:BalticBlues wrote: »14548"]let's also give us the Cloak Breaker set turning cloaked NBs into sitting ducks as well. The Cloak Breaker set would be one of my favorite new sets in the game, because it would the only thing in the game that brings balance to cloak recasting. Good players will adapt [...] No more cloaking out of face-to-face battles. Finally fair fights. [...] Stop crying NBs and learn 2 play.
Detect pots?
Sentry Set?
Radiant Magelight?
Any AOE?
Revealing Flare?
You could certainly add a Cloak Breaker set to the game, but 6 anti-cloak options vs 1 (5 piece set) anti-shield option: the scales still aren't balanced.
Oh you mean:
Detect pots? = Useless
Sentry Set?
Radiant Magelight? = Useless
Any AOE? = Useless
Revealing Flare? = Useless
phaseadept wrote: »^^ those aren't useless
For sorcerers, it might also be time to consider not putting every single enchantment, attribute and set bonus into max magicka and instead adding some more health...
Yes, 2.6k spell damage and 35k max magicka is nice, but low health leaves you very little breathing room. Honestly, I think it's a good thing they added a set like this... maybe the number needs tweaking, but the idea is solid.
@sabresandiego_ESO, you have no authority to speak as a sorc. You gave up your sorc in 1.6 and sold your soul to NB stam FOTM. Your only experience comes from an out-dated 2h/resto magic build that was killed by ZOS in 1.6. This is clearly a biased post. You have not played a magic sorcerer build in 1.6 meta enough, to warrant this assessment.
To balance this set, it needs either a cool-down, proc only on fully charged heavy attacks(why do other sets + molten armaments have to suffer from this treatment, while shield-breaker gets a free pass?) or change the way it handles damage shields entirely.
Spamming light attacks to completely destroy a sorc's only defense, while utterly destroying Templar and Dragonknight class shields + the utility of healing ward is absolutely absurd
jyates214b14_ESO wrote: »Surge is my answer to shield breaker. With 70% critical chance and another 15% critical damage bonus you can bet my frags give me loads of health . And an aggressive offense sometimes is the best defense.
Only thing is doesn't work against is 1v x's , but even then I can get a solid 5k health back or more streaking through a group of people. And that's always fun.
jyates214b14_ESO wrote: »Surge is my answer to shield breaker. With 70% critical chance and another 15% critical damage bonus you can bet my frags give me loads of health . And an aggressive offense sometimes is the best defense.
Only thing is doesn't work against is 1v x's , but even then I can get a solid 5k health back or more streaking through a group of people. And that's always fun.
Until you fight someone like sabre who weaves cloak into most of your attacks along with block and dodge roll so critting him is far more difficult than you would think.
Everybody's only focused on Sorcs, but aren't DKs a seriously shield-oriented class ? It's starting to bug me, all this "sorc-cyring" mania.
Essentially Shield breaker set is the devs way of punishing magicka sorcerers who were forced to stack shield to survive while wearing 5 piece light armor because they made LIGHT ARMOR 1/4 THE DEFENSE AS HEAVY.
Ara_Valleria wrote: »@sabresandiego_ESO, you have no authority to speak as a sorc. You gave up your sorc in 1.6 and sold your soul to NB stam FOTM. Your only experience comes from an out-dated 2h/resto magic build that was killed by ZOS in 1.6. This is clearly a biased post. You have not played a magic sorcerer build in 1.6 meta enough, to warrant this assessment.
To balance this set, it needs either a cool-down, proc only on fully charged heavy attacks(why do other sets + molten armaments have to suffer from this treatment, while shield-breaker gets a free pass?) or change the way it handles damage shields entirely.
Spamming light attacks to completely destroy a sorc's only defense, while utterly destroying Templar and Dragonknight class shields + the utility of healing ward is absolutely absurd
80% of the people using this amazing set is just running around light attack spamming this crap. They dont use any other abilities just stay behind a group and light attack spam with a bow.
This game keeps getting watered down to easy buttons.
Zos your development team is truly incompetent if your solution to every single problem is nerf/easy buttons/bandAid fix.
BrassRazoo wrote: »Oh you mean:BalticBlues wrote: »14548"]let's also give us the Cloak Breaker set turning cloaked NBs into sitting ducks as well. The Cloak Breaker set would be one of my favorite new sets in the game, because it would the only thing in the game that brings balance to cloak recasting. Good players will adapt [...] No more cloaking out of face-to-face battles. Finally fair fights. [...] Stop crying NBs and learn 2 play.
