Rev Rielle wrote: »I am still not so sure. The alliance problem was just an example, there are a lot of other potential issues that could arise from it also. I think it would create more problems than it will solve. And it is probably for that reason that it has never been implemented in any MMO (to knowledge) to date.
There might be some in-game mechanism that could be implemented to help with harassment beyond what we already have, but I'm not sure what that is.
I don't know if it's stupid or not, but I sure won't be able to get myself into acting that anyone but myself. What I do know is that people should be able to do whatever they want and have fun, as long as they aren't harming others around them. So go for roleplaying and have fun.
Oh there are plenty. For example just off the top of my head:Rev Rielle wrote: »I am still not so sure. The alliance problem was just an example, there are a lot of other potential issues that could arise from it also. I think it would create more problems than it will solve. And it is probably for that reason that it has never been implemented in any MMO (to knowledge) to date.
There might be some in-game mechanism that could be implemented to help with harassment beyond what we already have, but I'm not sure what that is.
I'm interested in the "other" problems it might cause. Given that these problems would be under the control of each individual user (i.e. the visual ban is self controlled, you ban others from YOUR sight), any problems should be easy for each user to fix.
Rev Rielle wrote: »[
And I'm sure there are more that I haven't thought of. It's just not the best idea in my opinion, for these reason previously stated and above, but most importantly; it does not make the one causing the harassment responsible/accountable for their own actions. Reporting in my opinion does this best, and is already in-game.
Rev Rielle wrote: »Oh there are plenty. For example just off the top of my head:Rev Rielle wrote: »I am still not so sure. The alliance problem was just an example, there are a lot of other potential issues that could arise from it also. I think it would create more problems than it will solve. And it is probably for that reason that it has never been implemented in any MMO (to knowledge) to date.
There might be some in-game mechanism that could be implemented to help with harassment beyond what we already have, but I'm not sure what that is.
I'm interested in the "other" problems it might cause. Given that these problems would be under the control of each individual user (i.e. the visual ban is self controlled, you ban others from YOUR sight), any problems should be easy for each user to fix.
Mechanical-wise: If they steal something and you can't see them, and you happen to heal a friend nearby or similar. Your heal will likely still affect them, and you will resultantly be attacked and flagged with a bounty.
In other combat situations; your healing not targeting a visual intended ally but one that is invisible.
You receiving healing or buffs from 'no one' as they will be invisible to you, leading to confusion, and vice versa.
Visual-wise:
Harvesting nodes; disappearing for no apparent reason.
NPCs seemingly fighting and otherwise interacting with nothing and no one.
Other Player characters in the alliance war apparently fighting with themselves/no one.
You thinking your character is standing in their own space, but are in-fact clipping horribly with with another invisible character (mainly an RP aesthetic issue).
And I'm sure there are more that I haven't thought of. It's just not the best idea in my opinion, for these reason previously stated and above, but most importantly; it does not make the one causing the harassment responsible/accountable for their own actions. Reporting in my opinion does this best, and is already in-game.
Who cares about harressment. This is online gaming and you should learn how to block people if they really hurt your feelings. The world is not always nice and you should be mature enough to not take negative comments so serious. Should you end up crying or your feelings get hurt then single player games with no communication may be your best choice.
I don't know if it's stupid or not, but I sure won't be able to get myself into acting that anyone but myself. What I do know is that people should be able to do whatever they want and have fun, as long as they aren't harming others around them. So go for roleplaying and have fun.
Sure, so you support the idea of implementing a visual ban that is user configurable?
I don't know if it's stupid or not, but I sure won't be able to get myself into acting that anyone but myself. What I do know is that people should be able to do whatever they want and have fun, as long as they aren't harming others around them. So go for roleplaying and have fun.
Sure, so you support the idea of implementing a visual ban that is user configurable?
I didn't read the whole original post, due to my short attention span. I'm assuming it has something to do with other players preventing RPers from doing their thing, so in this case I have to side with RPers, even though I'm not one. I'm just a supporter of a clean and nice community.
I use to RP on everquest, what i liked there was you could actually change the color of your displayed name to purple to indicate you were RP. But to your point, most ppl want to be internet jocks and bash on the quote unquote "nerd" .
I don't know if it's stupid or not, but I sure won't be able to get myself into acting that anyone but myself. What I do know is that people should be able to do whatever they want and have fun, as long as they aren't harming others around them. So go for roleplaying and have fun.
