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https://forums.elderscrollsonline.com/en/discussion/668861

Stamina Sorcerer news from AMA

  • TBois
    TBois
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    Snit wrote: »
    Derra wrote: »
    We´re often able to kill dozens of players on reinforcement routes before they start chasing us with 15+ ppl. Those are all missing where they are needed.
    I don´t think we could make the same impact while raiding bc tight spaces in keeps make it way harder to outmaneuver opponents.

    I may have overstated the case a bit :)

    In any event, I'd like to hear from people who actually play Stam Sorcs at a high level in PvP. I can only think of the one. I'm sure there are others, but it's not at all a common build.

    I know three stam sorcs who have gotten emp recently, one in each faction, myself, saulo and fengrush.

    Bound armaments already makes stam sorcs good for steel tornados in group. It is a lot easier to make a stam sorc large group build than a solo or small group stam sorc build . So I hope whatever they change adds to our solo or small group survivability or direct damage.

    It would also be nice if they increased the CC time of streak.

    The proposed changes seem kinda meh, unless they change boundless storm to have high damage and still include the speed buff. I have used Dark Deal while running solo, but unless they make it isnta cast I doubt I would use it in any build.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • SturgeHammer
    SturgeHammer
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    The proposed changes seem kinda meh, unless they change boundless storm to have high damage and still include the speed buff. I have used Dark Deal while running solo, but unless they make it isnta cast I doubt I would use it in any build.

    Speed buff + high damage Lightning Form would be excellent for the Stam morph, but I am fairly sure the magkica sorcs would riot if it replaced the existing skill. I would still be fine if it didn't have the speed boost, I think just having options that don't compete for the same resource pool as bolt escape will be nice.
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • mcurley
    mcurley
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    mcurley wrote: »
    I'm confused... there are plenty of instant cast abilities for Sorcs to choose from. They just don't happen to be Sorc class skills but every weapon line, guild line, and even alliance war lines have instant cast skills that work just fine.

    There is NOTHING a Stamina Sorc can add to a Sword and Board bar that does useful damage. Templars, for example, have the Biting Jabs, or whatever the stamina morph is called. I'm sure Dragonknights have tons of stuff, too... isn't there a stamina morph of Flame Lash?

    @Emma_Eunjung The S/B bar on my sorc consists of: Shielded Assault, Pierce Armor, Boundless Storm, Power Surge, Bound Armaments. So... I get Major and Minor Resolve, Major Ward, Major Brutality, Major Sorcery, and a speed boost on my S/B bar just from being a sorc... seems like a lot more than "NOTHING" to me.
    BigTone wrote: »
    mcurley wrote: »
    I'm confused... there are plenty of instant cast abilities for Sorcs to choose from. They just don't happen to be Sorc class skills but every weapon line, guild line, and even alliance war lines have instant cast skills that work just fine.

    As a magicka sorc, I have been trying very hard to get away from a destro staff but can't figure out how to do good damage without using crushing shock. Please inform me of my options.

    @BigTone So you are a purely magicka based sorc and you want to move away from the Destruction Staff... seems a bit counter-intuitive but I haven't yet made one so who knows.
    It's pretty easy to look through other skills to find ones that do damage though. Magicka Detonation, Entropy, Fire Rune, Lightning Splash, Deadric Curse.... summons... this game has too many skills to list them all man. Definitely too many skills to complain that you have none to use outside of the Destruction Staff line.
    Edited by mcurley on 15 June 2015 15:29
    For the Covenant!
    Svvord - magicka NB
    Lavv - magicka DK
    Povver - stamina NB
    Psylint - stamina NB
    Yelruc - magicka Sorc
  • Emma_Overload
    Emma_Overload
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    mcurley wrote: »
    mcurley wrote: »
    I'm confused... there are plenty of instant cast abilities for Sorcs to choose from. They just don't happen to be Sorc class skills but every weapon line, guild line, and even alliance war lines have instant cast skills that work just fine.

    There is NOTHING a Stamina Sorc can add to a Sword and Board bar that does useful damage. Templars, for example, have the Biting Jabs, or whatever the stamina morph is called. I'm sure Dragonknights have tons of stuff, too... isn't there a stamina morph of Flame Lash?

