Characters not rendering is not a sorc issue, neither is action bar disable (I'm guessing that's the skill going all grey and not working). I just don't see the easy mode.
Current sorc rotation : streak, shard, shard, shard, (they get 3 off because the person holding block moves at 25% speed) when the other player gets close, streak, shard, shard, shard, (player out of stamina) execute.
I love when people who have never played a class (obvious from what I quoted above) are calling for nerfs.
I love it when people are so incredibly dependent and desperate to keep something they know they shouldn't have and regularly abuse then jump on anyone who would dare suggest an alternative.They should keep the streak as it is but just take away the disorient. The action should be just a retreat ability not an offensive tool. One of the biggest problems with blobs are sorcs streaking ahead of blobs to remove stamina from people followed by dk's who spam talons (perma rooted) and vamps behind them spamming bats and impulse.
if you know it's coming, why won't you block? Or move away?
How can I block or move if the characters don't even render on my screen? most vamp sorcs go invisible and streak with bats. Wonder how much crying will happen when they fix that exploit. Not to mention the forum breaking crying if they disabled your action bar while you blocked.
HAHAHA what am I saying ZoS can't even fix the game breaking bugs going on now. One thing is for sure. Everyone playing a sorc is trying their very very hardest to shut these types of threads down. Playing a sorc is so easy mode god forbid you would have to learn to play.
Current sorc rotation : streak, shard, shard, shard, (they get 3 off because the person holding block moves at 25% speed) when the other player gets close, streak, shard, shard, shard, (player out of stamina) execute.
Characters not rendering is not a sorc issue, neither is action bar disable (I'm guessing that's the skill going all grey and not working). I just don't see the easy mode.
About that rotation, I just laughed a little. Are you seriously getting hit by hard cast crystal at least 2 times after 1 streak? Man I would love to fight you, I can't get away with doing this so called easy mode rotation on players new to pvp.
yep. sure am. 1k+ every time. even though I purge all de-buffs and have 2k+ spell resistance.Also, immovable is your friend.
Immovable is broken. But then most people already know this. Not sure why you don't.
Immovable still works, just not all the time. And even then, broken skills do not justify a nerf neither does you being bad.
It's so unlike them to give us an unclear vague answer.ZOS_GinaBruno wrote: »Is it intended that Streak (the morph of Bolt Escape) for Sorcerers has an unlimited number of targets that it can damage+disorient? By hitting a uncapped large number of people, the Sorcerer gains ultimate very quickly.
Is this an intended mechanic?
@ZOS_GinaBruno , @ZOS_BrianWheeler , @ZOS_Anyone?
Hey folks, apologies for the delay. We can confirm that this is not intended, and will be fixed in a future patch (likely when we release Update 4).
@ZOS_GinaBruno So what is unintended the uncapped number of targets or the Ultimate gains? I only ask because if 10 people are in a line and only 6 are randomly affected it defeats the purpose of the spell which is to facilitate escape. It should at least effect the people closest to the location of the caster at spells end. Using the example above the first 4 would be undamaged and unstunned but the 6 in the back would be. Or split it like I suggested above between the first 3 and the last 3.
What's a hotfix?demonlkojipub19_ESO wrote: »Gonna take until Update 4 to fix this. Is hotfix worthy.
Soooo...once again, vampires are the problem but they will nerf one of the classes instead of doing something about this seriously unbalancing skill line that should have never been implemented.
Vamp or gtfo!
Totally agree.
Vampires are the issue here, but meh, they're here to stay, so everyone might as well become a vampire at this stage.
It would be much easier if they just automatically made everyone a vampire at class selection, and saved all the heartache in between.
Gratz to all the QQ guys, you got one of the few skills in game that can help counter zerg balls nerfed. GG!
munch.daveb14_ESO wrote: »Gratz to all the QQ guys, you got one of the few skills in game that can help counter zerg balls nerfed. GG!
Yep, ok. Can my NB have a class ability that is the "counter to zergs" too, or do only sorcs get a counter to large groups of players?
Also, when one sorc BE's through a zergball, they feel like they are countering the zerg...but what about when 10-15 sorcs in their own zergball start doing it too, who's countering what then?
Sorcs aren't special, you don't get to be a counter to zerging all by yourself.
munch.daveb14_ESO wrote: »Gratz to all the QQ guys, you got one of the few skills in game that can help counter zerg balls nerfed. GG!