Detect pots?
Sentry Set?
Radiant Magelight?
Any AOE?
Revealing Flare?
You could certainly add a Cloak Breaker set to the game, but 6 anti-cloak options vs 1 (5 piece set) anti-shield option: the scales still aren't balanced.
Oh you mean:
Detect pots? = Useless
Sentry Set?
Radiant Magelight? = Useless
Any AOE? = Useless
Revealing Flare? = Useless
1. The set was designed after ZoS made Light Armor weak as Tissue paper, 1/4 Heavy armor Because of that Shield stacking was the only way to live as a MAGICKA SORCERER.
Light armor now gives 1/2 the armor as heavy. Also the decreased damage greatly increases the value of more health.2. Sorcerers don't have a dedicated self heal or a sustain DPS method. It's burst set up, Shield stacking helped set this up.
Surge is good now, did you hear?
Ara_Valleria wrote: »@sabresandiego_ESO, you have no authority to speak as a sorc. You gave up your sorc in 1.6 and sold your soul to NB stam FOTM. Your only experience comes from an out-dated 2h/resto magic build that was killed by ZOS in 1.6. This is clearly a biased post. You have not played a magic sorcerer build in 1.6 meta enough, to warrant this assessment.
To balance this set, it needs either a cool-down, proc only on fully charged heavy attacks(why do other sets + molten armaments have to suffer from this treatment, while shield-breaker gets a free pass?) or change the way it handles damage shields entirely.
Spamming light attacks to completely destroy a sorc's only defense, while utterly destroying Templar and Dragonknight class shields + the utility of healing ward is absolutely absurd
80% of the people using this amazing set is just running around light attack spamming this crap. They dont use any other abilities just stay behind a group and light attack spam with a bow.
This game keeps getting watered down to easy buttons.
Zos your development team is truly incompetent if your solution to every single problem is nerf/easy buttons/bandAid fix.
Any encounter i've had with Shield breaker on console and this is what's happening too. No weaving just straight up light attack spam. Seems it's used alot more very recently too.
Inversely I'm seeing so many wannabe Sorc 1vx-ers crawling out of the woodwork using the setup Sypher used for his recent emp push. Seriously second I see Inevitable applied to me I know exactly what's coming.
I doubt it's a coincidence. Annoying fighting an army of Sorcs spamming det on you xD
I hate this set so much. Zero skill, Zero Diversity and most the people who use this set just run away and log out when you try and target them and you never see them again. Shieldbreaker is a sickness in PvP.
I hate this set so much. Zero skill, Zero Diversity and most the people who use this set just run away and log out when you try and target them and you never see them again. Shieldbreaker is a sickness in PvP.
The problem is anyone stacking shields is still a pain in the ass to kill without shieldbreaker...
I don´t get why they don´t remove stacking shields altogether.
I hate this set so much. Zero skill, Zero Diversity and most the people who use this set just run away and log out when you try and target them and you never see them again. Shieldbreaker is a sickness in PvP.
The problem is anyone stacking shields is still a pain in the ass to kill without shieldbreaker...
I don´t get why they don´t remove stacking shields altogether.
I hate this set so much. Zero skill, Zero Diversity and most the people who use this set just run away and log out when you try and target them and you never see them again. Shieldbreaker is a sickness in PvP.
The problem is anyone stacking shields is still a pain in the ass to kill without shieldbreaker...
I don´t get why they don´t remove stacking shields altogether.
Because that would mess up PvE.
I hate this set so much. Zero skill, Zero Diversity and most the people who use this set just run away and log out when you try and target them and you never see them again. Shieldbreaker is a sickness in PvP.
The problem is anyone stacking shields is still a pain in the ass to kill without shieldbreaker...
I don´t get why they don´t remove stacking shields altogether.
Silverminken wrote: »I hate this set so much. Zero skill, Zero Diversity and most the people who use this set just run away and log out when you try and target them and you never see them again. Shieldbreaker is a sickness in PvP.
The problem is anyone stacking shields is still a pain in the ass to kill without shieldbreaker...
I don´t get why they don´t remove stacking shields altogether.
And then we go on about those dogerolling Nightblades that eludes 5-10 people running around a rock or tree for a long time... They had to change a bit from being able to dodgeroll all the time...
