We´re often able to kill dozens of players on reinforcement routes before they start chasing us with 15+ ppl. Those are all missing where they are needed.
I don´t think we could make the same impact while raiding bc tight spaces in keeps make it way harder to outmaneuver opponents.
I may have overstated the case a bit
In any event, I'd like to hear from people who actually play Stam Sorcs at a high level in PvP. I can only think of the one. I'm sure there are others, but it's not at all a common build.
sixuponthelot wrote: »The proposed changes seem kinda meh, unless they change boundless storm to have high damage and still include the speed buff. I have used Dark Deal while running solo, but unless they make it isnta cast I doubt I would use it in any build.
Emma_Eunjung wrote: »I'm confused... there are plenty of instant cast abilities for Sorcs to choose from. They just don't happen to be Sorc class skills but every weapon line, guild line, and even alliance war lines have instant cast skills that work just fine.
There is NOTHING a Stamina Sorc can add to a Sword and Board bar that does useful damage. Templars, for example, have the Biting Jabs, or whatever the stamina morph is called. I'm sure Dragonknights have tons of stuff, too... isn't there a stamina morph of Flame Lash?
I'm confused... there are plenty of instant cast abilities for Sorcs to choose from. They just don't happen to be Sorc class skills but every weapon line, guild line, and even alliance war lines have instant cast skills that work just fine.
As a magicka sorc, I have been trying very hard to get away from a destro staff but can't figure out how to do good damage without using crushing shock. Please inform me of my options.
Emma_Eunjung wrote: »I'm confused... there are plenty of instant cast abilities for Sorcs to choose from. They just don't happen to be Sorc class skills but every weapon line, guild line, and even alliance war lines have instant cast skills that work just fine.
There is NOTHING a Stamina Sorc can add to a Sword and Board bar that does useful damage. Templars, for example, have the Biting Jabs, or whatever the stamina morph is called. I'm sure Dragonknights have tons of stuff, too... isn't there a stamina morph of Flame Lash?
@Emma_Eunjung The S/B bar on my sorc consists of: Shielded Assault, Pierce Armor, Boundless Storm, Power Surge, Bound Armaments. So... I get Major and Minor Resolve, Major Ward, Major Brutality, Major Sorcery, and a speed boost on my S/B bar just from being a sorc... seems like a lot more than "NOTHING" to me.I'm confused... there are plenty of instant cast abilities for Sorcs to choose from. They just don't happen to be Sorc class skills but every weapon line, guild line, and even alliance war lines have instant cast skills that work just fine.
As a magicka sorc, I have been trying very hard to get away from a destro staff but can't figure out how to do good damage without using crushing shock. Please inform me of my options.
@BigTone So you are a purely magicka based sorc and you want to move away from the Destruction Staff... seems a bit counter-intuitive but I haven't yet made one so who knows.
It's pretty easy to look through other skills to find ones that do damage though. Magicka Detonation, Entropy, Fire Rune, Lightning Splash, Deadric Curse.... summons... this game has too many skills to list them all man. Definitely too many skills to complain that you have none to use outside of the Destruction Staff line.
@BigTone So you are a purely magicka based sorc and you want to move away from the Destruction Staff... seems a bit counter-intuitive but I haven't yet made one so who knows.
It's pretty easy to look through other skills to find ones that do damage though. Magicka Detonation, Entropy, Fire Rune, Lightning Splash, Deadric Curse.... summons... this game has too many skills to list them all man. Definitely too many skills to complain that you have none to use outside of the Destruction Staff line.
If you want to play stamina go play another class. It's a SORCERER class, i.e someone who wields magic as his weapon. If they destroy my class for stamina QQers I will be outta here faster than a faster than you can say "bolt escape".
Someone doesn't play many RPGs.. Sure ESO might not follow the traditional method of Hybrid Classes(requiring a magic resource to do anything...magical), but hybrids are still nothing new(which all the classes in ESO are, btw..). So, a sorcerer doesn't have to be someone that strictly sits in the back and casts ranged spells with a staff.