    @Emma_Eunjung The S/B bar on my sorc consists of: Shielded Assault, Pierce Armor, Boundless Storm, Power Surge, Bound Armaments. So... I get Major and Minor Resolve, Major Ward, Major Brutality, Major Sorcery, and a speed boost on my S/B bar just from being a sorc... seems like a lot more than "NOTHING" to me.
    BigTone wrote: »
    mcurley wrote: »
    I'm confused... there are plenty of instant cast abilities for Sorcs to choose from. They just don't happen to be Sorc class skills but every weapon line, guild line, and even alliance war lines have instant cast skills that work just fine.

    As a magicka sorc, I have been trying very hard to get away from a destro staff but can't figure out how to do good damage without using crushing shock. Please inform me of my options.

    @BigTone So you are a purely magicka based sorc and you want to move away from the Destruction Staff... seems a bit counter-intuitive but I haven't yet made one so who knows.
    It's pretty easy to look through other skills to find ones that do damage though. Magicka Detonation, Entropy, Fire Rune, Lightning Splash, Deadric Curse.... summons... this game has too many skills to list them all man. Definitely too many skills to complain that you have none to use outside of the Destruction Staff line.

    The only class ability on your bar that does damage is Boundless Storm, which scales with magicka and does pitiful damage anyway. Shielded Assault and Pierce Armor are useful weapon skills, but neither of them does the kind of damage Templars can do with Biting Jabs. The fact is this: other classes can DPS with a S & B stamina build, but Sorcerers can't. Being able to DPS while keeping the defensive passives of S & B is a HUGE benefit that Sorcerers could have, too, if we had stamina morph for Crystal Shard, or something similar.
    #CAREBEARMASTERRACE
  • BigTone
    BigTone
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    mcurley wrote: »

    @BigTone So you are a purely magicka based sorc and you want to move away from the Destruction Staff... seems a bit counter-intuitive but I haven't yet made one so who knows.
    It's pretty easy to look through other skills to find ones that do damage though. Magicka Detonation, Entropy, Fire Rune, Lightning Splash, Deadric Curse.... summons... this game has too many skills to list them all man. Definitely too many skills to complain that you have none to use outside of the Destruction Staff line.

    None of the skills you mentioned give anywhere near the dps that force pulse does when spammed. Sorcs have some good DoTs with Lightning splash and lightning form, but nothing for providing dps while those are put down. Magicka det has way too long of a cast time, curse cannot be spammed, fire rune once again is a good DoT but certainly not spamable, and entropy does minimal damage.
    I currently use entropy, lightning splash, lightning form, frags when proced, and enless fury spam when in excecute range. Problem is besides force pulse there is nothing that can be spamemd for decent damage in between DoTs and excecute phase.

    I know the idea of moving away from destro seems counter intuitive for magicka, but stam has many more options. You can choose from two hand, bow, and dual wield.
    Big'Tone-V16 DC Sorc AR31
    Sneaky'Tone-V16 DC NB AR22
    Holy'Tone-V12 DC Temp
    Chunky'Tone-33 DC DK (BWB beast)

    Worst NB NA
    Roll dodging magicka sorc


    "Do you know why they call him Big'Tone?"
  • Xael
    Xael
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    A "beefed up" lightning form and tweak to Dark Exchange?
    This is not what we need, particularly for pvp... more importantly if they take away Boundless Storm it only proves how inept these monkeys are at game development.

    The utter detachment and ignorance of ZOS continues to boggle my mind day in and day out.
    I got killed in pvp, nerf everything...
  • FENGRUSH
    FENGRUSH
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    How bout switching our the sorc passive that adds health regen% @ZOS_BrianWheeler

    Theres a lot of really simple things that nobody cares for/about in the sorc line from magicka/stam that you could use.

    Please dont push a bad change ahead that messes with all sorc builds across the board in a negative way while actually trying to institute a buff.
  • olsborg
    olsborg
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    Dark exchange thingy for stamina return will also help magicka sorcs:)

    PC EU
    PvP only
  • byrom101b16_ESO
    byrom101b16_ESO
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    Ace_SiN wrote: »
    Garion wrote: »
    If you want to play stamina go play another class. It's a SORCERER class, i.e someone who wields magic as his weapon. If they destroy my class for stamina QQers I will be outta here faster than a faster than you can say "bolt escape".