Sure, so you support the idea of implementing a visual ban that is user configurable?
I didn't read the whole original post, due to my short attention span. I'm assuming it has something to do with other players preventing RPers from doing their thing, so in this case I have to side with RPers, even though I'm not one. I'm just a supporter of a clean and nice community.
Rev Rielle wrote: »I don't know if it's stupid or not, but I sure won't be able to get myself into acting that anyone but myself. What I do know is that people should be able to do whatever they want and have fun, as long as they aren't harming others around them. So go for roleplaying and have fun.
Sure, so you support the idea of implementing a visual ban that is user configurable?
I didn't read the whole original post, due to my short attention span. I'm assuming it has something to do with other players preventing RPers from doing their thing, so in this case I have to side with RPers, even though I'm not one. I'm just a supporter of a clean and nice community.
Well I think , objectively looking at it, they do not stop us from doing anything in game. I mean, there are no character collision mechanics or similar (if there were now that would be a huge problem), they do make it less than enjoyable at times when they're jumping about in the middle of your event, pretend fighting, or constantly clipping their character with yours, etc.
From experience it's always a good idea to have one or two back-up venues thought of and available when holding role-play events, especially when they're held out in the open world. For just as it is in real life; it's unpredictable at times. Thankfully in regards to this the game mechanics in ESOTU are great, for once you use a wayshrine the harassers have no idea where you went.
MornaBaine wrote: »Rev Rielle wrote: »I don't know if it's stupid or not, but I sure won't be able to get myself into acting that anyone but myself. What I do know is that people should be able to do whatever they want and have fun, as long as they aren't harming others around them. So go for roleplaying and have fun.
Sure, so you support the idea of implementing a visual ban that is user configurable?
I didn't read the whole original post, due to my short attention span. I'm assuming it has something to do with other players preventing RPers from doing their thing, so in this case I have to side with RPers, even though I'm not one. I'm just a supporter of a clean and nice community.
Well I think , objectively looking at it, they do not stop us from doing anything in game. I mean, there are no character collision mechanics or similar (if there were now that would be a huge problem), they do make it less than enjoyable at times when they're jumping about in the middle of your event, pretend fighting, or constantly clipping their character with yours, etc.
From experience it's always a good idea to have one or two back-up venues thought of and available when holding role-play events, especially when they're held out in the open world. For just as it is in real life; it's unpredictable at times. Thankfully in regards to this the game mechanics in ESOTU are great, for once you use a wayshrine the harassers have no idea where you went.
Unfortunately in this game it's ALL open world unless you want to just RP with 4 people in a dungeon.
Rev Rielle wrote: »MornaBaine wrote: »Rev Rielle wrote: »I don't know if it's stupid or not, but I sure won't be able to get myself into acting that anyone but myself. What I do know is that people should be able to do whatever they want and have fun, as long as they aren't harming others around them. So go for roleplaying and have fun.
Sure, so you support the idea of implementing a visual ban that is user configurable?
I didn't read the whole original post, due to my short attention span. I'm assuming it has something to do with other players preventing RPers from doing their thing, so in this case I have to side with RPers, even though I'm not one. I'm just a supporter of a clean and nice community.
Well I think , objectively looking at it, they do not stop us from doing anything in game. I mean, there are no character collision mechanics or similar (if there were now that would be a huge problem), they do make it less than enjoyable at times when they're jumping about in the middle of your event, pretend fighting, or constantly clipping their character with yours, etc.
From experience it's always a good idea to have one or two back-up venues thought of and available when holding role-play events, especially when they're held out in the open world. For just as it is in real life; it's unpredictable at times. Thankfully in regards to this the game mechanics in ESOTU are great, for once you use a wayshrine the harassers have no idea where you went.
Unfortunately in this game it's ALL open world unless you want to just RP with 4 people in a dungeon.
Yes, it is a shame in that regards, I think ESOTU is the only MMO I know of where this is the case. Still, having a back-up location or two helps a lot. It might be something to consider in future when having an event in the open world. For example, there are some truly lovely scenic places in the safe areas of Cyrodiil, where no one goes. They can be just perfect for some open world role-play if you do not require any and particular specific 'props'.