There are more than enough useless morphs that the average magicka Sorc doesn't use(like Thundering Presence). Those morphs can easily be changed to accommodate stam builds without affecting magicka.
How bout switching our the sorc passive that adds health regen%
Dark exchange thingy for stamina return will also help magicka sorcs:)
RinaldoGandolphi wrote: »Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.
then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.
SturgeHammer wrote: »RinaldoGandolphi wrote: »Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.
then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.
I think a good compromise would to add minor expedition to the base ability and allowing that to morph into boundless storm, that has major expedition, or the stam morph, which would retain the minor speed buff and have increased damage.
SturgeHammer wrote: »RinaldoGandolphi wrote: »Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.
then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.
I think a good compromise would to add minor expedition to the base ability and allowing that to morph into boundless storm, that has major expedition, or the stam morph, which would retain the minor speed buff and have increased damage.
So you want stam sorcs to trade their current utility in the form of a damage DOT that requires them to get in melee range and stay there to get use out of it?
Sounds like crap - and as a stam sorc FENGRUSH would take the magicka version.
Also, its not really a 'compromise' at all - magicka sorcs retain all of their strength here in this. Theres no sense changing a skill like this to hurt magicka or stam sorc. They will either make it as rinaldo mentioned, which further cements an already highly used skill into everyones bar (which they shouldnt be doing) or they make it some halfway crap that breaks what was already there.
Would rather say stam sorcs are fine and dont need buffs than to see them negatively impact one of 2/3 skills any stam sorc would ever use.
Obligatory @ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_JessicaFolsom
SturgeHammer wrote: »SturgeHammer wrote: »RinaldoGandolphi wrote: »Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.
then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.
I think a good compromise would to add minor expedition to the base ability and allowing that to morph into boundless storm, that has major expedition, or the stam morph, which would retain the minor speed buff and have increased damage.
So you want stam sorcs to trade their current utility in the form of a damage DOT that requires them to get in melee range and stay there to get use out of it?
Sounds like crap - and as a stam sorc FENGRUSH would take the magicka version.
Also, its not really a 'compromise' at all - magicka sorcs retain all of their strength here in this. Theres no sense changing a skill like this to hurt magicka or stam sorc. They will either make it as rinaldo mentioned, which further cements an already highly used skill into everyones bar (which they shouldnt be doing) or they make it some halfway crap that breaks what was already there.
Would rather say stam sorcs are fine and dont need buffs than to see them negatively impact one of 2/3 skills any stam sorc would ever use.
Obligatory @ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_JessicaFolsom
In my suggestion, boundless storm wouldn't change and the stam morph wouldn't be without some speed buff, which is the route I am afraid ZOS will take. The compromise is that players who currently use boundless will be unaffected and the stam morph would have some utility, which it wouldn't have if it just became a thundering presence that scales off stam. In all honesty though the stam morph would have to be pretty amazing for me to run it over boundless on my stam sorc.
SturgeHammer wrote: »SturgeHammer wrote: »RinaldoGandolphi wrote: »Why not make the Speed Boost of Boundless Storm the base for BOTH abilities then simply make one scale off stamina and do more damage, and make one last longer and use magicka.
then both sides win. Stamina Sorc's that rely on magic for the speed boost and defense don't lose it, and those who want the extra damage get the option too and it promotes further hybrid build options.
I think a good compromise would to add minor expedition to the base ability and allowing that to morph into boundless storm, that has major expedition, or the stam morph, which would retain the minor speed buff and have increased damage.
So you want stam sorcs to trade their current utility in the form of a damage DOT that requires them to get in melee range and stay there to get use out of it?
Sounds like crap - and as a stam sorc FENGRUSH would take the magicka version.
Also, its not really a 'compromise' at all - magicka sorcs retain all of their strength here in this. Theres no sense changing a skill like this to hurt magicka or stam sorc. They will either make it as rinaldo mentioned, which further cements an already highly used skill into everyones bar (which they shouldnt be doing) or they make it some halfway crap that breaks what was already there.