Yep, ok. Can my NB have a class ability that is the "counter to zergs" too, or do only sorcs get a counter to large groups of players?
Also, when one sorc BE's through a zergball, they feel like they are countering the zerg...but what about when 10-15 sorcs in their own zergball start doing it too, who's countering what then?
Sorcs aren't special, you don't get to be a counter to zerging all by yourself.
You're entirely missing the point of my post. But thank you for that, err, insight.
munch.daveb14_ESO wrote: »munch.daveb14_ESO wrote: »Gratz to all the QQ guys, you got one of the few skills in game that can help counter zerg balls nerfed. GG!
Yep, ok. Can my NB have a class ability that is the "counter to zergs" too, or do only sorcs get a counter to large groups of players?
Also, when one sorc BE's through a zergball, they feel like they are countering the zerg...but what about when 10-15 sorcs in their own zergball start doing it too, who's countering what then?
Sorcs aren't special, you don't get to be a counter to zerging all by yourself.
You're entirely missing the point of my post. But thank you for that, err, insight.
I think I did just fine at addressing your point. No more BE > Bats > negate spamming might make zerging a bit easier. That isn't a good justification for allowing the skill to remain uncapped and not working as intended.
And just to mention it again, my guild groups of 10 or so players have had 10+ sorcs streaking through us while 40+ of their friends run us down. Is that a counter to zerging too?
munch.daveb14_ESO wrote: »munch.daveb14_ESO wrote: »Gratz to all the QQ guys, you got one of the few skills in game that can help counter zerg balls nerfed. GG!
Yep, ok. Can my NB have a class ability that is the "counter to zergs" too, or do only sorcs get a counter to large groups of players?
Also, when one sorc BE's through a zergball, they feel like they are countering the zerg...but what about when 10-15 sorcs in their own zergball start doing it too, who's countering what then?
Sorcs aren't special, you don't get to be a counter to zerging all by yourself.
You're entirely missing the point of my post. But thank you for that, err, insight.
I think I did just fine at addressing your point. No more BE > Bats > negate spamming might make zerging a bit easier. That isn't a good justification for allowing the skill to remain uncapped and not working as intended.
And just to mention it again, my guild groups of 10 or so players have had 10+ sorcs streaking through us while 40+ of their friends run us down. Is that a counter to zerging too?
wllstrt75b14_ESO wrote: »Dude cant believe sorcerers are complaining about nerfs they are the only class that escapes, tanks, and dps's very well in all three of those categories.
Name another class that has a number of finishers such as disintegrate and explosion. coupled with a huge dps with stun and then an instant cast?
couple that with a damage shield, a few cc abilities, and then throw in streak and some passives that can give unlimited manna regen plus the critical surge which provides health.
Why not give them a class specific heal like the dks get and call them god mode?
if you can not see how OP the sorcerer is then you are blind or just a srocerer
Francescolg wrote: »@Moyomonkeymen, @Garion, @ all the rest of the pro-faction
This skill is bugged, the biggest problem IS NOT the anti-CC but THE UNFAIR ULTIMATE REGGEN BONUS YOU SORCERERS GET from having an infinite number of aoe-targets (the ones standing in range). W the F will you understand that..!?
Have you ever played organized PvP?
Have you ever seen how broken the ultimate reggen (beeing done in a few seconds) is and how this is destroying pvp, much more, BY FAR MUCH more than a bunch of organized guilds/groups that play the game in the way it is meant to be played.. beeing succesfull, killing you most of the times, because they have strategies, you apparantly lack of...
You guys should understand that point, please! AoE skills are still very (!) strong, despite the 6-man cap you still reggen Ultimate very fast, just no longer game-breakingly fast...
Francescolg wrote: »@Moyomonkeymen, @Garion, @ all the rest of the pro-faction
This skill is bugged, the biggest problem IS NOT the anti-CC but THE UNFAIR ULTIMATE REGGEN BONUS YOU SORCERERS GET from having an infinite number of aoe-targets (the ones standing in range). W the F will you understand that..!?
Have you ever played organized PvP?
Have you ever seen how broken the ultimate reggen (beeing done in a few seconds) is and how this is destroying pvp, much more, BY FAR MUCH more than a bunch of organized guilds/groups that play the game in the way it is meant to be played.. beeing succesfull, killing you most of the times, because they have strategies, you apparantly lack of...
You guys should understand that point, please! AoE skills are still very (!) strong, despite the 6-man cap you still reggen Ultimate very fast, just no longer game-breakingly fast...