kendellking_chaosb14_ESO wrote: »thats simply wrong - any dot that ticks for only 700dmg on a shield will do 700*1.5-1.75(1.85 if its a NB) =1050-1295 vs a target that is not wearing a armor. once he is wearing an armor the dmg drops significantlykendellking_chaosb14_ESO wrote: »@RinaldoGandolphi You make some great points but over look the real reason non sorcs hate BE it's not because you can run away a lot of people try to run the fact that your shields are so strong when you run it's almost pointless I have 1800~ stamina regen 900~ magicka with only 2000 points Weapon damage (with The Warrior and Dawnbreaker + 7 medium damage buff) I depend on my high regen and 53% crit to fight. Any kind of shield makes a DoT tick that crits for 2000 hit for 700 and that makes a big difference. More so when that shield is so big and no practical cost is will bred hate.
so please make up examples that atleas resamble realitykendellking_chaosb14_ESO wrote: »You say your class is weak but as a Stamina Nightblade I have two ways to Avoid/mitigate damage Cloak and Dodge Roll both have a wave of counters that make them both completely useless one pot, Mage light or Mark and no more cloak. Whip, teleport strike, concealed weapon, jabs and Mage's wrath, Detonation and all channels hit you as if you were standing still. I could list them all but I think I made my point. Making many Stamina Nightblade get a Nuke or die build.
Now to all the caster that have said that they can't CC break or roll out of Immobilizing powers, then you failed at seeing the point of the Champion System I have 7/7 medium armor but I have 8% cheaper Magic cost thanks to Magician and I added 3k magic to have more for cloak, on top of that I changed my Green Stamina regen drinks to Blue Stamina and Magicka regen I can use magic a lot more now then before cloaking like 7-8 times compaired to 4-5 when I was a pure stamina build.
you should definatly upgrade your equip
1800stam reg+900magica reg with only 2k weapon dmg while using blue drinks is horrible or you are running around with 28k+ health wich is as horrible in a different way.
about your other complains, as both skills have no overlapping weaknesses what about using both? i know its advanced tactics not everybody is capable off but those who are deny their weaknesses ...
ummm No Poison injection ticks for 2000-3000~ vs. targets below 50% health and only does the base 700 damage tick I have 10% more damage as a Nightblade passive plus CS that buff Crit damage I have a crit not a power build
So before you speak know your facts I had a build with 3200~ weapon damage and 2100~ stamina regen and 25,000 stamina but My magic regen, max magic and weapon crit was all weak as hell spreading more evenly is far better Nuking from stealth only get real boring real fast
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
cozmon3c_ESO wrote: »roots is already too strong, ask templars.
Considering half the players in game are already dodge rolling all over the place, I disagree.
cozmon3c_ESO wrote: »roots is already too strong, ask templars.
Considering half the players in game are already dodge rolling all over the place, I disagree.
This is why it shouldn't - which ever way you slice it 99% of sorcs are magicka based and struggle as it is to balance good magicka & spell damage with enough stamina to stay alive through cc breaks etc which is a major disadvantage particularly against stamina based temps/dk/nb.
Being able to bolt while immobilized is really just a token magicka based cc counter, as it only works on immobilize and doesn't actually break the effect. Sorcs should actually have a full magicka based cc break imo.
Joy_Division wrote: »Joy_Division wrote: »Trying to figure out the logic how an ability like immovable would prevent another player from teleporting...nope, can't see it.
Of course, I also don;t see the logic how someone slotting immovable should prevent another play from using a gap closer ability of something like Ferocious Leap as the OP claims. All player abilities should fire off, with any stuns, knocks not affecting and immovable target.
................
I don't know why I expected better, I shouldn't.
