UltimaJoe777 wrote: »Is any form of offensive language in text chat such as sexual harassment or racism a reportable offense? Or is the verdict just to tell people to block the offenders and leave it at that?
@kernom I'm not sure where you got the idea that there's no maintenance this week; PC maintenance was skipped in Monday because there's maintenance on all servers tomorrow.Why has this game suddenly become unplayable?!? Every time I go on there are glitches, kick-offs, and crazy pixelling of npcs. . . I have yet to play even a half hour in the last week without problems . . And now there's no maintenance this week to fix any of it? What the heck, this was my favourite MMORPG, but if this doesn't get any better, I just won't bother anymore. What a shame, and a waste.
whitfieldmajon_ESO wrote: »I haven't played Eso in a while but seeing to how One Tamerial is coming out soon I might comeback.
Anyway i've wondered if your just going to give ultimate weapons a morph build what about all other's like vampire an werewolf an the guild's? Also are you just going to have 1 more pair skill? I know the game's alot of work an is pretty big but having variety an standing out is the goal am I right?
So why not have 3 morph's per skills so you won't have to worry about it later? Or better yet introduce a skill crafting or magic crafting system to draw in more player's interest. As for an example of what I mean for skill crafting say it's going beyond the morph phase of skill's an breaking down the essence of it adding new attributes of how you would like it to work like duration's, range, bonus effect's ect.
And as for spell crafting it could be similar to collecting simple element ingredient's like fire, ice, lightning, darkness , light, soul, poison, or even earth for that matter to mess around with but alas with spell crafting their will be no morph's cause crafting spells with be destructive as it is without it needless say who wouldn't like the idea of fusing fire element fragment's an earth one's together making a new element called lava for an example with the option's of doing a range attack with that element you've made, buff yourself with resistance or trap your enemies say I wanted to trap an enemy with the new lava element I made an crafted it into a trap spell making a lava mine: Which those who step on it with will turn to stone an if they are killed within 5 second's they do minor aoe fire damage to near by target's ect. But any excuse my long rant these are just thought's an Idea's I could see happening with a huge game like this being such a success other than that keep up the good work =D
Elmour0Fudd wrote: »whitfieldmajon_ESO wrote: »I haven't played Eso in a while but seeing to how One Tamerial is coming out soon I might comeback.
Anyway i've wondered if your just going to give ultimate weapons a morph build what about all other's like vampire an werewolf an the guild's? Also are you just going to have 1 more pair skill? I know the game's alot of work an is pretty big but having variety an standing out is the goal am I right?
So why not have 3 morph's per skills so you won't have to worry about it later? Or better yet introduce a skill crafting or magic crafting system to draw in more player's interest. As for an example of what I mean for skill crafting say it's going beyond the morph phase of skill's an breaking down the essence of it adding new attributes of how you would like it to work like duration's, range, bonus effect's ect.
And as for spell crafting it could be similar to collecting simple element ingredient's like fire, ice, lightning, darkness , light, soul, poison, or even earth for that matter to mess around with but alas with spell crafting their will be no morph's cause crafting spells with be destructive as it is without it needless say who wouldn't like the idea of fusing fire element fragment's an earth one's together making a new element called lava for an example with the option's of doing a range attack with that element you've made, buff yourself with resistance or trap your enemies say I wanted to trap an enemy with the new lava element I made an crafted it into a trap spell making a lava mine: Which those who step on it with will turn to stone an if they are killed within 5 second's they do minor aoe fire damage to near by target's ect. But any excuse my long rant these are just thought's an Idea's I could see happening with a huge game like this being such a success other than that keep up the good work =D
heck don't give them more cashcow ideas lol ... enough already,
but yep appears to be moving in the right direction even if it's a bit twisted and convoluted
silky_soft wrote: »Will you ever double of the cost of skills or reduce their effectiveness by 50% while you block cast?
cobyspurrier88b14_ESO wrote: »Hi there, I was wondering if you could make crafting weapons and armor styles for all levels. because I really like the look of Breton iron armor and would like to use above the cap of level 14.
cobyspurrier88b14_ESO wrote: »Hi there, I was wondering if you could make crafting weapons and armor styles for all levels. because I really like the look of Breton iron armor and would like to use above the cap of level 14.
wait, you can craft a weapon (or armor) of any motif (that you know) to any level
cobyspurrier88b14_ESO wrote: »Hi there, I was wondering if you could make crafting weapons and armor styles for all levels. because I really like the look of Breton iron armor and would like to use above the cap of level 14.
wait, you can craft a weapon (or armor) of any motif (that you know) to any level
yeah but you cant make cp160 armour that looks like the Breton iron armour, for some reason the materials also determine the appearance of armour, OP likes the look of the lower level armour which is separate from the racial style trait
ZO$ could add different styles books for the various levels, Breton Iron, Breton Steel etc
What updates do you have planned after One Tamriel? Any cool new areas or dlc?
Marriage is lacking any real benefits. Are there any plans to add more features or maybe some sort of a permanent buff? Maybe giving your in game spouse a quick peck on the cheek or lips everyday can give extra health or something of the sort.
Marriage seems pointless as of now.
@altemriel This was explained previously, and is to avoid abuse of the system. If there was no charge, people would use the feature for free transportation, circumventing the fact that you need to pay to recall to a wayshrine.ZOS, could you please explain, why we have to pay gold, when our character becomes stuck (and we have to use /stuck), when this is caused by in-game bugs??
Should this feature not be for free??
@altemriel This was explained previously, and is to avoid abuse of the system. If there was no charge, people would use the feature for free transportation, circumventing the fact that you need to pay to recall to a wayshrine.ZOS, could you please explain, why we have to pay gold, when our character becomes stuck (and we have to use /stuck), when this is caused by in-game bugs??
Should this feature not be for free??
Rohamad_Ali wrote: »@altemriel This was explained previously, and is to avoid abuse of the system. If there was no charge, people would use the feature for free transportation, circumventing the fact that you need to pay to recall to a wayshrine.ZOS, could you please explain, why we have to pay gold, when our character becomes stuck (and we have to use /stuck), when this is caused by in-game bugs??
Should this feature not be for free??
Seems like a lazy answer . Other games can move you just a few yards from where you were with unstuck . Most people don't even want to go all the way back to a way shrine . This coding cannot be too difficult for ZOS .