Indeed, and that's why talons (instant cast & area effect) are a CC (crowd control) and needs some immunity after one break free. Otherwise it becomes a hard CC, that is making you unable to do anything about it.dylanjaygrobbelaarb16_ESO wrote: »THE biggest issue is layers of cc at the same time completely shutting down your bar and being unbreakable, hope they fix that.
duncan_cougarpreeb18_ESO wrote: »
Simple solution: Have talons break on damage from any source.
You get one hit free, the rest you have to work / spam for, without your targets running out of stamina fast (and at least for stamina builds) unable to fight back.
duncan_cougarpreeb18_ESO wrote: »
Simple solution: Have talons break on damage from any source.
You get one hit free, the rest you have to work / spam for, without your targets running out of stamina fast (and at least for stamina builds) unable to fight back.
That would immediately break it for PvE tanking. When we tank this is what we use to keep the mobs clustered and off the squishies. If it breaks on any damage source then it will be broken immediately on cast by the DPS in the group.
jopeymonster wrote: »duncan_cougarpreeb18_ESO wrote: »
Simple solution: Have talons break on damage from any source.
You get one hit free, the rest you have to work / spam for, without your targets running out of stamina fast (and at least for stamina builds) unable to fight back.
That would immediately break it for PvE tanking. When we tank this is what we use to keep the mobs clustered and off the squishies. If it breaks on any damage source then it will be broken immediately on cast by the DPS in the group.
No, this would require SMART playing. If your DPS breaks CC in any other game, it could cause a wipe. But not in ESO. ESO rewards facerolling idiots. You statement is invalid when you defend baddies.
Talons base skill should have initial damage removed. Any CC that is AoE should not output damage unless it grants CC immunity. And that DoT morph is still too powerful. If you morph that to DoT, then it should be a snare, not a root. Leave the other morph alone, so now you have 1 morph for tanking (roots and reduces damage), and the other for PvP/Solo/DPS.
The skill should reward the better CC on morph. Roots > Snare, so snare should be the base CC, and root only available in a morph that does not deal damage.
Talons has a valid counter, three of them actually, Rapid Maneuvers, Purge, Roll Dodge... You can choose to get out of by using Magic or Stamina, so both build-archetypes, Magic and Stamina, have an option to get out of it.
david.haypreub18_ESO wrote: »
Talons has a valid counter, three of them actually, Rapid Maneuvers, Purge, Roll Dodge... You can choose to get out of by using Magic or Stamina, so both build-archetypes, Magic and Stamina, have an option to get out of it.
Rapid maneuvers costs a ridiculous amount of resources and breaks when you attack. It might help you escape, but if you're counting on that to win you the resource race that is combat, you're going to lose.
Purge costs a ridiculous amount of magicka, so ditto... and you still eat the initial damage. Again, DK comes out ahead even if you slot this skill specifically to counter it.
Roll dodge is only an option for medium-armor users unless, again, you want to start falling behind in the resource race. And even then, it is touch-and-go because roll dodge is still quite expensive and you have to be playing defense while the DK is just standing there pounding on you.
What all this means is that as soon as the DK pushes the no-look, 'I pull ahead in the resource race' button, you're already losing the battle. That's just unfair.
I like the idea of making the morph choice between DoT and snare or no-DoT and root. But anyone who has played an MMO before for more than 5 minutes can see that an AoE CC that doesn't need to target and also has a DoT is just plain overpowered, period.
@Armitas And the only reason I don't agree with you Armitas is because Talons isn't a hard CC, if it isn't a hard CC then it shouldn't grant CC immunity, period. If they ever had soft CC immunity, then yes, Talons would apply. But not currently.They should allow talons to be broken free of, and provide immunity at the end of the 4 second duration, nothing more. Having immunity after you roll out would be ridiculous. A DK could hit talons on a 6 or even 70 man raid and give them all CC immunity from a .5 second root that was rolled out of. You can't provide immunity to an entire zerg because they had .5 seconds worth of a root let alone the fact that you are then preventing any useful CC from occurring, like fear, due to the cheaply granted immunity you just gave everyone.
If rolling out of talons gave immunity then no one would be allowed to use talons in pvp. Just delete the skill for pvp at that point.
The morph of Purge is rather cheap, Efficient Purge, only costs 300ish magicka on live, roll dodging is always an option in PvP, if you don't have Stamina you're dead anyway.
(1.6) Reduced the cost of Purge by approximately 20%.
The morph of Purge is rather cheap, Efficient Purge, only costs 300ish magicka on live, roll dodging is always an option in PvP, if you don't have Stamina you're dead anyway.
Yep it cost the exact same amount as talons. When 1.6 comes out it will cost 20% less too.Reduced the cost of Purge by approximately 20%.
The morph of Purge is rather cheap, Efficient Purge, only costs 300ish magicka on live...
... roll dodging is always an option in PvP, if you don't have Stamina you're dead anyway.
Regardless of Talons or not, and while Rapid as you pointed out is good for retreating, it's also good for getting a few people to push through the enemies and start hitting their healers at the back, or turn around and sandwich them between you and the friendly zerg.
david.haypreub18_ESO wrote: »
The morph of Purge is rather cheap, Efficient Purge, only costs 300ish magicka on live...
Which makes it about the same cost as Talons, but with the downside of you eating the initial damage. If he just sits there spamming Talons and you sit there spamming Purge, you'll eventually die, and he'll be fine. Not a good strategy.
It's not always a resource race... Roll dodge once, or twice, and retreat... Stop suspecting the person being Talons'd is going to stand there like a halfwit, purge it, and let the DK reapply Talons. @Armitas KNOWS that when sh*t hits the fan in PvP, regardless of what character I'm on, I'll retreat back to safety, or just retreat around a rock to save some time.. It is an option, a valid option... There have been maybe 2-3 times when Talons has gotten me killed in PvP, one time I can remember specifically, I roll dodged the wrong way, off a cliff.david.haypreub18_ESO wrote: »
The morph of Purge is rather cheap, Efficient Purge, only costs 300ish magicka on live...
Which makes it about the same cost as Talons, but with the downside of you eating the initial damage. If he just sits there spamming Talons and you sit there spamming Purge, you'll eventually die, and he'll be fine. Not a good strategy.... roll dodging is always an option in PvP, if you don't have Stamina you're dead anyway.
You can't just waive away the problem with that. DKs use Talons specifically to burn down your stamina. That's the whole problem.Regardless of Talons or not, and while Rapid as you pointed out is good for retreating, it's also good for getting a few people to push through the enemies and start hitting their healers at the back, or turn around and sandwich them between you and the friendly zerg.
Those are some nice speculations on coordinated group tactics, but they all come to a crashing halt when a single DK gets to those people who have infiltrated the enemy lines, and he drops a Talons on them. Then the problem just gets worse.
Again, in no case does anyone who is trying to counter Talons ever come out ahead in the resource race. That is the definition of overpowered.
david.haypreub18_ESO wrote: »
The morph of Purge is rather cheap, Efficient Purge, only costs 300ish magicka on live...
Which makes it about the same cost as Talons, but with the downside of you eating the initial damage. If he just sits there spamming Talons and you sit there spamming Purge, you'll eventually die, and he'll be fine. Not a good strategy.
I can literally just stand there and eat talons all day long, even without purge, or any DK skills for that matter. Shoot the other morph is healing emps for 20k on removal of a negative effect on pts.