You can use momentum for self heal while not get Vigor.Requires rank 10, wich imo is way too high, new characters made because stamina builds can now heal more reliably will have to play the game for weeks before they unlock this and incorporate it into the build. It would be better imo if it had rank 5 or 6.
It can take dedicated Players a month to even reach PvP Rank 12 for Caltrops (Assault Rank 6). Support Rank 10 is what, PvP Rank 28, that's just stupid.
Vigor is cool, but each cast can be erased with a heavy+insert skill. I'm not too concerned about it atm. The current heals in game are stronger.
Lol that someone thinks a 10K HoT over 5 seconds is going to save them or somehow makes them OP while "Healing" as a Squishy Stamina Glass-canon build. Leave Vigor alone (heal/cost) but move it down a few Ranks (at least 6, but no more than 8)
Well, there are two questions here:
1) Is it too hard to achieve?
2) Is it too powerful, especially once many people in organized groups can use it?
I'm not sure that it makes sense to say, "It's hard to achieve, therefore it should be amazingly powerful," as, given another year of play a LOT of people will have this ability.
I can almost guarantee there isn't a single Dev, or ZoS Employee that is even Alliance Rank 12 for Caltrops on Live. There are many things in this game that make you wonder if they play it AT ALL. For example Eric Wrobel stated the reason for the CS nerf was because he felt it was too strong in PvP since it interrupted on every cast. He has obviously NEVER stepped foot in Cyro because had he done so he'd realize that there are almost NO casted abilities in the game, and of those hardly any used in PvP, save Shards. So he nerfs a main ability for PvE because he's mistaken about how it works in PvP, seems legit.My biggest complaint would be that I feel the devs arbitrarily placed this skills requirements. They don't care because they test things template characters. I would like to see how many devs are high enough in the game to use this skill on there actual character.
I can almost guarantee there isn't a single Dev, or ZoS Employee that is even Alliance Rank 12 for Caltrops on Live. There are many things in this game that make you wonder if they play it AT ALL. For example Eric Wrobel stated the reason for the CS nerf was because he felt it was too strong in PvP since it interrupted on every cast. He has obviously NEVER stepped foot in Cyro because had he done so he'd realize that there are almost NO casted abilities in the game, and of those hardly any used in PvP, save Shards. So he nerfs a main ability for PvE because he's mistaken about how it works in PvP, seems legit.My biggest complaint would be that I feel the devs arbitrarily placed this skills requirements. They don't care because they test things template characters. I would like to see how many devs are high enough in the game to use this skill on there actual character.