LBxFinalDeath wrote: »Magicka DK is worse.
My problem in PvP is I'm missing Jabs way too often. I need to improve but I would say even more competent players could have problems with that.
Yolokin_Swagonborn wrote: »Toppling charge STILL has a GCD. That is all you really need to know about templars.
Anyone remember this thread?
http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored
We ALMOST got some templar fixes. Then half way through, ZOS actually reversed what they said and claimed all the issues they had just identified as bugs were "working as intended." Then they abandoned the thread. The post was moved off the general forum and intentionally buried. If you comment on it, it will not go back to the front of the queue.
Of all the classes, Templars have the most "swing and a miss skills" and have been subject to some of the most unnecessary, pre-emptive, and ridiculous nerfs of all time.
Tell me the name of ONE class defining ability that got nerfed for NBs. Just ONE. I can think of so many for templar or any other class other than NB for that matter.
thechampxo wrote: »You can't have it both ways. Dps Or heals it's just one of those or Both and fail it's what I learnt from stam nb most squishy character in game and I'm learning to enjoy it. Plus champion points make a massive difference in the game
Yolokin_Swagonborn wrote: »
thechampxo wrote: »You can't have it both ways. Dps Or heals it's just one of those or Both and fail it's what I learnt from stam nb most squishy character in game and I'm learning to enjoy it. Plus champion points make a massive difference in the game
Yolokin_Swagonborn wrote: »
I do practice it on mobs, that's easy to dance around them and hit, but with players it's much harder. I guess those more competent run through you and there is no way to counter that. Mobs don't do that.
driosketch wrote: »Yolokin_Swagonborn wrote: »
I do practice it on mobs, that's easy to dance around them and hit, but with players it's much harder. I guess those more competent run through you and there is no way to counter that. Mobs don't do that.
Mobs have collision. Any Templar who kills NPC groups regularly knows how to corral them into a ball and circle strafe them. They have issue moving to hit you because other mobs are in the way, and you are always in the perfect possession to hit them because you can't pass through them. In PVP, not only do players hit you no matter how they are stacked, but you have to judge that where you are standing is not past their hit box.
I have sometimes trouble hitting even pve mobs with my sweep. I mean, they are in my cone but only like half of the sweep animation plays, just every other strike. This happens in Cyro when there's lag.
Templars have no escape and no AOE CC, thats the problem, we need at least one of those to be able to 1vX properly.
Blinding Flashes had its problems(low range), but i miss it.
runkorkoeb17_ESO wrote: »Templars have no escape and no AOE CC, thats the problem, we need at least one of those to be able to 1vX properly.
Blinding Flashes had its problems(low range), but i miss it.
Blazing Spear Rapid Maneuver Mist Form. DK is in worse position, both need some love tbh. We will see what zeni will give us with next patch.
runkorkoeb17_ESO wrote: »Templars have no escape and no AOE CC, thats the problem, we need at least one of those to be able to 1vX properly.
Blinding Flashes had its problems(low range), but i miss it.
Blazing Spear Rapid Maneuver Mist Form. DK is in worse position, both need some love tbh. We will see what zeni will give us with next patch.
I disagree.
I play both Magicka and Stamina based Templar and both are very competitive in PvP.
I disagree.
I play both Magicka and Stamina based Templar and both are very competitive in PvP.
When reviewing a class you have to discount your own skill at pvp. Yes you can make it work, but you would have an easier time making it work with other classes. Just review the passives and skills compared to other classes and there's an unbalance. That's not even taking into account all the bugs Templar's deal with like toppling charge etc..
I disagree.
I play both Magicka and Stamina based Templar and both are very competitive in PvP.
houimetub17_ESO wrote: »houimetub17_ESO wrote: »
thanks houimetub17_ESO: how is it that DW give extra spell power? ty
For some reason I'm unsure why, its been coded when you are dual wielding your spell power goes up.
Its been acknowledged by ZoS and apparently they seem to be saying that its OK and that they would not remove it because its not overly OP
a.skelton92 wrote: »houimetub17_ESO wrote: »houimetub17_ESO wrote: »
thanks houimetub17_ESO: how is it that DW give extra spell power? ty
For some reason I'm unsure why, its been coded when you are dual wielding your spell power goes up.
Its been acknowledged by ZoS and apparently they seem to be saying that its OK and that they would not remove it because its not overly OP
Wtf really? It's not that they should change it due to power reasons but just due to the fact that its bloody stupid that as a spellcaster you are forced to use two swords to get the most spell damage.. Why the hell is that even a thing?!
The least they can do is make staves give the same SP..
a.skelton92 wrote: »houimetub17_ESO wrote: »houimetub17_ESO wrote: »
thanks houimetub17_ESO: how is it that DW give extra spell power? ty
For some reason I'm unsure why, its been coded when you are dual wielding your spell power goes up.
Its been acknowledged by ZoS and apparently they seem to be saying that its OK and that they would not remove it because its not overly OP
Wtf really? It's not that they should change it due to power reasons but just due to the fact that its bloody stupid that as a spellcaster you are forced to use two swords to get the most spell damage.. Why the hell is that even a thing?!
The least they can do is make staves give the same SP..
What's even worse is a staff which is a 2h item gives less damage than a sword, a 2h gold sword is what? 1550 rating, a 2h staff is about 1300, so it's classed as a 1H item damage wise