    Someone doesn't play many RPGs.. Sure ESO might not follow the traditional method of Hybrid Classes(requiring a magic resource to do anything...magical), but hybrids are still nothing new(which all the classes in ESO are, btw..). So, a sorcerer doesn't have to be someone that strictly sits in the back and casts ranged spells with a staff.

    There are more than enough useless morphs that the average magicka Sorc doesn't use(like Thundering Presence). Those morphs can easily be changed to accommodate stam builds without affecting magicka.

    Flat out WRONG.

    Thundering presence has longer duration and is damn useful for such places as vDSA.

    If stamina junkies want to summon lightning with stamina, I want to Snipe and Wrecking Blow with magicka! I want to dodge forever using magicka!!!

    lmfao...

    Hell, let's do away with all pretence this is a TES game and have a 'Power' stat so all abilities pull from the same resource... no need for common sense to prevail on what fuels what abilities then is there?

    In any case, although it would spoil my own skill build, it is entirely illogical from a PvE point of view to have the suggested morph as the stamina one. Thundering Presence is clearly the best tanking morph with it's enhanced duration... but hey, it's really being done for the PvPQQer's isn't it - so they get more mobility for WB spamming... not to mention punishing magicka Sorcerers further for having the cheek to use Bolt Escape despite the nerfs to it.

    More PvPQQer reactionary changes made to oil the squeaky wheel of players who cannot adapt their play-style and spend a good deal of their significant online time complaining on the forums.
  • SturgeHammer
    SturgeHammer
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    FENGRUSH wrote: »
    How bout switching our the sorc passive that adds health regen%

    Agreed that passive is pretty lack luster. If the intention was to add survivability it should be changed to a temporary armor and spell resist boost based on some trigger, maybe when activating an ult.
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • Valnas
    Valnas
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    crystal frags is the best canidate IMO. Turn blast into a 7 or 10M stamina based abil w/ the insta proc.
    Fluph Head EP sorc dank magus
    valnäs EP nb
    opHotterslol AD dk
  • Snit
    Snit
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    olsborg wrote: »
    Dark exchange thingy for stamina return will also help magicka sorcs:)

    I was thinking this, too. In PvP, most of my deaths are due to lack of stamina. When you can't roll out of CC again, or you can't break that fear/ invasion, etc, you die.

    I'm skeptical that anything channeled would help. Stopping to stand still and hover for more than about one second will get you killed in any situation where you need stam right now. But any stamina management options for the class might be good for a whole lot of builds.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Snit
    Snit
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    Here's one reason to have a bit of confidence in ZOS: Liquid Lightning. Magicka sorcs were underperforming for DPS, and ZOS reacted by taking a little-used, awful spell and buffing it to the point where it's now a staple for DPS rotations. That change made a real difference, and it had little to no downside for existing builds.

    Let's hope they generate similarly good ideas for stamina sorcs.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • RinaldoGandolphi
    RinaldoGandolphi
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    Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.

    then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • chongguang
    chongguang
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    I just want to know when can we get these new spells/skills?
  • SturgeHammer
    SturgeHammer
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    Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.

    then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.

    I think a good compromise would be to add minor expedition to the base ability and allow that to morph into boundless storm, that has major expedition, or the stam morph, which would retain the minor speed buff and have increased damage.
    Edited by SturgeHammer on 17 June 2015 16:04
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • FENGRUSH
    FENGRUSH
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    Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.

    then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.

    I think a good compromise would to add minor expedition to the base ability and allowing that to morph into boundless storm, that has major expedition, or the stam morph, which would retain the minor speed buff and have increased damage.

    So you want stam sorcs to trade their current utility in the form of a damage DOT that requires them to get in melee range and stay there to get use out of it?

    Sounds like crap - and as a stam sorc FENGRUSH would take the magicka version.

    Also, its not really a 'compromise' at all - magicka sorcs retain all of their strength here in this. Theres no sense changing a skill like this to hurt magicka or stam sorc. They will either make it as rinaldo mentioned, which further cements an already highly used skill into everyones bar (which they shouldnt be doing) or they make it some halfway crap that breaks what was already there.

    Would rather say stam sorcs are fine and dont need buffs than to see them negatively impact one of 2/3 skills any stam sorc would ever use.

    Obligatory @ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_JessicaFolsom
  • SturgeHammer
    SturgeHammer
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    FENGRUSH wrote: »
    Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.

    then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.

