To start, I will say I am totally opposed to this change. There are two reasons for this:
- Incentives and rewards for PvP are already lacking, this change only reduces these further to benefit PvErs who don't want to spend any time in PvP.
- The skill is very strong and opening it up to most of Cyrodiil is going to tip the meta in favour of zergs even more.
It is clear that Zenimax intends to go through with this change, which I consider unfortunate, but they are casual caterers (and always have been) and so the argument in point one will get us nowhere.
With that said we have to look to point two and attempt to resolve that problem because evidently this skill is going to become available to everyone very soon. We have already
seen a rise in the
steel tornado zerg meta which a lot of PvPers who
don't like to zerg it up with 24+ man raids consider ridiculous. If vigor is unlocked for everyone and his mother, these same steel tornado spammers will be gifted with a very strong heal that also heals their group. As more people get access to it, not only will characters with the strongest AOE DPS but they will also suddenly have access to a very strong AOE heal. The steel tornado spamming zergs will become even more difficult to kill, which is frankly ridiculous.
So what do I suggest should happen instead? Well, for a start I think this skill should be removed from the alliance war line altogether and replaced with something else that can be at rank 10 (suggestions welcome). It was not very clever of Zenimax to lock one of the only stamina heals behind an alliance war grind - it should never have happened in the first place.
Secondly, this should be changed to a
self heal. This is the most important thing. You can keep it in the alliance war tree if you really must, but ZOS I implore you not to keep this skill as an AOE heal. Keep it as a HoT, keep it at its current values, but make it single (self) targeted. This will prevent the issue of zergs becoming even more stronger with 90% of their damage dealers suddenly becoming healers also.
My personal suggestion would be to change the increased healing morph of bone shield (in the undaunted skill line) to offer a small physical shield and some healing - making it the stamina equivalent of healing ward (although with marginally less healing, as it also offers a group buff of increased healing for group members).
Of course I would love to hear everyone's suggestions as to what alternatives there are - but one thing is clear (to me at least) an AOE heal is a bad idea.
Obligatory
@ZOS_GinaBruno,
@ZOS_JessicaFolsom,
@ZOS_BrianWheeler and
@ZOS_RichLambert (because I know you actually read threads!) I was also shocked to find out that it seems Eric Wrobel does not seem to have a forum account... well "shocked" is the wrong word... disappointed but not surprised is probably a better way of putting it. Anyway, I digress..
Edited by Garion on 22 July 2015 20:24 Lastobeth - VR16 Sorc - PvP Rank 41 (AD)
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