Would rather say stam sorcs are fine and dont need buffs than to see them negatively impact one of 2/3 skills any stam sorc would ever use.
Obligatory @ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_JessicaFolsom
In my suggestion, boundless storm wouldn't change and the stam morph wouldn't be without some speed buff, which is the route I am afraid ZOS will take. The compromise is that players who currently use boundless will be unaffected and the stam morph would have some utility, which it wouldn't have if it just became a thundering presence that scales off stam. In all honesty though the stam morph would have to be pretty amazing for me to run it over boundless on my stam sorc.
If you think point blank dot damage is better than more speed, then yes, your suggestion would be better. For those of us that enjoying being alive and are not in groups that have 20+ people, the utility is much better.
Would still use the current boundless storm over a new morph if it lost that buff, just to be clear. If that isnt telling how bad it would be to change it, then not sure what would.
SturgeH wrote:I am excited about this. Any chance we will ever see a melee range ult for sorcerers?
ZOS_EricZeniMax wrote:Actually we already have that! If you activate overload and then use the heavy attack it will deal AoE lightning damage to all enemies in front of you.
WTF is a lightning form stamina morph going to help anyway? When I play stam Sorc, I have to focus on stamina regen because I have no class bonuses on it nor other means to get stamina back. I am glad I can just take the atronach stone and have enough magicka for Boundless Storm and a small Hardened Ward when needed.
Boundless Storm is a very good ability for stamina builds already (and the only Sorc skill at that), because it combines crucial mitigation and speed buffs into one skill.
However, one can always find something worse of course...SturgeH wrote:I am excited about this. Any chance we will ever see a melee range ult for sorcerers?ZOS_EricZeniMax wrote:Actually we already have that! If you activate overload and then use the heavy attack it will deal AoE lightning damage to all enemies in front of you.
sixuponthelot wrote: »So why don't they change the "expert mage" passive, increase spell power by 2% for each sorcerer abilities slotted, to either increase both weapon AND spell power or increase weapon OR spell power, whichever is higher? It would make me less angry about using the toggle, bound armaments, on my bars. This change wouldn't affect magicka sorcs and seems like implementation would be simple.
sixuponthelot wrote: »So why don't they change the "expert mage" passive, increase spell power by 2% for each sorcerer abilities slotted, to either increase both weapon AND spell power or increase weapon OR spell power, whichever is higher? It would make me less angry about using the toggle, bound armaments, on my bars. This change wouldn't affect magicka sorcs and seems like implementation would be simple.
Really not enough. The problem is not just damage -- stam sorcs lack pretty much all the utilities of mag sorcs. Prior to 1.6 you could mix and match stam and mag skills and be viable, but with the onset of skill scaling, you either have to go full on mag or stam. If you are a race that favours stam builds, you are *** out of luck tactically. All you get are a couple bols and a run speed buff. What we need is stam morphs of the essential sorc skills like be, shards, and ward.
Also, with regard to boundless storm, If that's all were getting i can't see it really being useful as a stamina morph unless it hits for 5k a tic, can decloak stealth, and increases your run speed by 500% -- since the biggest problems beyond damage are getting nuked from stealth with no chance to fight back and having no escape capacity.
Emma_Eunjung wrote: »I'm confused... there are plenty of instant cast abilities for Sorcs to choose from. They just don't happen to be Sorc class skills but every weapon line, guild line, and even alliance war lines have instant cast skills that work just fine.
There is NOTHING a Stamina Sorc can add to a Sword and Board bar that does useful damage. Templars, for example, have the Biting Jabs, or whatever the stamina morph is called. I'm sure Dragonknights have tons of stuff, too... isn't there a stamina morph of Flame Lash?
Also, with regard to boundless storm, If that's all were getting i can't see it really being useful as a stamina morph unless it hits for 5k a tic, can decloak stealth, and increases your run speed by 500% -- since the biggest problems beyond damage are getting nuked from stealth with no chance to fight back and having no escape capacity.
Getting nuked from stealth is the same for all classes and stam Sorcerer can escape at least as well as stam Templar and DK. So no, these are not the biggest problems.