    I think a good compromise would to add minor expedition to the base ability and allowing that to morph into boundless storm, that has major expedition, or the stam morph, which would retain the minor speed buff and have increased damage.

    So you want stam sorcs to trade their current utility in the form of a damage DOT that requires them to get in melee range and stay there to get use out of it?

    Sounds like crap - and as a stam sorc FENGRUSH would take the magicka version.

    Also, its not really a 'compromise' at all - magicka sorcs retain all of their strength here in this. Theres no sense changing a skill like this to hurt magicka or stam sorc. They will either make it as rinaldo mentioned, which further cements an already highly used skill into everyones bar (which they shouldnt be doing) or they make it some halfway crap that breaks what was already there.

    Would rather say stam sorcs are fine and dont need buffs than to see them negatively impact one of 2/3 skills any stam sorc would ever use.

    Obligatory @ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_JessicaFolsom

    In my suggestion, boundless storm wouldn't change and the stam morph wouldn't be without some speed buff, which is the route I am afraid ZOS will take. The compromise is that players who currently use boundless will be unaffected and the stam morph would have some utility, which it wouldn't have if it just became a thundering presence that scales off stam. In all honesty though the stam morph would have to be pretty amazing for me to run it over boundless on my stam sorc.
    Edited by SturgeHammer on 17 June 2015 16:34
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • FENGRUSH
    FENGRUSH
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    FENGRUSH wrote: »
    Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.

    then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.

    I think a good compromise would to add minor expedition to the base ability and allowing that to morph into boundless storm, that has major expedition, or the stam morph, which would retain the minor speed buff and have increased damage.

    So you want stam sorcs to trade their current utility in the form of a damage DOT that requires them to get in melee range and stay there to get use out of it?

    Sounds like crap - and as a stam sorc FENGRUSH would take the magicka version.

    Also, its not really a 'compromise' at all - magicka sorcs retain all of their strength here in this. Theres no sense changing a skill like this to hurt magicka or stam sorc. They will either make it as rinaldo mentioned, which further cements an already highly used skill into everyones bar (which they shouldnt be doing) or they make it some halfway crap that breaks what was already there.

    Would rather say stam sorcs are fine and dont need buffs than to see them negatively impact one of 2/3 skills any stam sorc would ever use.

    Obligatory @ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_JessicaFolsom

    In my suggestion, boundless storm wouldn't change and the stam morph wouldn't be without some speed buff, which is the route I am afraid ZOS will take. The compromise is that players who currently use boundless will be unaffected and the stam morph would have some utility, which it wouldn't have if it just became a thundering presence that scales off stam. In all honesty though the stam morph would have to be pretty amazing for me to run it over boundless on my stam sorc.

    If you think point blank dot damage is better than more speed, then yes, your suggestion would be better. For those of us that enjoying being alive and are not in groups that have 20+ people, the utility is much better.

    Would still use the current boundless storm over a new morph if it lost that buff, just to be clear. If that isnt telling how bad it would be to change it, then not sure what would.
  • Snit
    Snit
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    What 'strength' of stam sorcs is ZOS trying to build on?

    Currently, there's almost no synergy between stamina builds and the sorc class. Most stam sorcs I see are basically 7 to 8 slots of weapon skills, perhaps Bolt Escape, Boundless Storm and maybe Crit Surge from the class lines (Rally is better). The one thing the class provides is a bit of extra mobility.

    I have no idea what they intend for stam sorcs, and I wonder how that build could possibly compete with stam anything else.



    Edited by Snit on 17 June 2015 17:07
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • SturgeHammer
    SturgeHammer
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    FENGRUSH wrote: »
    FENGRUSH wrote: »
    Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.

    then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.

    I think a good compromise would to add minor expedition to the base ability and allowing that to morph into boundless storm, that has major expedition, or the stam morph, which would retain the minor speed buff and have increased damage.

    So you want stam sorcs to trade their current utility in the form of a damage DOT that requires them to get in melee range and stay there to get use out of it?

    Sounds like crap - and as a stam sorc FENGRUSH would take the magicka version.

    Also, its not really a 'compromise' at all - magicka sorcs retain all of their strength here in this. Theres no sense changing a skill like this to hurt magicka or stam sorc. They will either make it as rinaldo mentioned, which further cements an already highly used skill into everyones bar (which they shouldnt be doing) or they make it some halfway crap that breaks what was already there.

