I have never seen a bot using focused charge... they used puncturing strikes.I think I remember that they put in the global cooldown on that ability to combat bots that were abusing it.
Why after the departure of bots it still has any kind of global cooldown, I have no idea. Maybe it is one of
those bugs they just can't manage to fix, maybe the code is too uncooperative, I don't know. It's an ability
that is simply useless in pvp, and only useful in pve to close distance with if you're too lazy to walk.
I have never seen a bot using focused charge... they used puncturing strikes.I think I remember that they put in the global cooldown on that ability to combat bots that were abusing it.
Why after the departure of bots it still has any kind of global cooldown, I have no idea. Maybe it is one of
those bugs they just can't manage to fix, maybe the code is too uncooperative, I don't know. It's an ability
that is simply useless in pvp, and only useful in pve to close distance with if you're too lazy to walk.
david.haypreub18_ESO wrote: »Can we get an official word on this: because they guy on ESO live definitely said it was a bug. The patch notes, however, seem to suggest it is not a bug.
They did put a stealth nerf on Puncturing Strikes, not on the charge.jopeymonster wrote: »Hrm... I remember this being directly addressed to the combat lead during ESO Live and he said it was a bug and would be removed. Said pretty much the same thing about the Jabs/Strikes CC..I have never seen a bot using focused charge... they used puncturing strikes.I think I remember that they put in the global cooldown on that ability to combat bots that were abusing it.
Why after the departure of bots it still has any kind of global cooldown, I have no idea. Maybe it is one of
those bugs they just can't manage to fix, maybe the code is too uncooperative, I don't know. It's an ability
that is simply useless in pvp, and only useful in pve to close distance with if you're too lazy to walk.
Yes, they did put a stealth nerf on Charge during 1.2 update. If you around for early release and the first couple month, bots used both ALL THE TIME. Charge to Strikes was the bot combo.
Not surprised that this didn't get fixed. Typical
And they hand out a 2H weapon at the beginning of the game, which gets a charge sooner than Templar.Slightly reduced... Wha?! Why does it... Why... Even... Cooldown.. What... uh...
#ZOSLogic
No reason for it to even have a global cooldown, no ability should.
So, did someone test it or just read the patch notes? Is it for sure still have the long pause?
Dont feel too bad, Invasion STILL OVERRUNS your target so you have to turn around to retarget, loosing the value of the stun.
timidobserver wrote: »Dont feel too bad, Invasion STILL OVERRUNS your target so you have to turn around to retarget, loosing the value of the stun.
I'd rather overun my target than be unable to do anything after using the skill. I'd gladly inherit that Invasion bug if it means getting rid of the cooldown.
Dont feel too bad, Invasion STILL OVERRUNS your target so you have to turn around to retarget, loosing the value of the stun.
likewow777 wrote: »timidobserver wrote: »Dont feel too bad, Invasion STILL OVERRUNS your target so you have to turn around to retarget, loosing the value of the stun.
I'd rather overun my target than be unable to do anything after using the skill. I'd gladly inherit that Invasion bug if it means getting rid of the cooldown.
Exactly. Because when Invasion does over run, I can react with a Blazing Shield, for Templar, or put up some Razor Armor, for DK, or Boundless Storm, for Sorcerer. Then fix my position and unleash hell. (Don't have enough experience with NBs to comment.)
The point is, I can do all that because there's no cool down. Charging in with Focused Charge freezes you.
darkknightfkb16_ESO wrote: »We can count our blessings we aren't NBs and were told its working as intended.
then it would have been hotfixed.darkknightfkb16_ESO wrote: »If it was a DK problem it would have been fixed in a week.
david.haypreub18_ESO wrote: »I am betting the following: the Radiant Destruction 'bug' that has it doing more damage will be fixed in the maintenance window tomorrow, while absolutely nothing will be done about the Focused Charge bug.
Anyone willing to take my bet? I'll give 10 to 1 odds.