That is a real shame. After all we can't control how others act, only how we react.MornaBaine wrote: »Rev Rielle wrote: »MornaBaine wrote: »Rev Rielle wrote: »I don't know if it's stupid or not, but I sure won't be able to get myself into acting that anyone but myself. What I do know is that people should be able to do whatever they want and have fun, as long as they aren't harming others around them. So go for roleplaying and have fun.
Sure, so you support the idea of implementing a visual ban that is user configurable?
I didn't read the whole original post, due to my short attention span. I'm assuming it has something to do with other players preventing RPers from doing their thing, so in this case I have to side with RPers, even though I'm not one. I'm just a supporter of a clean and nice community.
Well I think , objectively looking at it, they do not stop us from doing anything in game. I mean, there are no character collision mechanics or similar (if there were now that would be a huge problem), they do make it less than enjoyable at times when they're jumping about in the middle of your event, pretend fighting, or constantly clipping their character with yours, etc.
From experience it's always a good idea to have one or two back-up venues thought of and available when holding role-play events, especially when they're held out in the open world. For just as it is in real life; it's unpredictable at times. Thankfully in regards to this the game mechanics in ESOTU are great, for once you use a wayshrine the harassers have no idea where you went.
Unfortunately in this game it's ALL open world unless you want to just RP with 4 people in a dungeon.
Yes, it is a shame in that regards, I think ESOTU is the only MMO I know of where this is the case. Still, having a back-up location or two helps a lot. It might be something to consider in future when having an event in the open world. For example, there are some truly lovely scenic places in the safe areas of Cyrodiil, where no one goes. They can be just perfect for some open world role-play if you do not require any and particular specific 'props'.
I see the logic in what you are saying but something in me absolutely rebels at the idea of letting a bunch of arsehats drive people off.
Rev Rielle wrote: »That is a real shame. After all we can't control how others act, only how we react.MornaBaine wrote: »Rev Rielle wrote: »MornaBaine wrote: »Rev Rielle wrote: »I don't know if it's stupid or not, but I sure won't be able to get myself into acting that anyone but myself. What I do know is that people should be able to do whatever they want and have fun, as long as they aren't harming others around them. So go for roleplaying and have fun.
Sure, so you support the idea of implementing a visual ban that is user configurable?
I didn't read the whole original post, due to my short attention span. I'm assuming it has something to do with other players preventing RPers from doing their thing, so in this case I have to side with RPers, even though I'm not one. I'm just a supporter of a clean and nice community.
Well I think , objectively looking at it, they do not stop us from doing anything in game. I mean, there are no character collision mechanics or similar (if there were now that would be a huge problem), they do make it less than enjoyable at times when they're jumping about in the middle of your event, pretend fighting, or constantly clipping their character with yours, etc.
From experience it's always a good idea to have one or two back-up venues thought of and available when holding role-play events, especially when they're held out in the open world. For just as it is in real life; it's unpredictable at times. Thankfully in regards to this the game mechanics in ESOTU are great, for once you use a wayshrine the harassers have no idea where you went.
Unfortunately in this game it's ALL open world unless you want to just RP with 4 people in a dungeon.
Yes, it is a shame in that regards, I think ESOTU is the only MMO I know of where this is the case. Still, having a back-up location or two helps a lot. It might be something to consider in future when having an event in the open world. For example, there are some truly lovely scenic places in the safe areas of Cyrodiil, where no one goes. They can be just perfect for some open world role-play if you do not require any and particular specific 'props'.
I see the logic in what you are saying but something in me absolutely rebels at the idea of letting a bunch of arsehats drive people off.
Don't cut your nose off to spite your face.
We should not have to do a great deal many things, but that is life. Zenimax have made their stance clear in this thread, and what we should do when faced with harassment in-game. They've given no indication it's going to change any time soon. So rather than continually complaining, it seems it would be more constructive to look for solutions in relation to the reality we're faced with in game presently. You make think they're nonsense, as you say for whatever reason, but I promise you they work, and can be used right now:MornaBaine wrote: »But the point of this entire thread is that we should not HAVE to resort to this kind of nonsense. ZoS should either dedicate the staff to deal with these problems in a TIMELY manner OR put the tools necessary into the hands of the players. Your "solution" is not only unacceptable in principle but impracticable as well.