Or those nightblades that uses cloak alot to avoid getting hit.
Or those templars that simply out heals your damage.
Or those wreckingblow spammers using shield breaker sets... trying to beat those being a magicka sorc is quite hard.
The list on what can be a pain in the ass to kill can be made rather long... so should we remove everything that makes it hard to kill someone?
Silverminken wrote: »I hate this set so much. Zero skill, Zero Diversity and most the people who use this set just run away and log out when you try and target them and you never see them again. Shieldbreaker is a sickness in PvP.
The problem is anyone stacking shields is still a pain in the ass to kill without shieldbreaker...
I don´t get why they don´t remove stacking shields altogether.
And then we go on about those dogerolling Nightblades that eludes 5-10 people running around a rock or tree for a long time... They had to change a bit from being able to dodgeroll all the time...
Or those nightblades that uses cloak alot to avoid getting hit.
Or those templars that simply out heals your damage.
Or those wreckingblow spammers using shield breaker sets... trying to beat those being a magicka sorc is quite hard.
The list on what can be a pain in the ass to kill can be made rather long... so should we remove everything that makes it hard to kill someone?
If one of those things makes you virtually unkillable unless you screw up bigtime i´m all in favor of adjusting that yep.
I main a sorc and well - being able to cast harness + hardenedward + healing ward on top of each other is just bs... There is no way i´m ever going to die against a magica build if i choose to run harness magica. That should not be the case (the problem being that one skill slotted basically hardcounters every magica build there is in 1v1).
sabresandiego_ESO wrote: »This is one of my favorite new sets in the game, because it is the only thing in the game that brings balance to shield recasting/stacking. Damage shield users are virtually unkillable in small scale combat outside of people using this set. This has created an uproar from (shield spammers) that expected to continue to be nearly invulnerable to damage, particularly sorcerrors who stack magicka as high as possible for both maximum damage and maximum damage shields.
That said, being a former sorcerror myself, I will tell you exactly how to counter this set. Countering this set does not make you immune to it, but it gives you a fair and balanced fight against a user of this set.
1. You need to have at least two heals outside of damage shields. I recommend rapid regen and either cleanse (purge) or combat prayer
2. Use immobilizes against melee using this set
3. Use line of sight against archers using this set
4. Dont stand out in the open and spam/stack shields and expect to be invulnerable like you used to be. Youre going to have to throw in CC, rolls, blocks, bolt escapes, and sprinting like every other class in addition to your shield.
5. Keep offensive pressure up
Good players will adapt and have balanced fights against shield breaker users. Players who are unable to adapt and continue to spam or stack shields with no other defensive manuevers are going to find that this tactic no longer works. Stop crying and learn 2 play, good luck
rfennell_ESO wrote: »Another shield breaker thread...
And shield breaker is still only useful as an execute versus 95% of sorcs.
The only other use for it is to panic them, force them to go defensive. Truth be told often I hold off on light attacks early so they don't know I use it so when they think they are invulnerable they can be executed.
The real problem is nearly any competent and geared sorc is nearly unkillable without shield breaker in any 1v1 encounter and most small scale fights.
#removeshieldstacking?
Stacked shields are rediculous right now but shieldbreaker is just poor game design that punishes me more when i´m using only hardenedward when compared to using hardened + healing + harness. It does not make sense the way it´s currently implemented.
Ara_Valleria wrote: »@sabresandiego_ESO, you have no authority to speak as a sorc. You gave up your sorc in 1.6 and sold your soul to NB stam FOTM. Your only experience comes from an out-dated 2h/resto magic build that was killed by ZOS in 1.6. This is clearly a biased post. You have not played a magic sorcerer build in 1.6 meta enough, to warrant this assessment.
To balance this set, it needs either a cool-down, proc only on fully charged heavy attacks(why do other sets + molten armaments have to suffer from this treatment, while shield-breaker gets a free pass?) or change the way it handles damage shields entirely.
Spamming light attacks to completely destroy a sorc's only defense, while utterly destroying Templar and Dragonknight class shields + the utility of healing ward is absolutely absurd
80% of the people using this amazing set is just running around light attack spamming this crap. They dont use any other abilities just stay behind a group and light attack spam with a bow.
This game keeps getting watered down to easy buttons.
Zos your development team is truly incompetent if your solution to every single problem is nerf/easy buttons/bandAid fix.