    Would rather say stam sorcs are fine and dont need buffs than to see them negatively impact one of 2/3 skills any stam sorc would ever use.

    Obligatory @ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_JessicaFolsom

    In my suggestion, boundless storm wouldn't change and the stam morph wouldn't be without some speed buff, which is the route I am afraid ZOS will take. The compromise is that players who currently use boundless will be unaffected and the stam morph would have some utility, which it wouldn't have if it just became a thundering presence that scales off stam. In all honesty though the stam morph would have to be pretty amazing for me to run it over boundless on my stam sorc.

    If you think point blank dot damage is better than more speed, then yes, your suggestion would be better. For those of us that enjoying being alive and are not in groups that have 20+ people, the utility is much better.

    Would still use the current boundless storm over a new morph if it lost that buff, just to be clear. If that isnt telling how bad it would be to change it, then not sure what would.

    I definitely get that mobility is the key to survival as a stam sorc. Ideally I would want the stam morph to be Exactly like boundless and no longer compete for resources with Bolt Escape. The DOT for me personally doesn't matter, but it is the only thing that has been confirmed that the stam morph will have, possibly the only thing it will have. So it's better to have this discussion out in the open now so that it is known that a lack of speed buff will make it unusable for stam sorcs, at least for pvp.
    Edited by SturgeHammer on 17 June 2015 17:10
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
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  • ToRelax
    ToRelax
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    WTF is a lightning form stamina morph going to help anyway? When I play stam Sorc, I have to focus on stamina regen because I have no class bonuses on it nor other means to get stamina back. I am glad I can just take the atronach stone and have enough magicka for Boundless Storm and a small Hardened Ward when needed.
    Boundless Storm is a very good ability for stamina builds already (and the only Sorc skill at that), because it combines crucial mitigation and speed buffs into one skill.

    However, one can always find something worse of course... :neutral:
    SturgeH wrote:
    I am excited about this. Any chance we will ever see a melee range ult for sorcerers?
    Actually we already have that! If you activate overload and then use the heavy attack it will deal AoE lightning damage to all enemies in front of you.
    Edited by ToRelax on 17 June 2015 19:26
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • SturgeHammer
    SturgeHammer
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    ToRelax wrote: »
    WTF is a lightning form stamina morph going to help anyway? When I play stam Sorc, I have to focus on stamina regen because I have no class bonuses on it nor other means to get stamina back. I am glad I can just take the atronach stone and have enough magicka for Boundless Storm and a small Hardened Ward when needed.
    Boundless Storm is a very good ability for stamina builds already (and the only Sorc skill at that), because it combines crucial mitigation and speed buffs into one skill.

    However, one can always find something worse of course... :neutral:
    SturgeH wrote:
    I am excited about this. Any chance we will ever see a melee range ult for sorcerers?
    Actually we already have that! If you activate overload and then use the heavy attack it will deal AoE lightning damage to all enemies in front of you.

    Yeah... When I asked about the ult in the AMA that wasn't really the response I expected (expected response was "No"). Maybe I should have been explicit and said single target.
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    Needs-Some-Help - Dead-Last
  • TBois
    TBois
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    So why don't they change the "expert mage" passive, increase spell power by 2% for each sorcerer abilities slotted, to either increase both weapon AND spell power or increase weapon OR spell power, whichever is higher? It would make me less angry about using the toggle, bound armaments, on my bars. This change wouldn't affect magicka sorcs and seems like implementation would be simple.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Cathexis
    Cathexis
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    So why don't they change the "expert mage" passive, increase spell power by 2% for each sorcerer abilities slotted, to either increase both weapon AND spell power or increase weapon OR spell power, whichever is higher? It would make me less angry about using the toggle, bound armaments, on my bars. This change wouldn't affect magicka sorcs and seems like implementation would be simple.

