I just noticed that Radiant Aura cant increasing in value as it levels up. It's exactly the same at level I and level IV. Haven't seen it until now, since I used Repentance in the past.
Is that intended or one more frickin Restoring Light skill/passive that needs fixing
As much as I love Repentance in PvP, It's only one drain per body and there's usually more than one Templar around using it. Annoying design that one, you shouldn't have to compete with your allies over corpses lol. Anyway, would be nice if Radiant Aura actually leveled up like skills are suppose to do.
ThatHappyCat wrote: »I think I know what the problem with Master Ritualist is.
After resurrecting an ally, it says "you need a valid empty soul gem". It appears what it actually does is it fills an empty soul gem in your inventory, not give you a new full one.
I want to point out that sun fire actually also have an ICD. If you want to cast another ability right after sun fire, you'll notice that you have to wait for a short moment before you can actually activate it - it's especialy bad if you want to use a channel like dark flare.
One of the major reasons why templars feel more clunky and unreponsive than the other classes is the CDs of some of their abilities and the sluggish animations for others.
Have the animation department give the templar abilities an overhaul, and you'll see a lot of happy templars out there.
Khivas_Carrick wrote: »Um, please do explain then how you manage your magicka, and please don't say that you use a Resto Staff or spec all Magicka.
Thechemicals wrote: »Khivas_Carrick wrote: »Um, please do explain then how you manage your magicka, and please don't say that you use a Resto Staff or spec all Magicka.
I use resto staff sometimes but its not essential. Whats wrong with using a resto staff? If you dont like the resto staff you can use destro staff.See below how its done.
Here is how you get near infinite magicka with templar(whether you like how it is done or not), and youre welcome.
1. Seducer 5 piece
2. Warlock 5 piece (3 jewelry 2 armor)
3. All light armor
4. Magicka buff food
5. Potions that restore magicka
6. Honor the dead
7. Destro staff skill Weakness to elements+sunfire+fire staff attack.
Just use whatever you want as a main weapon and use destro as a swap and put this on it
1. Honor the dead
2. Weakness to elements
3. Cleansing ritual
4. W/e u want or sunfire if not on main loadout.
5. w/e u want
This turns your secondary swap into a heal+magicka recovery loadout. This is better and more efficient thatn using resto staff.
You should have specs that look like this
Max Magicka 1900-2100
Magicka recovery 148-160
If you are getting back 150 magicka every 2 seconds, consider this; Most templar skills cost between 177-225. You shouldnt be having magicka problems unless you are doing something really noob like say...using heavy armor.
Khivas_Carrick wrote: »You sir are literally part of the problem right now, and what's worse is that you are ok with it and offer zero ways on how to fix it. Contrary to popular belief, not everybody wants to wear a dress, use a stick, or fight/play a set certain way to get things done. In fact a great many players came to this game in hopes of getting away from that.
Battlemage Archetype, perhaps you've heard of it? Guess which series it was made popular by, and it isn't DnD.Thechemicals wrote: »Im sorry what? Im part of the problem? I dont have a personal video game code of honor that prevents me from using what works. You are your own worst enemy and that is why you are failing at magicka management. Im just here to help you but your moaning about game mechanics now.
Heavy armor shouldnt be for magicka anyway. Why it even gives magicka right now is very stupid. Heavy armor isnt a mage suit. Heavy armor should never ever be a magicka generator. Heres a pro tip: stamina builds actually work. Youll get it eventually.
Khivas_Carrick wrote: »You sir are literally part of the problem right now, and what's worse is that you are ok with it and offer zero ways on how to fix it. Contrary to popular belief, not everybody wants to wear a dress, use a stick, or fight/play a set certain way to get things done. In fact a great many players came to this game in hopes of getting away from that.
That's terrible. You think he designed ESO? You think he has any say about this?
He is describing a healing build, which is always going to use cloth, anyway. Your attitude is ridiculous.
Are there problems? Yes, but to blame somebody talking about a healing build then saying that not being able to wear plate or leather and heal is stupid is absolute hogwash.
Caster plate, mail, and leather in other games is stupid. So it may be the only thing that's right here.
In fact, THE ONLY THING that may be balanced is how Templar healing works.
I forgot to add:
I have no idea why anybody would use Honor the Dead and a destruction staff when Breath of Life is the most overpowered ability in the game. I can't wrap my head around it. Do you not spec Channeled Focus?
Thechemicals wrote: »Honor the dead is for pvp and dueling. Breath of life is a pve skill and hardly needed once you get grandhealing+combat prayer.
Nobody is fixing anything that needs to be fixed, while everybody else who has no problem playing that certain way get the run of the place.
And casters in Plate or Mail or Leather is stupid? I'm sorry, I'll go tell the Druids, Paladins, Clerics, and how many other archetypes and classes that exist in games to stop wearing armor and using magic. Didn't know that was against some sort of universal gaming law, my bad.
Also, I apologize for my harsh attitude, but when people like you and him roll into here and honestly believe that everything should be restricted to a specific style of play, I cannot begin to tell you how silly that sounds. There is no reason you can't be as or nearly as effective as a healer in light armor if you wanted to wear medium or heavy, especially in an Elder Scrolls game, even if it's an MMO.
Khivas_Carrick wrote: »You people have left me at a loss for words on how to continue. I'm not ranting, I'm trying to tell you that anybody should be able to use whatever the hell they please, just like Morrowind though Skyrim (which I played all 3 to the near completion points for each).
You're right in that there are issues with armour imbalance, weapon imbalance, and class skill issues. If anything I think we're on the same side but are having communication issues, so let's start over
In PVP, that's Lingering Ritual and Cleanse. In PVE, it's resto staff skills. I don't even use resto staff skills in PVP. I just use the staff heavies when I'm low on magicka.
In PVP, that's Lingering Ritual and Cleanse. In PVE, it's resto staff skills. I don't even use resto staff skills in PVP. I just use the staff heavies when I'm low on magicka.
I just wondering something in this quote. How you can take Lingering Ritual's cast time when PvPing? It feels it has 10 minute cast time when I use it. Grand healing does the job better imo but it's lame I know.
I think that ritual needs a rework. Maybe decreased cast time to 1.5 or 1.3. Coz 0.3 sec doesn't make any sense. Or maybe it can proc instant cast like the sorcerer's fragments.
In PVP, that's Lingering Ritual and Cleanse. In PVE, it's resto staff skills. I don't even use resto staff skills in PVP. I just use the staff heavies when I'm low on magicka.
I just wondering something in this quote. How you can take Lingering Ritual's cast time when PvPing? It feels it has 10 minute cast time when I use it. Grand healing does the job better imo but it's lame I know.
I think that ritual needs a rework. Maybe decreased cast time to 1.5 or 1.3. Coz 0.3 sec doesn't make any sense. Or maybe it can proc instant cast like the sorcerer's fragments.