timidobserver wrote: »I'd like to know what parts of it were nerfed. Which bosses(all?) Trash?
timidobserver wrote: »I'd like to know what parts of it were nerfed. Which bosses(all?) Trash?
Agreed.
Though I want tough content, I would welcome a small nerf to Mantikora, but not to Serpent. My thoughts are that Mantikora is a huge stone wall for general public. I appreciate difficulty, but would rather that difficulty progress rather than stone wall front door....2 amazingly easy fights....then Serpent.
I love the Serpent fight, and find it to be scaled almost exactly as it should be on live. NO nerf needed there. However, you create this content for people to play and making the Mantikora the hardest fight as the FIRST fight simply does not make sense. Get people into the content...progress the difficulty. Otherwise, confidence of the learners is deflated quickly right in the front door. This leads to a bit of elitist attitude when forming SO groups (I am guilty of it at times).
timidobserver wrote: »I'd like to know what parts of it were nerfed. Which bosses(all?) Trash?
Agreed.
Though I want tough content, I would welcome a small nerf to Mantikora, but not to Serpent. My thoughts are that Mantikora is a huge stone wall for general public. I appreciate difficulty, but would rather that difficulty progress rather than stone wall front door....2 amazingly easy fights....then Serpent.
I love the Serpent fight, and find it to be scaled almost exactly as it should be on live. NO nerf needed there. However, you create this content for people to play and making the Mantikora the hardest fight as the FIRST fight simply does not make sense. Get people into the content...progress the difficulty. Otherwise, confidence of the learners is deflated quickly right in the front door. This leads to a bit of elitist attitude when forming SO groups (I am guilty of it at times).
Waaaaa my DK was nerfed.
Oh no, I'll never complete trials with my nightblade now.
I'd better shelve this character with the changes to ulti generation
I can only get 8K DPS, need buff!.
I'd like to thank everyone's QQ feedback on the PTS for this.Waaaaa my DK was nerfed.Oh no, I'll never complete trials with my nightblade now.I'd better shelve this character with the changes to ulti generationI can only get 8K DPS, need buff!.
Now we get easymode Sanctum. Great job guys!
So I'm pretty sure Hodor either didn't finish or barely got it done on the PTS. So I'm pretty sure the OP is just trying to get a rise out of folks.
@pppontusNope, he is 100% correct. We got to the Serpent yesterday pretty much just lollygagging...
So I'm pretty sure Hodor either didn't finish or barely got it done on the PTS. So I'm pretty sure the OP is just trying to get a rise out of folks.
If you have no clue what you are talking about better do not talk at all dude. The Mantikora dies far too fast and there are a lot less trashmobs between bossfights.
And once we have more CP it will be a piece of cake.
It is really not our problem if you cannot adapt to the new changes.
this is crazy. Well ok I was wrong. Dang. We did AA on the PTS and it was weird to say the least
Patch Notes 1.6 wrote:Trials
General
- Adjusted monster health and damage in all trials to account for the Champion System.
- Increased the boss health in Aetherian Archive and Hel Ra Citadel.
timidobserver wrote: »I guess it makes sense to make it easy mode since they made most of the gear worthless.
timidobserver wrote: »I guess it makes sense to make it easy mode since they made most of the gear worthless.
Gear is totally fine. If you refer to the crit then dun worry. You got now a 10% base crit and you can get another 12% from the CP system...so they HAD to nef it otherwise you would see ppl with 150% crit lol
I hope they gonna increase the difficulty or at least the HP/armor of the mobs
Serpent on Live: around 4mio hp
Serpent on PTS: around 17mio hp
That is nowhere near 10x LoL
And on top of that, although we have LESS spell and armor resistance, Mobs and bosses deal less damage. Also AoE effects of mobs do a lot less damage.
Nope, he is 100% correct. We got to the Serpent yesterday pretty much just lollygagging with lousy builds and no clue, Manti and Serpents health modifiers is merely 5x so they go down fast even with bad builds. We wiped on the Serpent because we used up our resses since we still suck a bit on the PTS, but we shouldn't have been able to even get there..
SO is nerfed.
https://www.youtube.com/watch?v=ZcntMLJ8ir0
timidobserver wrote: »I guess it makes sense to make it easy mode since they made most of the gear worthless.
Gear is totally fine. If you refer to the crit then dun worry. You got now a 10% base crit and you can get another 12% from the CP system...so they HAD to nef it otherwise you would see ppl with 150% crit lol
timidobserver wrote: »timidobserver wrote: »I guess it makes sense to make it easy mode since they made most of the gear worthless.
Gear is totally fine. If you refer to the crit then dun worry. You got now a 10% base crit and you can get another 12% from the CP system...so they HAD to nef it otherwise you would see ppl with 150% crit lol
I didn't say crit is worthless or unavailable. What is worthless is the Sanctum gear and trials gear in general because the meager crit on it isn't worth putting on. It'll be much more viable to take your 12% crit from the champion system and your base crit and then put on spell/weapon damage gear with it.
So I'm pretty sure Hodor either didn't finish or barely got it done on the PTS. So I'm pretty sure the OP is just trying to get a rise out of folks.
If you have no clue what you are talking about better do not talk at all dude. The Mantikora dies far too fast and there are a lot less trashmobs between bossfights.
And once we have more CP it will be a piece of cake.
It is really not our problem if you cannot adapt to the new changes.