Anyway: can we have an option to hide costumes/disguises of other players the way we can hide the helmets on our own characters?
Hi Randolph. Could you ask ZoS if they're going to put in an option that allows you to switch off player costumes? I could ask myself (again), I suppose, but it seems there's a much better chance of getting an answer if you do it!
Will you consider giving players a "hide costumes" option?
Costumes may be fun for people to wear, but not always fun for others to have to look at. Would you consider including the option to turn off displaying other players' costumes?
@Zaldan You will get a free (forced) skill point respec of all skill points when Update 7 is released.Any possibility of a free skill point respec for WW/Vamps who want to get cured considering the major change to their skill lines?
To sum up the above 8/14 Ask us Anything:
[Post 2631]
No,
A few,
Little,
No plans,
No,
No plans,
Later man,
Much later,
No plans,
No plans!
Later,
No plans,
No.
Such positive information from Devs has my heart fairly palpitating!
[Edited to add post number forums.elderscrollsonline.com/en/discussion/comment/2161600/#Comment_2161600].
My question stands as you're not ZO$ and I'd like an official answer unless you can point to one
My question stands as you're not ZO$ and I'd like an official answer unless you can point to one
ZOS_GinaBruno wrote: »Along with all the new content and systems, we have made many improvements and fixes to existing content including combat, gameplay, crafting, dungeons, quests, game performance, and more. Due to the number of fixes in this update, all skill points will be refunded upon login.
My question stands as you're not ZO$ and I'd like an official answer unless you can point to one
How would more characters address your lag issue?BluSpixMacaw wrote: »Question #2 will we be able to get more character slots because 8 isn't enough for me and the European server is to laggy.
Ah....so you go to the EU server to create more characters.BluSpixMacaw wrote: »What I meant was The European server is too laggy for to create and play characters on because I'm from North America therefore when I play on the European server it's too laggy.
My question stands as you're not ZO$ and I'd like an official answer unless you can point to one
Here you go (from 2.1 patch notes):ZOS_GinaBruno wrote: »Along with all the new content and systems, we have made many improvements and fixes to existing content including combat, gameplay, crafting, dungeons, quests, game performance, and more. Due to the number of fixes in this update, all skill points will be refunded upon login.
It's a valid assumption, as it has happened that way during every previous update as well. But I understand that you may want to wait and see if they answer it on Friday.Those are pts patch notes that I'm aware of but I'm asking about live and assuming the same will happen on live is a bad idea.Here you go (from 2.1 patch notes):My question stands as you're not ZO$ and I'd like an official answer unless you can point to oneZOS_GinaBruno wrote: »Along with all the new content and systems, we have made many improvements and fixes to existing content including combat, gameplay, crafting, dungeons, quests, game performance, and more. Due to the number of fixes in this update, all skill points will be refunded upon login.
@Shilling They've never said they would remove it, but they are reducing the time period for Home reassignment in 2.1 to go along with the increased AP cost, as well as increasing the cooldown for Guest reassignment, in an attempt to reduce campaign hopping.When are you going to get rid of the cooldown time for changing campaigns?
ZOS_BrianWheeler wrote: »
- Guest Campaign Reassignment: The cooldown on Guest Campaign reassignment will be increased to 4 days from 3.
- Home Campaign Reassignment: The cooldown on Home Campaign reassignment has been changed to 12 hours from 3 days, but the cost to switch will be 150,000 AP instead of 15,000. Also, switching home campaigns at the end of a campaign period will now cost 100 AP instead of 5,000 AP.