Rev Rielle wrote: »We should not have to do a great deal many things, but that is life. Zenimax have made their stance clear in this thread, and what we should do when faced with harassment in-game. They've given no indication it's going to change any time soon. So rather than continually complaining, it seems it would be more constructive to look for solutions in relation to the reality we're faced with in game presently. You make think they're nonsense, as you say for whatever reason, but I promise you they work, and can be used right now:MornaBaine wrote: »But the point of this entire thread is that we should not HAVE to resort to this kind of nonsense. ZoS should either dedicate the staff to deal with these problems in a TIMELY manner OR put the tools necessary into the hands of the players. Your "solution" is not only unacceptable in principle but impracticable as well.Is it a perfect solution? Of course not, but once again that is life. It is however far better than the alternative: we're not getting the changes we want so we won't do anything to help ourselves in protest.
- Ask them to stop harassing.
- Report them if they continue to do so.
- Wayshrine to a new location.
MornaBaine wrote: »Rev Rielle wrote: »We should not have to do a great deal many things, but that is life. Zenimax have made their stance clear in this thread, and what we should do when faced with harassment in-game. They've given no indication it's going to change any time soon. So rather than continually complaining, it seems it would be more constructive to look for solutions in relation to the reality we're faced with in game presently. You make think they're nonsense, as you say for whatever reason, but I promise you they work, and can be used right now:MornaBaine wrote: »But the point of this entire thread is that we should not HAVE to resort to this kind of nonsense. ZoS should either dedicate the staff to deal with these problems in a TIMELY manner OR put the tools necessary into the hands of the players. Your "solution" is not only unacceptable in principle but impracticable as well.Is it a perfect solution? Of course not, but once again that is life. It is however far better than the alternative: we're not getting the changes we want so we won't do anything to help ourselves in protest.
- Ask them to stop harassing.
- Report them if they continue to do so.
- Wayshrine to a new location.
And, again, I do 1 and 2 every time. So it's not that I'm saying your suggestions are worthless. BUT I have to say that you are wrong to suggest that we give up and quit encouraging ZoS to do a better job than they have.
Rev Rielle wrote: »MornaBaine wrote: »Rev Rielle wrote: »We should not have to do a great deal many things, but that is life. Zenimax have made their stance clear in this thread, and what we should do when faced with harassment in-game. They've given no indication it's going to change any time soon. So rather than continually complaining, it seems it would be more constructive to look for solutions in relation to the reality we're faced with in game presently. You make think they're nonsense, as you say for whatever reason, but I promise you they work, and can be used right now:MornaBaine wrote: »But the point of this entire thread is that we should not HAVE to resort to this kind of nonsense. ZoS should either dedicate the staff to deal with these problems in a TIMELY manner OR put the tools necessary into the hands of the players. Your "solution" is not only unacceptable in principle but impracticable as well.Is it a perfect solution? Of course not, but once again that is life. It is however far better than the alternative: we're not getting the changes we want so we won't do anything to help ourselves in protest.
- Ask them to stop harassing.
- Report them if they continue to do so.
- Wayshrine to a new location.
And, again, I do 1 and 2 every time. So it's not that I'm saying your suggestions are worthless. BUT I have to say that you are wrong to suggest that we give up and quit encouraging ZoS to do a better job than they have.
Points one and two are not the issue. If you think they are you've misunderstood from the beginning. And worthless and nonsense are saying the same things. I'm not going to repeat the same things over and over again, I see no value in circular conversations especially when one party doesn't even seem to bother seriously trying to accommodate anyone else's view but their own.
You're seemingly just looking for an argument now and not actually willing to listen to any solution. In doing so I think you're not painting role-players in a positive, mature light. As such, I think it might be prudent to take a step back, perhaps take a bit of time away from the game and glean a little perspective. I feel right now with the recent responses more harm than good is being done in relation to how outsiders see role-players, and whether this topic is even taken seriously at all. And that is the greatest disappointment because it's worth talking about.
MornaBaine wrote: »ZOS HAS to get involved in this at some point.
MornaBaine wrote: »Say you're doing a wedding between noble houses in the cathedral in Shornhelm attended by upwards of 20 to 30 people. .
Who cares about harressment. This is online gaming and you should learn how to block people if they really hurt your feelings. The world is not always nice and you should be mature enough to not take negative comments so serious. Should you end up crying or your feelings get hurt then single player games with no communication may be your best choice.