I'm glad to have disappointed another person who wants sorcs nerfed and still complaining about bolt escape.
kendellking_chaosb14_ESO wrote: »thats simply wrong - any dot that ticks for only 700dmg on a shield will do 700*1.5-1.75(1.85 if its a NB) =1050-1295 vs a target that is not wearing a armor. once he is wearing an armor the dmg drops significantlykendellking_chaosb14_ESO wrote: »@RinaldoGandolphi You make some great points but over look the real reason non sorcs hate BE it's not because you can run away a lot of people try to run the fact that your shields are so strong when you run it's almost pointless I have 1800~ stamina regen 900~ magicka with only 2000 points Weapon damage (with The Warrior and Dawnbreaker + 7 medium damage buff) I depend on my high regen and 53% crit to fight. Any kind of shield makes a DoT tick that crits for 2000 hit for 700 and that makes a big difference. More so when that shield is so big and no practical cost is will bred hate.
so please make up examples that atleas resamble realitykendellking_chaosb14_ESO wrote: »You say your class is weak but as a Stamina Nightblade I have two ways to Avoid/mitigate damage Cloak and Dodge Roll both have a wave of counters that make them both completely useless one pot, Mage light or Mark and no more cloak. Whip, teleport strike, concealed weapon, jabs and Mage's wrath, Detonation and all channels hit you as if you were standing still. I could list them all but I think I made my point. Making many Stamina Nightblade get a Nuke or die build.
Now to all the caster that have said that they can't CC break or roll out of Immobilizing powers, then you failed at seeing the point of the Champion System I have 7/7 medium armor but I have 8% cheaper Magic cost thanks to Magician and I added 3k magic to have more for cloak, on top of that I changed my Green Stamina regen drinks to Blue Stamina and Magicka regen I can use magic a lot more now then before cloaking like 7-8 times compaired to 4-5 when I was a pure stamina build.
you should definatly upgrade your equip
1800stam reg+900magica reg with only 2k weapon dmg while using blue drinks is horrible or you are running around with 28k+ health wich is as horrible in a different way.
about your other complains, as both skills have no overlapping weaknesses what about using both? i know its advanced tactics not everybody is capable off but those who are deny their weaknesses ...
ummm No Poison injection ticks for 2000-3000~ vs. targets below 50% health and only does the base 700 damage tick I have 10% more damage as a Nightblade passive plus CS that buff Crit damage I have a crit not a power build
So before you speak know your facts I had a build with 3200~ weapon damage and 2100~ stamina regen and 25,000 stamina but My magic regen, max magic and weapon crit was all weak as hell spreading more evenly is far better Nuking from stealth only get real boring real fast
thats your choice and the wrong one when faceing sorcs.
its like complaining your ice doesent contain chocolate while ordering nothing but strawberry ice...
Septimus_Magna wrote: »Force-Siphon wrote: »Yet another Nerf Sorc thread...many of these people should realize that magicka Sorc is one of the hardest classes to play in pvp despite having bolt escape. What about the 1 shot ganker builds that laugh at our low health or Wb from stealth doing 18k dmg? Or the fact that some other class abilities cause a double CC. Or Getting feared with no stam to break it cuz you're a Sorc and get bursted down.
I'm not saying that sorcs are underpowered but Bolt Escape literally DEFINES THE CLASS. Try going to BWB on a lowbie Sorc with no BE or shields. DKs who have been nerfed into the ground will laugh at you. At this point I'm starting to feel like it's not even a learn to play issue, and really an issue of melee builds wanting us to be free AP. Nerfing Bolt Escape into the ground will kill magicka Sorc in pvp...did nerfing standard or reflect do that for dk? Cuz that class seems to be making a comeback in popularity....
But let's be honest, it wouldn't be ESO without infinite Nerf Sorc threads.
The DKs actually had to learn how to play their class and this takes time for most players, the good players already adjusted and are far from underpowered.
Its always funny to see all the wining about how op BE is when its the only defense for sorcs. Hardened Ward is cute and all but if I get sniped for 18k I cant survive by just casting this 13k shield. I need to flee and get out of the line of sight, even with BE it can be hard because we all know how quick the stamina NB gankers are with their Shadow path + bow dodge sprint.
But yeah nerf BE because a sorc blinked away when you were winning the fight..
kevlarto_ESO wrote: »I think one of the dumbest things I see in game is a sorc blinking away with talons attached to their feet, they should have to use break free just like everyone else, unless this is some kind of visual glitch.
kevlarto_ESO wrote: »I think one of the dumbest things I see in game is a sorc blinking away with talons attached to their feet, they should have to use break free just like everyone else, unless this is some kind of visual glitch.
You cannot cc break an immobilize, you have to roll dodge out
sorc's are the lowest played class in pvp with the most expansive skill cap because it's all positioning and burst glass right now. keep nerfing us cause one got away.