chris.dillman wrote: »Hi jwbell93,
The bottle neck on that Mac will be the GPU.
You should start at Medium settings and then turn shadows to low or off for starters.
henrycupcakerwb17_ESO wrote: »i was playing on ultra settings with AA on with gtx 780 M 4GB video ram and it crashed every 5- 10 mins during pvp
after 3 hours of crashing i play on minimum settings and it didnt crash for few hours straight...but my eyes sore from looking that piece of *** with minimum setting, the pixels the blur.. LOL
btw, does adding more rams to the mac helps or not??
henrycupcakerwb17_ESO wrote: »btw, does adding more rams to the mac helps or not??
henrycupcakerwb17_ESO wrote: »chris.dillman wrote: »Hi jwbell93,
The bottle neck on that Mac will be the GPU.
You should start at Medium settings and then turn shadows to low or off for starters.
i was playing on ultra settings with AA on with gtx 780 M 4GB video ram and it crashed every 5- 10 mins during pvp
after 3 hours of crashing i play on minimum settings and it didnt crash for few hours straight...but my eyes sore from looking that piece of *** with minimum setting, the pixels the blur.. LOL
btw, does adding more rams to the mac helps or not??
I'm well aware but it doesn't change the fact that ESO runs great on it.chris.dillman wrote: »Hi Gix,
PVP is super particle heavy in large battles and this saturates the pixel fill rate on GPUs.
Basically having to draw a ton of large transparent textures over each other.
The GPUs can only handle so much.
The AMD FirePro D300 is actually a low end desktop GPU now.
ESO can only use 1 of the GPUs anyhow.
Apple never opened up using both for games, theres no SLI on Mac.
Gaulomatic wrote: »PLEASE - make it run more smooth on Mac OS X. I have a GTX 960 with a Core i7 4770 on Windows which drives the game much more smoothly than my main Computer with a 4790K and a GTX 780 on OS X. Even streaming the game from the Windows to the OS X box is performing better than native OS X. It's so great that this game is running on OS X, please tune it a little bit more
I have the same 27" machine and the same GC, but the Core i7. On the Mac client I get everything between 20 and 60 FPS, it really, really depends on how much other players are in the area (even those that aren't near are counting). Starting from the Default settings (Settings, Video, press X), I made the following adjustments in Fullscreen mode:I have the following machine: iMac late 2013, i5 processor, 780M Nvidia graphics card, 16 GB RAM and an SSD drive.
On my machine, the Windows client runs twice as fast. On the high presets, I get 60-70 FPS on the native resolution (2560x1440). On the Mac OS X client, my machine can only get to 30-35 FPS... Which is literally only half...
TiberiusTryton wrote: »I have been playing on the lowest graphics possible since launch because if I don't I will crash almost anytime I get close to a fight in AvA. Sometimes I turn the ulta on just to see what the game looks like.... I play a glorified runescape most of the time here's my setup if you think you can help me.
iMac
27-inch, Mid 2011
Processor 3.1 GHz Intel Core i5
Memory 12 GB 1333 MHz DDR3
Graphics AMD Radeon HD 6970M 1024 MB
Software Mac OS X Lion 10.7.5 (11G63)
I want to play the game in pretty mode!!1
Hello chris.dillman,
I would like to do some comments on this too.
I have the following machine: iMac late 2013, i5 processor, 780M Nvidia graphics card, 16 GB RAM and an SSD drive.
On my machine, the Windows client runs twice as fast. On the high presets, I get 60-70 FPS on the native resolution (2560x1440). On the Mac OS X client, my machine can only get to 30-35 FPS... Which is literally only half...
I tried your suggestion to compare to the OpenGL version on Windows, but the game menu and graphics are super glitchy, so I thought this would not make too much sense.
PS: I might be wrong, but I think on Mac OS X 10.9 the game ran better than now on Yosemite 10.10. I'm not sure, since it has been almost a year ago...
I'd be happy to help out on this thread and follow instructions you give. I could also make some comparing videos of different settings if this would help you guys out!
chris.dillman wrote: »
The performance different on your mac is probably due to GPU drivers, OSX OpengL stack
possibly even GPU clock speed is turned down when running OSX.
How do the fans sound when you run the game?
Apple commonly turns down the clock speed on GPUs to make the machines silent or control heat better.
This happens in many Apple Laptops for instance.
Games on OSX generally run about 20% slower then Windows no matter what.
Unfortunately the official drivers from NVIDIA only work for the desktop cards, not for the built-in mobile cards in the iMacs, so I have to stick with the standard drivers Apple provides.
chris.dillman wrote: »
The performance different on your mac is probably due to GPU drivers, OSX OpengL stack
possibly even GPU clock speed is turned down when running OSX.
How do the fans sound when you run the game?
Apple commonly turns down the clock speed on GPUs to make the machines silent or control heat better.
This happens in many Apple Laptops for instance.
Games on OSX generally run about 20% slower then Windows no matter what.
Hi crhis,
This might be the reason. When I run the game in Windows, the fans start to run at a higher speed and I can clearly hear them. In OS X, they stay silent, so the GPU seems to run at a lower clock speed.
Is there any way to change this? I know that the game will never run as good on OS X as on Windows, but 50% of performance decrease is a bit frustrating.
So do we have a possibility to clock the GPU to normal speed? Unfortunately the official drivers from NVIDIA only work for the desktop cards, not for the built-in mobile cards in the iMacs, so I have to stick with the standard drivers Apple provides.
chris.dillman wrote: »
There is no way to change the GPU clock speed on most macs.
3rd party GPUs for Mac Pros might be the one exception.
Did you ever run the game under windows + opengl and compare performance there?
A few years back, the nVidia OpenGL drivers for Windows were notorious for their lack of quality and optimization. I don't know whether they have improved much since then, because I have stopped building and using Windows-PCs ever since I switched to Macs 8 years ago. The games I used to play in Boot Camp didn't have OpenGL support.I tried OpenGL and DirectX 9 on Windows. OpenGL is very glitchy and runs with 8 FPS, DirectX 9 runs very smooth with 60+ FPS. Again, on OpenGL on my Mac it runs with less then 30 FPS. This is far from normal! I tried it on 10.9 and 10.10, no difference between both OS...
There is no way to change the GPU clock speed on most macs.
3rd party GPUs for Mac Pros might be the one exception.
Did you ever run the game under windows + opengl and compare performance there?
I tried OpenGL and DirectX 9 on Windows. OpenGL is very glitchy and runs with 8 FPS, DirectX 9 runs very smooth with 60+ FPS. Again, on OpenGL on my Mac it runs with less then 30 FPS. This is far from normal! I tried it on 10.9 and 10.10, no difference between both OS...
Why doesn't it run out of memory on Windows?chris.dillman wrote: »The games running out of memory in AVA.
chris.dillman wrote: »We are currently working with all teams bring memory usage down.