    Really not enough. The problem is not just damage -- stam sorcs lack pretty much all the utilities of mag sorcs. Prior to 1.6 you could mix and match stam and mag skills and be viable, but with the onset of skill scaling, you either have to go full on mag or stam. If you are a race that favours stam builds, you are *** out of luck tactically. All you get are a couple bols and a run speed buff. What we need is stam morphs of the essential sorc skills like be, shards, and ward.
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  • TBois
    TBois
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    Cathexis wrote: »
    So why don't they change the "expert mage" passive, increase spell power by 2% for each sorcerer abilities slotted, to either increase both weapon AND spell power or increase weapon OR spell power, whichever is higher? It would make me less angry about using the toggle, bound armaments, on my bars. This change wouldn't affect magicka sorcs and seems like implementation would be simple.

    Really not enough. The problem is not just damage -- stam sorcs lack pretty much all the utilities of mag sorcs. Prior to 1.6 you could mix and match stam and mag skills and be viable, but with the onset of skill scaling, you either have to go full on mag or stam. If you are a race that favours stam builds, you are *** out of luck tactically. All you get are a couple bols and a run speed buff. What we need is stam morphs of the essential sorc skills like be, shards, and ward.

    I agree that this change wouldn't be enough, but it is a seemingly easy change that could help and go along with the future changes in the next patch. The issue of the viability of hybrid builds is a completely different issue that affects all classes currently.
    Edited by TBois on 20 June 2015 19:59
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    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Cathexis
    Cathexis
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    Also, with regard to boundless storm, If that's all were getting i can't see it really being useful as a stamina morph unless it hits for 5k a tic, can decloak stealth, and increases your run speed by 500% -- since the biggest problems beyond damage are getting nuked from stealth with no chance to fight back and having no escape capacity.
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  • ToRelax
    ToRelax
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    Cathexis wrote: »
    Also, with regard to boundless storm, If that's all were getting i can't see it really being useful as a stamina morph unless it hits for 5k a tic, can decloak stealth, and increases your run speed by 500% -- since the biggest problems beyond damage are getting nuked from stealth with no chance to fight back and having no escape capacity.

    Getting nuked from stealth is the same for all classes and stam Sorcerer can escape at least as well as stam Templar and DK. So no, these are not the biggest problems.
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  • Zsymon
    Zsymon
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    mcurley wrote: »
    I'm confused... there are plenty of instant cast abilities for Sorcs to choose from. They just don't happen to be Sorc class skills but every weapon line, guild line, and even alliance war lines have instant cast skills that work just fine.

    There is NOTHING a Stamina Sorc can add to a Sword and Board bar that does useful damage. Templars, for example, have the Biting Jabs, or whatever the stamina morph is called. I'm sure Dragonknights have tons of stuff, too... isn't there a stamina morph of Flame Lash?

    There isn't a stamina morph of Flame Lash, and the only useful skill DKs have to add to a stamina build, is Fossilize to line up a Wrecking Blow, but they have the same problem as Templars and Sorcs, no instant cast stamina nuke. Only Nightblades have such an ability.
  • Cathexis
    Cathexis
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    ToRelax wrote: »
    Cathexis wrote: »
    Also, with regard to boundless storm, If that's all were getting i can't see it really being useful as a stamina morph unless it hits for 5k a tic, can decloak stealth, and increases your run speed by 500% -- since the biggest problems beyond damage are getting nuked from stealth with no chance to fight back and having no escape capacity.

    Getting nuked from stealth is the same for all classes and stam Sorcerer can escape at least as well as stam Templar and DK. So no, these are not the biggest problems.

    @torelax except that dks and Templars are built for sustained combat and do not rely entirely on tactical mobility for survival while in combat, so your example is flawed. Comparing sorcs to templars and dks is less like apples and oranges, and more like apples and rocks.

    Don't buy into it? If I started pushing for stam sorcs to be given innate tanking ability on par for survivability with dks and templars, how do you think templars and dks would react? My guess is they'd lose their shjt over it.

    A crucial part of being a sorc is being able to reposition yourself for a tactical edge. Its not just escaping from being stealth nuked, its combat in general. We can't pop a cloak or block permanently or self heal like a boss or dodge roll infinitely (because, as you may or may not recall, we have no practical stamina regen abilities).

    So when you are stuck with no magicka pool, one bolt escape cast, weak defensive spells and forced to use a 2 handed mace (which you are, don't even try to argue against that one I've tried 10 builds and its the only way to penetrate armor enough to deal damage), no being stealth nuked is not the same for all classes and yes not having mobility or any way to recover from stealth attacks is a huge effkaying problem.
    Edited by Cathexis on 22 June 2015 01:02
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